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- /**
- * @license
- * Video.js 5.16.0 <http://videojs.com/>
- * Copyright Brightcove, Inc. <https://www.brightcove.com/>
- * Available under Apache License Version 2.0
- * <https://github.com/videojs/video.js/blob/master/LICENSE>
- *
- * Includes vtt.js <https://github.com/mozilla/vtt.js>
- * Available under Apache License Version 2.0
- * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
- */
- (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _button = _dereq_(2);
- var _button2 = _interopRequireDefault(_button);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file big-play-button.js
- */
- /**
- * The initial play button that shows before the video has played. The hiding of the
- * `BigPlayButton` get done via CSS and `Player` states.
- *
- * @extends Button
- */
- var BigPlayButton = function (_Button) {
- _inherits(BigPlayButton, _Button);
- function BigPlayButton() {
- _classCallCheck(this, BigPlayButton);
- return _possibleConstructorReturn(this, _Button.apply(this, arguments));
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object. Always returns 'vjs-big-play-button'.
- */
- BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-big-play-button';
- };
- /**
- * This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- BigPlayButton.prototype.handleClick = function handleClick(event) {
- this.player_.play();
- };
- return BigPlayButton;
- }(_button2['default']);
- /**
- * The text that should display over the `BigPlayButton`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- */
- BigPlayButton.prototype.controlText_ = 'Play Video';
- _component2['default'].registerComponent('BigPlayButton', BigPlayButton);
- exports['default'] = BigPlayButton;
- },{"2":2,"5":5}],2:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _clickableComponent = _dereq_(3);
- var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _obj = _dereq_(88);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file button.js
- */
- /**
- * Base class for all buttons.
- *
- * @extends ClickableComponent
- */
- var Button = function (_ClickableComponent) {
- _inherits(Button, _ClickableComponent);
- function Button() {
- _classCallCheck(this, Button);
- return _possibleConstructorReturn(this, _ClickableComponent.apply(this, arguments));
- }
- /**
- * Create the `Button`s DOM element.
- *
- * @param {string} [tag=button]
- * Element's node type. e.g. 'button'
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- Button.prototype.createEl = function createEl() {
- var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'button';
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- props = (0, _obj.assign)({
- className: this.buildCSSClass()
- }, props);
- if (tag !== 'button') {
- _log2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.');
- // Add properties for clickable element which is not a native HTML button
- props = (0, _obj.assign)({
- tabIndex: 0
- }, props);
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = (0, _obj.assign)({
- role: 'button'
- }, attributes);
- }
- // Add attributes for button element
- attributes = (0, _obj.assign)({
- // Necessary since the default button type is "submit"
- 'type': 'button',
- // let the screen reader user know that the text of the button may change
- 'aria-live': 'polite'
- }, attributes);
- var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
- this.createControlTextEl(el);
- return el;
- };
- /**
- * Add a child `Component` inside of this `Button`.
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- *
- * @deprecated since version 5
- */
- Button.prototype.addChild = function addChild(child) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var className = this.constructor.name;
- _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
- // Avoid the error message generated by ClickableComponent's addChild method
- return _component2['default'].prototype.addChild.call(this, child, options);
- };
- /**
- * Enable the `Button` element so that it can be activated or clicked. Use this with
- * {@link Button#disable}.
- */
- Button.prototype.enable = function enable() {
- _ClickableComponent.prototype.enable.call(this);
- this.el_.removeAttribute('disabled');
- };
- /**
- * Enable the `Button` element so that it cannot be activated or clicked. Use this with
- * {@link Button#enable}.
- */
- Button.prototype.disable = function disable() {
- _ClickableComponent.prototype.disable.call(this);
- this.el_.setAttribute('disabled', 'disabled');
- };
- /**
- * This gets called when a `Button` has focus and `keydown` is triggered via a key
- * press.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to get called.
- *
- * @listens keydown
- */
- Button.prototype.handleKeyPress = function handleKeyPress(event) {
- // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
- if (event.which === 32 || event.which === 13) {
- return;
- }
- // Pass keypress handling up for unsupported keys
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- };
- return Button;
- }(_clickableComponent2['default']);
- _component2['default'].registerComponent('Button', Button);
- exports['default'] = Button;
- },{"3":3,"5":5,"86":86,"88":88}],3:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _obj = _dereq_(88);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file button.js
- */
- /**
- * Clickable Component which is clickable or keyboard actionable,
- * but is not a native HTML button.
- *
- * @extends Component
- */
- var ClickableComponent = function (_Component) {
- _inherits(ClickableComponent, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ClickableComponent(player, options) {
- _classCallCheck(this, ClickableComponent);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.emitTapEvents();
- _this.enable();
- return _this;
- }
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tag=div]
- * The element's node type.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ClickableComponent.prototype.createEl = function createEl() {
- var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- props = (0, _obj.assign)({
- className: this.buildCSSClass(),
- tabIndex: 0
- }, props);
- if (tag === 'button') {
- _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
- }
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = (0, _obj.assign)({
- 'role': 'button',
- // let the screen reader user know that the text of the element may change
- 'aria-live': 'polite'
- }, attributes);
- this.tabIndex_ = props.tabIndex;
- var el = _Component.prototype.createEl.call(this, tag, props, attributes);
- this.createControlTextEl(el);
- return el;
- };
- /**
- * Create a control text element on this `Component`
- *
- * @param {Element} [el]
- * Parent element for the control text.
- *
- * @return {Element}
- * The control text element that gets created.
- */
- ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
- this.controlTextEl_ = Dom.createEl('span', {
- className: 'vjs-control-text'
- });
- if (el) {
- el.appendChild(this.controlTextEl_);
- }
- this.controlText(this.controlText_, el);
- return this.controlTextEl_;
- };
- /**
- * Get or set the localize text to use for the controls on the `Component`.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.el()]
- * Element to set the title on.
- *
- * @return {string|ClickableComponent}
- * - The control text when getting
- * - Returns itself when setting; method can be chained.
- */
- ClickableComponent.prototype.controlText = function controlText(text) {
- var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el();
- if (!text) {
- return this.controlText_ || 'Need Text';
- }
- var localizedText = this.localize(text);
- this.controlText_ = text;
- this.controlTextEl_.innerHTML = localizedText;
- el.setAttribute('title', localizedText);
- return this;
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
- };
- /**
- * Enable this `Component`s element.
- *
- * @return {ClickableComponent}
- * Returns itself; method can be chained.
- */
- ClickableComponent.prototype.enable = function enable() {
- this.removeClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'false');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.setAttribute('tabIndex', this.tabIndex_);
- }
- this.on('tap', this.handleClick);
- this.on('click', this.handleClick);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- return this;
- };
- /**
- * Disable this `Component`s element.
- *
- * @return {ClickableComponent}
- * Returns itself; method can be chained.
- */
- ClickableComponent.prototype.disable = function disable() {
- this.addClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'true');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.removeAttribute('tabIndex');
- }
- this.off('tap', this.handleClick);
- this.off('click', this.handleClick);
- this.off('focus', this.handleFocus);
- this.off('blur', this.handleBlur);
- return this;
- };
- /**
- * This gets called when a `ClickableComponent` gets:
- * - Clicked (via the `click` event, listening starts in the constructor)
- * - Tapped (via the `tap` event, listening starts in the constructor)
- * - The following things happen in order:
- * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the
- * `ClickableComponent`.
- * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using
- * {@link ClickableComponent#handleKeyPress}.
- * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses
- * the space or enter key.
- * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown`
- * event as a parameter.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @abstract
- */
- ClickableComponent.prototype.handleClick = function handleClick(event) {};
- /**
- * This gets called when a `ClickableComponent` gains focus via a `focus` event.
- * Turns on listening for `keydown` events. When they happen it
- * calls `this.handleKeyPress`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to be called.
- *
- * @listens focus
- */
- ClickableComponent.prototype.handleFocus = function handleFocus(event) {
- Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
- /**
- * Called when this ClickableComponent has focus and a key gets pressed down. By
- * default it will call `this.handleClick` when the key is space or enter.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
- // Support Space (32) or Enter (13) key operation to fire a click event
- if (event.which === 32 || event.which === 13) {
- event.preventDefault();
- this.handleClick(event);
- } else if (_Component.prototype.handleKeyPress) {
- // Pass keypress handling up for unsupported keys
- _Component.prototype.handleKeyPress.call(this, event);
- }
- };
- /**
- * Called when a `ClickableComponent` loses focus. Turns off the listener for
- * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ClickableComponent.prototype.handleBlur = function handleBlur(event) {
- Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
- return ClickableComponent;
- }(_component2['default']);
- _component2['default'].registerComponent('ClickableComponent', ClickableComponent);
- exports['default'] = ClickableComponent;
- },{"5":5,"81":81,"82":82,"83":83,"86":86,"88":88,"94":94}],4:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _button = _dereq_(2);
- var _button2 = _interopRequireDefault(_button);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file close-button.js
- */
- /**
- * The `CloseButton` is a `{@link Button}` that fires a `close` event when
- * it gets clicked.
- *
- * @extends Button
- */
- var CloseButton = function (_Button) {
- _inherits(CloseButton, _Button);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CloseButton(player, options) {
- _classCallCheck(this, CloseButton);
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
- _this.controlText(options && options.controlText || _this.localize('Close'));
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- CloseButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
- };
- /**
- * This gets called when a `CloseButton` gets clicked. See
- * {@link ClickableComponent#handleClick} for more information on when this will be
- * triggered
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @fires CloseButton#close
- */
- CloseButton.prototype.handleClick = function handleClick(event) {
- /**
- * Triggered when the a `CloseButton` is clicked.
- *
- * @event CloseButton#close
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up to parents if there is no listener
- */
- this.trigger({ type: 'close', bubbles: false });
- };
- return CloseButton;
- }(_button2['default']);
- _component2['default'].registerComponent('CloseButton', CloseButton);
- exports['default'] = CloseButton;
- },{"2":2,"5":5}],5:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _guid = _dereq_(85);
- var Guid = _interopRequireWildcard(_guid);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * Player Component - Base class for all UI objects
- *
- * @file component.js
- */
- /**
- * Base class for all UI Components.
- * Components are UI objects which represent both a javascript object and an element
- * in the DOM. They can be children of other components, and can have
- * children themselves.
- *
- * Components can also use methods from {@link EventTarget}
- */
- var Component = function () {
- /**
- * A callback that is called when a component is ready. Does not have any
- * paramters and any callback value will be ignored.
- *
- * @callback Component~ReadyCallback
- * @this Component
- */
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- #
- * @param {Object[]} [options.children]
- * An array of children objects to intialize this component with. Children objects have
- * a name property that will be used if more than one component of the same type needs to be
- * added.
- *
- * @param {Component~ReadyCallback} [ready]
- * Function that gets called when the `Component` is ready.
- */
- function Component(player, options, ready) {
- _classCallCheck(this, Component);
- // The component might be the player itself and we can't pass `this` to super
- if (!player && this.play) {
- this.player_ = player = this; // eslint-disable-line
- } else {
- this.player_ = player;
- }
- // Make a copy of prototype.options_ to protect against overriding defaults
- this.options_ = (0, _mergeOptions2['default'])({}, this.options_);
- // Updated options with supplied options
- options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options);
- // Get ID from options or options element if one is supplied
- this.id_ = options.id || options.el && options.el.id;
- // If there was no ID from the options, generate one
- if (!this.id_) {
- // Don't require the player ID function in the case of mock players
- var id = player && player.id && player.id() || 'no_player';
- this.id_ = id + '_component_' + Guid.newGUID();
- }
- this.name_ = options.name || null;
- // Create element if one wasn't provided in options
- if (options.el) {
- this.el_ = options.el;
- } else if (options.createEl !== false) {
- this.el_ = this.createEl();
- }
- this.children_ = [];
- this.childIndex_ = {};
- this.childNameIndex_ = {};
- // Add any child components in options
- if (options.initChildren !== false) {
- this.initChildren();
- }
- this.ready(ready);
- // Don't want to trigger ready here or it will before init is actually
- // finished for all children that run this constructor
- if (options.reportTouchActivity !== false) {
- this.enableTouchActivity();
- }
- }
- /**
- * Dispose of the `Component` and all child components.
- *
- * @fires Component#dispose
- */
- Component.prototype.dispose = function dispose() {
- /**
- * Triggered when a `Component` is disposed.
- *
- * @event Component#dispose
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up
- */
- this.trigger({ type: 'dispose', bubbles: false });
- // Dispose all children.
- if (this.children_) {
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i].dispose) {
- this.children_[i].dispose();
- }
- }
- }
- // Delete child references
- this.children_ = null;
- this.childIndex_ = null;
- this.childNameIndex_ = null;
- // Remove all event listeners.
- this.off();
- // Remove element from DOM
- if (this.el_.parentNode) {
- this.el_.parentNode.removeChild(this.el_);
- }
- Dom.removeElData(this.el_);
- this.el_ = null;
- };
- /**
- * Return the {@link Player} that the `Component` has attached to.
- *
- * @return {Player}
- * The player that this `Component` has attached to.
- */
- Component.prototype.player = function player() {
- return this.player_;
- };
- /**
- * Deep merge of options objects with new options.
- * > Note: When both `obj` and `options` contain properties whose values are objects.
- * The two properties get merged using {@link module:mergeOptions}
- *
- * @param {Object} obj
- * The object that contains new options.
- *
- * @return {Object}
- * A new object of `this.options_` and `obj` merged together.
- *
- * @deprecated since version 5
- */
- Component.prototype.options = function options(obj) {
- _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
- if (!obj) {
- return this.options_;
- }
- this.options_ = (0, _mergeOptions2['default'])(this.options_, obj);
- return this.options_;
- };
- /**
- * Get the `Component`s DOM element
- *
- * @return {Element}
- * The DOM element for this `Component`.
- */
- Component.prototype.el = function el() {
- return this.el_;
- };
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tagName]
- * Element's DOM node type. e.g. 'div'
- *
- * @param {Object} [properties]
- * An object of properties that should be set.
- *
- * @param {Object} [attributes]
- * An object of attributes that should be set.
- *
- * @return {Element}
- * The element that gets created.
- */
- Component.prototype.createEl = function createEl(tagName, properties, attributes) {
- return Dom.createEl(tagName, properties, attributes);
- };
- /**
- * Localize a string given the string in english.
- *
- * @param {string} string
- * The string to localize.
- *
- * @return {string}
- * The localized string or if no localization exists the english string.
- */
- Component.prototype.localize = function localize(string) {
- var code = this.player_.language && this.player_.language();
- var languages = this.player_.languages && this.player_.languages();
- if (!code || !languages) {
- return string;
- }
- var language = languages[code];
- if (language && language[string]) {
- return language[string];
- }
- var primaryCode = code.split('-')[0];
- var primaryLang = languages[primaryCode];
- if (primaryLang && primaryLang[string]) {
- return primaryLang[string];
- }
- return string;
- };
- /**
- * Return the `Component`s DOM element. This is where children get inserted.
- * This will usually be the the same as the element returned in {@link Component#el}.
- *
- * @return {Element}
- * The content element for this `Component`.
- */
- Component.prototype.contentEl = function contentEl() {
- return this.contentEl_ || this.el_;
- };
- /**
- * Get this `Component`s ID
- *
- * @return {string}
- * The id of this `Component`
- */
- Component.prototype.id = function id() {
- return this.id_;
- };
- /**
- * Get the `Component`s name. The name gets used to reference the `Component`
- * and is set during registration.
- *
- * @return {string}
- * The name of this `Component`.
- */
- Component.prototype.name = function name() {
- return this.name_;
- };
- /**
- * Get an array of all child components
- *
- * @return {Array}
- * The children
- */
- Component.prototype.children = function children() {
- return this.children_;
- };
- /**
- * Returns the child `Component` with the given `id`.
- *
- * @param {string} id
- * The id of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `id` or undefined.
- */
- Component.prototype.getChildById = function getChildById(id) {
- return this.childIndex_[id];
- };
- /**
- * Returns the child `Component` with the given `name`.
- *
- * @param {string} name
- * The name of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `name` or undefined.
- */
- Component.prototype.getChild = function getChild(name) {
- if (!name) {
- return;
- }
- name = (0, _toTitleCase2['default'])(name);
- return this.childNameIndex_[name];
- };
- /**
- * Add a child `Component` inside the current `Component`.
- *
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @param {number} [index=this.children_.length]
- * The index to attempt to add a child into.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- */
- Component.prototype.addChild = function addChild(child) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length;
- var component = void 0;
- var componentName = void 0;
- // If child is a string, create component with options
- if (typeof child === 'string') {
- componentName = (0, _toTitleCase2['default'])(child);
- // Options can also be specified as a boolean,
- // so convert to an empty object if false.
- if (!options) {
- options = {};
- }
- // Same as above, but true is deprecated so show a warning.
- if (options === true) {
- _log2['default'].warn('Initializing a child component with `true` is deprecated.' + 'Children should be defined in an array when possible, ' + 'but if necessary use an object instead of `true`.');
- options = {};
- }
- var componentClassName = options.componentClass || componentName;
- // Set name through options
- options.name = componentName;
- // Create a new object & element for this controls set
- // If there's no .player_, this is a player
- var ComponentClass = Component.getComponent(componentClassName);
- if (!ComponentClass) {
- throw new Error('Component ' + componentClassName + ' does not exist');
- }
- // data stored directly on the videojs object may be
- // misidentified as a component to retain
- // backwards-compatibility with 4.x. check to make sure the
- // component class can be instantiated.
- if (typeof ComponentClass !== 'function') {
- return null;
- }
- component = new ComponentClass(this.player_ || this, options);
- // child is a component instance
- } else {
- component = child;
- }
- this.children_.splice(index, 0, component);
- if (typeof component.id === 'function') {
- this.childIndex_[component.id()] = component;
- }
- // If a name wasn't used to create the component, check if we can use the
- // name function of the component
- componentName = componentName || component.name && component.name();
- if (componentName) {
- this.childNameIndex_[componentName] = component;
- }
- // Add the UI object's element to the container div (box)
- // Having an element is not required
- if (typeof component.el === 'function' && component.el()) {
- var childNodes = this.contentEl().children;
- var refNode = childNodes[index] || null;
- this.contentEl().insertBefore(component.el(), refNode);
- }
- // Return so it can stored on parent object if desired.
- return component;
- };
- /**
- * Remove a child `Component` from this `Component`s list of children. Also removes
- * the child `Component`s element from this `Component`s element.
- *
- * @param {Component} component
- * The child `Component` to remove.
- */
- Component.prototype.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
- if (!component || !this.children_) {
- return;
- }
- var childFound = false;
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i] === component) {
- childFound = true;
- this.children_.splice(i, 1);
- break;
- }
- }
- if (!childFound) {
- return;
- }
- this.childIndex_[component.id()] = null;
- this.childNameIndex_[component.name()] = null;
- var compEl = component.el();
- if (compEl && compEl.parentNode === this.contentEl()) {
- this.contentEl().removeChild(component.el());
- }
- };
- /**
- * Add and initialize default child `Component`s based upon options.
- */
- Component.prototype.initChildren = function initChildren() {
- var _this = this;
- var children = this.options_.children;
- if (children) {
- (function () {
- // `this` is `parent`
- var parentOptions = _this.options_;
- var handleAdd = function handleAdd(child) {
- var name = child.name;
- var opts = child.opts;
- // Allow options for children to be set at the parent options
- // e.g. videojs(id, { controlBar: false });
- // instead of videojs(id, { children: { controlBar: false });
- if (parentOptions[name] !== undefined) {
- opts = parentOptions[name];
- }
- // Allow for disabling default components
- // e.g. options['children']['posterImage'] = false
- if (opts === false) {
- return;
- }
- // Allow options to be passed as a simple boolean if no configuration
- // is necessary.
- if (opts === true) {
- opts = {};
- }
- // We also want to pass the original player options
- // to each component as well so they don't need to
- // reach back into the player for options later.
- opts.playerOptions = _this.options_.playerOptions;
- // Create and add the child component.
- // Add a direct reference to the child by name on the parent instance.
- // If two of the same component are used, different names should be supplied
- // for each
- var newChild = _this.addChild(name, opts);
- if (newChild) {
- _this[name] = newChild;
- }
- };
- // Allow for an array of children details to passed in the options
- var workingChildren = void 0;
- var Tech = Component.getComponent('Tech');
- if (Array.isArray(children)) {
- workingChildren = children;
- } else {
- workingChildren = Object.keys(children);
- }
- workingChildren
- // children that are in this.options_ but also in workingChildren would
- // give us extra children we do not want. So, we want to filter them out.
- .concat(Object.keys(_this.options_).filter(function (child) {
- return !workingChildren.some(function (wchild) {
- if (typeof wchild === 'string') {
- return child === wchild;
- }
- return child === wchild.name;
- });
- })).map(function (child) {
- var name = void 0;
- var opts = void 0;
- if (typeof child === 'string') {
- name = child;
- opts = children[name] || _this.options_[name] || {};
- } else {
- name = child.name;
- opts = child;
- }
- return { name: name, opts: opts };
- }).filter(function (child) {
- // we have to make sure that child.name isn't in the techOrder since
- // techs are registerd as Components but can't aren't compatible
- // See https://github.com/videojs/video.js/issues/2772
- var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name));
- return c && !Tech.isTech(c);
- }).forEach(handleAdd);
- })();
- }
- };
- /**
- * Builds the default DOM class name. Should be overriden by sub-components.
- *
- * @return {string}
- * The DOM class name for this object.
- *
- * @abstract
- */
- Component.prototype.buildCSSClass = function buildCSSClass() {
- // Child classes can include a function that does:
- // return 'CLASS NAME' + this._super();
- return '';
- };
- /**
- * Add an `event listener` to this `Component`s element.
- *
- * The benefit of using this over the following:
- * - `VjsEvents.on(otherElement, 'eventName', myFunc)`
- * - `otherComponent.on('eventName', myFunc)`
- *
- * 1. Is that the listeners will get cleaned up when either component gets disposed.
- * 1. It will also bind `myComponent` as the context of `myFunc`.
- * > NOTE: If you remove the element from the DOM that has used `on` you need to
- * clean up references using: `myComponent.trigger(el, 'dispose')`
- * This will also allow the browser to garbage collect it. In special
- * cases such as with `window` and `document`, which are both permanent,
- * this is not necessary.
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @listens Component#dispose
- */
- Component.prototype.on = function on(first, second, third) {
- var _this2 = this;
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.on(this.el_, first, Fn.bind(this, second));
- // Targeting another component or element
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this2, third);
- // When this component is disposed, remove the listener from the other component
- var removeOnDispose = function removeOnDispose() {
- return _this2.off(target, type, fn);
- };
- // Use the same function ID so we can remove it later it using the ID
- // of the original listener
- removeOnDispose.guid = fn.guid;
- _this2.on('dispose', removeOnDispose);
- // If the other component is disposed first we need to clean the reference
- // to the other component in this component's removeOnDispose listener
- // Otherwise we create a memory leak.
- var cleanRemover = function cleanRemover() {
- return _this2.off('dispose', removeOnDispose);
- };
- // Add the same function ID so we can easily remove it later
- cleanRemover.guid = fn.guid;
- // Check if this is a DOM node
- if (first.nodeName) {
- // Add the listener to the other element
- Events.on(target, type, fn);
- Events.on(target, 'dispose', cleanRemover);
- // Should be a component
- // Not using `instanceof Component` because it makes mock players difficult
- } else if (typeof first.on === 'function') {
- // Add the listener to the other component
- target.on(type, fn);
- target.on('dispose', cleanRemover);
- }
- })();
- }
- return this;
- };
- /**
- * Remove an event listener from this `Component`s element. If the second argument is
- * exluded all listeners for the type passed in as the first argument will be removed.
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.off = function off(first, second, third) {
- if (!first || typeof first === 'string' || Array.isArray(first)) {
- Events.off(this.el_, first, second);
- } else {
- var target = first;
- var type = second;
- // Ensure there's at least a guid, even if the function hasn't been used
- var fn = Fn.bind(this, third);
- // Remove the dispose listener on this component,
- // which was given the same guid as the event listener
- this.off('dispose', fn);
- if (first.nodeName) {
- // Remove the listener
- Events.off(target, type, fn);
- // Remove the listener for cleaning the dispose listener
- Events.off(target, 'dispose', fn);
- } else {
- target.off(type, fn);
- target.off('dispose', fn);
- }
- }
- return this;
- };
- /**
- * Add an event listener that gets triggered only once and then gets removed.
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.one = function one(first, second, third) {
- var _this3 = this,
- _arguments = arguments;
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.one(this.el_, first, Fn.bind(this, second));
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this3, third);
- var newFunc = function newFunc() {
- _this3.off(target, type, newFunc);
- fn.apply(null, _arguments);
- };
- // Keep the same function ID so we can remove it later
- newFunc.guid = fn.guid;
- _this3.on(target, type, newFunc);
- })();
- }
- return this;
- };
- /**
- * Trigger an event on an element.
- *
- * @param {EventTarget~Event|Object|string} event
- * The event name, and Event, or an event-like object with a type attribute
- * set to the event name.
- *
- * @param {Object} [hash]
- * Data hash to pass along with the event
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.trigger = function trigger(event, hash) {
- Events.trigger(this.el_, event, hash);
- return this;
- };
- /**
- * Bind a listener to the component's ready state. If the ready event has already
- * happened it will trigger the function immediately.
- *
- * @param {Component~ReadyCallback} fn
- * A function to call when ready is triggered.
- *
- * @param {boolean} [sync=false]
- * Execute the listener synchronously if `Component` is ready.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.ready = function ready(fn) {
- var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
- if (fn) {
- if (this.isReady_) {
- if (sync) {
- fn.call(this);
- } else {
- // Call the function asynchronously by default for consistency
- this.setTimeout(fn, 1);
- }
- } else {
- this.readyQueue_ = this.readyQueue_ || [];
- this.readyQueue_.push(fn);
- }
- }
- return this;
- };
- /**
- * Trigger all the ready listeners for this `Component`.
- *
- * @fires Component#ready
- */
- Component.prototype.triggerReady = function triggerReady() {
- this.isReady_ = true;
- // Ensure ready is triggerd asynchronously
- this.setTimeout(function () {
- var readyQueue = this.readyQueue_;
- // Reset Ready Queue
- this.readyQueue_ = [];
- if (readyQueue && readyQueue.length > 0) {
- readyQueue.forEach(function (fn) {
- fn.call(this);
- }, this);
- }
- // Allow for using event listeners also
- /**
- * Triggered when a `Component` is ready.
- *
- * @event Component#ready
- * @type {EventTarget~Event}
- */
- this.trigger('ready');
- }, 1);
- };
- /**
- * Find a single DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {Element|null}
- * the dom element that was found, or null
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- Component.prototype.$ = function $(selector, context) {
- return Dom.$(selector, context || this.contentEl());
- };
- /**
- * Finds all DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {NodeList}
- * a list of dom elements that were found
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- Component.prototype.$$ = function $$(selector, context) {
- return Dom.$$(selector, context || this.contentEl());
- };
- /**
- * Check if a component's element has a CSS class name.
- *
- * @param {string} classToCheck
- * CSS class name to check.
- *
- * @return {boolean}
- * - True if the `Component` has the class.
- * - False if the `Component` does not have the class`
- */
- Component.prototype.hasClass = function hasClass(classToCheck) {
- return Dom.hasElClass(this.el_, classToCheck);
- };
- /**
- * Add a CSS class name to the `Component`s element.
- *
- * @param {string} classToAdd
- * CSS class name to add
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.addClass = function addClass(classToAdd) {
- Dom.addElClass(this.el_, classToAdd);
- return this;
- };
- /**
- * Remove a CSS class name from the `Component`s element.
- *
- * @param {string} classToRemove
- * CSS class name to remove
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.removeClass = function removeClass(classToRemove) {
- Dom.removeElClass(this.el_, classToRemove);
- return this;
- };
- /**
- * Add or remove a CSS class name from the component's element.
- * - `classToToggle` gets added when {@link Component#hasClass} would return false.
- * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
- *
- * @param {string} classToToggle
- * The class to add or remove based on (@link Component#hasClass}
- *
- * @param {boolean|Dom~predicate} [predicate]
- * An {@link Dom~predicate} function or a boolean
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
- Dom.toggleElClass(this.el_, classToToggle, predicate);
- return this;
- };
- /**
- * Show the `Component`s element if it is hidden by removing the
- * 'vjs-hidden' class name from it.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.show = function show() {
- this.removeClass('vjs-hidden');
- return this;
- };
- /**
- * Hide the `Component`s element if it is currently showing by adding the
- * 'vjs-hidden` class name to it.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.hide = function hide() {
- this.addClass('vjs-hidden');
- return this;
- };
- /**
- * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
- * class name to it. Used during fadeIn/fadeOut.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @private
- */
- Component.prototype.lockShowing = function lockShowing() {
- this.addClass('vjs-lock-showing');
- return this;
- };
- /**
- * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
- * class name from it. Used during fadeIn/fadeOut.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @private
- */
- Component.prototype.unlockShowing = function unlockShowing() {
- this.removeClass('vjs-lock-showing');
- return this;
- };
- /**
- * Get the value of an attribute on the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to get the value from.
- *
- * @return {string|null}
- * - The value of the attribute that was asked for.
- * - Can be an empty string on some browsers if the attribute does not exist
- * or has no value
- * - Most browsers will return null if the attibute does not exist or has
- * no value.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
- */
- Component.prototype.getAttribute = function getAttribute(attribute) {
- return Dom.getAttribute(this.el_, attribute);
- };
- /**
- * Set the value of an attribute on the `Component`'s element
- *
- * @param {string} attribute
- * Name of the attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
- */
- Component.prototype.setAttribute = function setAttribute(attribute, value) {
- Dom.setAttribute(this.el_, attribute, value);
- return this;
- };
- /**
- * Remove an attribute from the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to remove.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
- */
- Component.prototype.removeAttribute = function removeAttribute(attribute) {
- Dom.removeAttribute(this.el_, attribute);
- return this;
- };
- /**
- * Get or set the width of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The width that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the resize event trigger
- *
- * @return {Component|number|string}
- * - The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- * - Returns itself when setting; method can be chained.
- */
- Component.prototype.width = function width(num, skipListeners) {
- return this.dimension('width', num, skipListeners);
- };
- /**
- * Get or set the height of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The height that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the resize event trigger
- *
- * @return {Component|number|string}
- * - The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- * - Returns itself when setting; method can be chained.
- */
- Component.prototype.height = function height(num, skipListeners) {
- return this.dimension('height', num, skipListeners);
- };
- /**
- * Set both the width and height of the `Component` element at the same time.
- *
- * @param {number|string} width
- * Width to set the `Component`s element to.
- *
- * @param {number|string} height
- * Height to set the `Component`s element to.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- Component.prototype.dimensions = function dimensions(width, height) {
- // Skip resize listeners on width for optimization
- return this.width(width, true).height(height);
- };
- /**
- * Get or set width or height of the `Component` element. This is the shared code
- * for the {@link Component#width} and {@link Component#height}.
- *
- * Things to know:
- * - If the width or height in an number this will return the number postfixed with 'px'.
- * - If the width/height is a percent this will return the percent postfixed with '%'
- * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
- * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
- * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
- * for more information
- * - If you want the computed style of the component, use {@link Component#currentWidth}
- * and {@link {Component#currentHeight}
- *
- * @fires Component#resize
- *
- * @param {string} widthOrHeight
- 8 'width' or 'height'
- *
- * @param {number|string} [num]
- 8 New dimension
- *
- * @param {boolean} [skipListeners]
- * Skip resize event trigger
- *
- * @return {Component}
- * - the dimension when getting or 0 if unset
- * - Returns itself when setting; method can be chained.
- */
- Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
- if (num !== undefined) {
- // Set to zero if null or literally NaN (NaN !== NaN)
- if (num === null || num !== num) {
- num = 0;
- }
- // Check if using css width/height (% or px) and adjust
- if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
- this.el_.style[widthOrHeight] = num;
- } else if (num === 'auto') {
- this.el_.style[widthOrHeight] = '';
- } else {
- this.el_.style[widthOrHeight] = num + 'px';
- }
- // skipListeners allows us to avoid triggering the resize event when setting both width and height
- if (!skipListeners) {
- /**
- * Triggered when a component is resized.
- *
- * @event Component#resize
- * @type {EventTarget~Event}
- */
- this.trigger('resize');
- }
- // Return component
- return this;
- }
- // Not setting a value, so getting it
- // Make sure element exists
- if (!this.el_) {
- return 0;
- }
- // Get dimension value from style
- var val = this.el_.style[widthOrHeight];
- var pxIndex = val.indexOf('px');
- if (pxIndex !== -1) {
- // Return the pixel value with no 'px'
- return parseInt(val.slice(0, pxIndex), 10);
- }
- // No px so using % or no style was set, so falling back to offsetWidth/height
- // If component has display:none, offset will return 0
- // TODO: handle display:none and no dimension style using px
- return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10);
- };
- /**
- * Get the width or the height of the `Component` elements computed style. Uses
- * `window.getComputedStyle`.
- *
- * @param {string} widthOrHeight
- * A string containing 'width' or 'height'. Whichever one you want to get.
- *
- * @return {number}
- * The dimension that gets asked for or 0 if nothing was set
- * for that dimension.
- */
- Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
- var computedWidthOrHeight = 0;
- if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
- throw new Error('currentDimension only accepts width or height value');
- }
- if (typeof _window2['default'].getComputedStyle === 'function') {
- var computedStyle = _window2['default'].getComputedStyle(this.el_);
- computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
- }
- // remove 'px' from variable and parse as integer
- computedWidthOrHeight = parseFloat(computedWidthOrHeight);
- // if the computed value is still 0, it's possible that the browser is lying
- // and we want to check the offset values.
- // This code also runs on IE8 and wherever getComputedStyle doesn't exist.
- if (computedWidthOrHeight === 0) {
- var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight);
- computedWidthOrHeight = this.el_[rule];
- }
- return computedWidthOrHeight;
- };
- /**
- * An object that contains width and height values of the `Component`s
- * computed style. Uses `window.getComputedStyle`.
- *
- * @typedef {Object} Component~DimensionObject
- *
- * @property {number} width
- * The width of the `Component`s computed style.
- *
- * @property {number} height
- * The height of the `Component`s computed style.
- */
- /**
- * Get an object that contains width and height values of the `Component`s
- * computed style.
- *
- * @return {Component~DimensionObject}
- * The dimensions of the components element
- */
- Component.prototype.currentDimensions = function currentDimensions() {
- return {
- width: this.currentDimension('width'),
- height: this.currentDimension('height')
- };
- };
- /**
- * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`.
- *
- * @return {number} width
- * The width of the `Component`s computed style.
- */
- Component.prototype.currentWidth = function currentWidth() {
- return this.currentDimension('width');
- };
- /**
- * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`.
- *
- * @return {number} height
- * The height of the `Component`s computed style.
- */
- Component.prototype.currentHeight = function currentHeight() {
- return this.currentDimension('height');
- };
- /**
- * Emit a 'tap' events when touch event support gets detected. This gets used to
- * support toggling the controls through a tap on the video. They get enabled
- * because every sub-component would have extra overhead otherwise.
- *
- * @private
- * @fires Component#tap
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchleave
- * @listens Component#touchcancel
- * @listens Component#touchend
- */
- Component.prototype.emitTapEvents = function emitTapEvents() {
- // Track the start time so we can determine how long the touch lasted
- var touchStart = 0;
- var firstTouch = null;
- // Maximum movement allowed during a touch event to still be considered a tap
- // Other popular libs use anywhere from 2 (hammer.js) to 15,
- // so 10 seems like a nice, round number.
- var tapMovementThreshold = 10;
- // The maximum length a touch can be while still being considered a tap
- var touchTimeThreshold = 200;
- var couldBeTap = void 0;
- this.on('touchstart', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length === 1) {
- // Copy pageX/pageY from the object
- firstTouch = {
- pageX: event.touches[0].pageX,
- pageY: event.touches[0].pageY
- };
- // Record start time so we can detect a tap vs. "touch and hold"
- touchStart = new Date().getTime();
- // Reset couldBeTap tracking
- couldBeTap = true;
- }
- });
- this.on('touchmove', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length > 1) {
- couldBeTap = false;
- } else if (firstTouch) {
- // Some devices will throw touchmoves for all but the slightest of taps.
- // So, if we moved only a small distance, this could still be a tap
- var xdiff = event.touches[0].pageX - firstTouch.pageX;
- var ydiff = event.touches[0].pageY - firstTouch.pageY;
- var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
- if (touchDistance > tapMovementThreshold) {
- couldBeTap = false;
- }
- }
- });
- var noTap = function noTap() {
- couldBeTap = false;
- };
- // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
- this.on('touchleave', noTap);
- this.on('touchcancel', noTap);
- // When the touch ends, measure how long it took and trigger the appropriate
- // event
- this.on('touchend', function (event) {
- firstTouch = null;
- // Proceed only if the touchmove/leave/cancel event didn't happen
- if (couldBeTap === true) {
- // Measure how long the touch lasted
- var touchTime = new Date().getTime() - touchStart;
- // Make sure the touch was less than the threshold to be considered a tap
- if (touchTime < touchTimeThreshold) {
- // Don't let browser turn this into a click
- event.preventDefault();
- /**
- * Triggered when a `Component` is tapped.
- *
- * @event Component#tap
- * @type {EventTarget~Event}
- */
- this.trigger('tap');
- // It may be good to copy the touchend event object and change the
- // type to tap, if the other event properties aren't exact after
- // Events.fixEvent runs (e.g. event.target)
- }
- }
- });
- };
- /**
- * This function reports user activity whenever touch events happen. This can get
- * turned off by any sub-components that wants touch events to act another way.
- *
- * Report user touch activity when touch events occur. User activity gets used to
- * determine when controls should show/hide. It is simple when it comes to mouse
- * events, because any mouse event should show the controls. So we capture mouse
- * events that bubble up to the player and report activity when that happens.
- * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
- * controls. So touch events can't help us at the player level either.
- *
- * User activity gets checked asynchronously. So what could happen is a tap event
- * on the video turns the controls off. Then the `touchend` event bubbles up to
- * the player. Which, if it reported user activity, would turn the controls right
- * back on. We also don't want to completely block touch events from bubbling up.
- * Furthermore a `touchmove` event and anything other than a tap, should not turn
- * controls back on.
- *
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchend
- * @listens Component#touchcancel
- */
- Component.prototype.enableTouchActivity = function enableTouchActivity() {
- // Don't continue if the root player doesn't support reporting user activity
- if (!this.player() || !this.player().reportUserActivity) {
- return;
- }
- // listener for reporting that the user is active
- var report = Fn.bind(this.player(), this.player().reportUserActivity);
- var touchHolding = void 0;
- this.on('touchstart', function () {
- report();
- // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(touchHolding);
- // report at the same interval as activityCheck
- touchHolding = this.setInterval(report, 250);
- });
- var touchEnd = function touchEnd(event) {
- report();
- // stop the interval that maintains activity if the touch is holding
- this.clearInterval(touchHolding);
- };
- this.on('touchmove', report);
- this.on('touchend', touchEnd);
- this.on('touchcancel', touchEnd);
- };
- /**
- * A callback that has no parameters and is bound into `Component`s context.
- *
- * @callback Component~GenericCallback
- * @this Component
- */
- /**
- * Creates a function that runs after an `x` millisecond timeout. This function is a
- * wrapper around `window.setTimeout`. There are a few reasons to use this one
- * instead though:
- * 1. It gets cleared via {@link Component#clearTimeout} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will gets turned into a {@link Component~GenericCallback}
- *
- * > Note: You can use `window.clearTimeout` on the id returned by this function. This
- * will cause its dispose listener not to get cleaned up! Please use
- * {@link Component#clearTimeout} or {@link Component#dispose}.
- *
- * @param {Component~GenericCallback} fn
- * The function that will be run after `timeout`.
- *
- * @param {number} timeout
- * Timeout in milliseconds to delay before executing the specified function.
- *
- * @return {number}
- * Returns a timeout ID that gets used to identify the timeout. It can also
- * get used in {@link Component#clearTimeout} to clear the timeout that
- * was set.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
- */
- Component.prototype.setTimeout = function setTimeout(fn, timeout) {
- fn = Fn.bind(this, fn);
- var timeoutId = _window2['default'].setTimeout(fn, timeout);
- var disposeFn = function disposeFn() {
- this.clearTimeout(timeoutId);
- };
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
- this.on('dispose', disposeFn);
- return timeoutId;
- };
- /**
- * Clears a timeout that gets created via `window.setTimeout` or
- * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
- * use this function instead of `window.clearTimout`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} timeoutId
- * The id of the timeout to clear. The return value of
- * {@link Component#setTimeout} or `window.setTimeout`.
- *
- * @return {number}
- * Returns the timeout id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
- */
- Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
- _window2['default'].clearTimeout(timeoutId);
- var disposeFn = function disposeFn() {};
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
- this.off('dispose', disposeFn);
- return timeoutId;
- };
- /**
- * Creates a function that gets run every `x` milliseconds. This function is a wrapper
- * around `window.setInterval`. There are a few reasons to use this one instead though.
- * 1. It gets cleared via {@link Component#clearInterval} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will be a {@link Component~GenericCallback}
- *
- * @param {Component~GenericCallback} fn
- * The function to run every `x` seconds.
- *
- * @param {number} interval
- * Execute the specified function every `x` milliseconds.
- *
- * @return {number}
- * Returns an id that can be used to identify the interval. It can also be be used in
- * {@link Component#clearInterval} to clear the interval.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
- */
- Component.prototype.setInterval = function setInterval(fn, interval) {
- fn = Fn.bind(this, fn);
- var intervalId = _window2['default'].setInterval(fn, interval);
- var disposeFn = function disposeFn() {
- this.clearInterval(intervalId);
- };
- disposeFn.guid = 'vjs-interval-' + intervalId;
- this.on('dispose', disposeFn);
- return intervalId;
- };
- /**
- * Clears an interval that gets created via `window.setInterval` or
- * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
- * use this function instead of `window.clearInterval`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} intervalId
- * The id of the interval to clear. The return value of
- * {@link Component#setInterval} or `window.setInterval`.
- *
- * @return {number}
- * Returns the interval id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
- */
- Component.prototype.clearInterval = function clearInterval(intervalId) {
- _window2['default'].clearInterval(intervalId);
- var disposeFn = function disposeFn() {};
- disposeFn.guid = 'vjs-interval-' + intervalId;
- this.off('dispose', disposeFn);
- return intervalId;
- };
- /**
- * Register a `Component` with `videojs` given the name and the component.
- *
- * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
- * should be registered using {@link Tech.registerTech} or
- * {@link videojs:videojs.registerTech}.
- *
- * > NOTE: This function can also be seen on videojs as
- * {@link videojs:videojs.registerComponent}.
- *
- * @param {string} name
- * The name of the `Component` to register.
- *
- * @param {Component} comp
- * The `Component` class to register.
- *
- * @return {Component}
- * The `Component` that was registered.
- */
- Component.registerComponent = function registerComponent(name, comp) {
- if (!name) {
- return;
- }
- name = (0, _toTitleCase2['default'])(name);
- if (!Component.components_) {
- Component.components_ = {};
- }
- if (name === 'Player' && Component.components_[name]) {
- (function () {
- var Player = Component.components_[name];
- // If we have players that were disposed, then their name will still be
- // in Players.players. So, we must loop through and verify that the value
- // for each item is not null. This allows registration of the Player component
- // after all players have been disposed or before any were created.
- if (Player.players && Object.keys(Player.players).length > 0 && Object.keys(Player.players).map(function (playerName) {
- return Player.players[playerName];
- }).every(Boolean)) {
- throw new Error('Can not register Player component after player has been created');
- }
- })();
- }
- Component.components_[name] = comp;
- return comp;
- };
- /**
- * Get a `Component` based on the name it was registered with.
- *
- * @param {string} name
- * The Name of the component to get.
- *
- * @return {Component}
- * The `Component` that got registered under the given name.
- *
- * @deprecated In `videojs` 6 this will not return `Component`s that were not
- * registered using {@link Component.registerComponent}. Currently we
- * check the global `videojs` object for a `Component` name and
- * return that if it exists.
- */
- Component.getComponent = function getComponent(name) {
- if (!name) {
- return;
- }
- name = (0, _toTitleCase2['default'])(name);
- if (Component.components_ && Component.components_[name]) {
- return Component.components_[name];
- }
- if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
- _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
- return _window2['default'].videojs[name];
- }
- };
- /**
- * Sets up the constructor using the supplied init method or uses the init of the
- * parent object.
- *
- * @param {Object} [props={}]
- * An object of properties.
- *
- * @return {Object}
- * the extended object.
- *
- * @deprecated since version 5
- */
- Component.extend = function extend(props) {
- props = props || {};
- _log2['default'].warn('Component.extend({}) has been deprecated, ' + ' use videojs.extend(Component, {}) instead');
- // Set up the constructor using the supplied init method
- // or using the init of the parent object
- // Make sure to check the unobfuscated version for external libs
- var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
- // In Resig's simple class inheritance (previously used) the constructor
- // is a function that calls `this.init.apply(arguments)`
- // However that would prevent us from using `ParentObject.call(this);`
- // in a Child constructor because the `this` in `this.init`
- // would still refer to the Child and cause an infinite loop.
- // We would instead have to do
- // `ParentObject.prototype.init.apply(this, arguments);`
- // Bleh. We're not creating a _super() function, so it's good to keep
- // the parent constructor reference simple.
- var subObj = function subObj() {
- init.apply(this, arguments);
- };
- // Inherit from this object's prototype
- subObj.prototype = Object.create(this.prototype);
- // Reset the constructor property for subObj otherwise
- // instances of subObj would have the constructor of the parent Object
- subObj.prototype.constructor = subObj;
- // Make the class extendable
- subObj.extend = Component.extend;
- // Extend subObj's prototype with functions and other properties from props
- for (var name in props) {
- if (props.hasOwnProperty(name)) {
- subObj.prototype[name] = props[name];
- }
- }
- return subObj;
- };
- return Component;
- }();
- Component.registerComponent('Component', Component);
- exports['default'] = Component;
- },{"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"91":91,"95":95}],6:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackButton = _dereq_(36);
- var _trackButton2 = _interopRequireDefault(_trackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _audioTrackMenuItem = _dereq_(7);
- var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-button.js
- */
- /**
- * The base class for buttons that toggle specific {@link AudioTrack} types.
- *
- * @extends TrackButton
- */
- var AudioTrackButton = function (_TrackButton) {
- _inherits(AudioTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function AudioTrackButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- _classCallCheck(this, AudioTrackButton);
- options.tracks = player.audioTracks && player.audioTracks();
- var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
- _this.el_.setAttribute('aria-label', 'Audio Menu');
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this);
- };
- /**
- * Create a menu item for each audio track
- *
- * @param {AudioTrackMenuItem[]} [items=[]]
- * An array of existing menu items to use.
- *
- * @return {AudioTrackMenuItem[]}
- * An array of menu items
- */
- AudioTrackButton.prototype.createItems = function createItems() {
- var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- var tracks = this.player_.audioTracks && this.player_.audioTracks();
- if (!tracks) {
- return items;
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- items.push(new _audioTrackMenuItem2['default'](this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true
- }));
- }
- return items;
- };
- return AudioTrackButton;
- }(_trackButton2['default']);
- /**
- * The text that should display over the `AudioTrackButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- AudioTrackButton.prototype.controlText_ = 'Audio Track';
- _component2['default'].registerComponent('AudioTrackButton', AudioTrackButton);
- exports['default'] = AudioTrackButton;
- },{"36":36,"5":5,"7":7}],7:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _menuItem = _dereq_(48);
- var _menuItem2 = _interopRequireDefault(_menuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-menu-item.js
- */
- /**
- * An {@link AudioTrack} {@link MenuItem}
- *
- * @extends MenuItem
- */
- var AudioTrackMenuItem = function (_MenuItem) {
- _inherits(AudioTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function AudioTrackMenuItem(player, options) {
- _classCallCheck(this, AudioTrackMenuItem);
- var track = options.track;
- var tracks = player.audioTracks();
- // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.enabled;
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
- _this.track = track;
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- return _this;
- }
- /**
- * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- AudioTrackMenuItem.prototype.handleClick = function handleClick(event) {
- var tracks = this.player_.audioTracks();
- _MenuItem.prototype.handleClick.call(this, event);
- if (!tracks) {
- return;
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.enabled = track === this.track;
- }
- };
- /**
- * Handle any {@link AudioTrack} change.
- *
- * @param {EventTarget~Event} [event]
- * The {@link AudioTrackList#change} event that caused this to run.
- *
- * @listens AudioTrackList#change
- */
- AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.enabled);
- };
- return AudioTrackMenuItem;
- }(_menuItem2['default']);
- _component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
- exports['default'] = AudioTrackMenuItem;
- },{"48":48,"5":5,"83":83}],8:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- _dereq_(12);
- _dereq_(32);
- _dereq_(33);
- _dereq_(35);
- _dereq_(34);
- _dereq_(10);
- _dereq_(18);
- _dereq_(9);
- _dereq_(38);
- _dereq_(40);
- _dereq_(11);
- _dereq_(25);
- _dereq_(27);
- _dereq_(29);
- _dereq_(24);
- _dereq_(6);
- _dereq_(13);
- _dereq_(21);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file control-bar.js
- */
- // Required children
- /**
- * Container of main controls.
- *
- * @extends Component
- */
- var ControlBar = function (_Component) {
- _inherits(ControlBar, _Component);
- function ControlBar() {
- _classCallCheck(this, ControlBar);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ControlBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-control-bar',
- dir: 'ltr'
- }, {
- // The control bar is a group, so it can contain menuitems
- role: 'group'
- });
- };
- return ControlBar;
- }(_component2['default']);
- /**
- * Default options for `ControlBar`
- *
- * @type {Object}
- * @private
- */
- ControlBar.prototype.options_ = {
- children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle']
- };
- _component2['default'].registerComponent('ControlBar', ControlBar);
- exports['default'] = ControlBar;
- },{"10":10,"11":11,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"32":32,"33":33,"34":34,"35":35,"38":38,"40":40,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _button = _dereq_(2);
- var _button2 = _interopRequireDefault(_button);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file fullscreen-toggle.js
- */
- /**
- * Toggle fullscreen video
- *
- * @extends Button
- */
- var FullscreenToggle = function (_Button) {
- _inherits(FullscreenToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function FullscreenToggle(player, options) {
- _classCallCheck(this, FullscreenToggle);
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
- _this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
- };
- /**
- * Handles fullscreenchange on the player and change control text accordingly.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#fullscreenchange} event that caused this function to be
- * called.
- *
- * @listens Player#fullscreenchange
- */
- FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) {
- if (this.player_.isFullscreen()) {
- this.controlText('Non-Fullscreen');
- } else {
- this.controlText('Fullscreen');
- }
- };
- /**
- * This gets called when an `FullscreenToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- FullscreenToggle.prototype.handleClick = function handleClick(event) {
- if (!this.player_.isFullscreen()) {
- this.player_.requestFullscreen();
- } else {
- this.player_.exitFullscreen();
- }
- };
- return FullscreenToggle;
- }(_button2['default']);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- FullscreenToggle.prototype.controlText_ = 'Fullscreen';
- _component2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
- exports['default'] = FullscreenToggle;
- },{"2":2,"5":5}],10:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file live-display.js
- */
- // TODO - Future make it click to snap to live
- /**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
- var LiveDisplay = function (_Component) {
- _inherits(LiveDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LiveDisplay(player, options) {
- _classCallCheck(this, LiveDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.updateShowing();
- _this.on(_this.player(), 'durationchange', _this.updateShowing);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- LiveDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-live-control vjs-control'
- });
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-live-display',
- innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
- }, {
- 'aria-live': 'off'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- /**
- * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
- * it accordingly
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#durationchange} event that caused this function to run.
- *
- * @listens Player#durationchange
- */
- LiveDisplay.prototype.updateShowing = function updateShowing(event) {
- if (this.player().duration() === Infinity) {
- this.show();
- } else {
- this.hide();
- }
- };
- return LiveDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('LiveDisplay', LiveDisplay);
- exports['default'] = LiveDisplay;
- },{"5":5,"81":81}],11:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _button = _dereq_(2);
- var _button2 = _interopRequireDefault(_button);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file mute-toggle.js
- */
- /**
- * A button component for muting the audio.
- *
- * @extends Button
- */
- var MuteToggle = function (_Button) {
- _inherits(MuteToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MuteToggle(player, options) {
- _classCallCheck(this, MuteToggle);
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
- _this.on(player, 'volumechange', _this.update);
- // hide mute toggle if the current tech doesn't support volume control
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- _this.addClass('vjs-hidden');
- }
- _this.on(player, 'loadstart', function () {
- // We need to update the button to account for a default muted state.
- this.update();
- if (player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
- };
- /**
- * This gets called when an `MuteToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- MuteToggle.prototype.handleClick = function handleClick(event) {
- this.player_.muted(this.player_.muted() ? false : true);
- };
- /**
- * Update the state of volume.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#loadstart} event if this function was called through an
- * event.
- *
- * @listens Player#loadstart
- */
- MuteToggle.prototype.update = function update(event) {
- var vol = this.player_.volume();
- var level = 3;
- if (vol === 0 || this.player_.muted()) {
- level = 0;
- } else if (vol < 0.33) {
- level = 1;
- } else if (vol < 0.67) {
- level = 2;
- }
- // Don't rewrite the button text if the actual text doesn't change.
- // This causes unnecessary and confusing information for screen reader users.
- // This check is needed because this function gets called every time the volume level is changed.
- var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
- if (this.controlText() !== toMute) {
- this.controlText(toMute);
- }
- // TODO improve muted icon classes
- for (var i = 0; i < 4; i++) {
- Dom.removeElClass(this.el_, 'vjs-vol-' + i);
- }
- Dom.addElClass(this.el_, 'vjs-vol-' + level);
- };
- return MuteToggle;
- }(_button2['default']);
- /**
- * The text that should display over the `MuteToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- MuteToggle.prototype.controlText_ = 'Mute';
- _component2['default'].registerComponent('MuteToggle', MuteToggle);
- exports['default'] = MuteToggle;
- },{"2":2,"5":5,"81":81}],12:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _button = _dereq_(2);
- var _button2 = _interopRequireDefault(_button);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-toggle.js
- */
- /**
- * Button to toggle between play and pause.
- *
- * @extends Button
- */
- var PlayToggle = function (_Button) {
- _inherits(PlayToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlayToggle(player, options) {
- _classCallCheck(this, PlayToggle);
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
- _this.on(player, 'play', _this.handlePlay);
- _this.on(player, 'pause', _this.handlePause);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
- };
- /**
- * This gets called when an `PlayToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- PlayToggle.prototype.handleClick = function handleClick(event) {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
- /**
- * Add the vjs-playing class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#play
- */
- PlayToggle.prototype.handlePlay = function handlePlay(event) {
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing');
- // change the button text to "Pause"
- this.controlText('Pause');
- };
- /**
- * Add the vjs-paused class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#pause
- */
- PlayToggle.prototype.handlePause = function handlePause(event) {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- // change the button text to "Play"
- this.controlText('Play');
- };
- return PlayToggle;
- }(_button2['default']);
- /**
- * The text that should display over the `PlayToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlayToggle.prototype.controlText_ = 'Play';
- _component2['default'].registerComponent('PlayToggle', PlayToggle);
- exports['default'] = PlayToggle;
- },{"2":2,"5":5}],13:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _menuButton = _dereq_(47);
- var _menuButton2 = _interopRequireDefault(_menuButton);
- var _menu = _dereq_(49);
- var _menu2 = _interopRequireDefault(_menu);
- var _playbackRateMenuItem = _dereq_(14);
- var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file playback-rate-menu-button.js
- */
- /**
- * The component for controlling the playback rate.
- *
- * @extends MenuButton
- */
- var PlaybackRateMenuButton = function (_MenuButton) {
- _inherits(PlaybackRateMenuButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuButton(player, options) {
- _classCallCheck(this, PlaybackRateMenuButton);
- var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
- _this.updateVisibility();
- _this.updateLabel();
- _this.on(player, 'loadstart', _this.updateVisibility);
- _this.on(player, 'ratechange', _this.updateLabel);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- PlaybackRateMenuButton.prototype.createEl = function createEl() {
- var el = _MenuButton.prototype.createEl.call(this);
- this.labelEl_ = Dom.createEl('div', {
- className: 'vjs-playback-rate-value',
- innerHTML: 1.0
- });
- el.appendChild(this.labelEl_);
- return el;
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
- };
- /**
- * Create the playback rate menu
- *
- * @return {Menu}
- * Menu object populated with {@link PlaybackRateMenuItem}s
- */
- PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menu2['default'](this.player());
- var rates = this.playbackRates();
- if (rates) {
- for (var i = rates.length - 1; i >= 0; i--) {
- menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' }));
- }
- }
- return menu;
- };
- /**
- * Updates ARIA accessibility attributes
- */
- PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
- // Current playback rate
- this.el().setAttribute('aria-valuenow', this.player().playbackRate());
- };
- /**
- * This gets called when an `PlaybackRateMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) {
- // select next rate option
- var currentRate = this.player().playbackRate();
- var rates = this.playbackRates();
- // this will select first one if the last one currently selected
- var newRate = rates[0];
- for (var i = 0; i < rates.length; i++) {
- if (rates[i] > currentRate) {
- newRate = rates[i];
- break;
- }
- }
- this.player().playbackRate(newRate);
- };
- /**
- * Get possible playback rates
- *
- * @return {Array}
- * All possible playback rates
- */
- PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
- return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
- };
- /**
- * Get whether playback rates is supported by the tech
- * and an array of playback rates exists
- *
- * @return {boolean}
- * Whether changing playback rate is supported
- */
- PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
- return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
- };
- /**
- * Hide playback rate controls when they're no playback rate options to select
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#loadstart
- */
- PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) {
- if (this.playbackRateSupported()) {
- this.removeClass('vjs-hidden');
- } else {
- this.addClass('vjs-hidden');
- }
- };
- /**
- * Update button label when rate changed
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) {
- if (this.playbackRateSupported()) {
- this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
- }
- };
- return PlaybackRateMenuButton;
- }(_menuButton2['default']);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
- _component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
- exports['default'] = PlaybackRateMenuButton;
- },{"14":14,"47":47,"49":49,"5":5,"81":81}],14:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _menuItem = _dereq_(48);
- var _menuItem2 = _interopRequireDefault(_menuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file playback-rate-menu-item.js
- */
- /**
- * The specific menu item type for selecting a playback rate.
- *
- * @extends MenuItem
- */
- var PlaybackRateMenuItem = function (_MenuItem) {
- _inherits(PlaybackRateMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuItem(player, options) {
- _classCallCheck(this, PlaybackRateMenuItem);
- var label = options.rate;
- var rate = parseFloat(label, 10);
- // Modify options for parent MenuItem class's init.
- options.label = label;
- options.selected = rate === 1;
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
- _this.label = label;
- _this.rate = rate;
- _this.on(player, 'ratechange', _this.update);
- return _this;
- }
- /**
- * This gets called when an `PlaybackRateMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player().playbackRate(this.rate);
- };
- /**
- * Update the PlaybackRateMenuItem when the playbackrate changes.
- *
- * @param {EventTarget~Event} [event]
- * The `ratechange` event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- PlaybackRateMenuItem.prototype.update = function update(event) {
- this.selected(this.player().playbackRate() === this.rate);
- };
- return PlaybackRateMenuItem;
- }(_menuItem2['default']);
- /**
- * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuItem.prototype.contentElType = 'button';
- _component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
- exports['default'] = PlaybackRateMenuItem;
- },{"48":48,"5":5}],15:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file load-progress-bar.js
- */
- /**
- * Shows loading progress
- *
- * @extends Component
- */
- var LoadProgressBar = function (_Component) {
- _inherits(LoadProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LoadProgressBar(player, options) {
- _classCallCheck(this, LoadProgressBar);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.partEls_ = [];
- _this.on(player, 'progress', _this.update);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- LoadProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-load-progress',
- innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
- });
- };
- /**
- * Update progress bar
- *
- * @param {EventTarget~Event} [event]
- * The `progress` event that caused this function to run.
- *
- * @listens Player#progress
- */
- LoadProgressBar.prototype.update = function update(event) {
- var buffered = this.player_.buffered();
- var duration = this.player_.duration();
- var bufferedEnd = this.player_.bufferedEnd();
- var children = this.partEls_;
- // get the percent width of a time compared to the total end
- var percentify = function percentify(time, end) {
- // no NaN
- var percent = time / end || 0;
- return (percent >= 1 ? 1 : percent) * 100 + '%';
- };
- // update the width of the progress bar
- this.el_.style.width = percentify(bufferedEnd, duration);
- // add child elements to represent the individual buffered time ranges
- for (var i = 0; i < buffered.length; i++) {
- var start = buffered.start(i);
- var end = buffered.end(i);
- var part = children[i];
- if (!part) {
- part = this.el_.appendChild(Dom.createEl());
- children[i] = part;
- }
- // set the percent based on the width of the progress bar (bufferedEnd)
- part.style.left = percentify(start, bufferedEnd);
- part.style.width = percentify(end - start, bufferedEnd);
- }
- // remove unused buffered range elements
- for (var _i = children.length; _i > buffered.length; _i--) {
- this.el_.removeChild(children[_i - 1]);
- }
- children.length = buffered.length;
- };
- return LoadProgressBar;
- }(_component2['default']);
- _component2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
- exports['default'] = LoadProgressBar;
- },{"5":5,"81":81}],16:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- var _computedStyle = _dereq_(80);
- var _computedStyle2 = _interopRequireDefault(_computedStyle);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file mouse-time-display.js
- */
- /**
- * The Mouse Time Display component shows the time you will seek to
- * when hovering over the progress bar
- *
- * @extends Component
- */
- var MouseTimeDisplay = function (_Component) {
- _inherits(MouseTimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MouseTimeDisplay(player, options) {
- _classCallCheck(this, MouseTimeDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
- if (_this.keepTooltipsInside) {
- _this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' });
- _this.el().appendChild(_this.tooltip);
- _this.addClass('vjs-keep-tooltips-inside');
- }
- _this.update(0, 0);
- player.on('ready', function () {
- _this.on(player.controlBar.progressControl.el(), 'mousemove', Fn.throttle(Fn.bind(_this, _this.handleMouseMove), 25));
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- MouseTimeDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- };
- /**
- * Handle the mouse move event on the `MouseTimeDisplay`.
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to event to run.
- *
- * @listen mousemove
- */
- MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
- var duration = this.player_.duration();
- var newTime = this.calculateDistance(event) * duration;
- var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;
- this.update(newTime, position);
- };
- /**
- * Update the time and posistion of the `MouseTimeDisplay`.
- *
- * @param {number} newTime
- * Time to change the `MouseTimeDisplay` to.
- *
- * @param {nubmer} position
- * Postion from the left of the in pixels.
- */
- MouseTimeDisplay.prototype.update = function update(newTime, position) {
- var time = (0, _formatTime2['default'])(newTime, this.player_.duration());
- this.el().style.left = position + 'px';
- this.el().setAttribute('data-current-time', time);
- if (this.keepTooltipsInside) {
- var clampedPosition = this.clampPosition_(position);
- var difference = position - clampedPosition + 1;
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
- var tooltipWidthHalf = tooltipWidth / 2;
- this.tooltip.innerHTML = time;
- this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px';
- }
- };
- /**
- * Get the mouse pointers x coordinate in pixels.
- *
- * @param {EventTarget~Event} [event]
- * The `mousemove` event that was passed to this function by
- * {@link MouseTimeDisplay#handleMouseMove}
- *
- * @return {number}
- * THe x position in pixels of the mouse pointer.
- */
- MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
- return Dom.getPointerPosition(this.el().parentNode, event).x;
- };
- /**
- * This takes in a horizontal position for the bar and returns a clamped position.
- * Clamped position means that it will keep the position greater than half the width
- * of the tooltip and smaller than the player width minus half the width o the tooltip.
- * It will only clamp the position if `keepTooltipsInside` option is set.
- *
- * @param {number} position
- * The position the bar wants to be
- *
- * @return {number}
- * The (potentially) new clamped position.
- *
- * @private
- */
- MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
- if (!this.keepTooltipsInside) {
- return position;
- }
- var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
- var tooltipWidthHalf = tooltipWidth / 2;
- var actualPosition = position;
- if (position < tooltipWidthHalf) {
- actualPosition = Math.ceil(tooltipWidthHalf);
- } else if (position > playerWidth - tooltipWidthHalf) {
- actualPosition = Math.floor(playerWidth - tooltipWidthHalf);
- }
- return actualPosition;
- };
- return MouseTimeDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
- exports['default'] = MouseTimeDisplay;
- },{"5":5,"80":80,"81":81,"83":83,"84":84}],17:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-progress-bar.js
- */
- /**
- * Shows play progress
- *
- * @extends Component
- */
- var PlayProgressBar = function (_Component) {
- _inherits(PlayProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlayProgressBar(player, options) {
- _classCallCheck(this, PlayProgressBar);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.updateDataAttr();
- _this.on(player, 'timeupdate', _this.updateDataAttr);
- player.ready(Fn.bind(_this, _this.updateDataAttr));
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
- if (_this.keepTooltipsInside) {
- _this.addClass('vjs-keep-tooltips-inside');
- }
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- PlayProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-play-progress vjs-slider-bar',
- innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
- });
- };
- /**
- * Update the data-current-time attribute on the `PlayProgressBar`.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this to run.
- *
- * @listens Player#timeupdate
- */
- PlayProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- this.el_.setAttribute('data-current-time', (0, _formatTime2['default'])(time, this.player_.duration()));
- };
- return PlayProgressBar;
- }(_component2['default']);
- _component2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
- exports['default'] = PlayProgressBar;
- },{"5":5,"83":83,"84":84}],18:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- _dereq_(19);
- _dereq_(16);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file progress-control.js
- */
- /**
- * The Progress Control component contains the seek bar, load progress,
- * and play progress.
- *
- * @extends Component
- */
- var ProgressControl = function (_Component) {
- _inherits(ProgressControl, _Component);
- function ProgressControl() {
- _classCallCheck(this, ProgressControl);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ProgressControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-control vjs-control'
- });
- };
- return ProgressControl;
- }(_component2['default']);
- /**
- * Default options for `ProgressControl`
- *
- * @type {Object}
- * @private
- */
- ProgressControl.prototype.options_ = {
- children: ['seekBar']
- };
- _component2['default'].registerComponent('ProgressControl', ProgressControl);
- exports['default'] = ProgressControl;
- },{"16":16,"19":19,"5":5}],19:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _slider = _dereq_(57);
- var _slider2 = _interopRequireDefault(_slider);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- var _computedStyle = _dereq_(80);
- var _computedStyle2 = _interopRequireDefault(_computedStyle);
- _dereq_(15);
- _dereq_(17);
- _dereq_(20);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file seek-bar.js
- */
- /**
- * Seek Bar and holder for the progress bars
- *
- * @extends Slider
- */
- var SeekBar = function (_Slider) {
- _inherits(SeekBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekBar(player, options) {
- _classCallCheck(this, SeekBar);
- var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
- _this.on(player, 'timeupdate', _this.updateProgress);
- _this.on(player, 'ended', _this.updateProgress);
- player.ready(Fn.bind(_this, _this.updateProgress));
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
- if (_this.keepTooltipsInside) {
- _this.tooltipProgressBar = _this.addChild('TooltipProgressBar');
- }
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- SeekBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-holder'
- }, {
- 'aria-label': 'progress bar'
- });
- };
- /**
- * Update the seek bars tooltip and width.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `ended` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#ended
- */
- SeekBar.prototype.updateProgress = function updateProgress(event) {
- this.updateAriaAttributes(this.el_);
- if (this.keepTooltipsInside) {
- this.updateAriaAttributes(this.tooltipProgressBar.el_);
- this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;
- var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltipProgressBar.tooltip, 'width'));
- var tooltipStyle = this.tooltipProgressBar.el().style;
- tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px';
- tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';
- tooltipStyle.right = '-' + tooltipWidth / 2 + 'px';
- }
- };
- /**
- * Update ARIA accessibility attributes
- *
- * @param {Element} el
- * The element to update with aria accessibility attributes.
- */
- SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- // machine readable value of progress bar (percentage complete)
- el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2));
- // human readable value of progress bar (time complete)
- el.setAttribute('aria-valuetext', (0, _formatTime2['default'])(time, this.player_.duration()));
- };
- /**
- * Get percentage of video played
- *
- * @return {number}
- * The percentage played
- */
- SeekBar.prototype.getPercent = function getPercent() {
- var percent = this.player_.currentTime() / this.player_.duration();
- return percent >= 1 ? 1 : percent;
- };
- /**
- * Handle mouse down on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
- SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
- this.player_.scrubbing(true);
- this.videoWasPlaying = !this.player_.paused();
- this.player_.pause();
- _Slider.prototype.handleMouseDown.call(this, event);
- };
- /**
- * Handle mouse move on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to run.
- *
- * @listens mousemove
- */
- SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
- var newTime = this.calculateDistance(event) * this.player_.duration();
- // Don't let video end while scrubbing.
- if (newTime === this.player_.duration()) {
- newTime = newTime - 0.1;
- }
- // Set new time (tell player to seek to new time)
- this.player_.currentTime(newTime);
- };
- /**
- * Handle mouse up on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mouseup` event that caused this to run.
- *
- * @listens mouseup
- */
- SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
- _Slider.prototype.handleMouseUp.call(this, event);
- this.player_.scrubbing(false);
- if (this.videoWasPlaying) {
- this.player_.play();
- }
- };
- /**
- * Move more quickly fast forward for keyboard-only users
- */
- SeekBar.prototype.stepForward = function stepForward() {
- // more quickly fast forward for keyboard-only users
- this.player_.currentTime(this.player_.currentTime() + 5);
- };
- /**
- * Move more quickly rewind for keyboard-only users
- */
- SeekBar.prototype.stepBack = function stepBack() {
- // more quickly rewind for keyboard-only users
- this.player_.currentTime(this.player_.currentTime() - 5);
- };
- return SeekBar;
- }(_slider2['default']);
- /**
- * Default options for the `SeekBar`
- *
- * @type {Object}
- * @private
- */
- SeekBar.prototype.options_ = {
- children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
- barName: 'playProgressBar'
- };
- /**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
- SeekBar.prototype.playerEvent = 'timeupdate';
- _component2['default'].registerComponent('SeekBar', SeekBar);
- exports['default'] = SeekBar;
- },{"15":15,"17":17,"20":20,"5":5,"57":57,"80":80,"83":83,"84":84}],20:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-progress-bar.js
- */
- /**
- * Shows play progress
- *
- * @extends Component
- */
- var TooltipProgressBar = function (_Component) {
- _inherits(TooltipProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TooltipProgressBar(player, options) {
- _classCallCheck(this, TooltipProgressBar);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.updateDataAttr();
- _this.on(player, 'timeupdate', _this.updateDataAttr);
- player.ready(Fn.bind(_this, _this.updateDataAttr));
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- TooltipProgressBar.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-tooltip-progress-bar vjs-slider-bar',
- innerHTML: '<div class="vjs-time-tooltip"></div>\n <span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
- });
- this.tooltip = el.querySelector('.vjs-time-tooltip');
- return el;
- };
- /**
- * Updatet the data-current-time attribute for TooltipProgressBar
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
- TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
- this.el_.setAttribute('data-current-time', formattedTime);
- this.tooltip.innerHTML = formattedTime;
- };
- return TooltipProgressBar;
- }(_component2['default']);
- _component2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar);
- exports['default'] = TooltipProgressBar;
- },{"5":5,"83":83,"84":84}],21:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _spacer = _dereq_(22);
- var _spacer2 = _interopRequireDefault(_spacer);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file custom-control-spacer.js
- */
- /**
- * Spacer specifically meant to be used as an insertion point for new plugins, etc.
- *
- * @extends Spacer
- */
- var CustomControlSpacer = function (_Spacer) {
- _inherits(CustomControlSpacer, _Spacer);
- function CustomControlSpacer() {
- _classCallCheck(this, CustomControlSpacer);
- return _possibleConstructorReturn(this, _Spacer.apply(this, arguments));
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
- };
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- CustomControlSpacer.prototype.createEl = function createEl() {
- var el = _Spacer.prototype.createEl.call(this, {
- className: this.buildCSSClass()
- });
- // No-flex/table-cell mode requires there be some content
- // in the cell to fill the remaining space of the table.
- el.innerHTML = ' ';
- return el;
- };
- return CustomControlSpacer;
- }(_spacer2['default']);
- _component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
- exports['default'] = CustomControlSpacer;
- },{"22":22,"5":5}],22:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file spacer.js
- */
- /**
- * Just an empty spacer element that can be used as an append point for plugins, etc.
- * Also can be used to create space between elements when necessary.
- *
- * @extends Component
- */
- var Spacer = function (_Component) {
- _inherits(Spacer, _Component);
- function Spacer() {
- _classCallCheck(this, Spacer);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- Spacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
- };
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- Spacer.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
- return Spacer;
- }(_component2['default']);
- _component2['default'].registerComponent('Spacer', Spacer);
- exports['default'] = Spacer;
- },{"5":5}],23:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackMenuItem = _dereq_(31);
- var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file caption-settings-menu-item.js
- */
- /**
- * The menu item for caption track settings menu
- *
- * @extends TextTrackMenuItem
- */
- var CaptionSettingsMenuItem = function (_TextTrackMenuItem) {
- _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CaptionSettingsMenuItem(player, options) {
- _classCallCheck(this, CaptionSettingsMenuItem);
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' settings',
- selectable: false,
- 'default': false,
- mode: 'disabled'
- };
- // CaptionSettingsMenuItem has no concept of 'selected'
- options.selectable = false;
- var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
- _this.addClass('vjs-texttrack-settings');
- _this.controlText(', opens ' + options.kind + ' settings dialog');
- return _this;
- }
- /**
- * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) {
- this.player().getChild('textTrackSettings').show();
- this.player().getChild('textTrackSettings').el_.focus();
- };
- return CaptionSettingsMenuItem;
- }(_textTrackMenuItem2['default']);
- _component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
- exports['default'] = CaptionSettingsMenuItem;
- },{"31":31,"5":5}],24:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackButton = _dereq_(30);
- var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _captionSettingsMenuItem = _dereq_(23);
- var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file captions-button.js
- */
- /**
- * The button component for toggling and selecting captions
- *
- * @extends TextTrackButton
- */
- var CaptionsButton = function (_TextTrackButton) {
- _inherits(CaptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function CaptionsButton(player, options, ready) {
- _classCallCheck(this, CaptionsButton);
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
- _this.el_.setAttribute('aria-label', 'Captions Menu');
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- /**
- * Update caption menu items
- *
- * @param {EventTarget~Event} [event]
- * The `addtrack` or `removetrack` event that caused this function to be
- * called.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- */
- CaptionsButton.prototype.update = function update(event) {
- var threshold = 2;
- _TextTrackButton.prototype.update.call(this);
- // if native, then threshold is 1 because no settings button
- if (this.player().tech_ && this.player().tech_.featuresNativeTextTracks) {
- threshold = 1;
- }
- if (this.items && this.items.length > threshold) {
- this.show();
- } else {
- this.hide();
- }
- };
- /**
- * Create caption menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
- CaptionsButton.prototype.createItems = function createItems() {
- var items = [];
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) {
- items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ }));
- }
- return _TextTrackButton.prototype.createItems.call(this, items);
- };
- return CaptionsButton;
- }(_textTrackButton2['default']);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.kind_ = 'captions';
- /**
- * The text that should display over the `CaptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.controlText_ = 'Captions';
- _component2['default'].registerComponent('CaptionsButton', CaptionsButton);
- exports['default'] = CaptionsButton;
- },{"23":23,"30":30,"5":5}],25:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackButton = _dereq_(30);
- var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _chaptersTrackMenuItem = _dereq_(26);
- var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file chapters-button.js
- */
- /**
- * The button component for toggling and selecting chapters
- * Chapters act much differently than other text tracks
- * Cues are navigation vs. other tracks of alternative languages
- *
- * @extends TextTrackButton
- */
- var ChaptersButton = function (_TextTrackButton) {
- _inherits(ChaptersButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this function is ready.
- */
- function ChaptersButton(player, options, ready) {
- _classCallCheck(this, ChaptersButton);
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
- _this.el_.setAttribute('aria-label', 'Chapters Menu');
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- /**
- * Update the menu based on the current state of its items.
- *
- * @param {EventTarget~Event} [event]
- * An event that triggered this function to run.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- * @listens TextTrackList#change
- */
- ChaptersButton.prototype.update = function update(event) {
- if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
- this.setTrack(this.findChaptersTrack());
- }
- _TextTrackButton.prototype.update.call(this);
- };
- /**
- * Set the currently selected track for the chapters button.
- *
- * @param {TextTrack} track
- * The new track to select. Nothing will change if this is the currently selected
- * track.
- */
- ChaptersButton.prototype.setTrack = function setTrack(track) {
- if (this.track_ === track) {
- return;
- }
- if (!this.updateHandler_) {
- this.updateHandler_ = this.update.bind(this);
- }
- // here this.track_ refers to the old track instance
- if (this.track_) {
- var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (remoteTextTrackEl) {
- remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
- }
- this.track_ = null;
- }
- this.track_ = track;
- // here this.track_ refers to the new track instance
- if (this.track_) {
- this.track_.mode = 'hidden';
- var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (_remoteTextTrackEl) {
- _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
- }
- }
- };
- /**
- * Find the track object that is currently in use by this ChaptersButton
- *
- * @return {TextTrack|undefined}
- * The current track or undefined if none was found.
- */
- ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() {
- var tracks = this.player_.textTracks() || [];
- for (var i = tracks.length - 1; i >= 0; i--) {
- // We will always choose the last track as our chaptersTrack
- var track = tracks[i];
- if (track.kind === this.kind_) {
- return track;
- }
- }
- };
- /**
- * Get the caption for the ChaptersButton based on the track label. This will also
- * use the current tracks localized kind as a fallback if a label does not exist.
- *
- * @return {string}
- * The tracks current label or the localized track kind.
- */
- ChaptersButton.prototype.getMenuCaption = function getMenuCaption() {
- if (this.track_ && this.track_.label) {
- return this.track_.label;
- }
- return this.localize((0, _toTitleCase2['default'])(this.kind_));
- };
- /**
- * Create menu from chapter track
- *
- * @return {Menu}
- * New menu for the chapter buttons
- */
- ChaptersButton.prototype.createMenu = function createMenu() {
- this.options_.title = this.getMenuCaption();
- return _TextTrackButton.prototype.createMenu.call(this);
- };
- /**
- * Create a menu item for each text track
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items
- */
- ChaptersButton.prototype.createItems = function createItems() {
- var items = [];
- if (!this.track_) {
- return items;
- }
- var cues = this.track_.cues;
- if (!cues) {
- return items;
- }
- for (var i = 0, l = cues.length; i < l; i++) {
- var cue = cues[i];
- var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue });
- items.push(mi);
- }
- return items;
- };
- return ChaptersButton;
- }(_textTrackButton2['default']);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.kind_ = 'chapters';
- /**
- * The text that should display over the `ChaptersButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.controlText_ = 'Chapters';
- _component2['default'].registerComponent('ChaptersButton', ChaptersButton);
- exports['default'] = ChaptersButton;
- },{"26":26,"30":30,"5":5,"91":91}],26:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _menuItem = _dereq_(48);
- var _menuItem2 = _interopRequireDefault(_menuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file chapters-track-menu-item.js
- */
- /**
- * The chapter track menu item
- *
- * @extends MenuItem
- */
- var ChaptersTrackMenuItem = function (_MenuItem) {
- _inherits(ChaptersTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ChaptersTrackMenuItem(player, options) {
- _classCallCheck(this, ChaptersTrackMenuItem);
- var track = options.track;
- var cue = options.cue;
- var currentTime = player.currentTime();
- // Modify options for parent MenuItem class's init.
- options.selectable = true;
- options.label = cue.text;
- options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
- _this.track = track;
- _this.cue = cue;
- track.addEventListener('cuechange', Fn.bind(_this, _this.update));
- return _this;
- }
- /**
- * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player_.currentTime(this.cue.startTime);
- this.update(this.cue.startTime);
- };
- /**
- * Update chapter menu item
- *
- * @param {EventTarget~Event} [event]
- * The `cuechange` event that caused this function to run.
- *
- * @listens TextTrack#cuechange
- */
- ChaptersTrackMenuItem.prototype.update = function update(event) {
- var cue = this.cue;
- var currentTime = this.player_.currentTime();
- // vjs.log(currentTime, cue.startTime);
- this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
- };
- return ChaptersTrackMenuItem;
- }(_menuItem2['default']);
- _component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
- exports['default'] = ChaptersTrackMenuItem;
- },{"48":48,"5":5,"83":83}],27:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackButton = _dereq_(30);
- var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file descriptions-button.js
- */
- /**
- * The button component for toggling and selecting descriptions
- *
- * @extends TextTrackButton
- */
- var DescriptionsButton = function (_TextTrackButton) {
- _inherits(DescriptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function DescriptionsButton(player, options, ready) {
- _classCallCheck(this, DescriptionsButton);
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
- _this.el_.setAttribute('aria-label', 'Descriptions Menu');
- var tracks = player.textTracks();
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- return _this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- *
- * @listens TextTrackList#change
- */
- DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var disabled = false;
- // Check whether a track of a different kind is showing
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track.kind !== this.kind_ && track.mode === 'showing') {
- disabled = true;
- break;
- }
- }
- // If another track is showing, disable this menu button
- if (disabled) {
- this.disable();
- } else {
- this.enable();
- }
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- return DescriptionsButton;
- }(_textTrackButton2['default']);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.kind_ = 'descriptions';
- /**
- * The text that should display over the `DescriptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.controlText_ = 'Descriptions';
- _component2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
- exports['default'] = DescriptionsButton;
- },{"30":30,"5":5,"83":83}],28:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackMenuItem = _dereq_(31);
- var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file off-text-track-menu-item.js
- */
- /**
- * A special menu item for turning of a specific type of text track
- *
- * @extends TextTrackMenuItem
- */
- var OffTextTrackMenuItem = function (_TextTrackMenuItem) {
- _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function OffTextTrackMenuItem(player, options) {
- _classCallCheck(this, OffTextTrackMenuItem);
- // Create pseudo track info
- // Requires options['kind']
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' off',
- 'default': false,
- mode: 'disabled'
- };
- // MenuItem is selectable
- options.selectable = true;
- var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
- _this.selected(true);
- return _this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- */
- OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var selected = true;
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track.kind === this.track.kind && track.mode === 'showing') {
- selected = false;
- break;
- }
- }
- this.selected(selected);
- };
- return OffTextTrackMenuItem;
- }(_textTrackMenuItem2['default']);
- _component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
- exports['default'] = OffTextTrackMenuItem;
- },{"31":31,"5":5}],29:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackButton = _dereq_(30);
- var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file subtitles-button.js
- */
- /**
- * The button component for toggling and selecting subtitles
- *
- * @extends TextTrackButton
- */
- var SubtitlesButton = function (_TextTrackButton) {
- _inherits(SubtitlesButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function SubtitlesButton(player, options, ready) {
- _classCallCheck(this, SubtitlesButton);
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
- _this.el_.setAttribute('aria-label', 'Subtitles Menu');
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- return SubtitlesButton;
- }(_textTrackButton2['default']);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.kind_ = 'subtitles';
- /**
- * The text that should display over the `SubtitlesButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.controlText_ = 'Subtitles';
- _component2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
- exports['default'] = SubtitlesButton;
- },{"30":30,"5":5}],30:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackButton = _dereq_(36);
- var _trackButton2 = _interopRequireDefault(_trackButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _textTrackMenuItem = _dereq_(31);
- var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
- var _offTextTrackMenuItem = _dereq_(28);
- var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-button.js
- */
- /**
- * The base class for buttons that toggle specific text track types (e.g. subtitles)
- *
- * @extends MenuButton
- */
- var TextTrackButton = function (_TrackButton) {
- _inherits(TextTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function TextTrackButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- _classCallCheck(this, TextTrackButton);
- options.tracks = player.textTracks();
- return _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
- }
- /**
- * Create a menu item for each text track
- *
- * @param {TextTrackMenuItem[]} [items=[]]
- * Existing array of items to use during creation
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items that were created
- */
- TextTrackButton.prototype.createItems = function createItems() {
- var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- // Add an OFF menu item to turn all tracks off
- items.push(new _offTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ }));
- var tracks = this.player_.textTracks();
- if (!tracks) {
- return items;
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- // only add tracks that are of the appropriate kind and have a label
- if (track.kind === this.kind_) {
- items.push(new _textTrackMenuItem2['default'](this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true
- }));
- }
- }
- return items;
- };
- return TextTrackButton;
- }(_trackButton2['default']);
- _component2['default'].registerComponent('TextTrackButton', TextTrackButton);
- exports['default'] = TextTrackButton;
- },{"28":28,"31":31,"36":36,"5":5}],31:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- var _menuItem = _dereq_(48);
- var _menuItem2 = _interopRequireDefault(_menuItem);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-menu-item.js
- */
- /**
- * The specific menu item type for selecting a language within a text track kind
- *
- * @extends MenuItem
- */
- var TextTrackMenuItem = function (_MenuItem) {
- _inherits(TextTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackMenuItem(player, options) {
- _classCallCheck(this, TextTrackMenuItem);
- var track = options.track;
- var tracks = player.textTracks();
- // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track['default'] || track.mode === 'showing';
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
- _this.track = track;
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- // iOS7 doesn't dispatch change events to TextTrackLists when an
- // associated track's mode changes. Without something like
- // Object.observe() (also not present on iOS7), it's not
- // possible to detect changes to the mode attribute and polyfill
- // the change event. As a poor substitute, we manually dispatch
- // change events whenever the controls modify the mode.
- if (tracks && tracks.onchange === undefined) {
- (function () {
- var event = void 0;
- _this.on(['tap', 'click'], function () {
- if (_typeof(_window2['default'].Event) !== 'object') {
- // Android 2.3 throws an Illegal Constructor error for window.Event
- try {
- event = new _window2['default'].Event('change');
- } catch (err) {
- // continue regardless of error
- }
- }
- if (!event) {
- event = _document2['default'].createEvent('Event');
- event.initEvent('change', true, true);
- }
- tracks.dispatchEvent(event);
- });
- })();
- }
- return _this;
- }
- /**
- * This gets called when an `TextTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
- var kind = this.track.kind;
- var tracks = this.player_.textTracks();
- _MenuItem.prototype.handleClick.call(this, event);
- if (!tracks) {
- return;
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- if (track.kind !== kind) {
- continue;
- }
- if (track === this.track) {
- track.mode = 'showing';
- } else {
- track.mode = 'disabled';
- }
- }
- };
- /**
- * Handle text track list change
- *
- * @param {EventTarget~Event} event
- * The `change` event that caused this function to be called.
- *
- * @listens TextTrackList#change
- */
- TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.mode === 'showing');
- };
- return TextTrackMenuItem;
- }(_menuItem2['default']);
- _component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
- exports['default'] = TextTrackMenuItem;
- },{"48":48,"5":5,"83":83,"94":94,"95":95}],32:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file current-time-display.js
- */
- /**
- * Displays the current time
- *
- * @extends Component
- */
- var CurrentTimeDisplay = function (_Component) {
- _inherits(CurrentTimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CurrentTimeDisplay(player, options) {
- _classCallCheck(this, CurrentTimeDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.on(player, 'timeupdate', _this.updateContent);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- CurrentTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-current-time vjs-time-control vjs-control'
- });
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-current-time-display',
- // label the current time for screen reader users
- innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- /**
- * Update current time display
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
- CurrentTimeDisplay.prototype.updateContent = function updateContent(event) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var localizedText = this.localize('Current Time');
- var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
- }
- };
- return CurrentTimeDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
- exports['default'] = CurrentTimeDisplay;
- },{"5":5,"81":81,"84":84}],33:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file duration-display.js
- */
- /**
- * Displays the duration
- *
- * @extends Component
- */
- var DurationDisplay = function (_Component) {
- _inherits(DurationDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function DurationDisplay(player, options) {
- _classCallCheck(this, DurationDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.on(player, 'durationchange', _this.updateContent);
- // Also listen for timeupdate and loadedmetadata because removing those
- // listeners could have broken dependent applications/libraries. These
- // can likely be removed for 6.0.
- _this.on(player, 'timeupdate', _this.updateContent);
- _this.on(player, 'loadedmetadata', _this.updateContent);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- DurationDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-duration vjs-time-control vjs-control'
- });
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-duration-display',
- // label the duration time for screen reader users
- innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- /**
- * Update duration time display.
- *
- * @param {EventTarget~Event} [event]
- * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
- * this function to be called.
- *
- * @listens Player#durationchange
- * @listens Player#timeupdate
- * @listens Player#loadedmetadata
- */
- DurationDisplay.prototype.updateContent = function updateContent(event) {
- var duration = this.player_.duration();
- if (duration && this.duration_ !== duration) {
- this.duration_ = duration;
- var localizedText = this.localize('Duration Time');
- var formattedTime = (0, _formatTime2['default'])(duration);
- // label the duration time for screen reader users
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
- }
- };
- return DurationDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('DurationDisplay', DurationDisplay);
- exports['default'] = DurationDisplay;
- },{"5":5,"81":81,"84":84}],34:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file remaining-time-display.js
- */
- /**
- * Displays the time left in the video
- *
- * @extends Component
- */
- var RemainingTimeDisplay = function (_Component) {
- _inherits(RemainingTimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function RemainingTimeDisplay(player, options) {
- _classCallCheck(this, RemainingTimeDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.on(player, 'timeupdate', _this.updateContent);
- _this.on(player, 'durationchange', _this.updateContent);
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- RemainingTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-remaining-time vjs-time-control vjs-control'
- });
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-remaining-time-display',
- // label the remaining time for screen reader users
- innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- /**
- * Update remaining time display.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `durationchange` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#durationchange
- */
- RemainingTimeDisplay.prototype.updateContent = function updateContent(event) {
- if (this.player_.duration()) {
- var localizedText = this.localize('Remaining Time');
- var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime());
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
- }
- }
- // Allows for smooth scrubbing, when player can't keep up.
- // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
- // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
- };
- return RemainingTimeDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
- exports['default'] = RemainingTimeDisplay;
- },{"5":5,"81":81,"84":84}],35:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file time-divider.js
- */
- /**
- * The separator between the current time and duration.
- * Can be hidden if it's not needed in the design.
- *
- * @extends Component
- */
- var TimeDivider = function (_Component) {
- _inherits(TimeDivider, _Component);
- function TimeDivider() {
- _classCallCheck(this, TimeDivider);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- TimeDivider.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-control vjs-time-divider',
- innerHTML: '<div><span>/</span></div>'
- });
- };
- return TimeDivider;
- }(_component2['default']);
- _component2['default'].registerComponent('TimeDivider', TimeDivider);
- exports['default'] = TimeDivider;
- },{"5":5}],36:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _menuButton = _dereq_(47);
- var _menuButton2 = _interopRequireDefault(_menuButton);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file track-button.js
- */
- /**
- * The base class for buttons that toggle specific track types (e.g. subtitles).
- *
- * @extends MenuButton
- */
- var TrackButton = function (_MenuButton) {
- _inherits(TrackButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TrackButton(player, options) {
- _classCallCheck(this, TrackButton);
- var tracks = options.tracks;
- var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
- if (_this.items.length <= 1) {
- _this.hide();
- }
- if (!tracks) {
- return _possibleConstructorReturn(_this);
- }
- var updateHandler = Fn.bind(_this, _this.update);
- tracks.addEventListener('removetrack', updateHandler);
- tracks.addEventListener('addtrack', updateHandler);
- _this.player_.on('dispose', function () {
- tracks.removeEventListener('removetrack', updateHandler);
- tracks.removeEventListener('addtrack', updateHandler);
- });
- return _this;
- }
- return TrackButton;
- }(_menuButton2['default']);
- _component2['default'].registerComponent('TrackButton', TrackButton);
- exports['default'] = TrackButton;
- },{"47":47,"5":5,"83":83}],37:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _slider = _dereq_(57);
- var _slider2 = _interopRequireDefault(_slider);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- _dereq_(39);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-bar.js
- */
- // Required children
- /**
- * The bar that contains the volume level and can be clicked on to adjust the level
- *
- * @extends Slider
- */
- var VolumeBar = function (_Slider) {
- _inherits(VolumeBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function VolumeBar(player, options) {
- _classCallCheck(this, VolumeBar);
- var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
- _this.on(player, 'volumechange', _this.updateARIAAttributes);
- player.ready(Fn.bind(_this, _this.updateARIAAttributes));
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- VolumeBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-bar vjs-slider-bar'
- }, {
- 'aria-label': 'volume level'
- });
- };
- /**
- * Handle movement events on the {@link VolumeMenuButton}.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @listens mousemove
- */
- VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
- this.checkMuted();
- this.player_.volume(this.calculateDistance(event));
- };
- /**
- * If the player is muted unmute it.
- */
- VolumeBar.prototype.checkMuted = function checkMuted() {
- if (this.player_.muted()) {
- this.player_.muted(false);
- }
- };
- /**
- * Get percent of volume level
- *
- * @return {number}
- * Volume level percent as a decimal number.
- */
- VolumeBar.prototype.getPercent = function getPercent() {
- if (this.player_.muted()) {
- return 0;
- }
- return this.player_.volume();
- };
- /**
- * Increase volume level for keyboard users
- */
- VolumeBar.prototype.stepForward = function stepForward() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() + 0.1);
- };
- /**
- * Decrease volume level for keyboard users
- */
- VolumeBar.prototype.stepBack = function stepBack() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() - 0.1);
- };
- /**
- * Update ARIA accessibility attributes
- *
- * @param {EventTarget~Event} [event]
- * The `volumechange` event that caused this function to run.
- *
- * @listens Player#volumechange
- */
- VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) {
- // Current value of volume bar as a percentage
- var volume = (this.player_.volume() * 100).toFixed(2);
- this.el_.setAttribute('aria-valuenow', volume);
- this.el_.setAttribute('aria-valuetext', volume + '%');
- };
- return VolumeBar;
- }(_slider2['default']);
- /**
- * Default options for the `VolumeBar`
- *
- * @type {Object}
- * @private
- */
- VolumeBar.prototype.options_ = {
- children: ['volumeLevel'],
- barName: 'volumeLevel'
- };
- /**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
- VolumeBar.prototype.playerEvent = 'volumechange';
- _component2['default'].registerComponent('VolumeBar', VolumeBar);
- exports['default'] = VolumeBar;
- },{"39":39,"5":5,"57":57,"83":83}],38:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- _dereq_(37);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-control.js
- */
- // Required children
- /**
- * The component for controlling the volume level
- *
- * @extends Component
- */
- var VolumeControl = function (_Component) {
- _inherits(VolumeControl, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeControl(player, options) {
- _classCallCheck(this, VolumeControl);
- // hide volume controls when they're not supported by the current tech
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- _this.addClass('vjs-hidden');
- }
- _this.on(player, 'loadstart', function () {
- if (player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- VolumeControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-control vjs-control'
- });
- };
- return VolumeControl;
- }(_component2['default']);
- /**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
- VolumeControl.prototype.options_ = {
- children: ['volumeBar']
- };
- _component2['default'].registerComponent('VolumeControl', VolumeControl);
- exports['default'] = VolumeControl;
- },{"37":37,"5":5}],39:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-level.js
- */
- /**
- * Shows volume level
- *
- * @extends Component
- */
- var VolumeLevel = function (_Component) {
- _inherits(VolumeLevel, _Component);
- function VolumeLevel() {
- _classCallCheck(this, VolumeLevel);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- VolumeLevel.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-level',
- innerHTML: '<span class="vjs-control-text"></span>'
- });
- };
- return VolumeLevel;
- }(_component2['default']);
- _component2['default'].registerComponent('VolumeLevel', VolumeLevel);
- exports['default'] = VolumeLevel;
- },{"5":5}],40:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _popup = _dereq_(54);
- var _popup2 = _interopRequireDefault(_popup);
- var _popupButton = _dereq_(53);
- var _popupButton2 = _interopRequireDefault(_popupButton);
- var _muteToggle = _dereq_(11);
- var _muteToggle2 = _interopRequireDefault(_muteToggle);
- var _volumeBar = _dereq_(37);
- var _volumeBar2 = _interopRequireDefault(_volumeBar);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-menu-button.js
- */
- /**
- * Button for volume popup
- *
- * @extends PopupButton
- */
- var VolumeMenuButton = function (_PopupButton) {
- _inherits(VolumeMenuButton, _PopupButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeMenuButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- _classCallCheck(this, VolumeMenuButton);
- // Default to inline
- if (options.inline === undefined) {
- options.inline = true;
- }
- // If the vertical option isn't passed at all, default to true.
- if (options.vertical === undefined) {
- // If an inline volumeMenuButton is used, we should default to using
- // a horizontal slider for obvious reasons.
- if (options.inline) {
- options.vertical = false;
- } else {
- options.vertical = true;
- }
- }
- // The vertical option needs to be set on the volumeBar as well,
- // since that will need to be passed along to the VolumeBar constructor
- options.volumeBar = options.volumeBar || {};
- options.volumeBar.vertical = !!options.vertical;
- // Same listeners as MuteToggle
- var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options));
- _this.on(player, 'volumechange', _this.volumeUpdate);
- _this.on(player, 'loadstart', _this.volumeUpdate);
- // hide mute toggle if the current tech doesn't support volume control
- function updateVisibility() {
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- }
- updateVisibility.call(_this);
- _this.on(player, 'loadstart', updateVisibility);
- _this.on(_this.volumeBar, ['slideractive', 'focus'], function () {
- this.addClass('vjs-slider-active');
- });
- _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () {
- this.removeClass('vjs-slider-active');
- });
- _this.on(_this.volumeBar, ['focus'], function () {
- this.addClass('vjs-lock-showing');
- });
- _this.on(_this.volumeBar, ['blur'], function () {
- this.removeClass('vjs-lock-showing');
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var orientationClass = '';
- if (this.options_.vertical) {
- orientationClass = 'vjs-volume-menu-button-vertical';
- } else {
- orientationClass = 'vjs-volume-menu-button-horizontal';
- }
- return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
- };
- /**
- * Create the VolumeMenuButton popup
- *
- * @return {Popup}
- * The popup that was created
- */
- VolumeMenuButton.prototype.createPopup = function createPopup() {
- var popup = new _popup2['default'](this.player_, {
- contentElType: 'div'
- });
- var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar);
- popup.addChild(vb);
- this.menuContent = popup;
- this.volumeBar = vb;
- this.attachVolumeBarEvents();
- return popup;
- };
- /**
- * This gets called when an `VolumeMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- VolumeMenuButton.prototype.handleClick = function handleClick(event) {
- _muteToggle2['default'].prototype.handleClick.call(this);
- _PopupButton.prototype.handleClick.call(this);
- };
- /**
- * Add events listeners to the created `VolumeBar`.
- */
- VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
- this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
- };
- /**
- * Handle the `mousedown` and `touchdown` events on the `VolumeBar`
- *
- * @param {EventTarget~Event} [event]
- * The `mousedown` or `touchdown` event that caused this to run.
- *
- * @listens mousedown
- * @listens touchdown
- */
- VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
- this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
- };
- /**
- * Handle the `mouseup` and `touchend` events on the `VolumeBar`
- *
- * @param {EventTarget~Event} [event]
- * The `mouseup` or `touchend` event that caused this to run.
- *
- * @listens mouseup
- * @listens touchend
- */
- VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
- this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- };
- return VolumeMenuButton;
- }(_popupButton2['default']);
- /**
- * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate
- */
- VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update;
- /**
- * The text that should display over the `VolumeMenuButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- VolumeMenuButton.prototype.controlText_ = 'Mute';
- _component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
- exports['default'] = VolumeMenuButton;
- },{"11":11,"37":37,"5":5,"53":53,"54":54,"83":83}],41:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _modalDialog = _dereq_(50);
- var _modalDialog2 = _interopRequireDefault(_modalDialog);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file error-display.js
- */
- /**
- * A display that indicates an error has occurred. This means that the video
- * is unplayable.
- *
- * @extends ModalDialog
- */
- var ErrorDisplay = function (_ModalDialog) {
- _inherits(ErrorDisplay, _ModalDialog);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ErrorDisplay(player, options) {
- _classCallCheck(this, ErrorDisplay);
- var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options));
- _this.on(player, 'error', _this.open);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- *
- * @deprecated Since version 5.
- */
- ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
- };
- /**
- * Gets the localized error message based on the `Player`s error.
- *
- * @return {string}
- * The `Player`s error message localized or an empty string.
- */
- ErrorDisplay.prototype.content = function content() {
- var error = this.player().error();
- return error ? this.localize(error.message) : '';
- };
- return ErrorDisplay;
- }(_modalDialog2['default']);
- /**
- * The default options for an `ErrorDisplay`.
- *
- * @private
- */
- ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, {
- fillAlways: true,
- temporary: false,
- uncloseable: true
- });
- _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
- exports['default'] = ErrorDisplay;
- },{"5":5,"50":50,"87":87}],42:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- /**
- * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
- * adds shorthand functions that wrap around lengthy functions. For example:
- * the `on` function is a wrapper around `addEventListener`.
- *
- * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
- * @class EventTarget
- */
- var EventTarget = function EventTarget() {};
- /**
- * A Custom DOM event.
- *
- * @typedef {Object} EventTarget~Event
- * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
- */
- /**
- * All event listeners should follow the following format.
- *
- * @callback EventTarget~EventListener
- * @this {EventTarget}
- *
- * @param {EventTarget~Event} event
- * the event that triggered this function
- *
- * @param {Object} [hash]
- * hash of data sent during the event
- */
- /**
- * An object containing event names as keys and booleans as values.
- *
- * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
- * will have extra functionality. See that function for more information.
- *
- * @property EventTarget.prototype.allowedEvents_
- * @private
- */
- /**
- * @file src/js/event-target.js
- */
- EventTarget.prototype.allowedEvents_ = {};
- /**
- * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
- * function that will get called when an event with a certain name gets triggered.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to call with `EventTarget`s
- */
- EventTarget.prototype.on = function (type, fn) {
- // Remove the addEventListener alias before calling Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- Events.on(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#on}
- */
- EventTarget.prototype.addEventListener = EventTarget.prototype.on;
- /**
- * Removes an `event listener` for a specific event from an instance of `EventTarget`.
- * This makes it so that the `event listener` will no longer get called when the
- * named event happens.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to remove.
- */
- EventTarget.prototype.off = function (type, fn) {
- Events.off(this, type, fn);
- };
- /**
- * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#off}
- */
- EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
- /**
- * This function will add an `event listener` that gets triggered only once. After the
- * first trigger it will get removed. This is like adding an `event listener`
- * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to be called once for each event name.
- */
- EventTarget.prototype.one = function (type, fn) {
- // Remove the addEventListener alialing Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- Events.one(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * This function causes an event to happen. This will then cause any `event listeners`
- * that are waiting for that event, to get called. If there are no `event listeners`
- * for an event then nothing will happen.
- *
- * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
- * Trigger will also call the `on` + `uppercaseEventName` function.
- *
- * Example:
- * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
- * `onClick` if it exists.
- *
- * @param {string|EventTarget~Event|Object} event
- * The name of the event, an `Event`, or an object with a key of type set to
- * an event name.
- */
- EventTarget.prototype.trigger = function (event) {
- var type = event.type || event;
- if (typeof event === 'string') {
- event = { type: type };
- }
- event = Events.fixEvent(event);
- if (this.allowedEvents_[type] && this['on' + type]) {
- this['on' + type](event);
- }
- Events.trigger(this, event);
- };
- /**
- * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#trigger}
- */
- EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
- exports['default'] = EventTarget;
- },{"82":82}],43:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _obj = _dereq_(88);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * @file extend.js
- * @module extend
- */
- /**
- * A combination of node inherits and babel's inherits (after transpile).
- * Both work the same but node adds `super_` to the subClass
- * and Bable adds the superClass as __proto__. Both seem useful.
- *
- * @param {Object} subClass
- * The class to inherit to
- *
- * @param {Object} superClass
- * The class to inherit from
- *
- * @private
- */
- var _inherits = function _inherits(subClass, superClass) {
- if (typeof superClass !== 'function' && superClass !== null) {
- throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass)));
- }
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
- if (superClass) {
- // node
- subClass.super_ = superClass;
- }
- };
- /**
- * Function for subclassing using the same inheritance that
- * videojs uses internally
- *
- * @param {Object} superClass
- * The class to inherit from
- *
- * @param {Object} [subClassMethods={}]
- * The class to inherit to
- *
- * @return {Object}
- * The new object with subClassMethods that inherited superClass.
- */
- var extendFn = function extendFn(superClass) {
- var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var subClass = function subClass() {
- superClass.apply(this, arguments);
- };
- var methods = {};
- if ((0, _obj.isObject)(subClassMethods)) {
- if (typeof subClassMethods.init === 'function') {
- _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
- subClassMethods.constructor = subClassMethods.init;
- }
- if (subClassMethods.constructor !== Object.prototype.constructor) {
- subClass = subClassMethods.constructor;
- }
- methods = subClassMethods;
- } else if (typeof subClassMethods === 'function') {
- subClass = subClassMethods;
- }
- _inherits(subClass, superClass);
- // Extend subObj's prototype with functions and other properties from props
- for (var name in methods) {
- if (methods.hasOwnProperty(name)) {
- subClass.prototype[name] = methods[name];
- }
- }
- return subClass;
- };
- exports['default'] = extendFn;
- },{"86":86,"88":88}],44:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * Store the browser-specific methods for the fullscreen API.
- *
- * @type {Object}
- * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
- * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
- */
- var FullscreenApi = {};
- // browser API methods
- /**
- * @file fullscreen-api.js
- * @module fullscreen-api
- * @private
- */
- var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
- // WebKit
- ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
- // Old WebKit (Safari 5.1)
- ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
- // Mozilla
- ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
- // Microsoft
- ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
- var specApi = apiMap[0];
- var browserApi = void 0;
- // determine the supported set of functions
- for (var i = 0; i < apiMap.length; i++) {
- // check for exitFullscreen function
- if (apiMap[i][1] in _document2['default']) {
- browserApi = apiMap[i];
- break;
- }
- }
- // map the browser API names to the spec API names
- if (browserApi) {
- for (var _i = 0; _i < browserApi.length; _i++) {
- FullscreenApi[specApi[_i]] = browserApi[_i];
- }
- }
- exports['default'] = FullscreenApi;
- },{"94":94}],45:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file loading-spinner.js
- */
- /**
- * A loading spinner for use during waiting/loading events.
- *
- * @extends Component
- */
- var LoadingSpinner = function (_Component) {
- _inherits(LoadingSpinner, _Component);
- function LoadingSpinner() {
- _classCallCheck(this, LoadingSpinner);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Create the `LoadingSpinner`s DOM element.
- *
- * @return {Element}
- * The dom element that gets created.
- */
- LoadingSpinner.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-loading-spinner',
- dir: 'ltr'
- });
- };
- return LoadingSpinner;
- }(_component2['default']);
- _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
- exports['default'] = LoadingSpinner;
- },{"5":5}],46:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _obj = _dereq_(88);
- /**
- * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
- *
- * @param {number|string|Object|MediaError} value
- * This can be of multiple types:
- * - number: should be a standard error code
- * - string: an error message (the code will be 0)
- * - Object: arbitrary properties
- * - `MediaError` (native): used to populate a video.js `MediaError` object
- * - `MediaError` (video.js): will return itself if it's already a
- * video.js `MediaError` object.
- *
- * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
- * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
- *
- * @class MediaError
- */
- function MediaError(value) {
- // Allow redundant calls to this constructor to avoid having `instanceof`
- // checks peppered around the code.
- if (value instanceof MediaError) {
- return value;
- }
- if (typeof value === 'number') {
- this.code = value;
- } else if (typeof value === 'string') {
- // default code is zero, so this is a custom error
- this.message = value;
- } else if ((0, _obj.isObject)(value)) {
- // We assign the `code` property manually because native `MediaError` objects
- // do not expose it as an own/enumerable property of the object.
- if (typeof value.code === 'number') {
- this.code = value.code;
- }
- (0, _obj.assign)(this, value);
- }
- if (!this.message) {
- this.message = MediaError.defaultMessages[this.code] || '';
- }
- }
- /**
- * The error code that refers two one of the defined `MediaError` types
- *
- * @type {Number}
- */
- /**
- * @file media-error.js
- */
- MediaError.prototype.code = 0;
- /**
- * An optional message that to show with the error. Message is not part of the HTML5
- * video spec but allows for more informative custom errors.
- *
- * @type {String}
- */
- MediaError.prototype.message = '';
- /**
- * An optional status code that can be set by plugins to allow even more detail about
- * the error. For example a plugin might provide a specific HTTP status code and an
- * error message for that code. Then when the plugin gets that error this class will
- * know how to display an error message for it. This allows a custom message to show
- * up on the `Player` error overlay.
- *
- * @type {Array}
- */
- MediaError.prototype.status = null;
- /**
- * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
- * specification listed under {@link MediaError} for more information.
- *
- * @enum {array}
- * @readonly
- * @property {string} 0 - MEDIA_ERR_CUSTOM
- * @property {string} 1 - MEDIA_ERR_CUSTOM
- * @property {string} 2 - MEDIA_ERR_ABORTED
- * @property {string} 3 - MEDIA_ERR_NETWORK
- * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
- * @property {string} 5 - MEDIA_ERR_ENCRYPTED
- */
- MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
- /**
- * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
- *
- * @type {Array}
- * @constant
- */
- MediaError.defaultMessages = {
- 1: 'You aborted the media playback',
- 2: 'A network error caused the media download to fail part-way.',
- 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
- 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
- 5: 'The media is encrypted and we do not have the keys to decrypt it.'
- };
- // Add types as properties on MediaError
- // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
- for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
- MediaError[MediaError.errorTypes[errNum]] = errNum;
- // values should be accessible on both the class and instance
- MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
- }
- // jsdocs for instance/static members added above
- // instance methods use `#` and static methods use `.`
- /**
- * W3C error code for any custom error.
- *
- * @member MediaError#MEDIA_ERR_CUSTOM
- * @constant {number}
- * @default 0
- */
- /**
- * W3C error code for any custom error.
- *
- * @member MediaError.MEDIA_ERR_CUSTOM
- * @constant {number}
- * @default 0
- */
- /**
- * W3C error code for media error aborted.
- *
- * @member MediaError#MEDIA_ERR_ABORTED
- * @constant {number}
- * @default 1
- */
- /**
- * W3C error code for media error aborted.
- *
- * @member MediaError.MEDIA_ERR_ABORTED
- * @constant {number}
- * @default 1
- */
- /**
- * W3C error code for any network error.
- *
- * @member MediaError#MEDIA_ERR_NETWORK
- * @constant {number}
- * @default 2
- */
- /**
- * W3C error code for any network error.
- *
- * @member MediaError.MEDIA_ERR_NETWORK
- * @constant {number}
- * @default 2
- */
- /**
- * W3C error code for any decoding error.
- *
- * @member MediaError#MEDIA_ERR_DECODE
- * @constant {number}
- * @default 3
- */
- /**
- * W3C error code for any decoding error.
- *
- * @member MediaError.MEDIA_ERR_DECODE
- * @constant {number}
- * @default 3
- */
- /**
- * W3C error code for any time that a source is not supported.
- *
- * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED
- * @constant {number}
- * @default 4
- */
- /**
- * W3C error code for any time that a source is not supported.
- *
- * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED
- * @constant {number}
- * @default 4
- */
- /**
- * W3C error code for any time that a source is encrypted.
- *
- * @member MediaError#MEDIA_ERR_ENCRYPTED
- * @constant {number}
- * @default 5
- */
- /**
- * W3C error code for any time that a source is encrypted.
- *
- * @member MediaError.MEDIA_ERR_ENCRYPTED
- * @constant {number}
- * @default 5
- */
- exports['default'] = MediaError;
- },{"88":88}],47:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _clickableComponent = _dereq_(3);
- var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _menu = _dereq_(49);
- var _menu2 = _interopRequireDefault(_menu);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu-button.js
- */
- /**
- * A `MenuButton` class for any popup {@link Menu}.
- *
- * @extends ClickableComponent
- */
- var MenuButton = function (_ClickableComponent) {
- _inherits(MenuButton, _ClickableComponent);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function MenuButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- _classCallCheck(this, MenuButton);
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
- _this.update();
- _this.enabled_ = true;
- _this.el_.setAttribute('aria-haspopup', 'true');
- _this.el_.setAttribute('role', 'menuitem');
- _this.on('keydown', _this.handleSubmenuKeyPress);
- return _this;
- }
- /**
- * Update the menu based on the current state of its items.
- */
- MenuButton.prototype.update = function update() {
- var menu = this.createMenu();
- if (this.menu) {
- this.removeChild(this.menu);
- }
- this.menu = menu;
- this.addChild(menu);
- /**
- * Track the state of the menu button
- *
- * @type {Boolean}
- * @private
- */
- this.buttonPressed_ = false;
- this.el_.setAttribute('aria-expanded', 'false');
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
- /**
- * Create the menu and add all items to it.
- *
- * @return {Menu}
- * The constructed menu
- */
- MenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menu2['default'](this.player_);
- // Add a title list item to the top
- if (this.options_.title) {
- var title = Dom.createEl('li', {
- className: 'vjs-menu-title',
- innerHTML: (0, _toTitleCase2['default'])(this.options_.title),
- tabIndex: -1
- });
- menu.children_.unshift(title);
- Dom.insertElFirst(title, menu.contentEl());
- }
- this.items = this.createItems();
- if (this.items) {
- // Add menu items to the menu
- for (var i = 0; i < this.items.length; i++) {
- menu.addItem(this.items[i]);
- }
- }
- return menu;
- };
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- * @abstract
- */
- MenuButton.prototype.createItems = function createItems() {};
- /**
- * Create the `MenuButtons`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- MenuButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- MenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
- /**
- * Handle a click on a `MenuButton`.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- MenuButton.prototype.handleClick = function handleClick(event) {
- // When you click the button it adds focus, which will show the menu.
- // So we'll remove focus when the mouse leaves the button. Focus is needed
- // for tab navigation.
- this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) {
- this.unpressButton();
- this.el_.blur();
- }));
- if (this.buttonPressed_) {
- this.unpressButton();
- } else {
- this.pressButton();
- }
- };
- /**
- * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
- * {@link ClickableComponent#handleKeyPress} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- // Up (38) key or Down (40) key press the 'button'
- } else if (event.which === 38 || event.which === 40) {
- if (!this.buttonPressed_) {
- this.pressButton();
- event.preventDefault();
- }
- } else {
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- }
- };
- /**
- * Handle a `keydown` event on a sub-menu. The listener for this is added in
- * the constructor.
- *
- * @param {EventTarget~Event} event
- * Key press event
- *
- * @listens keydown
- */
- MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- }
- };
- /**
- * Put the current `MenuButton` into a pressed state.
- */
- MenuButton.prototype.pressButton = function pressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = true;
- this.menu.lockShowing();
- this.el_.setAttribute('aria-expanded', 'true');
- // set the focus into the submenu
- this.menu.focus();
- }
- };
- /**
- * Take the current `MenuButton` out of a pressed state.
- */
- MenuButton.prototype.unpressButton = function unpressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
- // Set focus back to this menu button
- this.el_.focus();
- }
- };
- /**
- * Disable the `MenuButton`. Don't allow it to be clicked.
- *
- * @return {MenuButton}
- * Returns itself; method can be chained.
- */
- MenuButton.prototype.disable = function disable() {
- // Unpress, but don't force focus on this button
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
- this.enabled_ = false;
- return _ClickableComponent.prototype.disable.call(this);
- };
- /**
- * Enable the `MenuButton`. Allow it to be clicked.
- *
- * @return {MenuButton}
- * Returns itself; method can be chained.
- */
- MenuButton.prototype.enable = function enable() {
- this.enabled_ = true;
- return _ClickableComponent.prototype.enable.call(this);
- };
- return MenuButton;
- }(_clickableComponent2['default']);
- _component2['default'].registerComponent('MenuButton', MenuButton);
- exports['default'] = MenuButton;
- },{"3":3,"49":49,"5":5,"81":81,"83":83,"91":91}],48:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _clickableComponent = _dereq_(3);
- var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _obj = _dereq_(88);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu-item.js
- */
- /**
- * The component for a menu item. `<li>`
- *
- * @extends ClickableComponent
- */
- var MenuItem = function (_ClickableComponent) {
- _inherits(MenuItem, _ClickableComponent);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- *
- */
- function MenuItem(player, options) {
- _classCallCheck(this, MenuItem);
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
- _this.selectable = options.selectable;
- _this.selected(options.selected);
- if (_this.selectable) {
- // TODO: May need to be either menuitemcheckbox or menuitemradio,
- // and may need logical grouping of menu items.
- _this.el_.setAttribute('role', 'menuitemcheckbox');
- } else {
- _this.el_.setAttribute('role', 'menuitem');
- }
- return _this;
- }
- /**
- * Create the `MenuItem's DOM element
- *
- * @param {string} [type=li]
- * Element's node type, not actually used, always set to `li`.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element
- *
- * @param {Object} [attrs={}]
- * An object of attributes that should be set on the element
- *
- * @return {Element}
- * The element that gets created.
- */
- MenuItem.prototype.createEl = function createEl(type, props, attrs) {
- return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({
- className: 'vjs-menu-item',
- innerHTML: this.localize(this.options_.label),
- tabIndex: -1
- }, props), attrs);
- };
- /**
- * Any click on a `MenuItem` puts int into the selected state.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- MenuItem.prototype.handleClick = function handleClick(event) {
- this.selected(true);
- };
- /**
- * Set the state for this menu item as selected or not.
- *
- * @param {boolean} selected
- * if the menu item is selected or not
- */
- MenuItem.prototype.selected = function selected(_selected) {
- if (this.selectable) {
- if (_selected) {
- this.addClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'true');
- // aria-checked isn't fully supported by browsers/screen readers,
- // so indicate selected state to screen reader in the control text.
- this.controlText(', selected');
- } else {
- this.removeClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'false');
- // Indicate un-selected state to screen reader
- // Note that a space clears out the selected state text
- this.controlText(' ');
- }
- }
- };
- return MenuItem;
- }(_clickableComponent2['default']);
- _component2['default'].registerComponent('MenuItem', MenuItem);
- exports['default'] = MenuItem;
- },{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu.js
- */
- /**
- * The Menu component is used to build popup menus, including subtitle and
- * captions selection menus.
- *
- * @extends Component
- */
- var Menu = function (_Component) {
- _inherits(Menu, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * the player that this component should attach to
- *
- * @param {Object} [options]
- * Object of option names and values
- *
- */
- function Menu(player, options) {
- _classCallCheck(this, Menu);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.focusedChild_ = -1;
- _this.on('keydown', _this.handleKeyPress);
- return _this;
- }
- /**
- * Add a {@link MenuItem} to the menu.
- *
- * @param {Object|string} component
- * The name or instance of the `MenuItem` to add.
- *
- */
- Menu.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function (event) {
- this.unlockShowing();
- // TODO: Need to set keyboard focus back to the menuButton
- }));
- };
- /**
- * Create the `Menu`s DOM element.
- *
- * @return {Element}
- * the element that was created
- */
- Menu.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- this.contentEl_.setAttribute('role', 'menu');
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.setAttribute('role', 'presentation');
- el.appendChild(this.contentEl_);
- // Prevent clicks from bubbling up. Needed for Menu Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
- return el;
- };
- /**
- * Handle a `keydown` event on this menu. This listener is added in the constructor.
- *
- * @param {EventTarget~Event} event
- * A `keydown` event that happened on the menu.
- *
- * @listens keydown
- */
- Menu.prototype.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (event.which === 37 || event.which === 40) {
- event.preventDefault();
- this.stepForward();
- // Up and Right Arrows
- } else if (event.which === 38 || event.which === 39) {
- event.preventDefault();
- this.stepBack();
- }
- };
- /**
- * Move to next (lower) menu item for keyboard users.
- */
- Menu.prototype.stepForward = function stepForward() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ + 1;
- }
- this.focus(stepChild);
- };
- /**
- * Move to previous (higher) menu item for keyboard users.
- */
- Menu.prototype.stepBack = function stepBack() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ - 1;
- }
- this.focus(stepChild);
- };
- /**
- * Set focus on a {@link MenuItem} in the `Menu`.
- *
- * @param {Object|string} [item=0]
- * Index of child item set focus on.
- */
- Menu.prototype.focus = function focus() {
- var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
- var children = this.children().slice();
- var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
- if (haveTitle) {
- children.shift();
- }
- if (children.length > 0) {
- if (item < 0) {
- item = 0;
- } else if (item >= children.length) {
- item = children.length - 1;
- }
- this.focusedChild_ = item;
- children[item].el_.focus();
- }
- };
- return Menu;
- }(_component2['default']);
- _component2['default'].registerComponent('Menu', Menu);
- exports['default'] = Menu;
- },{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file modal-dialog.js
- */
- var MODAL_CLASS_NAME = 'vjs-modal-dialog';
- var ESC = 27;
- /**
- * The `ModalDialog` displays over the video and its controls, which blocks
- * interaction with the player until it is closed.
- *
- * Modal dialogs include a "Close" button and will close when that button
- * is activated - or when ESC is pressed anywhere.
- *
- * @extends Component
- */
- var ModalDialog = function (_Component) {
- _inherits(ModalDialog, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Mixed} [options.content=undefined]
- * Provide customized content for this modal.
- *
- * @param {string} [options.description]
- * A text description for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.fillAlways=false]
- * Normally, modals are automatically filled only the first time
- * they open. This tells the modal to refresh its content
- * every time it opens.
- *
- * @param {string} [options.label]
- * A text label for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.temporary=true]
- * If `true`, the modal can only be opened once; it will be
- * disposed as soon as it's closed.
- *
- * @param {boolean} [options.uncloseable=false]
- * If `true`, the user will not be able to close the modal
- * through the UI in the normal ways. Programmatic closing is
- * still possible.
- */
- function ModalDialog(player, options) {
- _classCallCheck(this, ModalDialog);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
- _this.closeable(!_this.options_.uncloseable);
- _this.content(_this.options_.content);
- // Make sure the contentEl is defined AFTER any children are initialized
- // because we only want the contents of the modal in the contentEl
- // (not the UI elements like the close button).
- _this.contentEl_ = Dom.createEl('div', {
- className: MODAL_CLASS_NAME + '-content'
- }, {
- role: 'document'
- });
- _this.descEl_ = Dom.createEl('p', {
- className: MODAL_CLASS_NAME + '-description vjs-offscreen',
- id: _this.el().getAttribute('aria-describedby')
- });
- Dom.textContent(_this.descEl_, _this.description());
- _this.el_.appendChild(_this.descEl_);
- _this.el_.appendChild(_this.contentEl_);
- return _this;
- }
- /**
- * Create the `ModalDialog`'s DOM element
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- ModalDialog.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- tabIndex: -1
- }, {
- 'aria-describedby': this.id() + '_description',
- 'aria-hidden': 'true',
- 'aria-label': this.label(),
- 'role': 'dialog'
- });
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
- return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
- };
- /**
- * Handles `keydown` events on the document, looking for ESC, which closes
- * the modal.
- *
- * @param {EventTarget~Event} e
- * The keypress that triggered this event.
- *
- * @listens keydown
- */
- ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
- if (e.which === ESC && this.closeable()) {
- this.close();
- }
- };
- /**
- * Returns the label string for this modal. Primarily used for accessibility.
- *
- * @return {string}
- * the localized or raw label of this modal.
- */
- ModalDialog.prototype.label = function label() {
- return this.options_.label || this.localize('Modal Window');
- };
- /**
- * Returns the description string for this modal. Primarily used for
- * accessibility.
- *
- * @return {string}
- * The localized or raw description of this modal.
- */
- ModalDialog.prototype.description = function description() {
- var desc = this.options_.description || this.localize('This is a modal window.');
- // Append a universal closeability message if the modal is closeable.
- if (this.closeable()) {
- desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
- }
- return desc;
- };
- /**
- * Opens the modal.
- *
- * @fires ModalDialog#beforemodalopen
- * @fires ModalDialog#modalopen
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
- ModalDialog.prototype.open = function open() {
- if (!this.opened_) {
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is opened.
- *
- * @event ModalDialog#beforemodalopen
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalopen');
- this.opened_ = true;
- // Fill content if the modal has never opened before and
- // never been filled.
- if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
- this.fill();
- }
- // If the player was playing, pause it and take note of its previously
- // playing state.
- this.wasPlaying_ = !player.paused();
- if (this.wasPlaying_) {
- player.pause();
- }
- if (this.closeable()) {
- this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
- player.controls(false);
- this.show();
- this.el().setAttribute('aria-hidden', 'false');
- /**
- * Fired just after a `ModalDialog` is opened.
- *
- * @event ModalDialog#modalopen
- * @type {EventTarget~Event}
- */
- this.trigger('modalopen');
- this.hasBeenOpened_ = true;
- }
- return this;
- };
- /**
- * If the `ModalDialog` is currently open or closed.
- *
- * @param {boolean} [value]
- * If given, it will open (`true`) or close (`false`) the modal.
- *
- * @return {boolean}
- * the current open state of the modaldialog
- */
- ModalDialog.prototype.opened = function opened(value) {
- if (typeof value === 'boolean') {
- this[value ? 'open' : 'close']();
- }
- return this.opened_;
- };
- /**
- * Closes the modal, does nothing if the `ModalDialog` is
- * not open.
- *
- * @fires ModalDialog#beforemodalclose
- * @fires ModalDialog#modalclose
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
- ModalDialog.prototype.close = function close() {
- if (this.opened_) {
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is closed.
- *
- * @event ModalDialog#beforemodalclose
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalclose');
- this.opened_ = false;
- if (this.wasPlaying_) {
- player.play();
- }
- if (this.closeable()) {
- this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
- player.controls(true);
- this.hide();
- this.el().setAttribute('aria-hidden', 'true');
- /**
- * Fired just after a `ModalDialog` is closed.
- *
- * @event ModalDialog#modalclose
- * @type {EventTarget~Event}
- */
- this.trigger('modalclose');
- if (this.options_.temporary) {
- this.dispose();
- }
- }
- return this;
- };
- /**
- * Check to see if the `ModalDialog` is closeable via the UI.
- *
- * @param {boolean} [value]
- * If given as a boolean, it will set the `closeable` option.
- *
- * @return {boolean}
- * Returns the final value of the closable option.
- */
- ModalDialog.prototype.closeable = function closeable(value) {
- if (typeof value === 'boolean') {
- var closeable = this.closeable_ = !!value;
- var close = this.getChild('closeButton');
- // If this is being made closeable and has no close button, add one.
- if (closeable && !close) {
- // The close button should be a child of the modal - not its
- // content element, so temporarily change the content element.
- var temp = this.contentEl_;
- this.contentEl_ = this.el_;
- close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' });
- this.contentEl_ = temp;
- this.on(close, 'close', this.close);
- }
- // If this is being made uncloseable and has a close button, remove it.
- if (!closeable && close) {
- this.off(close, 'close', this.close);
- this.removeChild(close);
- close.dispose();
- }
- }
- return this.closeable_;
- };
- /**
- * Fill the modal's content element with the modal's "content" option.
- * The content element will be emptied before this change takes place.
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
- ModalDialog.prototype.fill = function fill() {
- return this.fillWith(this.content());
- };
- /**
- * Fill the modal's content element with arbitrary content.
- * The content element will be emptied before this change takes place.
- *
- * @fires ModalDialog#beforemodalfill
- * @fires ModalDialog#modalfill
- *
- * @param {Mixed} [content]
- * The same rules apply to this as apply to the `content` option.
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
- ModalDialog.prototype.fillWith = function fillWith(content) {
- var contentEl = this.contentEl();
- var parentEl = contentEl.parentNode;
- var nextSiblingEl = contentEl.nextSibling;
- /**
- * Fired just before a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#beforemodalfill
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalfill');
- this.hasBeenFilled_ = true;
- // Detach the content element from the DOM before performing
- // manipulation to avoid modifying the live DOM multiple times.
- parentEl.removeChild(contentEl);
- this.empty();
- Dom.insertContent(contentEl, content);
- /**
- * Fired just after a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#modalfill
- * @type {EventTarget~Event}
- */
- this.trigger('modalfill');
- // Re-inject the re-filled content element.
- if (nextSiblingEl) {
- parentEl.insertBefore(contentEl, nextSiblingEl);
- } else {
- parentEl.appendChild(contentEl);
- }
- return this;
- };
- /**
- * Empties the content element. This happens anytime the modal is filled.
- *
- * @fires ModalDialog#beforemodalempty
- * @fires ModalDialog#modalempty
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
- ModalDialog.prototype.empty = function empty() {
- /**
- * Fired just before a `ModalDialog` is emptied.
- *
- * @event ModalDialog#beforemodalempty
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalempty');
- Dom.emptyEl(this.contentEl());
- /**
- * Fired just after a `ModalDialog` is emptied.
- *
- * @event ModalDialog#modalempty
- * @type {EventTarget~Event}
- */
- this.trigger('modalempty');
- return this;
- };
- /**
- * Gets or sets the modal content, which gets normalized before being
- * rendered into the DOM.
- *
- * This does not update the DOM or fill the modal, but it is called during
- * that process.
- *
- * @param {Mixed} [value]
- * If defined, sets the internal content value to be used on the
- * next call(s) to `fill`. This value is normalized before being
- * inserted. To "clear" the internal content value, pass `null`.
- *
- * @return {Mixed}
- * The current content of the modal dialog
- */
- ModalDialog.prototype.content = function content(value) {
- if (typeof value !== 'undefined') {
- this.content_ = value;
- }
- return this.content_;
- };
- return ModalDialog;
- }(_component2['default']);
- /**
- * Default options for `ModalDialog` default options.
- *
- * @type {Object}
- * @private
- */
- ModalDialog.prototype.options_ = {
- temporary: true
- };
- _component2['default'].registerComponent('ModalDialog', ModalDialog);
- exports['default'] = ModalDialog;
- },{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _guid = _dereq_(85);
- var Guid = _interopRequireWildcard(_guid);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- var _timeRanges = _dereq_(90);
- var _buffer = _dereq_(79);
- var _stylesheet = _dereq_(89);
- var stylesheet = _interopRequireWildcard(_stylesheet);
- var _fullscreenApi = _dereq_(44);
- var _fullscreenApi2 = _interopRequireDefault(_fullscreenApi);
- var _mediaError = _dereq_(46);
- var _mediaError2 = _interopRequireDefault(_mediaError);
- var _tuple = _dereq_(97);
- var _tuple2 = _interopRequireDefault(_tuple);
- var _obj = _dereq_(88);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _textTrackListConverter = _dereq_(69);
- var _textTrackListConverter2 = _interopRequireDefault(_textTrackListConverter);
- var _modalDialog = _dereq_(50);
- var _modalDialog2 = _interopRequireDefault(_modalDialog);
- var _tech = _dereq_(62);
- var _tech2 = _interopRequireDefault(_tech);
- var _audioTrackList = _dereq_(63);
- var _audioTrackList2 = _interopRequireDefault(_audioTrackList);
- var _videoTrackList = _dereq_(76);
- var _videoTrackList2 = _interopRequireDefault(_videoTrackList);
- _dereq_(61);
- _dereq_(59);
- _dereq_(55);
- _dereq_(68);
- _dereq_(45);
- _dereq_(1);
- _dereq_(4);
- _dereq_(8);
- _dereq_(41);
- _dereq_(71);
- _dereq_(60);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file player.js
- */
- // Subclasses Component
- // The following imports are used only to ensure that the corresponding modules
- // are always included in the video.js package. Importing the modules will
- // execute them and they will register themselves with video.js.
- // Import Html5 tech, at least for disposing the original video tag.
- // The following tech events are simply re-triggered
- // on the player when they happen
- var TECH_EVENTS_RETRIGGER = [
- /**
- * Fired while the user agent is downloading media data.
- *
- * @event Player#progress
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `progress` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechProgress_
- * @fires Player#progress
- * @listens Tech#progress
- */
- 'progress',
- /**
- * Fires when the loading of an audio/video is aborted.
- *
- * @event Player#abort
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `abort` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechAbort_
- * @fires Player#abort
- * @listens Tech#abort
- */
- 'abort',
- /**
- * Fires when the browser is intentionally not getting media data.
- *
- * @event Player#suspend
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `suspend` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechSuspend_
- * @fires Player#suspend
- * @listens Tech#suspend
- */
- 'suspend',
- /**
- * Fires when the current playlist is empty.
- *
- * @event Player#emptied
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `emptied` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechEmptied_
- * @fires Player#emptied
- * @listens Tech#emptied
- */
- 'emptied',
- /**
- * Fires when the browser is trying to get media data, but data is not available.
- *
- * @event Player#stalled
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechStalled_
- * @fires Player#stalled
- * @listens Tech#stalled
- */
- 'stalled',
- /**
- * Fires when the browser has loaded meta data for the audio/video.
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoadedmetadata_
- * @fires Player#loadedmetadata
- * @listens Tech#loadedmetadata
- */
- 'loadedmetadata',
- /**
- * Fires when the browser has loaded the current frame of the audio/video.
- *
- * @event player#loadeddata
- * @type {event}
- */
- /**
- * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoaddeddata_
- * @fires Player#loadeddata
- * @listens Tech#loadeddata
- */
- 'loadeddata',
- /**
- * Fires when the current playback position has changed.
- *
- * @event player#timeupdate
- * @type {event}
- */
- /**
- * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTimeUpdate_
- * @fires Player#timeupdate
- * @listens Tech#timeupdate
- */
- 'timeupdate',
- /**
- * Fires when the playing speed of the audio/video is changed
- *
- * @event player#ratechange
- * @type {event}
- */
- /**
- * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechRatechange_
- * @fires Player#ratechange
- * @listens Tech#ratechange
- */
- 'ratechange',
- /**
- * Fires when the volume has been changed
- *
- * @event player#volumechange
- * @type {event}
- */
- /**
- * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechVolumechange_
- * @fires Player#volumechange
- * @listens Tech#volumechange
- */
- 'volumechange',
- /**
- * Fires when the text track has been changed
- *
- * @event player#texttrackchange
- * @type {event}
- */
- /**
- * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTexttrackchange_
- * @fires Player#texttrackchange
- * @listens Tech#texttrackchange
- */
- 'texttrackchange'];
- /**
- * An instance of the `Player` class is created when any of the Video.js setup methods
- * are used to initialize a video.
- *
- * After an instance has been created it can be accessed globally in two ways:
- * 1. By calling `videojs('example_video_1');`
- * 2. By using it directly via `videojs.players.example_video_1;`
- *
- * @extends Component
- */
- var Player = function (_Component) {
- _inherits(Player, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Element} tag
- * The original video DOM element used for configuring options.
- *
- * @param {Object} [options]
- * Object of option names and values.
- *
- * @param {Component~ReadyCallback} [ready]
- * Ready callback function.
- */
- function Player(tag, options, ready) {
- _classCallCheck(this, Player);
- // Make sure tag ID exists
- tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
- // Set Options
- // The options argument overrides options set in the video tag
- // which overrides globally set options.
- // This latter part coincides with the load order
- // (tag must exist before Player)
- options = (0, _obj.assign)(Player.getTagSettings(tag), options);
- // Delay the initialization of children because we need to set up
- // player properties first, and can't use `this` before `super()`
- options.initChildren = false;
- // Same with creating the element
- options.createEl = false;
- // we don't want the player to report touch activity on itself
- // see enableTouchActivity in Component
- options.reportTouchActivity = false;
- // If language is not set, get the closest lang attribute
- if (!options.language) {
- if (typeof tag.closest === 'function') {
- var closest = tag.closest('[lang]');
- if (closest) {
- options.language = closest.getAttribute('lang');
- }
- } else {
- var element = tag;
- while (element && element.nodeType === 1) {
- if (Dom.getElAttributes(element).hasOwnProperty('lang')) {
- options.language = element.getAttribute('lang');
- break;
- }
- element = element.parentNode;
- }
- }
- }
- // Run base component initializing with new options
- // if the global option object was accidentally blown away by
- // someone, bail early with an informative error
- var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
- if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
- throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
- }
- // Store the original tag used to set options
- _this.tag = tag;
- // Store the tag attributes used to restore html5 element
- _this.tagAttributes = tag && Dom.getElAttributes(tag);
- // Update current language
- _this.language(_this.options_.language);
- // Update Supported Languages
- if (options.languages) {
- (function () {
- // Normalise player option languages to lowercase
- var languagesToLower = {};
- Object.getOwnPropertyNames(options.languages).forEach(function (name) {
- languagesToLower[name.toLowerCase()] = options.languages[name];
- });
- _this.languages_ = languagesToLower;
- })();
- } else {
- _this.languages_ = Player.prototype.options_.languages;
- }
- // Cache for video property values.
- _this.cache_ = {};
- // Set poster
- _this.poster_ = options.poster || '';
- // Set controls
- _this.controls_ = !!options.controls;
- // Original tag settings stored in options
- // now remove immediately so native controls don't flash.
- // May be turned back on by HTML5 tech if nativeControlsForTouch is true
- tag.controls = false;
- /*
- * Store the internal state of scrubbing
- *
- * @private
- * @return {Boolean} True if the user is scrubbing
- */
- _this.scrubbing_ = false;
- _this.el_ = _this.createEl();
- // We also want to pass the original player options to each component and plugin
- // as well so they don't need to reach back into the player for options later.
- // We also need to do another copy of this.options_ so we don't end up with
- // an infinite loop.
- var playerOptionsCopy = (0, _mergeOptions2['default'])(_this.options_);
- // Load plugins
- if (options.plugins) {
- (function () {
- var plugins = options.plugins;
- Object.getOwnPropertyNames(plugins).forEach(function (name) {
- if (typeof this[name] === 'function') {
- this[name](plugins[name]);
- } else {
- _log2['default'].error('Unable to find plugin:', name);
- }
- }, _this);
- })();
- }
- _this.options_.playerOptions = playerOptionsCopy;
- _this.initChildren();
- // Set isAudio based on whether or not an audio tag was used
- _this.isAudio(tag.nodeName.toLowerCase() === 'audio');
- // Update controls className. Can't do this when the controls are initially
- // set because the element doesn't exist yet.
- if (_this.controls()) {
- _this.addClass('vjs-controls-enabled');
- } else {
- _this.addClass('vjs-controls-disabled');
- }
- // Set ARIA label and region role depending on player type
- _this.el_.setAttribute('role', 'region');
- if (_this.isAudio()) {
- _this.el_.setAttribute('aria-label', 'audio player');
- } else {
- _this.el_.setAttribute('aria-label', 'video player');
- }
- if (_this.isAudio()) {
- _this.addClass('vjs-audio');
- }
- if (_this.flexNotSupported_()) {
- _this.addClass('vjs-no-flex');
- }
- // TODO: Make this smarter. Toggle user state between touching/mousing
- // using events, since devices can have both touch and mouse events.
- // if (browser.TOUCH_ENABLED) {
- // this.addClass('vjs-touch-enabled');
- // }
- // iOS Safari has broken hover handling
- if (!browser.IS_IOS) {
- _this.addClass('vjs-workinghover');
- }
- // Make player easily findable by ID
- Player.players[_this.id_] = _this;
- // When the player is first initialized, trigger activity so components
- // like the control bar show themselves if needed
- _this.userActive(true);
- _this.reportUserActivity();
- _this.listenForUserActivity_();
- _this.on('fullscreenchange', _this.handleFullscreenChange_);
- _this.on('stageclick', _this.handleStageClick_);
- return _this;
- }
- /**
- * Destroys the video player and does any necessary cleanup.
- *
- * This is especially helpful if you are dynamically adding and removing videos
- * to/from the DOM.
- *
- * @fires Player#dispose
- */
- Player.prototype.dispose = function dispose() {
- /**
- * Called when the player is being disposed of.
- *
- * @event Player#dispose
- * @type {EventTarget~Event}
- */
- this.trigger('dispose');
- // prevent dispose from being called twice
- this.off('dispose');
- if (this.styleEl_ && this.styleEl_.parentNode) {
- this.styleEl_.parentNode.removeChild(this.styleEl_);
- }
- // Kill reference to this player
- Player.players[this.id_] = null;
- if (this.tag && this.tag.player) {
- this.tag.player = null;
- }
- if (this.el_ && this.el_.player) {
- this.el_.player = null;
- }
- if (this.tech_) {
- this.tech_.dispose();
- }
- _Component.prototype.dispose.call(this);
- };
- /**
- * Create the `Player`'s DOM element.
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- Player.prototype.createEl = function createEl() {
- var tag = this.tag;
- var el = void 0;
- var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player');
- if (playerElIngest) {
- el = this.el_ = tag.parentNode;
- } else {
- el = this.el_ = _Component.prototype.createEl.call(this, 'div');
- }
- // Remove width/height attrs from tag so CSS can make it 100% width/height
- tag.removeAttribute('width');
- tag.removeAttribute('height');
- // Copy over all the attributes from the tag, including ID and class
- // ID will now reference player box, not the video tag
- var attrs = Dom.getElAttributes(tag);
- Object.getOwnPropertyNames(attrs).forEach(function (attr) {
- // workaround so we don't totally break IE7
- // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
- if (attr === 'class') {
- el.className += ' ' + attrs[attr];
- } else {
- el.setAttribute(attr, attrs[attr]);
- }
- });
- // Update tag id/class for use as HTML5 playback tech
- // Might think we should do this after embedding in container so .vjs-tech class
- // doesn't flash 100% width/height, but class only applies with .video-js parent
- tag.playerId = tag.id;
- tag.id += '_html5_api';
- tag.className = 'vjs-tech';
- // Make player findable on elements
- tag.player = el.player = this;
- // Default state of video is paused
- this.addClass('vjs-paused');
- // Add a style element in the player that we'll use to set the width/height
- // of the player in a way that's still overrideable by CSS, just like the
- // video element
- if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
- this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
- var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
- var head = Dom.$('head');
- head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
- }
- // Pass in the width/height/aspectRatio options which will update the style el
- this.width(this.options_.width);
- this.height(this.options_.height);
- this.fluid(this.options_.fluid);
- this.aspectRatio(this.options_.aspectRatio);
- // Hide any links within the video/audio tag, because IE doesn't hide them completely.
- var links = tag.getElementsByTagName('a');
- for (var i = 0; i < links.length; i++) {
- var linkEl = links.item(i);
- Dom.addElClass(linkEl, 'vjs-hidden');
- linkEl.setAttribute('hidden', 'hidden');
- }
- // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
- // keep track of the original for later so we can know if the source originally failed
- tag.initNetworkState_ = tag.networkState;
- // Wrap video tag in div (el/box) container
- if (tag.parentNode && !playerElIngest) {
- tag.parentNode.insertBefore(el, tag);
- }
- // insert the tag as the first child of the player element
- // then manually add it to the children array so that this.addChild
- // will work properly for other components
- //
- // Breaks iPhone, fixed in HTML5 setup.
- Dom.insertElFirst(tag, el);
- this.children_.unshift(tag);
- this.el_ = el;
- return el;
- };
- /**
- * A getter/setter for the `Player`'s width.
- *
- * @param {number} [value]
- * The value to set the `Player's width to.
- *
- * @return {number}
- * The current width of the `Player`.
- */
- Player.prototype.width = function width(value) {
- return this.dimension('width', value);
- };
- /**
- * A getter/setter for the `Player`'s height.
- *
- * @param {number} [value]
- * The value to set the `Player's heigth to.
- *
- * @return {number}
- * The current heigth of the `Player`.
- */
- Player.prototype.height = function height(value) {
- return this.dimension('height', value);
- };
- /**
- * A getter/setter for the `Player`'s width & height.
- *
- * @param {string} dimension
- * This string can be:
- * - 'width'
- * - 'height'
- *
- * @param {number} [value]
- * Value for dimension specified in the first argument.
- *
- * @return {Player|number}
- * - Returns itself when setting; method can be chained.
- * - The dimension arguments value when getting (width/height).
- */
- Player.prototype.dimension = function dimension(_dimension, value) {
- var privDimension = _dimension + '_';
- if (value === undefined) {
- return this[privDimension] || 0;
- }
- if (value === '') {
- // If an empty string is given, reset the dimension to be automatic
- this[privDimension] = undefined;
- } else {
- var parsedVal = parseFloat(value);
- if (isNaN(parsedVal)) {
- _log2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
- return this;
- }
- this[privDimension] = parsedVal;
- }
- this.updateStyleEl_();
- return this;
- };
- /**
- * A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
- *
- * @param {boolean} [bool]
- * - A value of true adds the class.
- * - A value of false removes the class.
- * - No value will toggle the fluid class.
- *
- * @return {boolean|undefined}
- * - The value of fluid when getting.
- * - `undefined` when setting.
- */
- Player.prototype.fluid = function fluid(bool) {
- if (bool === undefined) {
- return !!this.fluid_;
- }
- this.fluid_ = !!bool;
- if (bool) {
- this.addClass('vjs-fluid');
- } else {
- this.removeClass('vjs-fluid');
- }
- this.updateStyleEl_();
- };
- /**
- * Get/Set the aspect ratio
- *
- * @param {string} [ratio]
- * Aspect ratio for player
- *
- * @return {string|undefined}
- * returns the current aspect ratio when getting
- */
- /**
- * A getter/setter for the `Player`'s aspect ratio.
- *
- * @param {string} [ratio]
- * The value to set the `Player's aspect ratio to.
- *
- * @return {string|undefined}
- * - The current aspect ratio of the `Player` when getting.
- * - undefined when setting
- */
- Player.prototype.aspectRatio = function aspectRatio(ratio) {
- if (ratio === undefined) {
- return this.aspectRatio_;
- }
- // Check for width:height format
- if (!/^\d+\:\d+$/.test(ratio)) {
- throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
- }
- this.aspectRatio_ = ratio;
- // We're assuming if you set an aspect ratio you want fluid mode,
- // because in fixed mode you could calculate width and height yourself.
- this.fluid(true);
- this.updateStyleEl_();
- };
- /**
- * Update styles of the `Player` element (height, width and aspect ratio).
- *
- * @private
- * @listens Tech#loadedmetadata
- */
- Player.prototype.updateStyleEl_ = function updateStyleEl_() {
- if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
- var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
- var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
- var techEl = this.tech_ && this.tech_.el();
- if (techEl) {
- if (_width >= 0) {
- techEl.width = _width;
- }
- if (_height >= 0) {
- techEl.height = _height;
- }
- }
- return;
- }
- var width = void 0;
- var height = void 0;
- var aspectRatio = void 0;
- var idClass = void 0;
- // The aspect ratio is either used directly or to calculate width and height.
- if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
- // Use any aspectRatio that's been specifically set
- aspectRatio = this.aspectRatio_;
- } else if (this.videoWidth() > 0) {
- // Otherwise try to get the aspect ratio from the video metadata
- aspectRatio = this.videoWidth() + ':' + this.videoHeight();
- } else {
- // Or use a default. The video element's is 2:1, but 16:9 is more common.
- aspectRatio = '16:9';
- }
- // Get the ratio as a decimal we can use to calculate dimensions
- var ratioParts = aspectRatio.split(':');
- var ratioMultiplier = ratioParts[1] / ratioParts[0];
- if (this.width_ !== undefined) {
- // Use any width that's been specifically set
- width = this.width_;
- } else if (this.height_ !== undefined) {
- // Or calulate the width from the aspect ratio if a height has been set
- width = this.height_ / ratioMultiplier;
- } else {
- // Or use the video's metadata, or use the video el's default of 300
- width = this.videoWidth() || 300;
- }
- if (this.height_ !== undefined) {
- // Use any height that's been specifically set
- height = this.height_;
- } else {
- // Otherwise calculate the height from the ratio and the width
- height = width * ratioMultiplier;
- }
- // Ensure the CSS class is valid by starting with an alpha character
- if (/^[^a-zA-Z]/.test(this.id())) {
- idClass = 'dimensions-' + this.id();
- } else {
- idClass = this.id() + '-dimensions';
- }
- // Ensure the right class is still on the player for the style element
- this.addClass(idClass);
- stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ');
- };
- /**
- * Load/Create an instance of playback {@link Tech} including element
- * and API methods. Then append the `Tech` element in `Player` as a child.
- *
- * @param {string} techName
- * name of the playback technology
- *
- * @param {string} source
- * video source
- *
- * @private
- */
- Player.prototype.loadTech_ = function loadTech_(techName, source) {
- var _this2 = this;
- // Pause and remove current playback technology
- if (this.tech_) {
- this.unloadTech_();
- }
- // get rid of the HTML5 video tag as soon as we are using another tech
- if (techName !== 'Html5' && this.tag) {
- _tech2['default'].getTech('Html5').disposeMediaElement(this.tag);
- this.tag.player = null;
- this.tag = null;
- }
- this.techName_ = techName;
- // Turn off API access because we're loading a new tech that might load asynchronously
- this.isReady_ = false;
- // Grab tech-specific options from player options and add source and parent element to use.
- var techOptions = (0, _obj.assign)({
- source: source,
- 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
- 'playerId': this.id(),
- 'techId': this.id() + '_' + techName + '_api',
- 'videoTracks': this.videoTracks_,
- 'textTracks': this.textTracks_,
- 'audioTracks': this.audioTracks_,
- 'autoplay': this.options_.autoplay,
- 'preload': this.options_.preload,
- 'loop': this.options_.loop,
- 'muted': this.options_.muted,
- 'poster': this.poster(),
- 'language': this.language(),
- 'playerElIngest': this.playerElIngest_ || false,
- 'vtt.js': this.options_['vtt.js']
- }, this.options_[techName.toLowerCase()]);
- if (this.tag) {
- techOptions.tag = this.tag;
- }
- if (source) {
- this.currentType_ = source.type;
- if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
- techOptions.startTime = this.cache_.currentTime;
- }
- this.cache_.sources = null;
- this.cache_.source = source;
- this.cache_.src = source.src;
- }
- // Initialize tech instance
- var TechComponent = _tech2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!TechComponent) {
- TechComponent = _component2['default'].getComponent(techName);
- }
- this.tech_ = new TechComponent(techOptions);
- // player.triggerReady is always async, so don't need this to be async
- this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);
- _textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);
- // Listen to all HTML5-defined events and trigger them on the player
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- _this2.on(_this2.tech_, event, _this2['handleTech' + (0, _toTitleCase2['default'])(event) + '_']);
- });
- this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
- this.on(this.tech_, 'waiting', this.handleTechWaiting_);
- this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
- this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
- this.on(this.tech_, 'playing', this.handleTechPlaying_);
- this.on(this.tech_, 'ended', this.handleTechEnded_);
- this.on(this.tech_, 'seeking', this.handleTechSeeking_);
- this.on(this.tech_, 'seeked', this.handleTechSeeked_);
- this.on(this.tech_, 'play', this.handleTechPlay_);
- this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
- this.on(this.tech_, 'pause', this.handleTechPause_);
- this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
- this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
- this.on(this.tech_, 'error', this.handleTechError_);
- this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
- this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
- this.on(this.tech_, 'textdata', this.handleTechTextData_);
- this.usingNativeControls(this.techGet_('controls'));
- if (this.controls() && !this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
- // Add the tech element in the DOM if it was not already there
- // Make sure to not insert the original video element if using Html5
- if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
- Dom.insertElFirst(this.tech_.el(), this.el());
- }
- // Get rid of the original video tag reference after the first tech is loaded
- if (this.tag) {
- this.tag.player = null;
- this.tag = null;
- }
- };
- /**
- * Unload and dispose of the current playback {@link Tech}.
- *
- * @private
- */
- Player.prototype.unloadTech_ = function unloadTech_() {
- // Save the current text tracks so that we can reuse the same text tracks with the next tech
- this.videoTracks_ = this.videoTracks();
- this.textTracks_ = this.textTracks();
- this.audioTracks_ = this.audioTracks();
- this.textTracksJson_ = _textTrackListConverter2['default'].textTracksToJson(this.tech_);
- this.isReady_ = false;
- this.tech_.dispose();
- this.tech_ = false;
- };
- /**
- * Return a reference to the current {@link Tech}, but only if given an object with the
- * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse
- * of techs by plugins.
- *
- * @param {Object} safety
- * An object that must contain `{IWillNotUseThisInPlugins: true}`
- *
- * @param {boolean} safety.IWillNotUseThisInPlugins
- * Must be set to true or else this function will throw an error.
- *
- * @return {Tech}
- * The Tech
- */
- Player.prototype.tech = function tech(safety) {
- if (safety && safety.IWillNotUseThisInPlugins) {
- return this.tech_;
- }
- var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';
- _window2['default'].alert(errorText);
- throw new Error(errorText);
- };
- /**
- * Set up click and touch listeners for the playback element
- *
- * - On desktops: a click on the video itself will toggle playback
- * - On mobile devices: a click on the video toggles controls
- * which is done by toggling the user state between active and
- * inactive
- * - A tap can signal that a user has become active or has become inactive
- * e.g. a quick tap on an iPhone movie should reveal the controls. Another
- * quick tap should hide them again (signaling the user is in an inactive
- * viewing state)
- * - In addition to this, we still want the user to be considered inactive after
- * a few seconds of inactivity.
- *
- * > Note: the only part of iOS interaction we can't mimic with this setup
- * is a touch and hold on the video element counting as activity in order to
- * keep the controls showing, but that shouldn't be an issue. A touch and hold
- * on any controls will still keep the user active
- *
- * @private
- */
- Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
- // Make sure to remove all the previous listeners in case we are called multiple times.
- this.removeTechControlsListeners_();
- // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
- // trigger mousedown/up.
- // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
- // Any touch events are set to block the mousedown event from happening
- this.on(this.tech_, 'mousedown', this.handleTechClick_);
- // If the controls were hidden we don't want that to change without a tap event
- // so we'll check if the controls were already showing before reporting user
- // activity
- this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);
- // The tap listener needs to come after the touchend listener because the tap
- // listener cancels out any reportedUserActivity when setting userActive(false)
- this.on(this.tech_, 'tap', this.handleTechTap_);
- };
- /**
- * Remove the listeners used for click and tap controls. This is needed for
- * toggling to controls disabled, where a tap/touch should do nothing.
- *
- * @private
- */
- Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
- // We don't want to just use `this.off()` because there might be other needed
- // listeners added by techs that extend this.
- this.off(this.tech_, 'tap', this.handleTechTap_);
- this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
- this.off(this.tech_, 'mousedown', this.handleTechClick_);
- };
- /**
- * Player waits for the tech to be ready
- *
- * @private
- */
- Player.prototype.handleTechReady_ = function handleTechReady_() {
- this.triggerReady();
- // Keep the same volume as before
- if (this.cache_.volume) {
- this.techCall_('setVolume', this.cache_.volume);
- }
- // Look if the tech found a higher resolution poster while loading
- this.handleTechPosterChange_();
- // Update the duration if available
- this.handleTechDurationChange_();
- // Chrome and Safari both have issues with autoplay.
- // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
- // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
- // This fixes both issues. Need to wait for API, so it updates displays correctly
- if ((this.src() || this.currentSrc()) && this.tag && this.options_.autoplay && this.paused()) {
- try {
- // Chrome Fix. Fixed in Chrome v16.
- delete this.tag.poster;
- } catch (e) {
- (0, _log2['default'])('deleting tag.poster throws in some browsers', e);
- }
- this.play();
- }
- };
- /**
- * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
- * function will also trigger {@link Player#firstplay} if it is the first loadstart
- * for a video.
- *
- * @fires Player#loadstart
- * @fires Player#firstplay
- * @listens Tech#loadstart
- * @private
- */
- Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
- // TODO: Update to use `emptied` event instead. See #1277.
- this.removeClass('vjs-ended');
- this.removeClass('vjs-seeking');
- // reset the error state
- this.error(null);
- // If it's already playing we want to trigger a firstplay event now.
- // The firstplay event relies on both the play and loadstart events
- // which can happen in any order for a new source
- if (!this.paused()) {
- /**
- * Fired when the user agent begins looking for media data
- *
- * @event Player#loadstart
- * @type {EventTarget~Event}
- */
- this.trigger('loadstart');
- this.trigger('firstplay');
- } else {
- // reset the hasStarted state
- this.hasStarted(false);
- this.trigger('loadstart');
- }
- };
- /**
- * Add/remove the vjs-has-started class
- *
- * @fires Player#firstplay
- *
- * @param {boolean} hasStarted
- * - true: adds the class
- * - false: remove the class
- *
- * @return {boolean}
- * the boolean value of hasStarted
- */
- Player.prototype.hasStarted = function hasStarted(_hasStarted) {
- if (_hasStarted !== undefined) {
- // only update if this is a new value
- if (this.hasStarted_ !== _hasStarted) {
- this.hasStarted_ = _hasStarted;
- if (_hasStarted) {
- this.addClass('vjs-has-started');
- // trigger the firstplay event if this newly has played
- this.trigger('firstplay');
- } else {
- this.removeClass('vjs-has-started');
- }
- }
- return this;
- }
- return !!this.hasStarted_;
- };
- /**
- * Fired whenever the media begins or resumes playback
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
- * @fires Player#play
- * @listens Tech#play
- * @private
- */
- Player.prototype.handleTechPlay_ = function handleTechPlay_() {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing');
- // hide the poster when the user hits play
- this.hasStarted(true);
- /**
- * Triggered whenever an {@link Tech#play} event happens. Indicates that
- * playback has started or resumed.
- *
- * @event Player#play
- * @type {EventTarget~Event}
- */
- this.trigger('play');
- };
- /**
- * Retrigger the `waiting` event that was triggered by the {@link Tech}.
- *
- * @fires Player#waiting
- * @listens Tech#waiting
- * @private
- */
- Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
- var _this3 = this;
- this.addClass('vjs-waiting');
- /**
- * A readyState change on the DOM element has caused playback to stop.
- *
- * @event Player#waiting
- * @type {EventTarget~Event}
- */
- this.trigger('waiting');
- this.one('timeupdate', function () {
- return _this3.removeClass('vjs-waiting');
- });
- };
- /**
- * Retrigger the `canplay` event that was triggered by the {@link Tech}.
- * > Note: This is not consistent between browsers. See #1351
- *
- * @fires Player#canplay
- * @listens Tech#canplay
- * @private
- */
- Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_FUTURE_DATA or greater.
- *
- * @event Player#canplay
- * @type {EventTarget~Event}
- */
- this.trigger('canplay');
- };
- /**
- * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
- *
- * @fires Player#canplaythrough
- * @listens Tech#canplaythrough
- * @private
- */
- Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
- * entire media file can be played without buffering.
- *
- * @event Player#canplaythrough
- * @type {EventTarget~Event}
- */
- this.trigger('canplaythrough');
- };
- /**
- * Retrigger the `playing` event that was triggered by the {@link Tech}.
- *
- * @fires Player#playing
- * @listens Tech#playing
- * @private
- */
- Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
- this.removeClass('vjs-waiting');
- /**
- * The media is no longer blocked from playback, and has started playing.
- *
- * @event Player#playing
- * @type {EventTarget~Event}
- */
- this.trigger('playing');
- };
- /**
- * Retrigger the `seeking` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeking
- * @listens Tech#seeking
- * @private
- */
- Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
- this.addClass('vjs-seeking');
- /**
- * Fired whenever the player is jumping to a new time
- *
- * @event Player#seeking
- * @type {EventTarget~Event}
- */
- this.trigger('seeking');
- };
- /**
- * Retrigger the `seeked` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeked
- * @listens Tech#seeked
- * @private
- */
- Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
- this.removeClass('vjs-seeking');
- /**
- * Fired when the player has finished jumping to a new time
- *
- * @event Player#seeked
- * @type {EventTarget~Event}
- */
- this.trigger('seeked');
- };
- /**
- * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
- *
- * @fires Player#firstplay
- * @listens Tech#firstplay
- * @deprecated As of 6.0 passing the `starttime` option to the player will be deprecated
- * @private
- */
- Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
- // If the first starttime attribute is specified
- // then we will start at the given offset in seconds
- if (this.options_.starttime) {
- _log2['default'].warn('Passing the `starttime` option to the player will be deprecated in 6.0');
- this.currentTime(this.options_.starttime);
- }
- this.addClass('vjs-has-started');
- /**
- * Fired the first time a video is played. Not part of the HLS spec, and this is
- * probably not the best implementation yet, so use sparingly. If you don't have a
- * reason to prevent playback, use `myPlayer.one('play');` instead.
- *
- * @event Player#firstplay
- * @type {EventTarget~Event}
- */
- this.trigger('firstplay');
- };
- /**
- * Retrigger the `pause` event that was triggered by the {@link Tech}.
- *
- * @fires Player#pause
- * @listens Tech#pause
- * @private
- */
- Player.prototype.handleTechPause_ = function handleTechPause_() {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- /**
- * Fired whenever the media has been paused
- *
- * @event Player#pause
- * @type {EventTarget~Event}
- */
- this.trigger('pause');
- };
- /**
- * Retrigger the `ended` event that was triggered by the {@link Tech}.
- *
- * @fires Player#ended
- * @listens Tech#ended
- * @private
- */
- Player.prototype.handleTechEnded_ = function handleTechEnded_() {
- this.addClass('vjs-ended');
- if (this.options_.loop) {
- this.currentTime(0);
- this.play();
- } else if (!this.paused()) {
- this.pause();
- }
- /**
- * Fired when the end of the media resource is reached (currentTime == duration)
- *
- * @event Player#ended
- * @type {EventTarget~Event}
- */
- this.trigger('ended');
- };
- /**
- * Fired when the duration of the media resource is first known or changed
- *
- * @listens Tech#durationchange
- * @private
- */
- Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
- this.duration(this.techGet_('duration'));
- };
- /**
- * Handle a click on the media element to play/pause
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#mousedown
- * @private
- */
- Player.prototype.handleTechClick_ = function handleTechClick_(event) {
- // We're using mousedown to detect clicks thanks to Flash, but mousedown
- // will also be triggered with right-clicks, so we need to prevent that
- if (event.button !== 0) {
- return;
- }
- // When controls are disabled a click should not toggle playback because
- // the click is considered a control
- if (this.controls()) {
- if (this.paused()) {
- this.play();
- } else {
- this.pause();
- }
- }
- };
- /**
- * Handle a tap on the media element. It will toggle the user
- * activity state, which hides and shows the controls.
- *
- * @listens Tech#tap
- * @private
- */
- Player.prototype.handleTechTap_ = function handleTechTap_() {
- this.userActive(!this.userActive());
- };
- /**
- * Handle touch to start
- *
- * @listens Tech#touchstart
- * @private
- */
- Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
- this.userWasActive = this.userActive();
- };
- /**
- * Handle touch to move
- *
- * @listens Tech#touchmove
- * @private
- */
- Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
- if (this.userWasActive) {
- this.reportUserActivity();
- }
- };
- /**
- * Handle touch to end
- *
- * @param {EventTarget~Event} event
- * the touchend event that triggered
- * this function
- *
- * @listens Tech#touchend
- * @private
- */
- Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
- // Stop the mouse events from also happening
- event.preventDefault();
- };
- /**
- * Fired when the player switches in or out of fullscreen mode
- *
- * @private
- * @listens Player#fullscreenchange
- */
- Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
- if (this.isFullscreen()) {
- this.addClass('vjs-fullscreen');
- } else {
- this.removeClass('vjs-fullscreen');
- }
- };
- /**
- * native click events on the SWF aren't triggered on IE11, Win8.1RT
- * use stageclick events triggered from inside the SWF instead
- *
- * @private
- * @listens stageclick
- */
- Player.prototype.handleStageClick_ = function handleStageClick_() {
- this.reportUserActivity();
- };
- /**
- * Handle Tech Fullscreen Change
- *
- * @param {EventTarget~Event} event
- * the fullscreenchange event that triggered this function
- *
- * @param {Object} data
- * the data that was sent with the event
- *
- * @private
- * @listens Tech#fullscreenchange
- * @fires Player#fullscreenchange
- */
- Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
- if (data) {
- this.isFullscreen(data.isFullscreen);
- }
- /**
- * Fired when going in and out of fullscreen.
- *
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- };
- /**
- * Fires when an error occurred during the loading of an audio/video.
- *
- * @private
- * @listens Tech#error
- */
- Player.prototype.handleTechError_ = function handleTechError_() {
- var error = this.tech_.error();
- this.error(error);
- };
- /**
- * Retrigger the `textdata` event that was triggered by the {@link Tech}.
- *
- * @fires Player#textdata
- * @listens Tech#textdata
- * @private
- */
- Player.prototype.handleTechTextData_ = function handleTechTextData_() {
- var data = null;
- if (arguments.length > 1) {
- data = arguments[1];
- }
- /**
- * Fires when we get a textdata event from tech
- *
- * @event Player#textdata
- * @type {EventTarget~Event}
- */
- this.trigger('textdata', data);
- };
- /**
- * Get object for cached values.
- *
- * @return {Object}
- * get the current object cache
- */
- Player.prototype.getCache = function getCache() {
- return this.cache_;
- };
- /**
- * Pass values to the playback tech
- *
- * @param {string} [method]
- * the method to call
- *
- * @param {Object} arg
- * the argument to pass
- *
- * @private
- */
- Player.prototype.techCall_ = function techCall_(method, arg) {
- // If it's not ready yet, call method when it is
- if (this.tech_ && !this.tech_.isReady_) {
- this.tech_.ready(function () {
- this[method](arg);
- }, true);
- // Otherwise call method now
- } else {
- try {
- if (this.tech_) {
- this.tech_[method](arg);
- }
- } catch (e) {
- (0, _log2['default'])(e);
- throw e;
- }
- }
- };
- /**
- * Get calls can't wait for the tech, and sometimes don't need to.
- *
- * @param {string} method
- * Tech method
- *
- * @return {Function|undefined}
- * the method or undefined
- *
- * @private
- */
- Player.prototype.techGet_ = function techGet_(method) {
- if (this.tech_ && this.tech_.isReady_) {
- // Flash likes to die and reload when you hide or reposition it.
- // In these cases the object methods go away and we get errors.
- // When that happens we'll catch the errors and inform tech that it's not ready any more.
- try {
- return this.tech_[method]();
- } catch (e) {
- // When building additional tech libs, an expected method may not be defined yet
- if (this.tech_[method] === undefined) {
- (0, _log2['default'])('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
- // When a method isn't available on the object it throws a TypeError
- } else if (e.name === 'TypeError') {
- (0, _log2['default'])('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
- this.tech_.isReady_ = false;
- } else {
- (0, _log2['default'])(e);
- }
- throw e;
- }
- }
- return;
- };
- /**
- * start media playback
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */
- Player.prototype.play = function play() {
- // Only calls the tech's play if we already have a src loaded
- if (this.src() || this.currentSrc()) {
- this.techCall_('play');
- } else {
- this.tech_.one('loadstart', function () {
- this.play();
- });
- }
- return this;
- };
- /**
- * Pause the video playback
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */
- Player.prototype.pause = function pause() {
- this.techCall_('pause');
- return this;
- };
- /**
- * Check if the player is paused or has yet to play
- *
- * @return {boolean}
- * - false: if the media is currently playing
- * - true: if media is not currently playing
- */
- Player.prototype.paused = function paused() {
- // The initial state of paused should be true (in Safari it's actually false)
- return this.techGet_('paused') === false ? false : true;
- };
- /**
- * Returns whether or not the user is "scrubbing". Scrubbing is
- * when the user has clicked the progress bar handle and is
- * dragging it along the progress bar.
- *
- * @param {boolean} [isScrubbing]
- * wether the user is or is not scrubbing
- *
- * @return {boolean|Player}
- * A instance of the player that called this function when setting,
- * and the value of scrubbing when getting
- */
- Player.prototype.scrubbing = function scrubbing(isScrubbing) {
- if (isScrubbing !== undefined) {
- this.scrubbing_ = !!isScrubbing;
- if (isScrubbing) {
- this.addClass('vjs-scrubbing');
- } else {
- this.removeClass('vjs-scrubbing');
- }
- return this;
- }
- return this.scrubbing_;
- };
- /**
- * Get or set the current time (in seconds)
- *
- * @param {number|string} [seconds]
- * The time to seek to in seconds
- *
- * @return {Player|number}
- * - the current time in seconds when getting
- * - a reference to the current player object when
- * getting
- */
- Player.prototype.currentTime = function currentTime(seconds) {
- if (seconds !== undefined) {
- this.techCall_('setCurrentTime', seconds);
- return this;
- }
- // cache last currentTime and return. default to 0 seconds
- //
- // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
- // currentTime when scrubbing, but may not provide much performance benefit afterall.
- // Should be tested. Also something has to read the actual current time or the cache will
- // never get updated.
- this.cache_.currentTime = this.techGet_('currentTime') || 0;
- return this.cache_.currentTime;
- };
- /**
- * Normally gets the length in time of the video in seconds;
- * in all but the rarest use cases an argument will NOT be passed to the method
- *
- * > **NOTE**: The video must have started loading before the duration can be
- * known, and in the case of Flash, may not be known until the video starts
- * playing.
- *
- * @fires Player#durationchange
- *
- * @param {number} [seconds]
- * The duration of the video to set in seconds
- *
- * @return {number|Player}
- * - The duration of the video in seconds when getting
- * - A reference to the player that called this function
- * when setting
- */
- Player.prototype.duration = function duration(seconds) {
- if (seconds === undefined) {
- return this.cache_.duration || 0;
- }
- seconds = parseFloat(seconds) || 0;
- // Standardize on Inifity for signaling video is live
- if (seconds < 0) {
- seconds = Infinity;
- }
- if (seconds !== this.cache_.duration) {
- // Cache the last set value for optimized scrubbing (esp. Flash)
- this.cache_.duration = seconds;
- if (seconds === Infinity) {
- this.addClass('vjs-live');
- } else {
- this.removeClass('vjs-live');
- }
- /**
- * @event Player#durationchange
- * @type {EventTarget~Event}
- */
- this.trigger('durationchange');
- }
- return this;
- };
- /**
- * Calculates how much time is left in the video. Not part
- * of the native video API.
- *
- * @return {number}
- * The time remaining in seconds
- */
- Player.prototype.remainingTime = function remainingTime() {
- return this.duration() - this.currentTime();
- };
- //
- // Kind of like an array of portions of the video that have been downloaded.
- /**
- * Get a TimeRange object with an array of the times of the video
- * that have been downloaded. If you just want the percent of the
- * video that's been downloaded, use bufferedPercent.
- *
- * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
- *
- * @return {TimeRange}
- * A mock TimeRange object (following HTML spec)
- */
- Player.prototype.buffered = function buffered() {
- var buffered = this.techGet_('buffered');
- if (!buffered || !buffered.length) {
- buffered = (0, _timeRanges.createTimeRange)(0, 0);
- }
- return buffered;
- };
- /**
- * Get the percent (as a decimal) of the video that's been downloaded.
- * This method is not a part of the native HTML video API.
- *
- * @return {number}
- * A decimal between 0 and 1 representing the percent
- * that is bufferred 0 being 0% and 1 being 100%
- */
- Player.prototype.bufferedPercent = function bufferedPercent() {
- return (0, _buffer.bufferedPercent)(this.buffered(), this.duration());
- };
- /**
- * Get the ending time of the last buffered time range
- * This is used in the progress bar to encapsulate all time ranges.
- *
- * @return {number}
- * The end of the last buffered time range
- */
- Player.prototype.bufferedEnd = function bufferedEnd() {
- var buffered = this.buffered();
- var duration = this.duration();
- var end = buffered.end(buffered.length - 1);
- if (end > duration) {
- end = duration;
- }
- return end;
- };
- /**
- * Get or set the current volume of the media
- *
- * @param {number} [percentAsDecimal]
- * The new volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {Player|number}
- * a reference to the calling player when setting and the
- * current volume as a percent when getting
- */
- Player.prototype.volume = function volume(percentAsDecimal) {
- var vol = void 0;
- if (percentAsDecimal !== undefined) {
- // Force value to between 0 and 1
- vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
- this.cache_.volume = vol;
- this.techCall_('setVolume', vol);
- return this;
- }
- // Default to 1 when returning current volume.
- vol = parseFloat(this.techGet_('volume'));
- return isNaN(vol) ? 1 : vol;
- };
- /**
- * Get the current muted state, or turn mute on or off
- *
- * @param {boolean} [muted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean|Player}
- * - true if mute is on and getting
- * - false if mute is off and getting
- * - A reference to the current player when setting
- */
- Player.prototype.muted = function muted(_muted) {
- if (_muted !== undefined) {
- this.techCall_('setMuted', _muted);
- return this;
- }
- return this.techGet_('muted') || false;
- };
- /**
- * Check if current tech can support native fullscreen
- * (e.g. with built in controls like iOS, so not our flash swf)
- *
- * @return {boolean}
- * if native fullscreen is supported
- */
- Player.prototype.supportsFullScreen = function supportsFullScreen() {
- return this.techGet_('supportsFullScreen') || false;
- };
- /**
- * Check if the player is in fullscreen mode or tell the player that it
- * is or is not in fullscreen mode.
- *
- * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
- * property and instead document.fullscreenElement is used. But isFullscreen is
- * still a valuable property for internal player workings.
- *
- * @param {boolean} [isFS]
- * Set the players current fullscreen state
- *
- * @return {boolean|Player}
- * - true if fullscreen is on and getting
- * - false if fullscreen is off and getting
- * - A reference to the current player when setting
- */
- Player.prototype.isFullscreen = function isFullscreen(isFS) {
- if (isFS !== undefined) {
- this.isFullscreen_ = !!isFS;
- return this;
- }
- return !!this.isFullscreen_;
- };
- /**
- * Increase the size of the video to full screen
- * In some browsers, full screen is not supported natively, so it enters
- * "full window mode", where the video fills the browser window.
- * In browsers and devices that support native full screen, sometimes the
- * browser's default controls will be shown, and not the Video.js custom skin.
- * This includes most mobile devices (iOS, Android) and older versions of
- * Safari.
- *
- * @fires Player#fullscreenchange
- * @return {Player}
- * A reference to the current player
- */
- Player.prototype.requestFullscreen = function requestFullscreen() {
- var fsApi = _fullscreenApi2['default'];
- this.isFullscreen(true);
- if (fsApi.requestFullscreen) {
- // the browser supports going fullscreen at the element level so we can
- // take the controls fullscreen as well as the video
- // Trigger fullscreenchange event after change
- // We have to specifically add this each time, and remove
- // when canceling fullscreen. Otherwise if there's multiple
- // players on a page, they would all be reacting to the same fullscreen
- // events
- Events.on(_document2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
- this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);
- // If cancelling fullscreen, remove event listener.
- if (this.isFullscreen() === false) {
- Events.off(_document2['default'], fsApi.fullscreenchange, documentFullscreenChange);
- }
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }));
- this.el_[fsApi.requestFullscreen]();
- } else if (this.tech_.supportsFullScreen()) {
- // we can't take the video.js controls fullscreen but we can go fullscreen
- // with native controls
- this.techCall_('enterFullScreen');
- } else {
- // fullscreen isn't supported so we'll just stretch the video element to
- // fill the viewport
- this.enterFullWindow();
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- return this;
- };
- /**
- * Return the video to its normal size after having been in full screen mode
- *
- * @fires Player#fullscreenchange
- *
- * @return {Player}
- * A reference to the current player
- */
- Player.prototype.exitFullscreen = function exitFullscreen() {
- var fsApi = _fullscreenApi2['default'];
- this.isFullscreen(false);
- // Check for browser element fullscreen support
- if (fsApi.requestFullscreen) {
- _document2['default'][fsApi.exitFullscreen]();
- } else if (this.tech_.supportsFullScreen()) {
- this.techCall_('exitFullScreen');
- } else {
- this.exitFullWindow();
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- return this;
- };
- /**
- * When fullscreen isn't supported we can stretch the
- * video container to as wide as the browser will let us.
- *
- * @fires Player#enterFullWindow
- */
- Player.prototype.enterFullWindow = function enterFullWindow() {
- this.isFullWindow = true;
- // Storing original doc overflow value to return to when fullscreen is off
- this.docOrigOverflow = _document2['default'].documentElement.style.overflow;
- // Add listener for esc key to exit fullscreen
- Events.on(_document2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
- // Hide any scroll bars
- _document2['default'].documentElement.style.overflow = 'hidden';
- // Apply fullscreen styles
- Dom.addElClass(_document2['default'].body, 'vjs-full-window');
- /**
- * @event Player#enterFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('enterFullWindow');
- };
- /**
- * Check for call to either exit full window or
- * full screen on ESC key
- *
- * @param {string} event
- * Event to check for key press
- */
- Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
- if (event.keyCode === 27) {
- if (this.isFullscreen() === true) {
- this.exitFullscreen();
- } else {
- this.exitFullWindow();
- }
- }
- };
- /**
- * Exit full window
- *
- * @fires Player#exitFullWindow
- */
- Player.prototype.exitFullWindow = function exitFullWindow() {
- this.isFullWindow = false;
- Events.off(_document2['default'], 'keydown', this.fullWindowOnEscKey);
- // Unhide scroll bars.
- _document2['default'].documentElement.style.overflow = this.docOrigOverflow;
- // Remove fullscreen styles
- Dom.removeElClass(_document2['default'].body, 'vjs-full-window');
- // Resize the box, controller, and poster to original sizes
- // this.positionAll();
- /**
- * @event Player#exitFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('exitFullWindow');
- };
- /**
- * Check whether the player can play a given mimetype
- *
- * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- Player.prototype.canPlayType = function canPlayType(type) {
- var can = void 0;
- // Loop through each playback technology in the options order
- for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
- var techName = (0, _toTitleCase2['default'])(j[i]);
- var tech = _tech2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!tech) {
- tech = _component2['default'].getComponent(techName);
- }
- // Check if the current tech is defined before continuing
- if (!tech) {
- _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
- continue;
- }
- // Check if the browser supports this technology
- if (tech.isSupported()) {
- can = tech.canPlayType(type);
- if (can) {
- return can;
- }
- }
- }
- return '';
- };
- /**
- * Select source based on tech-order or source-order
- * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
- * defaults to tech-order selection
- *
- * @param {Array} sources
- * The sources for a media asset
- *
- * @return {Object|boolean}
- * Object of source and tech order or false
- */
- Player.prototype.selectSource = function selectSource(sources) {
- var _this4 = this;
- // Get only the techs specified in `techOrder` that exist and are supported by the
- // current platform
- var techs = this.options_.techOrder.map(_toTitleCase2['default']).map(function (techName) {
- // `Component.getComponent(...)` is for support of old behavior of techs
- // being registered as components.
- // Remove once that deprecated behavior is removed.
- return [techName, _tech2['default'].getTech(techName) || _component2['default'].getComponent(techName)];
- }).filter(function (_ref) {
- var techName = _ref[0],
- tech = _ref[1];
- // Check if the current tech is defined before continuing
- if (tech) {
- // Check if the browser supports this technology
- return tech.isSupported();
- }
- _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
- return false;
- });
- // Iterate over each `innerArray` element once per `outerArray` element and execute
- // `tester` with both. If `tester` returns a non-falsy value, exit early and return
- // that value.
- var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
- var found = void 0;
- outerArray.some(function (outerChoice) {
- return innerArray.some(function (innerChoice) {
- found = tester(outerChoice, innerChoice);
- if (found) {
- return true;
- }
- });
- });
- return found;
- };
- var foundSourceAndTech = void 0;
- var flip = function flip(fn) {
- return function (a, b) {
- return fn(b, a);
- };
- };
- var finder = function finder(_ref2, source) {
- var techName = _ref2[0],
- tech = _ref2[1];
- if (tech.canPlaySource(source, _this4.options_[techName.toLowerCase()])) {
- return { source: source, tech: techName };
- }
- };
- // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
- // to select from them based on their priority.
- if (this.options_.sourceOrder) {
- // Source-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
- } else {
- // Tech-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
- }
- return foundSourceAndTech || false;
- };
- /**
- * The source function updates the video source
- * There are three types of variables you can pass as the argument.
- * **URL string**: A URL to the the video file. Use this method if you are sure
- * the current playback technology (HTML5/Flash) can support the source you
- * provide. Currently only MP4 files can be used in both HTML5 and Flash.
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]} [source]
- * One SourceObject or an array of SourceObjects
- *
- * @return {string|Player}
- * - The current video source when getting
- * - The player when setting
- */
- Player.prototype.src = function src(source) {
- if (source === undefined) {
- return this.techGet_('src');
- }
- var currentTech = _tech2['default'].getTech(this.techName_);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!currentTech) {
- currentTech = _component2['default'].getComponent(this.techName_);
- }
- // case: Array of source objects to choose from and pick the best to play
- if (Array.isArray(source)) {
- this.sourceList_(source);
- // case: URL String (http://myvideo...)
- } else if (typeof source === 'string') {
- // create a source object from the string
- this.src({ src: source });
- // case: Source object { src: '', type: '' ... }
- } else if (source instanceof Object) {
- // check if the source has a type and the loaded tech cannot play the source
- // if there's no type we'll just try the current tech
- if (source.type && !currentTech.canPlaySource(source, this.options_[this.techName_.toLowerCase()])) {
- // create a source list with the current source and send through
- // the tech loop to check for a compatible technology
- this.sourceList_([source]);
- } else {
- this.cache_.sources = null;
- this.cache_.source = source;
- this.cache_.src = source.src;
- this.currentType_ = source.type || '';
- // wait until the tech is ready to set the source
- this.ready(function () {
- // The setSource tech method was added with source handlers
- // so older techs won't support it
- // We need to check the direct prototype for the case where subclasses
- // of the tech do not support source handlers
- if (currentTech.prototype.hasOwnProperty('setSource')) {
- this.techCall_('setSource', source);
- } else {
- this.techCall_('src', source.src);
- }
- if (this.options_.preload === 'auto') {
- this.load();
- }
- if (this.options_.autoplay) {
- this.play();
- }
- // Set the source synchronously if possible (#2326)
- }, true);
- }
- }
- return this;
- };
- /**
- * Handle an array of source objects
- *
- * @param {Tech~SourceObject[]} sources
- * Array of source objects
- *
- * @private
- */
- Player.prototype.sourceList_ = function sourceList_(sources) {
- var sourceTech = this.selectSource(sources);
- if (sourceTech) {
- if (sourceTech.tech === this.techName_) {
- // if this technology is already loaded, set the source
- this.src(sourceTech.source);
- } else {
- // load this technology with the chosen source
- this.loadTech_(sourceTech.tech, sourceTech.source);
- }
- this.cache_.sources = sources;
- } else {
- // We need to wrap this in a timeout to give folks a chance to add error event handlers
- this.setTimeout(function () {
- this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
- }, 0);
- // we could not find an appropriate tech, but let's still notify the delegate that this is it
- // this needs a better comment about why this is needed
- this.triggerReady();
- }
- };
- /**
- * Begin loading the src data.
- *
- * @return {Player}
- * A reference to the player
- */
- Player.prototype.load = function load() {
- this.techCall_('load');
- return this;
- };
- /**
- * Reset the player. Loads the first tech in the techOrder,
- * and calls `reset` on the tech`.
- *
- * @return {Player}
- * A reference to the player
- */
- Player.prototype.reset = function reset() {
- this.loadTech_((0, _toTitleCase2['default'])(this.options_.techOrder[0]), null);
- this.techCall_('reset');
- return this;
- };
- /**
- * Returns all of the current source objects.
- *
- * @return {Tech~SourceObject[]}
- * The current source objects
- */
- Player.prototype.currentSources = function currentSources() {
- var source = this.currentSource();
- var sources = [];
- // assume `{}` or `{ src }`
- if (Object.keys(source).length !== 0) {
- sources.push(source);
- }
- return this.cache_.sources || sources;
- };
- /**
- * Returns the current source object.
- *
- * @return {Tech~SourceObject}
- * The current source object
- */
- Player.prototype.currentSource = function currentSource() {
- var source = {};
- var src = this.currentSrc();
- if (src) {
- source.src = src;
- }
- return this.cache_.source || source;
- };
- /**
- * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
- * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
- *
- * @return {string}
- * The current source
- */
- Player.prototype.currentSrc = function currentSrc() {
- return this.techGet_('currentSrc') || this.cache_.src || '';
- };
- /**
- * Get the current source type e.g. video/mp4
- * This can allow you rebuild the current source object so that you could load the same
- * source and tech later
- *
- * @return {string}
- * The source MIME type
- */
- Player.prototype.currentType = function currentType() {
- return this.currentType_ || '';
- };
- /**
- * Get or set the preload attribute
- *
- * @param {boolean} [value]
- * - true means that we should preload
- * - false maens that we should not preload
- *
- * @return {string|Player}
- * - the preload attribute value when getting
- * - the player when setting
- */
- Player.prototype.preload = function preload(value) {
- if (value !== undefined) {
- this.techCall_('setPreload', value);
- this.options_.preload = value;
- return this;
- }
- return this.techGet_('preload');
- };
- /**
- * Get or set the autoplay attribute.
- *
- * @param {boolean} [value]
- * - true means that we should autoplay
- * - false maens that we should not autoplay
- *
- * @return {string|Player}
- * - the current value of autoplay
- * - the player when setting
- */
- Player.prototype.autoplay = function autoplay(value) {
- if (value !== undefined) {
- this.techCall_('setAutoplay', value);
- this.options_.autoplay = value;
- return this;
- }
- return this.techGet_('autoplay', value);
- };
- /**
- * Get or set the loop attribute on the video element.
- *
- * @param {boolean} [value]
- * - true means that we should loop the video
- * - false means that we should not loop the video
- *
- * @return {string|Player}
- * - the current value of loop when getting
- * - the player when setting
- */
- Player.prototype.loop = function loop(value) {
- if (value !== undefined) {
- this.techCall_('setLoop', value);
- this.options_.loop = value;
- return this;
- }
- return this.techGet_('loop');
- };
- /**
- * Get or set the poster image source url
- *
- * @fires Player#posterchange
- *
- * @param {string} [src]
- * Poster image source URL
- *
- * @return {string|Player}
- * - the current value of poster when getting
- * - the player when setting
- */
- Player.prototype.poster = function poster(src) {
- if (src === undefined) {
- return this.poster_;
- }
- // The correct way to remove a poster is to set as an empty string
- // other falsey values will throw errors
- if (!src) {
- src = '';
- }
- // update the internal poster variable
- this.poster_ = src;
- // update the tech's poster
- this.techCall_('setPoster', src);
- // alert components that the poster has been set
- /**
- * This event fires when the poster image is changed on the player.
- *
- * @event Player#posterchange
- * @type {EventTarget~Event}
- */
- this.trigger('posterchange');
- return this;
- };
- /**
- * Some techs (e.g. YouTube) can provide a poster source in an
- * asynchronous way. We want the poster component to use this
- * poster source so that it covers up the tech's controls.
- * (YouTube's play button). However we only want to use this
- * soruce if the player user hasn't set a poster through
- * the normal APIs.
- *
- * @fires Player#posterchange
- * @listens Tech#posterchange
- * @private
- */
- Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
- if (!this.poster_ && this.tech_ && this.tech_.poster) {
- this.poster_ = this.tech_.poster() || '';
- // Let components know the poster has changed
- this.trigger('posterchange');
- }
- };
- /**
- * Get or set whether or not the controls are showing.
- *
- * @fires Player#controlsenabled
- *
- * @param {boolean} [bool]
- * - true to turn controls on
- * - false to turn controls off
- *
- * @return {boolean|Player}
- * - the current value of controls when getting
- * - the player when setting
- */
- Player.prototype.controls = function controls(bool) {
- if (bool !== undefined) {
- bool = !!bool;
- // Don't trigger a change event unless it actually changed
- if (this.controls_ !== bool) {
- this.controls_ = bool;
- if (this.usingNativeControls()) {
- this.techCall_('setControls', bool);
- }
- if (bool) {
- this.removeClass('vjs-controls-disabled');
- this.addClass('vjs-controls-enabled');
- /**
- * @event Player#controlsenabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsenabled');
- if (!this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
- } else {
- this.removeClass('vjs-controls-enabled');
- this.addClass('vjs-controls-disabled');
- /**
- * @event Player#controlsdisabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsdisabled');
- if (!this.usingNativeControls()) {
- this.removeTechControlsListeners_();
- }
- }
- }
- return this;
- }
- return !!this.controls_;
- };
- /**
- * Toggle native controls on/off. Native controls are the controls built into
- * devices (e.g. default iPhone controls), Flash, or other techs
- * (e.g. Vimeo Controls)
- * **This should only be set by the current tech, because only the tech knows
- * if it can support native controls**
- *
- * @fires Player#usingnativecontrols
- * @fires Player#usingcustomcontrols
- *
- * @param {boolean} [bool]
- * - true to turn native controls on
- * - false to turn native controls off
- *
- * @return {boolean|Player}
- * - the current value of native controls when getting
- * - the player when setting
- */
- Player.prototype.usingNativeControls = function usingNativeControls(bool) {
- if (bool !== undefined) {
- bool = !!bool;
- // Don't trigger a change event unless it actually changed
- if (this.usingNativeControls_ !== bool) {
- this.usingNativeControls_ = bool;
- if (bool) {
- this.addClass('vjs-using-native-controls');
- /**
- * player is using the native device controls
- *
- * @event Player#usingnativecontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingnativecontrols');
- } else {
- this.removeClass('vjs-using-native-controls');
- /**
- * player is using the custom HTML controls
- *
- * @event Player#usingcustomcontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingcustomcontrols');
- }
- }
- return this;
- }
- return !!this.usingNativeControls_;
- };
- /**
- * Set or get the current MediaError
- *
- * @fires Player#error
- *
- * @param {MediaError|string|number} [err]
- * A MediaError or a string/number to be turned
- * into a MediaError
- *
- * @return {MediaError|null|Player}
- * - The current MediaError when getting (or null)
- * - The player when setting
- */
- Player.prototype.error = function error(err) {
- if (err === undefined) {
- return this.error_ || null;
- }
- // restoring to default
- if (err === null) {
- this.error_ = err;
- this.removeClass('vjs-error');
- if (this.errorDisplay) {
- this.errorDisplay.close();
- }
- return this;
- }
- this.error_ = new _mediaError2['default'](err);
- // add the vjs-error classname to the player
- this.addClass('vjs-error');
- // log the name of the error type and any message
- // ie8 just logs "[object object]" if you just log the error object
- _log2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaError2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
- /**
- * @event Player#error
- * @type {EventTarget~Event}
- */
- this.trigger('error');
- return this;
- };
- /**
- * Report user activity
- *
- * @param {Object} event
- * Event object
- */
- Player.prototype.reportUserActivity = function reportUserActivity(event) {
- this.userActivity_ = true;
- };
- /**
- * Get/set if user is active
- *
- * @fires Player#useractive
- * @fires Player#userinactive
- *
- * @param {boolean} [bool]
- * - true if the user is active
- * - false if the user is inactive
- * @return {boolean|Player}
- * - the current value of userActive when getting
- * - the player when setting
- */
- Player.prototype.userActive = function userActive(bool) {
- if (bool !== undefined) {
- bool = !!bool;
- if (bool !== this.userActive_) {
- this.userActive_ = bool;
- if (bool) {
- // If the user was inactive and is now active we want to reset the
- // inactivity timer
- this.userActivity_ = true;
- this.removeClass('vjs-user-inactive');
- this.addClass('vjs-user-active');
- /**
- * @event Player#useractive
- * @type {EventTarget~Event}
- */
- this.trigger('useractive');
- } else {
- // We're switching the state to inactive manually, so erase any other
- // activity
- this.userActivity_ = false;
- // Chrome/Safari/IE have bugs where when you change the cursor it can
- // trigger a mousemove event. This causes an issue when you're hiding
- // the cursor when the user is inactive, and a mousemove signals user
- // activity. Making it impossible to go into inactive mode. Specifically
- // this happens in fullscreen when we really need to hide the cursor.
- //
- // When this gets resolved in ALL browsers it can be removed
- // https://code.google.com/p/chromium/issues/detail?id=103041
- if (this.tech_) {
- this.tech_.one('mousemove', function (e) {
- e.stopPropagation();
- e.preventDefault();
- });
- }
- this.removeClass('vjs-user-active');
- this.addClass('vjs-user-inactive');
- /**
- * @event Player#userinactive
- * @type {EventTarget~Event}
- */
- this.trigger('userinactive');
- }
- }
- return this;
- }
- return this.userActive_;
- };
- /**
- * Listen for user activity based on timeout value
- *
- * @private
- */
- Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
- var mouseInProgress = void 0;
- var lastMoveX = void 0;
- var lastMoveY = void 0;
- var handleActivity = Fn.bind(this, this.reportUserActivity);
- var handleMouseMove = function handleMouseMove(e) {
- // #1068 - Prevent mousemove spamming
- // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
- if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
- lastMoveX = e.screenX;
- lastMoveY = e.screenY;
- handleActivity();
- }
- };
- var handleMouseDown = function handleMouseDown() {
- handleActivity();
- // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(mouseInProgress);
- // Setting userActivity=true now and setting the interval to the same time
- // as the activityCheck interval (250) should ensure we never miss the
- // next activityCheck
- mouseInProgress = this.setInterval(handleActivity, 250);
- };
- var handleMouseUp = function handleMouseUp(event) {
- handleActivity();
- // Stop the interval that maintains activity if the mouse/touch is down
- this.clearInterval(mouseInProgress);
- };
- // Any mouse movement will be considered user activity
- this.on('mousedown', handleMouseDown);
- this.on('mousemove', handleMouseMove);
- this.on('mouseup', handleMouseUp);
- // Listen for keyboard navigation
- // Shouldn't need to use inProgress interval because of key repeat
- this.on('keydown', handleActivity);
- this.on('keyup', handleActivity);
- // Run an interval every 250 milliseconds instead of stuffing everything into
- // the mousemove/touchmove function itself, to prevent performance degradation.
- // `this.reportUserActivity` simply sets this.userActivity_ to true, which
- // then gets picked up by this loop
- // http://ejohn.org/blog/learning-from-twitter/
- var inactivityTimeout = void 0;
- this.setInterval(function () {
- // Check to see if mouse/touch activity has happened
- if (this.userActivity_) {
- // Reset the activity tracker
- this.userActivity_ = false;
- // If the user state was inactive, set the state to active
- this.userActive(true);
- // Clear any existing inactivity timeout to start the timer over
- this.clearTimeout(inactivityTimeout);
- var timeout = this.options_.inactivityTimeout;
- if (timeout > 0) {
- // In <timeout> milliseconds, if no more activity has occurred the
- // user will be considered inactive
- inactivityTimeout = this.setTimeout(function () {
- // Protect against the case where the inactivityTimeout can trigger just
- // before the next user activity is picked up by the activity check loop
- // causing a flicker
- if (!this.userActivity_) {
- this.userActive(false);
- }
- }, timeout);
- }
- }
- }, 250);
- };
- /**
- * Gets or sets the current playback rate. A playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed
- * playback, for instance.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
- *
- * @param {number} [rate]
- * New playback rate to set.
- *
- * @return {number|Player}
- * - The current playback rate when getting or 1.0
- * - the player when setting
- */
- Player.prototype.playbackRate = function playbackRate(rate) {
- if (rate !== undefined) {
- this.techCall_('setPlaybackRate', rate);
- return this;
- }
- if (this.tech_ && this.tech_.featuresPlaybackRate) {
- return this.techGet_('playbackRate');
- }
- return 1.0;
- };
- /**
- * Gets or sets the audio flag
- *
- * @param {boolean} bool
- * - true signals that this is an audio player
- * - false signals that this is not an audio player
- *
- * @return {Player|boolean}
- * - the current value of isAudio when getting
- * - the player if setting
- */
- Player.prototype.isAudio = function isAudio(bool) {
- if (bool !== undefined) {
- this.isAudio_ = !!bool;
- return this;
- }
- return !!this.isAudio_;
- };
- /**
- * Get the {@link VideoTrackList}
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
- *
- * @return {VideoTrackList}
- * the current video track list
- */
- Player.prototype.videoTracks = function videoTracks() {
- // if we have not yet loadTech_, we create videoTracks_
- // these will be passed to the tech during loading
- if (!this.tech_) {
- this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default']();
- return this.videoTracks_;
- }
- return this.tech_.videoTracks();
- };
- /**
- * Get the {@link AudioTrackList}
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
- *
- * @return {AudioTrackList}
- * the current audio track list
- */
- Player.prototype.audioTracks = function audioTracks() {
- // if we have not yet loadTech_, we create videoTracks_
- // these will be passed to the tech during loading
- if (!this.tech_) {
- this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default']();
- return this.audioTracks_;
- }
- return this.tech_.audioTracks();
- };
- /**
- * Get the {@link TextTrackList}
- *
- * Text tracks are tracks of timed text events.
- * - Captions: text displayed over the video
- * for the hearing impaired
- * - Subtitles: text displayed over the video for
- * those who don't understand language in the video
- * - Chapters: text displayed in a menu allowing the user to jump
- * to particular points (chapters) in the video
- * - Descriptions: (not yet implemented) audio descriptions that are read back to
- * the user by a screen reading device
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
- *
- * @return {TextTrackList|undefined}
- * The current TextTrackList or undefined if
- * or undefined if we don't have a tech
- */
- Player.prototype.textTracks = function textTracks() {
- // cannot use techGet_ directly because it checks to see whether the tech is ready.
- // Flash is unlikely to be ready in time but textTracks should still work.
- if (this.tech_) {
- return this.tech_.textTracks();
- }
- };
- /**
- * Get the "remote" {@link TextTrackList}. Remote Text Tracks
- * are tracks that were added to the HTML video element and can
- * be removed, whereas normal texttracks cannot be removed.
- *
- *
- * @return {TextTrackList|undefined}
- * The current remote text track list or undefined
- * if we don't have a tech
- */
- Player.prototype.remoteTextTracks = function remoteTextTracks() {
- if (this.tech_) {
- return this.tech_.remoteTextTracks();
- }
- };
- /**
- * Get the "remote" {@link HTMLTrackElementList}.
- * This gives the user all of the DOM elements that match up
- * with the remote {@link TextTrackList}.
- *
- * @return {HTMLTrackElementList}
- * The current remote text track list elements
- * or undefined if we don't have a tech
- */
- Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
- if (this.tech_) {
- return this.tech_.remoteTextTrackEls();
- }
- };
- /**
- * A helper method for adding a {@link TextTrack} to our
- * {@link TextTrackList}.
- *
- * In addition to the W3C settings we allow adding additional info through options.
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
- *
- * @param {string} [kind]
- * the kind of TextTrack you are adding
- *
- * @param {string} [label]
- * the label to give the TextTrack label
- *
- * @param {string} [language]
- * the language to set on the TextTrack
- *
- * @return {TextTrack|undefined}
- * the TextTrack that was added or undefined
- * if there is no tech
- */
- Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (this.tech_) {
- return this.tech_.addTextTrack(kind, label, language);
- }
- };
- /**
- * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will
- * automatically removed from the video element whenever the source changes, unless
- * manualCleanup is set to false.
- *
- * @param {Object} options
- * Options to pass to {@link HTMLTrackElement} during creation. See
- * {@link HTMLTrackElement} for object properties that you should use.
- *
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- *
- * @return {HTMLTrackElement}
- * the HTMLTrackElement that was created and added
- * to the HTMLTrackElementList and the remote
- * TextTrackList
- *
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- if (this.tech_) {
- return this.tech_.addRemoteTextTrack(options, manualCleanup);
- }
- };
- /**
- * Remove a remote {@link TextTrack} from the respective
- * {@link TextTrackList} and {@link HTMLTrackElementList}.
- *
- * @param {Object} track
- * Remote {@link TextTrack} to remove
- *
- * @return {undefined}
- * does not return anything
- */
- Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() {
- var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
- _ref3$track = _ref3.track,
- track = _ref3$track === undefined ? arguments[0] : _ref3$track;
- // destructure the input into an object with a track argument, defaulting to arguments[0]
- // default the whole argument to an empty object if nothing was passed in
- if (this.tech_) {
- return this.tech_.removeRemoteTextTrack(track);
- }
- };
- /**
- * Get video width
- *
- * @return {number}
- * current video width
- */
- Player.prototype.videoWidth = function videoWidth() {
- return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
- };
- /**
- * Get video height
- *
- * @return {number}
- * current video height
- */
- Player.prototype.videoHeight = function videoHeight() {
- return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
- };
- // Methods to add support for
- // initialTime: function() { return this.techCall_('initialTime'); },
- // startOffsetTime: function() { return this.techCall_('startOffsetTime'); },
- // played: function() { return this.techCall_('played'); },
- // defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); },
- // defaultMuted: function() { return this.techCall_('defaultMuted'); }
- /**
- * The player's language code
- * NOTE: The language should be set in the player options if you want the
- * the controls to be built with a specific language. Changing the lanugage
- * later will not update controls text.
- *
- * @param {string} [code]
- * the language code to set the player to
- *
- * @return {string|Player}
- * - The current language code when getting
- * - A reference to the player when setting
- */
- Player.prototype.language = function language(code) {
- if (code === undefined) {
- return this.language_;
- }
- this.language_ = String(code).toLowerCase();
- return this;
- };
- /**
- * Get the player's language dictionary
- * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
- * Languages specified directly in the player options have precedence
- *
- * @return {Array}
- * An array of of supported languages
- */
- Player.prototype.languages = function languages() {
- return (0, _mergeOptions2['default'])(Player.prototype.options_.languages, this.languages_);
- };
- /**
- * returns a JavaScript object reperesenting the current track
- * information. **DOES not return it as JSON**
- *
- * @return {Object}
- * Object representing the current of track info
- */
- Player.prototype.toJSON = function toJSON() {
- var options = (0, _mergeOptions2['default'])(this.options_);
- var tracks = options.tracks;
- options.tracks = [];
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- // deep merge tracks and null out player so no circular references
- track = (0, _mergeOptions2['default'])(track);
- track.player = undefined;
- options.tracks[i] = track;
- }
- return options;
- };
- /**
- * Creates a simple modal dialog (an instance of the {@link ModalDialog}
- * component) that immediately overlays the player with arbitrary
- * content and removes itself when closed.
- *
- * @param {string|Function|Element|Array|null} content
- * Same as {@link ModalDialog#content}'s param of the same name.
- * The most straight-forward usage is to provide a string or DOM
- * element.
- *
- * @param {Object} [options]
- * Extra options which will be passed on to the {@link ModalDialog}.
- *
- * @return {ModalDialog}
- * the {@link ModalDialog} that was created
- */
- Player.prototype.createModal = function createModal(content, options) {
- var _this5 = this;
- options = options || {};
- options.content = content || '';
- var modal = new _modalDialog2['default'](this, options);
- this.addChild(modal);
- modal.on('dispose', function () {
- _this5.removeChild(modal);
- });
- return modal.open();
- };
- /**
- * Gets tag settings
- *
- * @param {Element} tag
- * The player tag
- *
- * @return {Object}
- * An object containing all of the settings
- * for a player tag
- */
- Player.getTagSettings = function getTagSettings(tag) {
- var baseOptions = {
- sources: [],
- tracks: []
- };
- var tagOptions = Dom.getElAttributes(tag);
- var dataSetup = tagOptions['data-setup'];
- if (Dom.hasElClass(tag, 'vjs-fluid')) {
- tagOptions.fluid = true;
- }
- // Check if data-setup attr exists.
- if (dataSetup !== null) {
- // Parse options JSON
- // If empty string, make it a parsable json object.
- var _safeParseTuple = (0, _tuple2['default'])(dataSetup || '{}'),
- err = _safeParseTuple[0],
- data = _safeParseTuple[1];
- if (err) {
- _log2['default'].error(err);
- }
- (0, _obj.assign)(tagOptions, data);
- }
- (0, _obj.assign)(baseOptions, tagOptions);
- // Get tag children settings
- if (tag.hasChildNodes()) {
- var children = tag.childNodes;
- for (var i = 0, j = children.length; i < j; i++) {
- var child = children[i];
- // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
- var childName = child.nodeName.toLowerCase();
- if (childName === 'source') {
- baseOptions.sources.push(Dom.getElAttributes(child));
- } else if (childName === 'track') {
- baseOptions.tracks.push(Dom.getElAttributes(child));
- }
- }
- }
- return baseOptions;
- };
- /**
- * Determine wether or not flexbox is supported
- *
- * @return {boolean}
- * - true if flexbox is supported
- * - false if flexbox is not supported
- */
- Player.prototype.flexNotSupported_ = function flexNotSupported_() {
- var elem = _document2['default'].createElement('i');
- // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
- // common flex features that we can rely on when checking for flex support.
- return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style ||
- // IE10-specific (2012 flex spec)
- 'msFlexOrder' in elem.style);
- };
- return Player;
- }(_component2['default']);
- /**
- * Global player list
- *
- * @type {Object}
- */
- Player.players = {};
- var navigator = _window2['default'].navigator;
- /*
- * Player instance options, surfaced using options
- * options = Player.prototype.options_
- * Make changes in options, not here.
- *
- * @type {Object}
- * @private
- */
- Player.prototype.options_ = {
- // Default order of fallback technology
- techOrder: ['html5', 'flash'],
- // techOrder: ['flash','html5'],
- html5: {},
- flash: {},
- // defaultVolume: 0.85,
- defaultVolume: 0.00,
- // default inactivity timeout
- inactivityTimeout: 2000,
- // default playback rates
- playbackRates: [],
- // Add playback rate selection by adding rates
- // 'playbackRates': [0.5, 1, 1.5, 2],
- // Included control sets
- children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
- language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
- // locales and their language translations
- languages: {},
- // Default message to show when a video cannot be played.
- notSupportedMessage: 'No compatible source was found for this media.'
- };
- [
- /**
- * Returns whether or not the player is in the "ended" state.
- *
- * @return {Boolean} True if the player is in the ended state, false if not.
- * @method Player#ended
- */
- 'ended',
- /**
- * Returns whether or not the player is in the "seeking" state.
- *
- * @return {Boolean} True if the player is in the seeking state, false if not.
- * @method Player#seeking
- */
- 'seeking',
- /**
- * Returns the TimeRanges of the media that are currently available
- * for seeking to.
- *
- * @return {TimeRanges} the seekable intervals of the media timeline
- * @method Player#seekable
- */
- 'seekable',
- /**
- * Returns the current state of network activity for the element, from
- * the codes in the list below.
- * - NETWORK_EMPTY (numeric value 0)
- * The element has not yet been initialised. All attributes are in
- * their initial states.
- * - NETWORK_IDLE (numeric value 1)
- * The element's resource selection algorithm is active and has
- * selected a resource, but it is not actually using the network at
- * this time.
- * - NETWORK_LOADING (numeric value 2)
- * The user agent is actively trying to download data.
- * - NETWORK_NO_SOURCE (numeric value 3)
- * The element's resource selection algorithm is active, but it has
- * not yet found a resource to use.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
- * @return {number} the current network activity state
- * @method Player#networkState
- */
- 'networkState',
- /**
- * Returns a value that expresses the current state of the element
- * with respect to rendering the current playback position, from the
- * codes in the list below.
- * - HAVE_NOTHING (numeric value 0)
- * No information regarding the media resource is available.
- * - HAVE_METADATA (numeric value 1)
- * Enough of the resource has been obtained that the duration of the
- * resource is available.
- * - HAVE_CURRENT_DATA (numeric value 2)
- * Data for the immediate current playback position is available.
- * - HAVE_FUTURE_DATA (numeric value 3)
- * Data for the immediate current playback position is available, as
- * well as enough data for the user agent to advance the current
- * playback position in the direction of playback.
- * - HAVE_ENOUGH_DATA (numeric value 4)
- * The user agent estimates that enough data is available for
- * playback to proceed uninterrupted.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
- * @return {number} the current playback rendering state
- * @method Player#readyState
- */
- 'readyState'].forEach(function (fn) {
- Player.prototype[fn] = function () {
- return this.techGet_(fn);
- };
- });
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- Player.prototype['handleTech' + (0, _toTitleCase2['default'])(event) + '_'] = function () {
- return this.trigger(event);
- };
- });
- /**
- * Fired when the player has initial duration and dimension information
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the player has downloaded data at the current playback position
- *
- * @event Player#loadeddata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the current playback position has changed *
- * During playback this is fired every 15-250 milliseconds, depending on the
- * playback technology in use.
- *
- * @event Player#timeupdate
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the volume changes
- *
- * @event Player#volumechange
- * @type {EventTarget~Event}
- */
- _component2['default'].registerComponent('Player', Player);
- exports['default'] = Player;
- },{"1":1,"4":4,"41":41,"44":44,"45":45,"46":46,"5":5,"50":50,"55":55,"59":59,"60":60,"61":61,"62":62,"63":63,"68":68,"69":69,"71":71,"76":76,"78":78,"79":79,"8":8,"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"88":88,"89":89,"90":90,"91":91,"94":94,"95":95,"97":97}],52:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _player = _dereq_(51);
- var _player2 = _interopRequireDefault(_player);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * The method for registering a video.js plugin. {@link videojs:videojs.registerPlugin].
- *
- * @param {string} name
- * The name of the plugin that is being registered
- *
- * @param {plugins:PluginFn} init
- * The function that gets run when a `Player` initializes.
- */
- var plugin = function plugin(name, init) {
- _player2['default'].prototype[name] = init;
- }; /**
- * @file plugins.js
- * @module plugins
- */
- exports['default'] = plugin;
- },{"51":51}],53:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _clickableComponent = _dereq_(3);
- var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file popup-button.js
- */
- /**
- * A button class for use with {@link Popup} controls
- *
- * @extends ClickableComponent
- */
- var PopupButton = function (_ClickableComponent) {
- _inherits(PopupButton, _ClickableComponent);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PopupButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- _classCallCheck(this, PopupButton);
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
- _this.update();
- return _this;
- }
- /**
- * Update the `Popup` that this button is attached to.
- */
- PopupButton.prototype.update = function update() {
- var popup = this.createPopup();
- if (this.popup) {
- this.removeChild(this.popup);
- }
- this.popup = popup;
- this.addChild(popup);
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
- /**
- * Create a `Popup`. - Override with specific functionality for component
- *
- * @abstract
- */
- PopupButton.prototype.createPopup = function createPopup() {};
- /**
- * Create the `PopupButton`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- PopupButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- PopupButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
- return PopupButton;
- }(_clickableComponent2['default']);
- _component2['default'].registerComponent('PopupButton', PopupButton);
- exports['default'] = PopupButton;
- },{"3":3,"5":5}],54:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file popup.js
- */
- /**
- * The Popup component is used to build pop up controls.
- *
- * @extends Component
- */
- var Popup = function (_Component) {
- _inherits(Popup, _Component);
- function Popup() {
- _classCallCheck(this, Popup);
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
- /**
- * Add a popup item to the popup
- *
- * @param {Object|string} component
- * Component or component type to add
- *
- */
- Popup.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function () {
- this.unlockShowing();
- }));
- };
- /**
- * Create the `PopupButton`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- Popup.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.appendChild(this.contentEl_);
- // Prevent clicks from bubbling up. Needed for Popup Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
- return el;
- };
- return Popup;
- }(_component2['default']);
- _component2['default'].registerComponent('Popup', Popup);
- exports['default'] = Popup;
- },{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _clickableComponent = _dereq_(3);
- var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file poster-image.js
- */
- /**
- * A `ClickableComponent` that handles showing the poster image for the player.
- *
- * @extends ClickableComponent
- */
- var PosterImage = function (_ClickableComponent) {
- _inherits(PosterImage, _ClickableComponent);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PosterImage(player, options) {
- _classCallCheck(this, PosterImage);
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
- _this.update();
- player.on('posterchange', Fn.bind(_this, _this.update));
- return _this;
- }
- /**
- * Clean up and dispose of the `PosterImage`.
- */
- PosterImage.prototype.dispose = function dispose() {
- this.player().off('posterchange', this.update);
- _ClickableComponent.prototype.dispose.call(this);
- };
- /**
- * Create the `PosterImage`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- PosterImage.prototype.createEl = function createEl() {
- var el = Dom.createEl('div', {
- className: 'vjs-poster',
- // Don't want poster to be tabbable.
- tabIndex: -1
- });
- // To ensure the poster image resizes while maintaining its original aspect
- // ratio, use a div with `background-size` when available. For browsers that
- // do not support `background-size` (e.g. IE8), fall back on using a regular
- // img element.
- if (!browser.BACKGROUND_SIZE_SUPPORTED) {
- this.fallbackImg_ = Dom.createEl('img');
- el.appendChild(this.fallbackImg_);
- }
- return el;
- };
- /**
- * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
- *
- * @listens Player#posterchange
- *
- * @param {EventTarget~Event} [event]
- * The `Player#posterchange` event that triggered this function.
- */
- PosterImage.prototype.update = function update(event) {
- var url = this.player().poster();
- this.setSrc(url);
- // If there's no poster source we should display:none on this component
- // so it's not still clickable or right-clickable
- if (url) {
- this.show();
- } else {
- this.hide();
- }
- };
- /**
- * Set the source of the `PosterImage` depending on the display method.
- *
- * @param {string} url
- * The URL to the source for the `PosterImage`.
- */
- PosterImage.prototype.setSrc = function setSrc(url) {
- if (this.fallbackImg_) {
- this.fallbackImg_.src = url;
- } else {
- var backgroundImage = '';
- // Any falsey values should stay as an empty string, otherwise
- // this will throw an extra error
- if (url) {
- backgroundImage = 'url("' + url + '")';
- }
- this.el_.style.backgroundImage = backgroundImage;
- }
- };
- /**
- * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
- * {@link ClickableComponent#handleClick} for instances where this will be triggered.
- *
- * @listens tap
- * @listens click
- * @listens keydown
- *
- * @param {EventTarget~Event} event
- + The `click`, `tap` or `keydown` event that caused this function to be called.
- */
- PosterImage.prototype.handleClick = function handleClick(event) {
- // We don't want a click to trigger playback when controls are disabled
- if (!this.player_.controls()) {
- return;
- }
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
- return PosterImage;
- }(_clickableComponent2['default']);
- _component2['default'].registerComponent('PosterImage', PosterImage);
- exports['default'] = PosterImage;
- },{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined;
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- /**
- * @file setup.js - Functions for setting up a player without
- * user interaction based on the data-setup `attribute` of the video tag.
- *
- * @module setup
- */
- var _windowLoaded = false;
- var videojs = void 0;
- /**
- * Set up any tags that have a data-setup `attribute` when the player is started.
- */
- var autoSetup = function autoSetup() {
- // Protect against breakage in non-browser environments.
- if (!Dom.isReal()) {
- return;
- }
- // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
- // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
- // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
- // var mediaEls = vids.concat(audios);
- // Because IE8 doesn't support calling slice on a node list, we need to loop
- // through each list of elements to build up a new, combined list of elements.
- var vids = _document2['default'].getElementsByTagName('video');
- var audios = _document2['default'].getElementsByTagName('audio');
- var mediaEls = [];
- if (vids && vids.length > 0) {
- for (var i = 0, e = vids.length; i < e; i++) {
- mediaEls.push(vids[i]);
- }
- }
- if (audios && audios.length > 0) {
- for (var _i = 0, _e = audios.length; _i < _e; _i++) {
- mediaEls.push(audios[_i]);
- }
- }
- // Check if any media elements exist
- if (mediaEls && mediaEls.length > 0) {
- for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
- var mediaEl = mediaEls[_i2];
- // Check if element exists, has getAttribute func.
- // IE seems to consider typeof el.getAttribute == 'object' instead of
- // 'function' like expected, at least when loading the player immediately.
- if (mediaEl && mediaEl.getAttribute) {
- // Make sure this player hasn't already been set up.
- if (mediaEl.player === undefined) {
- var options = mediaEl.getAttribute('data-setup');
- // Check if data-setup attr exists.
- // We only auto-setup if they've added the data-setup attr.
- if (options !== null) {
- // Create new video.js instance.
- videojs(mediaEl);
- }
- }
- // If getAttribute isn't defined, we need to wait for the DOM.
- } else {
- autoSetupTimeout(1);
- break;
- }
- }
- // No videos were found, so keep looping unless page is finished loading.
- } else if (!_windowLoaded) {
- autoSetupTimeout(1);
- }
- };
- /**
- * Wait until the page is loaded before running autoSetup. This will be called in
- * autoSetup if `hasLoaded` returns false.
- *
- * @param {number} wait
- * How long to wait in ms
- *
- * @param {videojs} [vjs]
- * The videojs library function
- */
- function autoSetupTimeout(wait, vjs) {
- if (vjs) {
- videojs = vjs;
- }
- _window2['default'].setTimeout(autoSetup, wait);
- }
- if (Dom.isReal() && _document2['default'].readyState === 'complete') {
- _windowLoaded = true;
- } else {
- /**
- * Listen for the load event on window, and set _windowLoaded to true.
- *
- * @listens load
- */
- Events.one(_window2['default'], 'load', function () {
- _windowLoaded = true;
- });
- }
- /**
- * check if the document has been loaded
- */
- var hasLoaded = function hasLoaded() {
- return _windowLoaded;
- };
- exports.autoSetup = autoSetup;
- exports.autoSetupTimeout = autoSetupTimeout;
- exports.hasLoaded = hasLoaded;
- },{"81":81,"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _obj = _dereq_(88);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file slider.js
- */
- /**
- * The base functionality for a slider. Can be vertical or horizontal.
- * For instance the volume bar or the seek bar on a video is a slider.
- *
- * @extends Component
- */
- var Slider = function (_Component) {
- _inherits(Slider, _Component);
- /**
- * Create an instance of this class
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function Slider(player, options) {
- _classCallCheck(this, Slider);
- // Set property names to bar to match with the child Slider class is looking for
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.bar = _this.getChild(_this.options_.barName);
- // Set a horizontal or vertical class on the slider depending on the slider type
- _this.vertical(!!_this.options_.vertical);
- _this.on('mousedown', _this.handleMouseDown);
- _this.on('touchstart', _this.handleMouseDown);
- _this.on('focus', _this.handleFocus);
- _this.on('blur', _this.handleBlur);
- _this.on('click', _this.handleClick);
- _this.on(player, 'controlsvisible', _this.update);
- _this.on(player, _this.playerEvent, _this.update);
- return _this;
- }
- /**
- * Create the `Button`s DOM element.
- *
- * @param {string} type
- * Type of element to create.
- *
- * @param {Object} [props={}]
- * List of properties in Object form.
- *
- * @param {Object} [attributes={}]
- * list of attributes in Object form.
- *
- * @return {Element}
- * The element that gets created.
- */
- Slider.prototype.createEl = function createEl(type) {
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- // Add the slider element class to all sub classes
- props.className = props.className + ' vjs-slider';
- props = (0, _obj.assign)({
- tabIndex: 0
- }, props);
- attributes = (0, _obj.assign)({
- 'role': 'slider',
- 'aria-valuenow': 0,
- 'aria-valuemin': 0,
- 'aria-valuemax': 100,
- 'tabIndex': 0
- }, attributes);
- return _Component.prototype.createEl.call(this, type, props, attributes);
- };
- /**
- * Handle `mousedown` or `touchstart` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- * @fires Slider#slideractive
- */
- Slider.prototype.handleMouseDown = function handleMouseDown(event) {
- var doc = this.bar.el_.ownerDocument;
- event.preventDefault();
- Dom.blockTextSelection();
- this.addClass('vjs-sliding');
- /**
- * Triggered when the slider is in an active state
- *
- * @event Slider#slideractive
- * @type {EventTarget~Event}
- */
- this.trigger('slideractive');
- this.on(doc, 'mousemove', this.handleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchmove', this.handleMouseMove);
- this.on(doc, 'touchend', this.handleMouseUp);
- this.handleMouseMove(event);
- };
- /**
- * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
- * The `mousemove` and `touchmove` events will only only trigger this function during
- * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
- * {@link Slider#handleMouseUp}.
- *
- * @param {EventTarget~Event} event
- * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
- * this function
- *
- * @listens mousemove
- * @listens touchmove
- */
- Slider.prototype.handleMouseMove = function handleMouseMove(event) {};
- /**
- * Handle `mouseup` or `touchend` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- * @fires Slider#sliderinactive
- */
- Slider.prototype.handleMouseUp = function handleMouseUp() {
- var doc = this.bar.el_.ownerDocument;
- Dom.unblockTextSelection();
- this.removeClass('vjs-sliding');
- /**
- * Triggered when the slider is no longer in an active state.
- *
- * @event Slider#sliderinactive
- * @type {EventTarget~Event}
- */
- this.trigger('sliderinactive');
- this.off(doc, 'mousemove', this.handleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchmove', this.handleMouseMove);
- this.off(doc, 'touchend', this.handleMouseUp);
- this.update();
- };
- /**
- * Update the progress bar of the `Slider`.
- */
- Slider.prototype.update = function update() {
- // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
- // execution stack. The player is destroyed before then update will cause an error
- if (!this.el_) {
- return;
- }
- // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
- // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
- // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
- var progress = this.getPercent();
- var bar = this.bar;
- // If there's no bar...
- if (!bar) {
- return;
- }
- // Protect against no duration and other division issues
- if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
- progress = 0;
- }
- // Convert to a percentage for setting
- var percentage = (progress * 100).toFixed(2) + '%';
- // Set the new bar width or height
- if (this.vertical()) {
- bar.el().style.height = percentage;
- } else {
- bar.el().style.width = percentage;
- }
- };
- /**
- * Calculate distance for slider
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @return {number}
- * The current position of the Slider.
- * - postition.x for vertical `Slider`s
- * - postition.y for horizontal `Slider`s
- */
- Slider.prototype.calculateDistance = function calculateDistance(event) {
- var position = Dom.getPointerPosition(this.el_, event);
- if (this.vertical()) {
- return position.y;
- }
- return position.x;
- };
- /**
- * Handle a `focus` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to run.
- *
- * @listens focus
- */
- Slider.prototype.handleFocus = function handleFocus() {
- this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
- /**
- * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
- * arrow keys. This function will only be called when the slider has focus. See
- * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
- *
- * @param {EventTarget~Event} event
- * the `keydown` event that caused this function to run.
- *
- * @listens keydown
- */
- Slider.prototype.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (event.which === 37 || event.which === 40) {
- event.preventDefault();
- this.stepBack();
- // Up and Right Arrows
- } else if (event.which === 38 || event.which === 39) {
- event.preventDefault();
- this.stepForward();
- }
- };
- /**
- * Handle a `blur` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to run.
- *
- * @listens blur
- */
- Slider.prototype.handleBlur = function handleBlur() {
- this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
- /**
- * Listener for click events on slider, used to prevent clicks
- * from bubbling up to parent elements like button menus.
- *
- * @param {Object} event
- * Event that caused this object to run
- */
- Slider.prototype.handleClick = function handleClick(event) {
- event.stopImmediatePropagation();
- event.preventDefault();
- };
- /**
- * Get/set if slider is horizontal for vertical
- *
- * @param {boolean} [bool]
- * - true if slider is vertical,
- * - false is horizontal
- *
- * @return {boolean|Slider}
- * - true if slider is vertical, and getting
- * - false is horizontal, and getting
- * - a reference to this object when setting
- */
- Slider.prototype.vertical = function vertical(bool) {
- if (bool === undefined) {
- return this.vertical_ || false;
- }
- this.vertical_ = !!bool;
- if (this.vertical_) {
- this.addClass('vjs-slider-vertical');
- } else {
- this.addClass('vjs-slider-horizontal');
- }
- return this;
- };
- return Slider;
- }(_component2['default']);
- _component2['default'].registerComponent('Slider', Slider);
- exports['default'] = Slider;
- },{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- /**
- * @file flash-rtmp.js
- * @module flash-rtmp
- */
- /**
- * Add RTMP properties to the {@link Flash} Tech.
- *
- * @param {Flash} Flash
- * The flash tech class.
- *
- * @mixin FlashRtmpDecorator
- */
- function FlashRtmpDecorator(Flash) {
- Flash.streamingFormats = {
- 'rtmp/mp4': 'MP4',
- 'rtmp/flv': 'FLV'
- };
- /**
- * Join connection and stream with an ampersand.
- *
- * @param {string} connection
- * The connection string.
- *
- * @param {string} stream
- * The stream string.
- */
- Flash.streamFromParts = function (connection, stream) {
- return connection + '&' + stream;
- };
- /**
- * The flash parts object that contains connection and stream info.
- *
- * @typedef {Object} Flash~PartsObject
- *
- * @property {string} connection
- * The connection string of a source, defaults to an empty string.
- *
- * @property {string} stream
- * The stream string of the source, defaults to an empty string.
- */
- /**
- * Convert a source url into a stream and connection parts.
- *
- * @param {string} src
- * the source url
- *
- * @return {Flash~PartsObject}
- * The parts object that contains a connection and a stream
- */
- Flash.streamToParts = function (src) {
- var parts = {
- connection: '',
- stream: ''
- };
- if (!src) {
- return parts;
- }
- // Look for the normal URL separator we expect, '&'.
- // If found, we split the URL into two pieces around the
- // first '&'.
- var connEnd = src.search(/&(?!\w+=)/);
- var streamBegin = void 0;
- if (connEnd !== -1) {
- streamBegin = connEnd + 1;
- } else {
- // If there's not a '&', we use the last '/' as the delimiter.
- connEnd = streamBegin = src.lastIndexOf('/') + 1;
- if (connEnd === 0) {
- // really, there's not a '/'?
- connEnd = streamBegin = src.length;
- }
- }
- parts.connection = src.substring(0, connEnd);
- parts.stream = src.substring(streamBegin, src.length);
- return parts;
- };
- /**
- * Check if the source type is a streaming type.
- *
- * @param {string} srcType
- * The mime type to check.
- *
- * @return {boolean}
- * - True if the source type is a streaming type.
- * - False if the source type is not a streaming type.
- */
- Flash.isStreamingType = function (srcType) {
- return srcType in Flash.streamingFormats;
- };
- // RTMP has four variations, any string starting
- // with one of these protocols should be valid
- /**
- * Regular expression used to check if the source is an rtmp source.
- *
- * @property {RegExp} Flash.RTMP_RE
- */
- Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
- /**
- * Check if the source itself is a streaming type.
- *
- * @param {string} src
- * The url to the source.
- *
- * @return {boolean}
- * - True if the source url indicates that the source is streaming.
- * - False if the shource url indicates that the source url is not streaming.
- */
- Flash.isStreamingSrc = function (src) {
- return Flash.RTMP_RE.test(src);
- };
- /**
- * A source handler for RTMP urls
- * @type {Object}
- */
- Flash.rtmpSourceHandler = {};
- /**
- * Check if Flash can play the given mime type.
- *
- * @param {string} type
- * The mime type to check
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canPlayType = function (type) {
- if (Flash.isStreamingType(type)) {
- return 'maybe';
- }
- return '';
- };
- /**
- * Check if Flash can handle the source natively
- *
- * @param {Object} source
- * The source object
- *
- * @param {Object} [options]
- * The options passed to the tech
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canHandleSource = function (source, options) {
- var can = Flash.rtmpSourceHandler.canPlayType(source.type);
- if (can) {
- return can;
- }
- if (Flash.isStreamingSrc(source.src)) {
- return 'maybe';
- }
- return '';
- };
- /**
- * Pass the source to the flash object.
- *
- * @param {Object} source
- * The source object
- *
- * @param {Flash} tech
- * The instance of the Flash tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {
- var srcParts = Flash.streamToParts(source.src);
- tech.setRtmpConnection(srcParts.connection);
- tech.setRtmpStream(srcParts.stream);
- };
- // Register the native source handler
- Flash.registerSourceHandler(Flash.rtmpSourceHandler);
- return Flash;
- }
- exports['default'] = FlashRtmpDecorator;
- },{}],59:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _tech = _dereq_(62);
- var _tech2 = _interopRequireDefault(_tech);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _url = _dereq_(92);
- var Url = _interopRequireWildcard(_url);
- var _timeRanges = _dereq_(90);
- var _flashRtmp = _dereq_(58);
- var _flashRtmp2 = _interopRequireDefault(_flashRtmp);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _obj = _dereq_(88);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file flash.js
- * VideoJS-SWF - Custom Flash Player with HTML5-ish API
- * https://github.com/zencoder/video-js-swf
- * Not using setupTriggers. Using global onEvent func to distribute events
- */
- var navigator = _window2['default'].navigator;
- /**
- * Flash Media Controller - Wrapper for Flash Media API
- *
- * @mixes FlashRtmpDecorator
- * @mixes Tech~SouceHandlerAdditions
- * @extends Tech
- */
- var Flash = function (_Tech) {
- _inherits(Flash, _Tech);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `Flash` Tech is ready.
- */
- function Flash(options, ready) {
- _classCallCheck(this, Flash);
- // Set the source when ready
- var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
- if (options.source) {
- _this.ready(function () {
- this.setSource(options.source);
- }, true);
- }
- // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
- // This allows resetting the playhead when we catch the reload
- if (options.startTime) {
- _this.ready(function () {
- this.load();
- this.play();
- this.currentTime(options.startTime);
- }, true);
- }
- // Add global window functions that the swf expects
- // A 4.x workflow we weren't able to solve for in 5.0
- // because of the need to hard code these functions
- // into the swf for security reasons
- _window2['default'].videojs = _window2['default'].videojs || {};
- _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {};
- _window2['default'].videojs.Flash.onReady = Flash.onReady;
- _window2['default'].videojs.Flash.onEvent = Flash.onEvent;
- _window2['default'].videojs.Flash.onError = Flash.onError;
- _this.on('seeked', function () {
- this.lastSeekTarget_ = undefined;
- });
- return _this;
- }
- /**
- * Create the `Flash` Tech's DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- Flash.prototype.createEl = function createEl() {
- var options = this.options_;
- // If video.js is hosted locally you should also set the location
- // for the hosted swf, which should be relative to the page (not video.js)
- // Otherwise this adds a CDN url.
- // The CDN also auto-adds a swf URL for that specific version.
- if (!options.swf) {
- var ver = '5.1.0';
- options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf';
- }
- // Generate ID for swf object
- var objId = options.techId;
- // Merge default flashvars with ones passed in to init
- var flashVars = (0, _obj.assign)({
- // SWF Callback Functions
- readyFunction: 'videojs.Flash.onReady',
- eventProxyFunction: 'videojs.Flash.onEvent',
- errorEventProxyFunction: 'videojs.Flash.onError',
- // Player Settings
- autoplay: options.autoplay,
- preload: options.preload,
- loop: options.loop,
- muted: options.muted
- }, options.flashVars);
- // Merge default parames with ones passed in
- var params = (0, _obj.assign)({
- // Opaque is needed to overlay controls, but can affect playback performance
- wmode: 'opaque',
- // Using bgcolor prevents a white flash when the object is loading
- bgcolor: '#000000'
- }, options.params);
- // Merge default attributes with ones passed in
- var attributes = (0, _obj.assign)({
- // Both ID and Name needed or swf to identify itself
- id: objId,
- name: objId,
- 'class': 'vjs-tech'
- }, options.attributes);
- this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
- this.el_.tech = this;
- return this.el_;
- };
- /**
- * Called by {@link Player#play} to play using the `Flash` `Tech`.
- */
- Flash.prototype.play = function play() {
- if (this.ended()) {
- this.setCurrentTime(0);
- }
- this.el_.vjs_play();
- };
- /**
- * Called by {@link Player#pause} to pause using the `Flash` `Tech`.
- */
- Flash.prototype.pause = function pause() {
- this.el_.vjs_pause();
- };
- /**
- * A getter/setter for the `Flash` Tech's source object.
- * > Note: Please use {@link Flash#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `Flash` techs.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
- Flash.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.currentSrc();
- }
- // Setting src through `src` not `setSrc` will be deprecated
- return this.setSrc(_src);
- };
- /**
- * A getter/setter for the `Flash` Tech's source object.
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `Flash` techs.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- */
- Flash.prototype.setSrc = function setSrc(src) {
- var _this2 = this;
- // Make sure source URL is absolute.
- src = Url.getAbsoluteURL(src);
- this.el_.vjs_src(src);
- // Currently the SWF doesn't autoplay if you load a source later.
- // e.g. Load player w/ no source, wait 2s, set src.
- if (this.autoplay()) {
- this.setTimeout(function () {
- return _this2.play();
- }, 0);
- }
- };
- /**
- * Indicates whether the media is currently seeking to a new position or not.
- *
- * @return {boolean}
- * - True if seeking to a new position
- * - False otherwise
- */
- Flash.prototype.seeking = function seeking() {
- return this.lastSeekTarget_ !== undefined;
- };
- /**
- * Returns the current time in seconds that the media is at in playback.
- *
- * @param {number} time
- * Current playtime of the media in seconds.
- */
- Flash.prototype.setCurrentTime = function setCurrentTime(time) {
- var seekable = this.seekable();
- if (seekable.length) {
- // clamp to the current seekable range
- time = time > seekable.start(0) ? time : seekable.start(0);
- time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
- this.lastSeekTarget_ = time;
- this.trigger('seeking');
- this.el_.vjs_setProperty('currentTime', time);
- _Tech.prototype.setCurrentTime.call(this);
- }
- };
- /**
- * Get the current playback time in seconds
- *
- * @return {number}
- * The current time of playback in seconds.
- */
- Flash.prototype.currentTime = function currentTime() {
- // when seeking make the reported time keep up with the requested time
- // by reading the time we're seeking to
- if (this.seeking()) {
- return this.lastSeekTarget_ || 0;
- }
- return this.el_.vjs_getProperty('currentTime');
- };
- /**
- * Get the current source
- *
- * @method currentSrc
- * @return {Tech~SourceObject}
- * The current source
- */
- Flash.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.vjs_getProperty('currentSrc');
- };
- /**
- * Get the total duration of the current media.
- *
- * @return {number}
- 8 The total duration of the current media.
- */
- Flash.prototype.duration = function duration() {
- if (this.readyState() === 0) {
- return NaN;
- }
- var duration = this.el_.vjs_getProperty('duration');
- return duration >= 0 ? duration : Infinity;
- };
- /**
- * Load media into Tech.
- */
- Flash.prototype.load = function load() {
- this.el_.vjs_load();
- };
- /**
- * Get the poster image that was set on the tech.
- */
- Flash.prototype.poster = function poster() {
- this.el_.vjs_getProperty('poster');
- };
- /**
- * Poster images are not handled by the Flash tech so make this is a no-op.
- */
- Flash.prototype.setPoster = function setPoster() {};
- /**
- * Determine the time ranges that can be seeked to in the media.
- *
- * @return {TimeRange}
- * Returns the time ranges that can be seeked to.
- */
- Flash.prototype.seekable = function seekable() {
- var duration = this.duration();
- if (duration === 0) {
- return (0, _timeRanges.createTimeRange)();
- }
- return (0, _timeRanges.createTimeRange)(0, duration);
- };
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
- Flash.prototype.buffered = function buffered() {
- var ranges = this.el_.vjs_getProperty('buffered');
- if (ranges.length === 0) {
- return (0, _timeRanges.createTimeRange)();
- }
- return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]);
- };
- /**
- * Get fullscreen support -
- *
- * Flash does not allow fullscreen through javascript
- * so this always returns false.
- *
- * @return {boolean}
- * The Flash tech does not support fullscreen, so it will always return false.
- */
- Flash.prototype.supportsFullScreen = function supportsFullScreen() {
- // Flash does not allow fullscreen through javascript
- return false;
- };
- /**
- * Flash does not allow fullscreen through javascript
- * so this always returns false.
- *
- * @return {boolean}
- * The Flash tech does not support fullscreen, so it will always return false.
- */
- Flash.prototype.enterFullScreen = function enterFullScreen() {
- return false;
- };
- return Flash;
- }(_tech2['default']);
- // Create setters and getters for attributes
- var _api = Flash.prototype;
- var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
- var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(',');
- function _createSetter(attr) {
- var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
- _api['set' + attrUpper] = function (val) {
- return this.el_.vjs_setProperty(attr, val);
- };
- }
- function _createGetter(attr) {
- _api[attr] = function () {
- return this.el_.vjs_getProperty(attr);
- };
- }
- // Create getter and setters for all read/write attributes
- for (var i = 0; i < _readWrite.length; i++) {
- _createGetter(_readWrite[i]);
- _createSetter(_readWrite[i]);
- }
- // Create getters for read-only attributes
- for (var _i = 0; _i < _readOnly.length; _i++) {
- _createGetter(_readOnly[_i]);
- }
- /** ------------------------------ Getters ------------------------------ **/
- /**
- * Get the value of `rtmpConnection` from the swf.
- *
- * @method Flash#rtmpConnection
- * @return {string}
- * The current value of `rtmpConnection` on the swf.
- */
- /**
- * Get the value of `rtmpStream` from the swf.
- *
- * @method Flash#rtmpStream
- * @return {string}
- * The current value of `rtmpStream` on the swf.
- */
- /**
- * Get the value of `preload` from the swf. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Flash#preload
- * @return {string}
- * The value of `preload` from the swf. Will be 'none', 'metadata',
- * or 'auto'.
- */
- /**
- * Get the value of `defaultPlaybackRate` from the swf.
- *
- * @method Flash#defaultPlaybackRate
- * @return {number}
- * The current value of `defaultPlaybackRate` on the swf.
- */
- /**
- * Get the value of `playbackRate` from the swf. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Flash#playbackRate
- * @return {number}
- * The value of `playbackRate` from the swf. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- */
- /**
- * Get the value of `autoplay` from the swf. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Flash#autoplay
- * @return {boolean}
- * - The value of `autoplay` from the swf.
- * - True indicates that the media ashould start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- */
- /**
- * Get the value of `loop` from the swf. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Flash#loop
- * @return {boolean}
- * - The value of `loop` from the swf.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- */
- /**
- * Get the value of `mediaGroup` from the swf.
- *
- * @method Flash#mediaGroup
- * @return {string}
- * The current value of `mediaGroup` on the swf.
- */
- /**
- * Get the value of `controller` from the swf.
- *
- * @method Flash#controller
- * @return {string}
- * The current value of `controller` on the swf.
- */
- /**
- * Get the value of `controls` from the swf. `controls` indicates
- * whether the native flash controls should be shown or hidden.
- *
- * @method Flash#controls
- * @return {boolean}
- * - The value of `controls` from the swf.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- */
- /**
- * Get the value of the `volume` from the swf. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Flash#volume
- * @return {number}
- * The volume percent as a decimal. Value will be between 0-1.
- */
- /**
- * Get the value of the `muted` from the swf. `muted` indicates the current
- * audio level should be silent.
- *
- * @method Flash#muted
- * @return {boolean}
- * - True if the audio should be set to silent
- * - False otherwise
- */
- /**
- * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Flash#defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the swf.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted.
- */
- /**
- * Get the value of `networkState` from the swf. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NEWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Flash#networkState
- * @return {number}
- * The value of `networkState` from the swf. This will be a number
- * from the list in the description.
- */
- /**
- * Get the value of `readyState` from the swf. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Flash#readyState
- * @return {number}
- * The value of `readyState` from the swf. This will be a number
- * from the list in the description.
- */
- /**
- * Get the value of `readyState` from the swf. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Flash#readyState
- * @return {number}
- * The value of `readyState` from the swf. This will be a number
- * from the list in the description.
- */
- /**
- * Get the value of `initialTime` from the swf.
- *
- * @method Flash#initialTime
- * @return {number}
- * The `initialTime` proprety on the swf.
- */
- /**
- * Get the value of `startOffsetTime` from the swf.
- *
- * @method Flash#startOffsetTime
- * @return {number}
- * The `startOffsetTime` proprety on the swf.
- */
- /**
- * Get the value of `paused` from the swf. `paused` indicates whether the swf
- * is current paused or not.
- *
- * @method Flash#paused
- * @return {boolean}
- * The value of `paused` from the swf.
- */
- /**
- * Get the value of `ended` from the swf. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Flash#ended
- * @return {boolean}
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
- /**
- * Get the value of `videoWidth` from the swf. `videoWidth` indicates
- * the current width of the media in css pixels.
- *
- * @method Flash#videoWidth
- * @return {number}
- * The value of `videoWidth` from the swf. This will be a number
- * in css pixels.
- */
- /**
- * Get the value of `videoHeight` from the swf. `videoHeigth` indicates
- * the current height of the media in css pixels.
- *
- * @method Flassh.prototype.videoHeight
- * @return {number}
- * The value of `videoHeight` from the swf. This will be a number
- * in css pixels.
- */
- /** ------------------------------ Setters ------------------------------ **/
- /**
- * Set the value of `rtmpConnection` on the swf.
- *
- * @method Flash#setRtmpConnection
- * @param {string} rtmpConnection
- * New value to set the `rtmpConnection` property to.
- */
- /**
- * Set the value of `rtmpStream` on the swf.
- *
- * @method Flash#setRtmpStream
- * @param {string} rtmpStream
- * New value to set the `rtmpStream` property to.
- */
- /**
- * Set the value of `preload` on the swf. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Flash#setPreload
- * @param {string} preload
- * The value of `preload` to set on the swf. Should be 'none', 'metadata',
- * or 'auto'.
- */
- /**
- * Set the value of `defaultPlaybackRate` on the swf.
- *
- * @method Flash#setDefaultPlaybackRate
- * @param {number} defaultPlaybackRate
- * New value to set the `defaultPlaybackRate` property to.
- */
- /**
- * Set the value of `playbackRate` on the swf. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Flash#setPlaybackRate
- * @param {number} playbackRate
- * New value of `playbackRate` on the swf. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- */
- /**
- * Set the value of `autoplay` on the swf. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Flash#setAutoplay
- * @param {boolean} autoplay
- * - The value of `autoplay` from the swf.
- * - True indicates that the media ashould start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- */
- /**
- * Set the value of `loop` on the swf. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Flash#setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- */
- /**
- * Set the value of `mediaGroup` on the swf.
- *
- * @method Flash#setMediaGroup
- * @param {string} mediaGroup
- * New value of `mediaGroup` to set on the swf.
- */
- /**
- * Set the value of `controller` on the swf.
- *
- * @method Flash#setController
- * @param {string} controller
- * New value the current value of `controller` on the swf.
- */
- /**
- * Get the value of `controls` from the swf. `controls` indicates
- * whether the native flash controls should be shown or hidden.
- *
- * @method Flash#controls
- * @return {boolean}
- * - The value of `controls` from the swf.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- */
- /**
- * Set the value of the `volume` on the swf. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Flash#setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Value will be between 0-1.
- */
- /**
- * Set the value of the `muted` on the swf. `muted` indicates that the current
- * audio level should be silent.
- *
- * @method Flash#setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- */
- /**
- * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Flash#setDefaultMuted
- * @param {boolean} defaultMuted
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted.
- */
- /* Flash Support Testing -------------------------------------------------------- */
- /**
- * Check if the Flash tech is currently supported.
- *
- * @return {boolean}
- * - True if the flash tech is supported.
- * - False otherwise.
- */
- Flash.isSupported = function () {
- return Flash.version()[0] >= 10;
- // return swfobject.hasFlashPlayerVersion('10');
- };
- // Add Source Handler pattern functions to this tech
- _tech2['default'].withSourceHandlers(Flash);
- /*
- * Native source handler for flash, simply passes the source to the swf element.
- *
- * @property {Tech~SourceObject} source
- * The source object
- *
- * @property {Flash} tech
- * The instance of the Flash tech
- */
- Flash.nativeSourceHandler = {};
- /**
- * Check if the Flash can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
- Flash.nativeSourceHandler.canPlayType = function (type) {
- if (type in Flash.formats) {
- return 'maybe';
- }
- return '';
- };
- /**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'maybe', or '' (empty string).
- */
- Flash.nativeSourceHandler.canHandleSource = function (source, options) {
- var type = void 0;
- function guessMimeType(src) {
- var ext = Url.getFileExtension(src);
- if (ext) {
- return 'video/' + ext;
- }
- return '';
- }
- if (!source.type) {
- type = guessMimeType(source.src);
- } else {
- // Strip code information from the type because we don't get that specific
- type = source.type.replace(/;.*/, '').toLowerCase();
- }
- return Flash.nativeSourceHandler.canPlayType(type);
- };
- /**
- * Pass the source to the swf.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Flash} tech
- * The instance of the Flash tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Flash.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
- };
- /**
- * noop for native source handler dispose, as cleanup will happen automatically.
- */
- Flash.nativeSourceHandler.dispose = function () {};
- // Register the native source handler
- Flash.registerSourceHandler(Flash.nativeSourceHandler);
- /**
- * Flash supported mime types.
- *
- * @constant {Object}
- */
- Flash.formats = {
- 'video/flv': 'FLV',
- 'video/x-flv': 'FLV',
- 'video/mp4': 'MP4',
- 'video/m4v': 'MP4'
- };
- /**
- * Called when the the swf is "ready", and makes sure that the swf is really
- * ready using {@link Flash#checkReady}
- */
- Flash.onReady = function (currSwf) {
- var el = Dom.getEl(currSwf);
- var tech = el && el.tech;
- // if there is no el then the tech has been disposed
- // and the tech element was removed from the player div
- if (tech && tech.el()) {
- // check that the flash object is really ready
- Flash.checkReady(tech);
- }
- };
- /**
- * The SWF isn't always ready when it says it is. Sometimes the API functions still
- * need to be added to the object. If it's not ready, we set a timeout to check again
- * shortly.
- *
- * @param {Flash} tech
- * The instance of the flash tech to check.
- */
- Flash.checkReady = function (tech) {
- // stop worrying if the tech has been disposed
- if (!tech.el()) {
- return;
- }
- // check if API property exists
- if (tech.el().vjs_getProperty) {
- // tell tech it's ready
- tech.triggerReady();
- } else {
- // wait longer
- this.setTimeout(function () {
- Flash.checkReady(tech);
- }, 50);
- }
- };
- /**
- * Trigger events from the swf on the Flash Tech.
- *
- * @param {number} swfID
- * The id of the swf that had the event
- *
- * @param {string} eventName
- * The name of the event to trigger
- */
- Flash.onEvent = function (swfID, eventName) {
- var tech = Dom.getEl(swfID).tech;
- var args = Array.prototype.slice.call(arguments, 2);
- // dispatch Flash events asynchronously for two reasons:
- // - Flash swallows any exceptions generated by javascript it
- // invokes
- // - Flash is suspended until the javascript returns which may cause
- // playback performance issues
- tech.setTimeout(function () {
- tech.trigger(eventName, args);
- }, 1);
- };
- /**
- * Log errors from the swf on the Flash tech.
- *
- * @param {number} swfID
- * The id of the swf that had an error.
- *
- * @param {string} The error string
- * The error to set on the Flash Tech.
- *
- * @return {MediaError|undefined}
- * - Returns a MediaError when err is 'srcnotfound'
- * - Returns undefined otherwise.
- */
- Flash.onError = function (swfID, err) {
- var tech = Dom.getEl(swfID).tech;
- // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
- if (err === 'srcnotfound') {
- return tech.error(4);
- }
- // trigger a custom error
- tech.error('FLASH: ' + err);
- };
- /**
- * Get the current version of Flash that is in use on the page.
- *
- * @return {Array}
- * an array of versions that are available.
- */
- Flash.version = function () {
- var version = '0,0,0';
- // IE
- try {
- version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
- // other browsers
- } catch (e) {
- try {
- if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
- version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
- }
- } catch (err) {
- // satisfy linter
- }
- }
- return version.split(',');
- };
- /**
- * Only use for non-iframe embeds.
- *
- * @param {Object} swf
- * The videojs-swf object.
- *
- * @param {Object} flashVars
- * Names and values to use as flash option variables.
- *
- * @param {Object} params
- * Style parameters to set on the object.
- *
- * @param {Object} attributes
- * Attributes to set on the element.
- *
- * @return {Element}
- * The embeded Flash DOM element.
- */
- Flash.embed = function (swf, flashVars, params, attributes) {
- var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
- // Get element by embedding code and retrieving created element
- var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
- return obj;
- };
- /**
- * Only use for non-iframe embeds.
- *
- * @param {Object} swf
- * The videojs-swf object.
- *
- * @param {Object} flashVars
- * Names and values to use as flash option variables.
- *
- * @param {Object} params
- * Style parameters to set on the object.
- *
- * @param {Object} attributes
- * Attributes to set on the element.
- *
- * @return {Element}
- * The embeded Flash DOM element.
- */
- Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
- var objTag = '<object type="application/x-shockwave-flash" ';
- var flashVarsString = '';
- var paramsString = '';
- var attrsString = '';
- // Convert flash vars to string
- if (flashVars) {
- Object.getOwnPropertyNames(flashVars).forEach(function (key) {
- flashVarsString += key + '=' + flashVars[key] + '&';
- });
- }
- // Add swf, flashVars, and other default params
- params = (0, _obj.assign)({
- movie: swf,
- flashvars: flashVarsString,
- // Required to talk to swf
- allowScriptAccess: 'always',
- // All should be default, but having security issues.
- allowNetworking: 'all'
- }, params);
- // Create param tags string
- Object.getOwnPropertyNames(params).forEach(function (key) {
- paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
- });
- attributes = (0, _obj.assign)({
- // Add swf to attributes (need both for IE and Others to work)
- data: swf,
- // Default to 100% width/height
- width: '100%',
- height: '100%'
- }, attributes);
- // Create Attributes string
- Object.getOwnPropertyNames(attributes).forEach(function (key) {
- attrsString += key + '="' + attributes[key] + '" ';
- });
- return '' + objTag + attrsString + '>' + paramsString + '</object>';
- };
- // Run Flash through the RTMP decorator
- (0, _flashRtmp2['default'])(Flash);
- _component2['default'].registerComponent('Flash', Flash);
- _tech2['default'].registerTech('Flash', Flash);
- exports['default'] = Flash;
- },{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']);
- var _tech = _dereq_(62);
- var _tech2 = _interopRequireDefault(_tech);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _url = _dereq_(92);
- var Url = _interopRequireWildcard(_url);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _tsml = _dereq_(98);
- var _tsml2 = _interopRequireDefault(_tsml);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _obj = _dereq_(88);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file html5.js
- */
- /**
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- *
- * @mixes Tech~SouceHandlerAdditions
- * @extends Tech
- */
- var Html5 = function (_Tech) {
- _inherits(Html5, _Tech);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Html5(options, ready) {
- _classCallCheck(this, Html5);
- var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
- var source = options.source;
- var crossoriginTracks = false;
- // Set the source if one is provided
- // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
- // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
- // anyway so the error gets fired.
- if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
- _this.setSource(source);
- } else {
- _this.handleLateInit_(_this.el_);
- }
- if (_this.el_.hasChildNodes()) {
- var nodes = _this.el_.childNodes;
- var nodesLength = nodes.length;
- var removeNodes = [];
- while (nodesLength--) {
- var node = nodes[nodesLength];
- var nodeName = node.nodeName.toLowerCase();
- if (nodeName === 'track') {
- if (!_this.featuresNativeTextTracks) {
- // Empty video tag tracks so the built-in player doesn't use them also.
- // This may not be fast enough to stop HTML5 browsers from reading the tags
- // so we'll need to turn off any default tracks if we're manually doing
- // captions and subtitles. videoElement.textTracks
- removeNodes.push(node);
- } else {
- // store HTMLTrackElement and TextTrack to remote list
- _this.remoteTextTrackEls().addTrackElement_(node);
- _this.remoteTextTracks().addTrack_(node.track);
- if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) {
- crossoriginTracks = true;
- }
- }
- }
- }
- for (var i = 0; i < removeNodes.length; i++) {
- _this.el_.removeChild(removeNodes[i]);
- }
- }
- // TODO: add text tracks into this list
- var trackTypes = ['audio', 'video'];
- // ProxyNative Video/Audio Track
- trackTypes.forEach(function (type) {
- var elTracks = _this.el()[type + 'Tracks'];
- var techTracks = _this[type + 'Tracks']();
- var capitalType = (0, _toTitleCase2['default'])(type);
- if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) {
- return;
- }
- _this['handle' + capitalType + 'TrackChange_'] = function (e) {
- techTracks.trigger({
- type: 'change',
- target: techTracks,
- currentTarget: techTracks,
- srcElement: techTracks
- });
- };
- _this['handle' + capitalType + 'TrackAdd_'] = function (e) {
- return techTracks.addTrack(e.track);
- };
- _this['handle' + capitalType + 'TrackRemove_'] = function (e) {
- return techTracks.removeTrack(e.track);
- };
- elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']);
- elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']);
- elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']);
- _this['removeOld' + capitalType + 'Tracks_'] = function (e) {
- return _this.removeOldTracks_(techTracks, elTracks);
- };
- // Remove (native) tracks that are not used anymore
- _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']);
- });
- if (_this.featuresNativeTextTracks) {
- if (crossoriginTracks) {
- _log2['default'].warn((0, _tsml2['default'])(_templateObject));
- }
- _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange);
- _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd);
- _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove);
- _this.proxyNativeTextTracks_();
- }
- // Determine if native controls should be used
- // Our goal should be to get the custom controls on mobile solid everywhere
- // so we can remove this all together. Right now this will block custom
- // controls on touch enabled laptops like the Chrome Pixel
- if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
- _this.setControls(true);
- }
- // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
- // into a `fullscreenchange` event
- _this.proxyWebkitFullscreen_();
- _this.triggerReady();
- return _this;
- }
- /**
- * Dispose of `HTML5` media element and remove all tracks.
- */
- Html5.prototype.dispose = function dispose() {
- var _this2 = this;
- // Un-ProxyNativeTracks
- ['audio', 'video', 'text'].forEach(function (type) {
- var capitalType = (0, _toTitleCase2['default'])(type);
- var tl = _this2.el_[type + 'Tracks'];
- if (tl && tl.removeEventListener) {
- tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']);
- tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']);
- tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']);
- }
- // Stop removing old text tracks
- if (tl) {
- _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']);
- }
- });
- Html5.disposeMediaElement(this.el_);
- // tech will handle clearing of the emulated track list
- _Tech.prototype.dispose.call(this);
- };
- /**
- * Create the `Html5` Tech's DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- Html5.prototype.createEl = function createEl() {
- var el = this.options_.tag;
- // Check if this browser supports moving the element into the box.
- // On the iPhone video will break if you move the element,
- // So we have to create a brand new element.
- // If we ingested the player div, we do not need to move the media element.
- if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
- // If the original tag is still there, clone and remove it.
- if (el) {
- var clone = el.cloneNode(true);
- if (el.parentNode) {
- el.parentNode.insertBefore(clone, el);
- }
- Html5.disposeMediaElement(el);
- el = clone;
- } else {
- el = _document2['default'].createElement('video');
- // determine if native controls should be used
- var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
- var attributes = (0, _mergeOptions2['default'])({}, tagAttributes);
- if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
- delete attributes.controls;
- }
- Dom.setElAttributes(el, (0, _obj.assign)(attributes, {
- id: this.options_.techId,
- 'class': 'vjs-tech'
- }));
- }
- el.playerId = this.options_.playerId;
- }
- // Update specific tag settings, in case they were overridden
- var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
- for (var i = settingsAttrs.length - 1; i >= 0; i--) {
- var attr = settingsAttrs[i];
- var overwriteAttrs = {};
- if (typeof this.options_[attr] !== 'undefined') {
- overwriteAttrs[attr] = this.options_[attr];
- }
- Dom.setElAttributes(el, overwriteAttrs);
- }
- return el;
- };
- /**
- * This will be triggered if the loadstart event has already fired, before videojs was
- * ready. Two known examples of when this can happen are:
- * 1. If we're loading the playback object after it has started loading
- * 2. The media is already playing the (often with autoplay on) then
- *
- * This function will fire another loadstart so that videojs can catchup.
- *
- * @fires Tech#loadstart
- *
- * @return {undefined}
- * returns nothing.
- */
- Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
- var _this3 = this;
- if (el.networkState === 0 || el.networkState === 3) {
- // The video element hasn't started loading the source yet
- // or didn't find a source
- return;
- }
- if (el.readyState === 0) {
- var _ret = function () {
- // NetworkState is set synchronously BUT loadstart is fired at the
- // end of the current stack, usually before setInterval(fn, 0).
- // So at this point we know loadstart may have already fired or is
- // about to fire, and either way the player hasn't seen it yet.
- // We don't want to fire loadstart prematurely here and cause a
- // double loadstart so we'll wait and see if it happens between now
- // and the next loop, and fire it if not.
- // HOWEVER, we also want to make sure it fires before loadedmetadata
- // which could also happen between now and the next loop, so we'll
- // watch for that also.
- var loadstartFired = false;
- var setLoadstartFired = function setLoadstartFired() {
- loadstartFired = true;
- };
- _this3.on('loadstart', setLoadstartFired);
- var triggerLoadstart = function triggerLoadstart() {
- // We did miss the original loadstart. Make sure the player
- // sees loadstart before loadedmetadata
- if (!loadstartFired) {
- this.trigger('loadstart');
- }
- };
- _this3.on('loadedmetadata', triggerLoadstart);
- _this3.ready(function () {
- this.off('loadstart', setLoadstartFired);
- this.off('loadedmetadata', triggerLoadstart);
- if (!loadstartFired) {
- // We did miss the original native loadstart. Fire it now.
- this.trigger('loadstart');
- }
- });
- return {
- v: void 0
- };
- }();
- if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v;
- }
- // From here on we know that loadstart already fired and we missed it.
- // The other readyState events aren't as much of a problem if we double
- // them, so not going to go to as much trouble as loadstart to prevent
- // that unless we find reason to.
- var eventsToTrigger = ['loadstart'];
- // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
- eventsToTrigger.push('loadedmetadata');
- // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
- if (el.readyState >= 2) {
- eventsToTrigger.push('loadeddata');
- }
- // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
- if (el.readyState >= 3) {
- eventsToTrigger.push('canplay');
- }
- // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
- if (el.readyState >= 4) {
- eventsToTrigger.push('canplaythrough');
- }
- // We still need to give the player time to add event listeners
- this.ready(function () {
- eventsToTrigger.forEach(function (type) {
- this.trigger(type);
- }, this);
- });
- };
- /**
- * Add event listeners to native text track events. This adds the native text tracks
- * to our emulated {@link TextTrackList}.
- */
- Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
- var tt = this.el().textTracks;
- if (tt) {
- // Add tracks - if player is initialised after DOM loaded, textTracks
- // will not trigger addtrack
- for (var i = 0; i < tt.length; i++) {
- this.textTracks().addTrack_(tt[i]);
- }
- if (tt.addEventListener) {
- tt.addEventListener('change', this.handleTextTrackChange_);
- tt.addEventListener('addtrack', this.handleTextTrackAdd_);
- tt.addEventListener('removetrack', this.handleTextTrackRemove_);
- }
- // Remove (native) texttracks that are not used anymore
- this.on('loadstart', this.removeOldTextTracks_);
- }
- };
- /**
- * Handle any {@link TextTrackList} `change` event.
- *
- * @param {EventTarget~Event} e
- * The `change` event that caused this to run.
- *
- * @listens TextTrackList#change
- */
- Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
- var tt = this.textTracks();
- this.textTracks().trigger({
- type: 'change',
- target: tt,
- currentTarget: tt,
- srcElement: tt
- });
- };
- /**
- * Handle any {@link TextTrackList} `addtrack` event.
- *
- * @param {EventTarget~Event} e
- * The `addtrack` event that caused this to run.
- *
- * @listens TextTrackList#addtrack
- */
- Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
- this.textTracks().addTrack_(e.track);
- };
- /**
- * Handle any {@link TextTrackList} `removetrack` event.
- *
- * @param {EventTarget~Event} e
- * The `removetrack` event that caused this to run.
- *
- * @listens TextTrackList#removetrack
- */
- Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
- this.textTracks().removeTrack_(e.track);
- };
- /**
- * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or
- * {@link TextTrack}s that are not in the media elements TrackList.
- *
- * @param {TrackList} techTracks
- * HTML5 Tech's TrackList to search through
- *
- * @param {TrackList} elTracks
- * HTML5 media elements TrackList to search trough.
- *
- * @private
- */
- Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) {
- // This will loop over the techTracks and check if they are still used by the HTML5 media element
- // If not, they will be removed from the emulated list
- var removeTracks = [];
- if (!elTracks) {
- return;
- }
- for (var i = 0; i < techTracks.length; i++) {
- var techTrack = techTracks[i];
- var found = false;
- for (var j = 0; j < elTracks.length; j++) {
- if (elTracks[j] === techTrack) {
- found = true;
- break;
- }
- }
- if (!found) {
- removeTracks.push(techTrack);
- }
- }
- for (var _i = 0; _i < removeTracks.length; _i++) {
- var track = removeTracks[_i];
- techTracks.removeTrack_(track);
- }
- };
- /**
- * Remove {@link TextTrack}s that dont exist in the native track list from our
- * emulated {@link TextTrackList}.
- *
- * @listens Tech#loadstart
- */
- Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) {
- var techTracks = this.textTracks();
- var elTracks = this.el().textTracks;
- this.removeOldTracks_(techTracks, elTracks);
- };
- /**
- * Called by {@link Player#play} to play using the `Html5` `Tech`.
- */
- Html5.prototype.play = function play() {
- var playPromise = this.el_.play();
- // Catch/silence error when a pause interrupts a play request
- // on browsers which return a promise
- if (playPromise !== undefined && typeof playPromise.then === 'function') {
- playPromise.then(null, function (e) {});
- }
- };
- /**
- * Set current time for the `HTML5` tech.
- *
- * @param {number} seconds
- * Set the current time of the media to this.
- */
- Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
- try {
- this.el_.currentTime = seconds;
- } catch (e) {
- (0, _log2['default'])(e, 'Video is not ready. (Video.js)');
- // this.warning(VideoJS.warnings.videoNotReady);
- }
- };
- /**
- * Get the current duration of the HTML5 media element.
- *
- * @return {number}
- * The duration of the media or 0 if there is no duration.
- */
- Html5.prototype.duration = function duration() {
- var _this4 = this;
- // Android Chrome will report duration as Infinity for VOD HLS until after
- // playback has started, which triggers the live display erroneously.
- // Return NaN if playback has not started and trigger a durationupdate once
- // the duration can be reliably known.
- if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) {
- if (this.el_.currentTime === 0) {
- var _ret2 = function () {
- // Wait for the first `timeupdate` with currentTime > 0 - there may be
- // several with 0
- var checkProgress = function checkProgress() {
- if (_this4.el_.currentTime > 0) {
- // Trigger durationchange for genuinely live video
- if (_this4.el_.duration === Infinity) {
- _this4.trigger('durationchange');
- }
- _this4.off('timeupdate', checkProgress);
- }
- };
- _this4.on('timeupdate', checkProgress);
- return {
- v: NaN
- };
- }();
- if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v;
- }
- }
- return this.el_.duration || NaN;
- };
- /**
- * Get the current width of the HTML5 media element.
- *
- * @return {number}
- * The width of the HTML5 media element.
- */
- Html5.prototype.width = function width() {
- return this.el_.offsetWidth;
- };
- /**
- * Get the current height of the HTML5 media element.
- *
- * @return {number}
- * The heigth of the HTML5 media element.
- */
- Html5.prototype.height = function height() {
- return this.el_.offsetHeight;
- };
- /**
- * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
- * `fullscreenchange` event.
- *
- * @private
- * @fires fullscreenchange
- * @listens webkitendfullscreen
- * @listens webkitbeginfullscreen
- * @listens webkitbeginfullscreen
- */
- Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
- var _this5 = this;
- if (!('webkitDisplayingFullscreen' in this.el_)) {
- return;
- }
- var endFn = function endFn() {
- this.trigger('fullscreenchange', { isFullscreen: false });
- };
- var beginFn = function beginFn() {
- this.one('webkitendfullscreen', endFn);
- this.trigger('fullscreenchange', { isFullscreen: true });
- };
- this.on('webkitbeginfullscreen', beginFn);
- this.on('dispose', function () {
- _this5.off('webkitbeginfullscreen', beginFn);
- _this5.off('webkitendfullscreen', endFn);
- });
- };
- /**
- * Check if fullscreen is supported on the current playback device.
- *
- * @return {boolean}
- * - True if fullscreen is supported.
- * - False if fullscreen is not supported.
- */
- Html5.prototype.supportsFullScreen = function supportsFullScreen() {
- if (typeof this.el_.webkitEnterFullScreen === 'function') {
- var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
- // Seems to be broken in Chromium/Chrome && Safari in Leopard
- if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
- return true;
- }
- }
- return false;
- };
- /**
- * Request that the `HTML5` Tech enter fullscreen.
- */
- Html5.prototype.enterFullScreen = function enterFullScreen() {
- var video = this.el_;
- if (video.paused && video.networkState <= video.HAVE_METADATA) {
- // attempt to prime the video element for programmatic access
- // this isn't necessary on the desktop but shouldn't hurt
- this.el_.play();
- // playing and pausing synchronously during the transition to fullscreen
- // can get iOS ~6.1 devices into a play/pause loop
- this.setTimeout(function () {
- video.pause();
- video.webkitEnterFullScreen();
- }, 0);
- } else {
- video.webkitEnterFullScreen();
- }
- };
- /**
- * Request that the `HTML5` Tech exit fullscreen.
- */
- Html5.prototype.exitFullScreen = function exitFullScreen() {
- this.el_.webkitExitFullScreen();
- };
- /**
- * A getter/setter for the `Html5` Tech's source object.
- * > Note: Please use {@link Html5#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `HTML5` techs element.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
- Html5.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.el_.src;
- }
- // Setting src through `src` instead of `setSrc` will be deprecated
- this.setSrc(_src);
- };
- /**
- * Reset the tech by removing all sources and then calling
- * {@link Html5.resetMediaElement}.
- */
- Html5.prototype.reset = function reset() {
- Html5.resetMediaElement(this.el_);
- };
- /**
- * Get the current source on the `HTML5` Tech. Falls back to returning the source from
- * the HTML5 media element.
- *
- * @return {Tech~SourceObject}
- * The current source object from the HTML5 tech. With a fallback to the
- * elements source.
- */
- Html5.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.currentSrc;
- };
- /**
- * Set controls attribute for the HTML5 media Element.
- *
- * @param {string} val
- * Value to set the controls attribute to
- */
- Html5.prototype.setControls = function setControls(val) {
- this.el_.controls = !!val;
- };
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.addTextTrack.call(this, kind, label, language);
- }
- return this.el_.addTextTrack(kind, label, language);
- };
- /**
- * Creates either native TextTrack or an emulated TextTrack depending
- * on the value of `featuresNativeTextTracks`
- *
- * @param {Object} options
- * The object should contain the options to intialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @param {boolean} [options.default]
- * Default this track to on.
- *
- * @param {string} [options.id]
- * The internal id to assign this track.
- *
- * @param {string} [options.src]
- * A source url for the track.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.createRemoteTextTrack.call(this, options);
- }
- var htmlTrackElement = _document2['default'].createElement('track');
- if (options.kind) {
- htmlTrackElement.kind = options.kind;
- }
- if (options.label) {
- htmlTrackElement.label = options.label;
- }
- if (options.language || options.srclang) {
- htmlTrackElement.srclang = options.language || options.srclang;
- }
- if (options['default']) {
- htmlTrackElement['default'] = options['default'];
- }
- if (options.id) {
- htmlTrackElement.id = options.id;
- }
- if (options.src) {
- htmlTrackElement.src = options.src;
- }
- return htmlTrackElement;
- };
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * @param {Object} options The object should contain values for
- * kind, language, label, and src (location of the WebVTT file)
- * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be
- * automatically removed from the video element whenever the source changes
- * @return {HTMLTrackElement} An Html Track Element.
- * This can be an emulated {@link HTMLTrackElement} or a native one.
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
- if (this.featuresNativeTextTracks) {
- this.el().appendChild(htmlTrackElement);
- }
- return htmlTrackElement;
- };
- /**
- * Remove remote `TextTrack` from `TextTrackList` object
- *
- * @param {TextTrack} track
- * `TextTrack` object to remove
- */
- Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- _Tech.prototype.removeRemoteTextTrack.call(this, track);
- if (this.featuresNativeTextTracks) {
- var tracks = this.$$('track');
- var i = tracks.length;
- while (i--) {
- if (track === tracks[i] || track === tracks[i].track) {
- this.el().removeChild(tracks[i]);
- }
- }
- }
- };
- return Html5;
- }(_tech2['default']);
- /* HTML5 Support Testing ---------------------------------------------------- */
- if (Dom.isReal()) {
- /**
- * Element for testing browser HTML5 media capabilities
- *
- * @type {Element}
- * @constant
- * @private
- */
- Html5.TEST_VID = _document2['default'].createElement('video');
- var track = _document2['default'].createElement('track');
- track.kind = 'captions';
- track.srclang = 'en';
- track.label = 'English';
- Html5.TEST_VID.appendChild(track);
- }
- /**
- * Check if HTML5 media is supported by this browser/device.
- *
- * @return {boolean}
- * - True if HTML5 media is supported.
- * - False if HTML5 media is not supported.
- */
- Html5.isSupported = function () {
- // IE9 with no Media Player is a LIAR! (#984)
- try {
- Html5.TEST_VID.volume = 0.5;
- } catch (e) {
- return false;
- }
- return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
- };
- /**
- * Check if the volume can be changed in this browser/device.
- * Volume cannot be changed in a lot of mobile devices.
- * Specifically, it can't be changed from 1 on iOS.
- *
- * @return {boolean}
- * - True if volume can be controlled
- * - False otherwise
- */
- Html5.canControlVolume = function () {
- // IE will error if Windows Media Player not installed #3315
- try {
- var volume = Html5.TEST_VID.volume;
- Html5.TEST_VID.volume = volume / 2 + 0.1;
- return volume !== Html5.TEST_VID.volume;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if the playback rate can be changed in this browser/device.
- *
- * @return {boolean}
- * - True if playback rate can be controlled
- * - False otherwise
- */
- Html5.canControlPlaybackRate = function () {
- // Playback rate API is implemented in Android Chrome, but doesn't do anything
- // https://github.com/videojs/video.js/issues/3180
- if (browser.IS_ANDROID && browser.IS_CHROME) {
- return false;
- }
- // IE will error if Windows Media Player not installed #3315
- try {
- var playbackRate = Html5.TEST_VID.playbackRate;
- Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
- return playbackRate !== Html5.TEST_VID.playbackRate;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check to see if native `TextTrack`s are supported by this browser/device.
- *
- * @return {boolean}
- * - True if native `TextTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeTextTracks = function () {
- return browser.IS_ANY_SAFARI;
- };
- /**
- * Check to see if native `VideoTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `VideoTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeVideoTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
- };
- /**
- * Check to see if native `AudioTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `AudioTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeAudioTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
- };
- /**
- * An array of events available on the Html5 tech.
- *
- * @private
- * @type {Array}
- */
- Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];
- /**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default {@link Html5.canControlVolume}
- */
- Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
- /**
- * Boolean indicating whether the `Tech` supports changing the speed at which the media
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default {@link Html5.canControlPlaybackRate}
- */
- Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the media element
- * moving in the DOM. iOS breaks if you move the media element, so this is set this to
- * false there. Everywhere else this should be true.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS;
- // TODO: Previous comment: No longer appears to be used. Can probably be removed.
- // Is this true?
- /**
- * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
- * when going into fullscreen.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresFullscreenResize = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the progress event.
- * If this is false, manual `progress` events will be triggred instead.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresProgressEvents = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
- * If this is false, manual `timeupdate` events will be triggred instead.
- *
- * @default
- */
- Html5.prototype.featuresTimeupdateEvents = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeTextTracks}
- */
- Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeVideoTracks}
- */
- Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeAudioTracks}
- */
- Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks();
- // HTML5 Feature detection and Device Fixes --------------------------------- //
- var canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
- var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
- var mp4RE = /^video\/mp4/i;
- Html5.patchCanPlayType = function () {
- // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
- if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) {
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mpegurlRE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- // Override Android 2.2 and less canPlayType method which is broken
- } else if (browser.IS_OLD_ANDROID) {
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mp4RE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
- };
- Html5.unpatchCanPlayType = function () {
- var r = Html5.TEST_VID.constructor.prototype.canPlayType;
- Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
- return r;
- };
- // by default, patch the media element
- Html5.patchCanPlayType();
- Html5.disposeMediaElement = function (el) {
- if (!el) {
- return;
- }
- if (el.parentNode) {
- el.parentNode.removeChild(el);
- }
- // remove any child track or source nodes to prevent their loading
- while (el.hasChildNodes()) {
- el.removeChild(el.firstChild);
- }
- // remove any src reference. not setting `src=''` because that causes a warning
- // in firefox
- el.removeAttribute('src');
- // force the media element to update its loading state by calling load()
- // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {
- // not supported
- }
- })();
- }
- };
- Html5.resetMediaElement = function (el) {
- if (!el) {
- return;
- }
- var sources = el.querySelectorAll('source');
- var i = sources.length;
- while (i--) {
- el.removeChild(sources[i]);
- }
- // remove any src reference.
- // not setting `src=''` because that throws an error
- el.removeAttribute('src');
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {
- // satisfy linter
- }
- })();
- }
- };
- /* Native HTML5 element property wrapping ----------------------------------- */
- // Wrap native properties with a getter
- [
- /**
- * Get the value of `paused` from the media element. `paused` indicates whether the media element
- * is currently paused or not.
- *
- * @method Html5#paused
- * @return {boolean}
- * The value of `paused` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
- */
- 'paused',
- /**
- * Get the value of `currentTime` from the media element. `currentTime` indicates
- * the current second that the media is at in playback.
- *
- * @method Html5#currentTime
- * @return {number}
- * The value of `currentTime` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
- */
- 'currentTime',
- /**
- * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
- * object that represents the parts of the media that are already downloaded and
- * available for playback.
- *
- * @method Html5#buffered
- * @return {TimeRange}
- * The value of `buffered` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
- */
- 'buffered',
- /**
- * Get the value of `volume` from the media element. `volume` indicates
- * the current playback volume of audio for a media. `volume` will be a value from 0
- * (silent) to 1 (loudest and default).
- *
- * @method Html5#volume
- * @return {number}
- * The value of `volume` from the media element. Value will be between 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Get the value of `muted` from the media element. `muted` indicates
- * that the volume for the media should be set to silent. This does not actually change
- * the `volume` attribute.
- *
- * @method Html5#muted
- * @return {boolean}
- * - True if the value of `volume` should be ignored and the audio set to silent.
- * - False if the value of `volume` should be used.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Get the value of `poster` from the media element. `poster` indicates
- * that the url of an image file that can/will be shown when no media data is available.
- *
- * @method Html5#poster
- * @return {string}
- * The value of `poster` from the media element. Value will be a url to an
- * image.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
- */
- 'poster',
- /**
- * Get the value of `preload` from the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#preload
- * @return {string}
- * The value of `preload` from the media element. Will be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Get the value of `autoplay` from the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#autoplay
- * @return {boolean}
- * - The value of `autoplay` from the media element.
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Get the value of `controls` from the media element. `controls` indicates
- * whether the native media controls should be shown or hidden.
- *
- * @method Html5#controls
- * @return {boolean}
- * - The value of `controls` from the media element.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
- */
- 'controls',
- /**
- * Get the value of `loop` from the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#loop
- * @return {boolean}
- * - The value of `loop` from the media element.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Get the value of the `error` from the media element. `error` indicates any
- * MediaError that may have occured during playback. If error returns null there is no
- * current error.
- *
- * @method Html5#error
- * @return {MediaError|null}
- * The value of `error` from the media element. Will be `MediaError` if there
- * is a current error and null otherwise.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
- */
- 'error',
- /**
- * Get the value of `seeking` from the media element. `seeking` indicates whether the
- * media is currently seeking to a new position or not.
- *
- * @method Html5#seeking
- * @return {boolean}
- * - The value of `seeking` from the media element.
- * - True indicates that the media is currently seeking to a new position.
- * - Flase indicates that the media is not seeking to a new position at this time.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
- */
- 'seeking',
- /**
- * Get the value of `seekable` from the media element. `seekable` returns a
- * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
- *
- * @method Html5#seekable
- * @return {TimeRange}
- * The value of `seekable` from the media element. A `TimeRange` object
- * indicating the current ranges of time that can be seeked to.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
- */
- 'seekable',
- /**
- * Get the value of `ended` from the media element. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Html5#ended
- * @return {boolean}
- * - The value of `ended` from the media element.
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
- 'ended',
- /**
- * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Html5#defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the media element.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
- 'defaultMuted',
- /**
- * Get the value of `playbackRate` from the media element. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#playbackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate',
- /**
- * Get the value of `played` from the media element. `played` returns a `TimeRange`
- * object representing points in the media timeline that have been played.
- *
- * @method Html5#played
- * @return {TimeRange}
- * The value of `played` from the media element. A `TimeRange` object indicating
- * the ranges of time that have been played.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
- */
- 'played',
- /**
- * Get the value of `networkState` from the media element. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NEWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Html5#networkState
- * @return {number}
- * The value of `networkState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
- */
- 'networkState',
- /**
- * Get the value of `readyState` from the media element. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Html5#readyState
- * @return {number}
- * The value of `readyState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
- */
- 'readyState',
- /**
- * Get the value of `videoWidth` from the video element. `videoWidth` indicates
- * the current width of the video in css pixels.
- *
- * @method Html5#videoWidth
- * @return {number}
- * The value of `videoWidth` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoWidth',
- /**
- * Get the value of `videoHeight` from the video element. `videoHeigth` indicates
- * the current height of the video in css pixels.
- *
- * @method Html5#videoHeight
- * @return {number}
- * The value of `videoHeight` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoHeight'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop];
- };
- });
- // Wrap native properties with a setter in this format:
- // set + toTitleCase(name)
- [
- /**
- * Set the value of `volume` on the media element. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Html5#setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Valid range is from 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Set the value of `muted` on the media element. `muted` indicates the current
- * audio level should be silent.
- *
- * @method Html5#setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Set the value of `src` on the media element. `src` indicates the current
- * {@link Tech~SourceObject} for the media.
- *
- * @method Html5#setSrc
- * @param {Tech~SourceObject} src
- * The source object to set as the current source.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
- */
- 'src',
- /**
- * Set the value of `poster` on the media element. `poster` is the url to
- * an image file that can/will be shown when no media data is available.
- *
- * @method Html5#setPoster
- * @param {string} poster
- * The url to an image that should be used as the `poster` for the media
- * element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
- */
- 'poster',
- /**
- * Set the value of `preload` on the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#setPreload
- * @param {string} preload
- * The value of `preload` to set on the media element. Must be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Set the value of `autoplay` on the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#setAutoplay
- * @param {boolean} autoplay
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Set the value of `loop` on the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Set the value of `playbackRate` on the media element. `playbackRate` indicates
- * the rate at which the media should play back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#setPlaybackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate'].forEach(function (prop) {
- Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) {
- this.el_[prop] = v;
- };
- });
- // wrap native functions with a function
- [
- /**
- * A wrapper around the media elements `pause` function. This will call the `HTML5`
- * media elements `pause` function.
- *
- * @method Html5#pause
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
- */
- 'pause',
- /**
- * A wrapper around the media elements `load` function. This will call the `HTML5`s
- * media element `load` function.
- *
- * @method Html5#load
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
- */
- 'load'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop]();
- };
- });
- _tech2['default'].withSourceHandlers(Html5);
- /**
- * Native source handler for Html5, simply passes the source to the media element.
- *
- * @proprety {Tech~SourceObject} source
- * The source object
- *
- * @proprety {Html5} tech
- * The instance of the HTML5 tech.
- */
- Html5.nativeSourceHandler = {};
- /**
- * Check if the media element can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- Html5.nativeSourceHandler.canPlayType = function (type) {
- // IE9 on Windows 7 without MediaPlayer throws an error here
- // https://github.com/videojs/video.js/issues/519
- try {
- return Html5.TEST_VID.canPlayType(type);
- } catch (e) {
- return '';
- }
- };
- /**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string).
- */
- Html5.nativeSourceHandler.canHandleSource = function (source, options) {
- // If a type was provided we should rely on that
- if (source.type) {
- return Html5.nativeSourceHandler.canPlayType(source.type);
- // If no type, fall back to checking 'video/[EXTENSION]'
- } else if (source.src) {
- var ext = Url.getFileExtension(source.src);
- return Html5.nativeSourceHandler.canPlayType('video/' + ext);
- }
- return '';
- };
- /**
- * Pass the source to the native media element.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Html5} tech
- * The instance of the Html5 tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
- };
- /**
- * A noop for the native dispose function, as cleanup is not needed.
- */
- Html5.nativeSourceHandler.dispose = function () {};
- // Register the native source handler
- Html5.registerSourceHandler(Html5.nativeSourceHandler);
- _component2['default'].registerComponent('Html5', Html5);
- _tech2['default'].registerTech('Html5', Html5);
- exports['default'] = Html5;
- },{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _tech = _dereq_(62);
- var _tech2 = _interopRequireDefault(_tech);
- var _toTitleCase = _dereq_(91);
- var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file loader.js
- */
- /**
- * The `MediaLoader` is the `Component` that decides which playback technology to load
- * when a player is initialized.
- *
- * @extends Component
- */
- var MediaLoader = function (_Component) {
- _inherits(MediaLoader, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value stroe of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function that is run when this component is ready.
- */
- function MediaLoader(player, options, ready) {
- _classCallCheck(this, MediaLoader);
- // If there are no sources when the player is initialized,
- // load the first supported playback technology.
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
- if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
- for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
- var techName = (0, _toTitleCase2['default'])(j[i]);
- var tech = _tech2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = _component2['default'].getComponent(techName);
- }
- // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
- break;
- }
- }
- } else {
- // Loop through playback technologies (HTML5, Flash) and check for support.
- // Then load the best source.
- // A few assumptions here:
- // All playback technologies respect preload false.
- player.src(options.playerOptions.sources);
- }
- return _this;
- }
- return MediaLoader;
- }(_component2['default']);
- _component2['default'].registerComponent('MediaLoader', MediaLoader);
- exports['default'] = MediaLoader;
- },{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _htmlTrackElement = _dereq_(66);
- var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement);
- var _htmlTrackElementList = _dereq_(65);
- var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _textTrack = _dereq_(72);
- var _textTrack2 = _interopRequireDefault(_textTrack);
- var _textTrackList = _dereq_(70);
- var _textTrackList2 = _interopRequireDefault(_textTrackList);
- var _videoTrackList = _dereq_(76);
- var _videoTrackList2 = _interopRequireDefault(_videoTrackList);
- var _audioTrackList = _dereq_(63);
- var _audioTrackList2 = _interopRequireDefault(_audioTrackList);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _timeRanges = _dereq_(90);
- var _buffer = _dereq_(79);
- var _mediaError = _dereq_(46);
- var _mediaError2 = _interopRequireDefault(_mediaError);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _obj = _dereq_(88);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file tech.js
- */
- /**
- * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
- * that just contains the src url alone.
- * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
- * `var SourceString = 'http://example.com/some-video.mp4';`
- *
- * @typedef {Object|string} Tech~SourceObject
- *
- * @property {string} src
- * The url to the source
- *
- * @property {string} type
- * The mime type of the source
- */
- /**
- * A function used by {@link Tech} to create a new {@link TextTrack}.
- *
- * @param {Tech} self
- * An instance of the Tech class.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @param {Object} [options={}]
- * An object with additional text track options
- *
- * @return {TextTrack}
- * The text track that was created.
- */
- function createTrackHelper(self, kind, label, language) {
- var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};
- var tracks = self.textTracks();
- options.kind = kind;
- if (label) {
- options.label = label;
- }
- if (language) {
- options.language = language;
- }
- options.tech = self;
- var track = new _textTrack2['default'](options);
- tracks.addTrack_(track);
- return track;
- }
- /**
- * This is the base class for media playback technology controllers, such as
- * {@link Flash} and {@link HTML5}
- *
- * @extends Component
- */
- var Tech = function (_Component) {
- _inherits(Tech, _Component);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Tech() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
- _classCallCheck(this, Tech);
- // we don't want the tech to report user activity automatically.
- // This is done manually in addControlsListeners
- options.reportTouchActivity = false;
- // keep track of whether the current source has played at all to
- // implement a very limited played()
- var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
- _this.hasStarted_ = false;
- _this.on('playing', function () {
- this.hasStarted_ = true;
- });
- _this.on('loadstart', function () {
- this.hasStarted_ = false;
- });
- _this.textTracks_ = options.textTracks;
- _this.videoTracks_ = options.videoTracks;
- _this.audioTracks_ = options.audioTracks;
- // Manually track progress in cases where the browser/flash player doesn't report it.
- if (!_this.featuresProgressEvents) {
- _this.manualProgressOn();
- }
- // Manually track timeupdates in cases where the browser/flash player doesn't report it.
- if (!_this.featuresTimeupdateEvents) {
- _this.manualTimeUpdatesOn();
- }
- ['Text', 'Audio', 'Video'].forEach(function (track) {
- if (options['native' + track + 'Tracks'] === false) {
- _this['featuresNative' + track + 'Tracks'] = false;
- }
- });
- if (options.nativeCaptions === false) {
- _this.featuresNativeTextTracks = false;
- }
- if (!_this.featuresNativeTextTracks) {
- _this.emulateTextTracks();
- }
- _this.autoRemoteTextTracks_ = new _textTrackList2['default']();
- _this.initTextTrackListeners();
- _this.initTrackListeners();
- // Turn on component tap events only if not using native controls
- if (!options.nativeControlsForTouch) {
- _this.emitTapEvents();
- }
- if (_this.constructor) {
- _this.name_ = _this.constructor.name || 'Unknown Tech';
- }
- return _this;
- }
- /* Fallbacks for unsupported event types
- ================================================================================ */
- /**
- * Polyfill the `progress` event for browsers that don't support it natively.
- *
- * @see {@link Tech#trackProgress}
- */
- Tech.prototype.manualProgressOn = function manualProgressOn() {
- this.on('durationchange', this.onDurationChange);
- this.manualProgress = true;
- // Trigger progress watching when a source begins loading
- this.one('ready', this.trackProgress);
- };
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- */
- Tech.prototype.manualProgressOff = function manualProgressOff() {
- this.manualProgress = false;
- this.stopTrackingProgress();
- this.off('durationchange', this.onDurationChange);
- };
- /**
- * This is used to trigger a `progress` event when the buffered percent changes. It
- * sets an interval function that will be called every 500 milliseconds to check if the
- * buffer end percent has changed.
- *
- * > This function is called by {@link Tech#manualProgressOn}
- *
- * @param {EventTarget~Event} event
- * The `ready` event that caused this to run.
- *
- * @listens Tech#ready
- * @fires Tech#progress
- */
- Tech.prototype.trackProgress = function trackProgress(event) {
- this.stopTrackingProgress();
- this.progressInterval = this.setInterval(Fn.bind(this, function () {
- // Don't trigger unless buffered amount is greater than last time
- var numBufferedPercent = this.bufferedPercent();
- if (this.bufferedPercent_ !== numBufferedPercent) {
- /**
- * See {@link Player#progress}
- *
- * @event Tech#progress
- * @type {EventTarget~Event}
- */
- this.trigger('progress');
- }
- this.bufferedPercent_ = numBufferedPercent;
- if (numBufferedPercent === 1) {
- this.stopTrackingProgress();
- }
- }), 500);
- };
- /**
- * Update our internal duration on a `durationchange` event by calling
- * {@link Tech#duration}.
- *
- * @param {EventTarget~Event} event
- * The `durationchange` event that caused this to run.
- *
- * @listens Tech#durationchange
- */
- Tech.prototype.onDurationChange = function onDurationChange(event) {
- this.duration_ = this.duration();
- };
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
- Tech.prototype.buffered = function buffered() {
- return (0, _timeRanges.createTimeRange)(0, 0);
- };
- /**
- * Get the percentage of the current video that is currently buffered.
- *
- * @return {number}
- * A number from 0 to 1 that represents the decimal percentage of the
- * video that is buffered.
- *
- */
- Tech.prototype.bufferedPercent = function bufferedPercent() {
- return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_);
- };
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- * Stop manually tracking progress events by clearing the interval that was set in
- * {@link Tech#trackProgress}.
- */
- Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
- this.clearInterval(this.progressInterval);
- };
- /**
- * Polyfill the `timeupdate` event for browsers that don't support it.
- *
- * @see {@link Tech#trackCurrentTime}
- */
- Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
- this.manualTimeUpdates = true;
- this.on('play', this.trackCurrentTime);
- this.on('pause', this.stopTrackingCurrentTime);
- };
- /**
- * Turn off the polyfill for `timeupdate` events that was created in
- * {@link Tech#manualTimeUpdatesOn}
- */
- Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
- this.manualTimeUpdates = false;
- this.stopTrackingCurrentTime();
- this.off('play', this.trackCurrentTime);
- this.off('pause', this.stopTrackingCurrentTime);
- };
- /**
- * Sets up an interval function to track current time and trigger `timeupdate` every
- * 250 milliseconds.
- *
- * @listens Tech#play
- * @triggers Tech#timeupdate
- */
- Tech.prototype.trackCurrentTime = function trackCurrentTime() {
- if (this.currentTimeInterval) {
- this.stopTrackingCurrentTime();
- }
- this.currentTimeInterval = this.setInterval(function () {
- /**
- * Triggered at an interval of 250ms to indicated that time is passing in the video.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- }, 250);
- };
- /**
- * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
- * `timeupdate` event is no longer triggered.
- *
- * @listens {Tech#pause}
- */
- Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
- this.clearInterval(this.currentTimeInterval);
- // #1002 - if the video ends right before the next timeupdate would happen,
- // the progress bar won't make it all the way to the end
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- };
- /**
- * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
- * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
- *
- * @fires Component#dispose
- */
- Tech.prototype.dispose = function dispose() {
- // clear out all tracks because we can't reuse them between techs
- this.clearTracks(['audio', 'video', 'text']);
- // Turn off any manual progress or timeupdate tracking
- if (this.manualProgress) {
- this.manualProgressOff();
- }
- if (this.manualTimeUpdates) {
- this.manualTimeUpdatesOff();
- }
- _Component.prototype.dispose.call(this);
- };
- /**
- * Clear out a single `TrackList` or an array of `TrackLists` given their names.
- *
- * > Note: Techs without source handlers should call this between sources for `video`
- * & `audio` tracks. You don't want to use them between tracks!
- *
- * @param {string[]|string} types
- * TrackList names to clear, valid names are `video`, `audio`, and
- * `text`.
- */
- Tech.prototype.clearTracks = function clearTracks(types) {
- var _this2 = this;
- types = [].concat(types);
- // clear out all tracks because we can't reuse them between techs
- types.forEach(function (type) {
- var list = _this2[type + 'Tracks']() || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- if (type === 'text') {
- _this2.removeRemoteTextTrack(track);
- }
- list.removeTrack_(track);
- }
- });
- };
- /**
- * Remove any TextTracks added via addRemoteTextTrack that are
- * flagged for automatic garbage collection
- */
- Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
- var list = this.autoRemoteTextTracks_ || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- this.removeRemoteTextTrack(track);
- }
- };
- /**
- * Reset the tech, which will removes all sources and reset the internal readyState.
- *
- * @abstract
- */
- Tech.prototype.reset = function reset() {};
- /**
- * Get or set an error on the Tech.
- *
- * @param {MediaError} [err]
- * Error to set on the Tech
- *
- * @return {MediaError|null}
- * The current error object on the tech, or null if there isn't one.
- */
- Tech.prototype.error = function error(err) {
- if (err !== undefined) {
- this.error_ = new _mediaError2['default'](err);
- this.trigger('error');
- }
- return this.error_;
- };
- /**
- * Returns the `TimeRange`s that have been played through for the current source.
- *
- * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
- * It only checks wether the source has played at all or not.
- *
- * @return {TimeRange}
- * - A single time range if this video has played
- * - An empty set of ranges if not.
- */
- Tech.prototype.played = function played() {
- if (this.hasStarted_) {
- return (0, _timeRanges.createTimeRange)(0, 0);
- }
- return (0, _timeRanges.createTimeRange)();
- };
- /**
- * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
- * previously called.
- *
- * @fires Tech#timeupdate
- */
- Tech.prototype.setCurrentTime = function setCurrentTime() {
- // improve the accuracy of manual timeupdates
- if (this.manualTimeUpdates) {
- /**
- * A manual `timeupdate` event.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- }
- };
- /**
- * Turn on listeners for {@link TextTrackList} events. This adds
- * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and
- * `removetrack`.
- *
- * @fires Tech#texttrackchange
- */
- Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
- var textTrackListChanges = Fn.bind(this, function () {
- /**
- * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
- *
- * @event Tech#texttrackchange
- * @type {EventTarget~Event}
- */
- this.trigger('texttrackchange');
- });
- var tracks = this.textTracks();
- if (!tracks) {
- return;
- }
- tracks.addEventListener('removetrack', textTrackListChanges);
- tracks.addEventListener('addtrack', textTrackListChanges);
- this.on('dispose', Fn.bind(this, function () {
- tracks.removeEventListener('removetrack', textTrackListChanges);
- tracks.removeEventListener('addtrack', textTrackListChanges);
- }));
- };
- /**
- * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events.
- * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
- *
- * @fires Tech#audiotrackchange
- * @fires Tech#videotrackchange
- */
- Tech.prototype.initTrackListeners = function initTrackListeners() {
- var _this3 = this;
- var trackTypes = ['video', 'audio'];
- trackTypes.forEach(function (type) {
- /**
- * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
- *
- * @event Tech#audiotrackchange
- * @type {EventTarget~Event}
- */
- /**
- * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
- *
- * @event Tech#videotrackchange
- * @type {EventTarget~Event}
- */
- var trackListChanges = function trackListChanges() {
- _this3.trigger(type + 'trackchange');
- };
- var tracks = _this3[type + 'Tracks']();
- tracks.addEventListener('removetrack', trackListChanges);
- tracks.addEventListener('addtrack', trackListChanges);
- _this3.on('dispose', function () {
- tracks.removeEventListener('removetrack', trackListChanges);
- tracks.removeEventListener('addtrack', trackListChanges);
- });
- });
- };
- /**
- * Emulate TextTracks using vtt.js if necessary
- *
- * @fires Tech#vttjsloaded
- * @fires Tech#vttjserror
- */
- Tech.prototype.addWebVttScript_ = function addWebVttScript_() {
- var _this4 = this;
- if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) {
- var _ret = function () {
- var vtt = _dereq_(99);
- // load via require if available and vtt.js script location was not passed in
- // as an option. novtt builds will turn the above require call into an empty object
- // which will cause this if check to always fail.
- if (!_this4.options_['vtt.js'] && (0, _obj.isPlain)(vtt) && Object.keys(vtt).length > 0) {
- Object.keys(vtt).forEach(function (k) {
- _window2['default'][k] = vtt[k];
- });
- _this4.trigger('vttjsloaded');
- return {
- v: void 0
- };
- }
- // load vtt.js via the script location option or the cdn of no location was
- // passed in
- var script = _document2['default'].createElement('script');
- script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
- script.onload = function () {
- /**
- * Fired when vtt.js is loaded.
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this4.trigger('vttjsloaded');
- };
- script.onerror = function () {
- /**
- * Fired when vtt.js was not loaded due to an error
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this4.trigger('vttjserror');
- };
- _this4.on('dispose', function () {
- script.onload = null;
- script.onerror = null;
- });
- // but have not loaded yet and we set it to true before the inject so that
- // we don't overwrite the injected window.WebVTT if it loads right away
- _window2['default'].WebVTT = true;
- _this4.el().parentNode.appendChild(script);
- }();
- if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v;
- }
- };
- /**
- * Emulate texttracks
- *
- * @method emulateTextTracks
- */
- Tech.prototype.emulateTextTracks = function emulateTextTracks() {
- var _this5 = this;
- var tracks = this.textTracks();
- if (!tracks) {
- return;
- }
- this.remoteTextTracks().on('addtrack', function (e) {
- _this5.textTracks().addTrack_(e.track);
- });
- this.remoteTextTracks().on('removetrack', function (e) {
- _this5.textTracks().removeTrack_(e.track);
- });
- // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
- // signals that the Tech is ready at which point Tech.el_ is part of the DOM
- // before inserting the WebVTT script
- this.on('ready', this.addWebVttScript_);
- var updateDisplay = function updateDisplay() {
- return _this5.trigger('texttrackchange');
- };
- var textTracksChanges = function textTracksChanges() {
- updateDisplay();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- if (track.mode === 'showing') {
- track.addEventListener('cuechange', updateDisplay);
- }
- }
- };
- textTracksChanges();
- tracks.addEventListener('change', textTracksChanges);
- this.on('dispose', function () {
- tracks.removeEventListener('change', textTracksChanges);
- });
- };
- /**
- * Get the `Tech`s {@link VideoTrackList}.
- *
- * @return {VideoTrackList}
- * The video track list that the Tech is currently using.
- */
- Tech.prototype.videoTracks = function videoTracks() {
- this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default']();
- return this.videoTracks_;
- };
- /**
- * Get the `Tech`s {@link AudioTrackList}.
- *
- * @return {AudioTrackList}
- * The audio track list that the Tech is currently using.
- */
- Tech.prototype.audioTracks = function audioTracks() {
- this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default']();
- return this.audioTracks_;
- };
- /**
- * Get the `Tech`s {@link TextTrackList}.
- *
- * @return {TextTrackList}
- * The text track list that the Tech is currently using.
- */
- Tech.prototype.textTracks = function textTracks() {
- this.textTracks_ = this.textTracks_ || new _textTrackList2['default']();
- return this.textTracks_;
- };
- /**
- * Get the `Tech`s remote {@link TextTrackList}, which is created from elements
- * that were added to the DOM.
- *
- * @return {TextTrackList}
- * The remote text track list that the Tech is currently using.
- */
- Tech.prototype.remoteTextTracks = function remoteTextTracks() {
- this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default']();
- return this.remoteTextTracks_;
- };
- /**
- * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are
- * being used as TextTracks.
- *
- * @return {HTMLTrackElementList}
- * The current HTML track elements that exist for the tech.
- */
- Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
- this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default']();
- return this.remoteTextTrackEls_;
- };
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!kind) {
- throw new Error('TextTrack kind is required but was not provided');
- }
- return createTrackHelper(this, kind, label, language);
- };
- /**
- * Create an emulated TextTrack for use by addRemoteTextTrack
- *
- * This is intended to be overridden by classes that inherit from
- * Tech in order to create native or custom TextTracks.
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
- var track = (0, _mergeOptions2['default'])(options, {
- tech: this
- });
- return new _htmlTrackElement2['default'](track);
- };
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
- *
- * @param {Object} options
- * See {@link Tech#createRemoteTextTrack} for more detailed properties.
- *
- * @param {boolean} [manualCleanup=true]
- * - When false: the TextTrack will be automatically removed from the video
- * element whenever the source changes
- * - When True: The TextTrack will have to be cleaned up manually
- *
- * @return {HTMLTrackElement}
- * An Html Track Element.
- *
- * @deprecated The default functionality for this function will be equivalent
- * to "manualCleanup=false" in the future. The manualCleanup parameter will
- * also be removed.
- */
- Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- var manualCleanup = arguments[1];
- var htmlTrackElement = this.createRemoteTextTrack(options);
- if (manualCleanup !== true && manualCleanup !== false) {
- // deprecation warning
- _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
- manualCleanup = true;
- }
- // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack_(htmlTrackElement.track);
- if (manualCleanup !== true) {
- // create the TextTrackList if it doesn't exist
- this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track);
- }
- return htmlTrackElement;
- };
- /**
- * Remove a remote text track from the remote `TextTrackList`.
- *
- * @param {TextTrack} track
- * `TextTrack` to remove from the `TextTrackList`
- */
- Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
- // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack_(track);
- this.autoRemoteTextTracks_.removeTrack_(track);
- };
- /**
- * A method to set a poster from a `Tech`.
- *
- * @abstract
- */
- Tech.prototype.setPoster = function setPoster() {};
- /*
- * Check if the tech can support the given mime-type.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The mimetype to check for support
- *
- * @return {string}
- * 'probably', 'maybe', or empty string
- *
- * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
- *
- * @abstract
- */
- Tech.prototype.canPlayType = function canPlayType() {
- return '';
- };
- /*
- * Return whether the argument is a Tech or not.
- * Can be passed either a Class like `Html5` or a instance like `player.tech_`
- *
- * @param {Object} component
- * The item to check
- *
- * @return {boolean}
- * Whether it is a tech or not
- * - True if it is a tech
- * - False if it is not
- */
- Tech.isTech = function isTech(component) {
- return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
- };
- /**
- * Registers a `Tech` into a shared list for videojs.
- *
- * @param {string} name
- * Name of the `Tech` to register.
- *
- * @param {Object} tech
- * The `Tech` class to register.
- */
- Tech.registerTech = function registerTech(name, tech) {
- if (!Tech.techs_) {
- Tech.techs_ = {};
- }
- if (!Tech.isTech(tech)) {
- throw new Error('Tech ' + name + ' must be a Tech');
- }
- Tech.techs_[name] = tech;
- return tech;
- };
- /**
- * Get a `Tech` from the shared list by name.
- *
- * @param {string} name
- * Name of the component to get
- *
- * @return {Tech|undefined}
- * The `Tech` or undefined if there was no tech with the name requsted.
- */
- Tech.getTech = function getTech(name) {
- if (Tech.techs_ && Tech.techs_[name]) {
- return Tech.techs_[name];
- }
- if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
- _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
- return _window2['default'].videojs[name];
- }
- };
- return Tech;
- }(_component2['default']);
- /**
- * List of associated text tracks.
- *
- * @type {TextTrackList}
- * @private
- */
- Tech.prototype.textTracks_; // eslint-disable-line
- /**
- * List of associated audio tracks.
- *
- * @type {AudioTrackList}
- * @private
- */
- Tech.prototype.audioTracks_; // eslint-disable-line
- /**
- * List of associated video tracks.
- *
- * @type {VideoTrackList}
- * @private
- */
- Tech.prototype.videoTracks_; // eslint-disable-line
- /**
- * Boolean indicating wether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresVolumeControl = true;
- /**
- * Boolean indicating wether the `Tech` support fullscreen resize control.
- * Resizing plugins using request fullscreen reloads the plugin
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresFullscreenResize = false;
- /**
- * Boolean indicating wether the `Tech` supports changing the speed at which the video
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresPlaybackRate = false;
- /**
- * Boolean indicating wether the `Tech` supports the `progress` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualProgressOn} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresProgressEvents = false;
- /**
- * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualTimeUpdates} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresTimeupdateEvents = false;
- /**
- * Boolean indicating wether the `Tech` supports the native `TextTrack`s.
- * This will help us integrate with native `TextTrack`s if the browser supports them.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresNativeTextTracks = false;
- /**
- * A functional mixin for techs that want to use the Source Handler pattern.
- * Source handlers are scripts for handling specific formats.
- * The source handler pattern is used for adaptive formats (HLS, DASH) that
- * manually load video data and feed it into a Source Buffer (Media Source Extensions)
- * Example: `Tech.withSourceHandlers.call(MyTech);`
- *
- * @param {Tech} _Tech
- * The tech to add source handler functions to.
- *
- * @mixes Tech~SourceHandlerAdditions
- */
- Tech.withSourceHandlers = function (_Tech) {
- /**
- * Register a source handler
- *
- * @param {Function} handler
- * The source handler class
- *
- * @param {number} [index]
- * Register it at the following index
- */
- _Tech.registerSourceHandler = function (handler, index) {
- var handlers = _Tech.sourceHandlers;
- if (!handlers) {
- handlers = _Tech.sourceHandlers = [];
- }
- if (index === undefined) {
- // add to the end of the list
- index = handlers.length;
- }
- handlers.splice(index, 0, handler);
- };
- /**
- * Check if the tech can support the given type. Also checks the
- * Techs sourceHandlers.
- *
- * @param {string} type
- * The mimetype to check.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlayType = function (type) {
- var handlers = _Tech.sourceHandlers || [];
- var can = void 0;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canPlayType(type);
- if (can) {
- return can;
- }
- }
- return '';
- };
- /**
- * Returns the first source handler that supports the source.
- *
- * TODO: Answer question: should 'probably' be prioritized over 'maybe'
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {SourceHandler|null}
- * The first source handler that supports the source or null if
- * no SourceHandler supports the source
- */
- _Tech.selectSourceHandler = function (source, options) {
- var handlers = _Tech.sourceHandlers || [];
- var can = void 0;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canHandleSource(source, options);
- if (can) {
- return handlers[i];
- }
- }
- return null;
- };
- /**
- * Check if the tech can support the given source.
- *
- * @param {Tech~SourceObject} srcObj
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlaySource = function (srcObj, options) {
- var sh = _Tech.selectSourceHandler(srcObj, options);
- if (sh) {
- return sh.canHandleSource(srcObj, options);
- }
- return '';
- };
- /**
- * When using a source handler, prefer its implementation of
- * any function normally provided by the tech.
- */
- var deferrable = ['seekable', 'duration'];
- /**
- * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
- * function if it exists, with a fallback to the Techs seekable function.
- *
- * @method _Tech.seekable
- */
- /**
- * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
- * function if it exists, otherwise it will fallback to the techs duration function.
- *
- * @method _Tech.duration
- */
- deferrable.forEach(function (fnName) {
- var originalFn = this[fnName];
- if (typeof originalFn !== 'function') {
- return;
- }
- this[fnName] = function () {
- if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
- return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
- }
- return originalFn.apply(this, arguments);
- };
- }, _Tech.prototype);
- /**
- * Create a function for setting the source using a source object
- * and source handlers.
- * Should never be called unless a source handler was found.
- *
- * @param {Tech~SourceObject} source
- * A source object with src and type keys
- *
- * @return {Tech}
- * Returns itself; this method is chainable
- */
- _Tech.prototype.setSource = function (source) {
- var sh = _Tech.selectSourceHandler(source, this.options_);
- if (!sh) {
- // Fall back to a native source hander when unsupported sources are
- // deliberately set
- if (_Tech.nativeSourceHandler) {
- sh = _Tech.nativeSourceHandler;
- } else {
- _log2['default'].error('No source hander found for the current source.');
- }
- }
- // Dispose any existing source handler
- this.disposeSourceHandler();
- this.off('dispose', this.disposeSourceHandler);
- if (sh !== _Tech.nativeSourceHandler) {
- this.currentSource_ = source;
- // Catch if someone replaced the src without calling setSource.
- // If they do, set currentSource_ to null and dispose our source handler.
- this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- }
- this.sourceHandler_ = sh.handleSource(source, this, this.options_);
- this.on('dispose', this.disposeSourceHandler);
- return this;
- };
- /**
- * Called once for the first loadstart of a video.
- *
- * @listens Tech#loadstart
- */
- _Tech.prototype.firstLoadStartListener_ = function () {
- this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- };
- // On successive loadstarts when setSource has not been called again
- /**
- * Called after the first loadstart for a video occurs.
- *
- * @listens Tech#loadstart
- */
- _Tech.prototype.successiveLoadStartListener_ = function () {
- this.disposeSourceHandler();
- this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- };
- /**
- * Clean up any existing SourceHandlers and listeners when the Tech is disposed.
- *
- * @listens Tech#dispose
- */
- _Tech.prototype.disposeSourceHandler = function () {
- // if we have a source and get another one
- // then we are loading something new
- // than clear all of our current tracks
- if (this.currentSource_) {
- this.clearTracks(['audio', 'video']);
- this.currentSource_ = null;
- }
- // always clean up auto-text tracks
- this.cleanupAutoTextTracks();
- if (this.sourceHandler_) {
- this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- if (this.sourceHandler_.dispose) {
- this.sourceHandler_.dispose();
- }
- this.sourceHandler_ = null;
- }
- };
- };
- _component2['default'].registerComponent('Tech', Tech);
- // Old name for Tech
- // @deprecated
- _component2['default'].registerComponent('MediaTechController', Tech);
- Tech.registerTech('Tech', Tech);
- exports['default'] = Tech;
- },{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"88":88,"90":90,"94":94,"95":95,"99":99}],63:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackList = _dereq_(74);
- var _trackList2 = _interopRequireDefault(_trackList);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-list.js
- */
- /**
- * Anywhere we call this function we diverge from the spec
- * as we only support one enabled audiotrack at a time
- *
- * @param {AudioTrackList} list
- * list to work on
- *
- * @param {AudioTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (track.id === list[i].id) {
- continue;
- }
- // another audio track is enabled, disable it
- list[i].enabled = false;
- }
- };
- /**
- * The current list of {@link AudioTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
- * @extends TrackList
- */
- var AudioTrackList = function (_TrackList) {
- _inherits(AudioTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {AudioTrack[]} [tracks=[]]
- * A list of `AudioTrack` to instantiate the list with.
- */
- function AudioTrackList() {
- var _this, _ret;
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- _classCallCheck(this, AudioTrackList);
- var list = void 0;
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].enabled) {
- disableOthers(tracks, tracks[i]);
- break;
- }
- }
- // IE8 forces us to implement inheritance ourselves
- // as it does not support Object.defineProperty properly
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in _trackList2['default'].prototype) {
- if (prop !== 'constructor') {
- list[prop] = _trackList2['default'].prototype[prop];
- }
- }
- for (var _prop in AudioTrackList.prototype) {
- if (_prop !== 'constructor') {
- list[_prop] = AudioTrackList.prototype[_prop];
- }
- }
- }
- list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
- list.changing_ = false;
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires Track#addtrack
- * @private
- */
- AudioTrackList.prototype.addTrack_ = function addTrack_(track) {
- var _this2 = this;
- if (track.enabled) {
- disableOthers(this, track);
- }
- _TrackList.prototype.addTrack_.call(this, track);
- // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- /**
- * @listens AudioTrack#enabledchange
- * @fires TrackList#change
- */
- track.addEventListener('enabledchange', function () {
- // when we are disabling other tracks (since we don't support
- // more than one track at a time) we will set changing_
- // to true so that we don't trigger additional change events
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- });
- };
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires Track#addtrack
- */
- AudioTrackList.prototype.addTrack = function addTrack(track) {
- this.addTrack_(track);
- };
- /**
- * Remove an {@link AudioTrack} from the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to remove from the list
- *
- * @fires Track#removetrack
- */
- AudioTrackList.prototype.removeTrack = function removeTrack(track) {
- _TrackList.prototype.removeTrack_.call(this, track);
- };
- return AudioTrackList;
- }(_trackList2['default']);
- exports['default'] = AudioTrackList;
- },{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackEnums = _dereq_(73);
- var _track = _dereq_(75);
- var _track2 = _interopRequireDefault(_track);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
- /**
- * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
- * only one `AudioTrack` in the list will be enabled at a time.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
- * @extends Track
- */
- var AudioTrack = function (_Track) {
- _inherits(AudioTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {AudioTrack~Kind} [options.kind='']
- * A valid audio track kind
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.enabled]
- * If this track is the one that is currently playing. If this track is part of
- * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
- */
- function AudioTrack() {
- var _this, _ret;
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- _classCallCheck(this, AudioTrack);
- var settings = (0, _mergeOptions2['default'])(options, {
- kind: _trackEnums.AudioTrackKind[options.kind] || ''
- });
- // on IE8 this will be a document element
- // for every other browser this will be a normal object
- var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
- var enabled = false;
- if (browser.IS_IE8) {
- for (var prop in AudioTrack.prototype) {
- if (prop !== 'constructor') {
- track[prop] = AudioTrack.prototype[prop];
- }
- }
- }
- /**
- * @member {boolean} enabled
- * If this `AudioTrack` is enabled or not. When setting this will
- * fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(track, 'enabled', {
- get: function get() {
- return enabled;
- },
- set: function set(newEnabled) {
- // an invalid or unchanged value
- if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
- return;
- }
- enabled = newEnabled;
- /**
- * An event that fires when enabled changes on this track. This allows
- * the AudioTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event AudioTrack#enabledchange
- * @type {EventTarget~Event}
- */
- this.trigger('enabledchange');
- }
- });
- // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.enabled) {
- track.enabled = settings.enabled;
- }
- track.loaded_ = true;
- return _ret = track, _possibleConstructorReturn(_this, _ret);
- }
- return AudioTrack;
- }(_track2['default']);
- exports['default'] = AudioTrack;
- },{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * @file html-track-element-list.js
- */
- /**
- * The current list of {@link HtmlTrackElement}s.
- */
- var HtmlTrackElementList = function () {
- /**
- * Create an instance of this class.
- *
- * @param {HtmlTrackElement[]} [tracks=[]]
- * A list of `HtmlTrackElement` to instantiate the list with.
- */
- function HtmlTrackElementList() {
- var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- _classCallCheck(this, HtmlTrackElementList);
- var list = this; // eslint-disable-line
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in HtmlTrackElementList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = HtmlTrackElementList.prototype[prop];
- }
- }
- }
- list.trackElements_ = [];
- /**
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- */
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.trackElements_.length;
- }
- });
- for (var i = 0, length = trackElements.length; i < length; i++) {
- list.addTrackElement_(trackElements[i]);
- }
- if (browser.IS_IE8) {
- return list;
- }
- }
- /**
- * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to add to the list.
- *
- * @private
- */
- HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
- var index = this.trackElements_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.trackElements_[index];
- }
- });
- }
- // Do not add duplicate elements
- if (this.trackElements_.indexOf(trackElement) === -1) {
- this.trackElements_.push(trackElement);
- }
- };
- /**
- * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
- * {@link TextTrack}.
- *
- * @param {TextTrack} track
- * The track associated with a track element.
- *
- * @return {HtmlTrackElement|undefined}
- * The track element that was found or undefined.
- *
- * @private
- */
- HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
- var trackElement_ = void 0;
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (track === this.trackElements_[i].track) {
- trackElement_ = this.trackElements_[i];
- break;
- }
- }
- return trackElement_;
- };
- /**
- * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to remove from the list.
- *
- * @private
- */
- HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (trackElement === this.trackElements_[i]) {
- this.trackElements_.splice(i, 1);
- break;
- }
- }
- };
- return HtmlTrackElementList;
- }();
- exports['default'] = HtmlTrackElementList;
- },{"78":78,"94":94}],66:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _eventTarget = _dereq_(42);
- var _eventTarget2 = _interopRequireDefault(_eventTarget);
- var _textTrack = _dereq_(72);
- var _textTrack2 = _interopRequireDefault(_textTrack);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file html-track-element.js
- */
- /**
- * @typedef {HTMLTrackElement~ReadyState}
- * @enum {number}
- */
- var NONE = 0;
- var LOADING = 1;
- var LOADED = 2;
- var ERROR = 3;
- /**
- * A single track represented in the DOM.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
- * @extends EventTarget
- */
- var HTMLTrackElement = function (_EventTarget) {
- _inherits(HTMLTrackElement, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this HTMLTrackElement.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * vesion of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function HTMLTrackElement() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- _classCallCheck(this, HTMLTrackElement);
- var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
- var readyState = void 0;
- var trackElement = _this; // eslint-disable-line
- if (browser.IS_IE8) {
- trackElement = _document2['default'].createElement('custom');
- for (var prop in HTMLTrackElement.prototype) {
- if (prop !== 'constructor') {
- trackElement[prop] = HTMLTrackElement.prototype[prop];
- }
- }
- }
- var track = new _textTrack2['default'](options);
- trackElement.kind = track.kind;
- trackElement.src = track.src;
- trackElement.srclang = track.language;
- trackElement.label = track.label;
- trackElement['default'] = track['default'];
- /**
- * @member {HTMLTrackElement~ReadyState} readyState
- * The current ready state of the track element.
- */
- Object.defineProperty(trackElement, 'readyState', {
- get: function get() {
- return readyState;
- }
- });
- /**
- * @member {TextTrack} track
- * The underlying TextTrack object.
- */
- Object.defineProperty(trackElement, 'track', {
- get: function get() {
- return track;
- }
- });
- readyState = NONE;
- /**
- * @listens TextTrack#loadeddata
- * @fires HTMLTrackElement#load
- */
- track.addEventListener('loadeddata', function () {
- readyState = LOADED;
- trackElement.trigger({
- type: 'load',
- target: trackElement
- });
- });
- if (browser.IS_IE8) {
- var _ret;
- return _ret = trackElement, _possibleConstructorReturn(_this, _ret);
- }
- return _this;
- }
- return HTMLTrackElement;
- }(_eventTarget2['default']);
- HTMLTrackElement.prototype.allowedEvents_ = {
- load: 'load'
- };
- HTMLTrackElement.NONE = NONE;
- HTMLTrackElement.LOADING = LOADING;
- HTMLTrackElement.LOADED = LOADED;
- HTMLTrackElement.ERROR = ERROR;
- exports['default'] = HTMLTrackElement;
- },{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * @file text-track-cue-list.js
- */
- /**
- * @typedef {Object} TextTrackCue
- *
- * @property {string} id
- * The unique id for this text track cue
- *
- * @property {number} startTime
- * The start time for this text track cue
- *
- * @property {number} endTime
- * The end time for this text track cue
- *
- * @property {boolean} pauseOnExit
- * Pause when the end time is reached if true.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
- */
- /**
- * A List of TextTrackCues.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
- */
- var TextTrackCueList = function () {
- /**
- * Create an instance of this class..
- *
- * @param {Array} cues
- * A list of cues to be initialized with
- */
- function TextTrackCueList(cues) {
- _classCallCheck(this, TextTrackCueList);
- var list = this; // eslint-disable-line
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in TextTrackCueList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = TextTrackCueList.prototype[prop];
- }
- }
- }
- TextTrackCueList.prototype.setCues_.call(list, cues);
- /**
- * @member {number} length
- * The current number of `TextTrackCue`s in the TextTrackCueList.
- */
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.length_;
- }
- });
- if (browser.IS_IE8) {
- return list;
- }
- }
- /**
- * A setter for cues in this list. Creates getters
- * an an index for the cues.
- *
- * @param {Array} cues
- * An array of cues to set
- *
- * @private
- */
- TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
- var oldLength = this.length || 0;
- var i = 0;
- var l = cues.length;
- this.cues_ = cues;
- this.length_ = cues.length;
- var defineProp = function defineProp(index) {
- if (!('' + index in this)) {
- Object.defineProperty(this, '' + index, {
- get: function get() {
- return this.cues_[index];
- }
- });
- }
- };
- if (oldLength < l) {
- i = oldLength;
- for (; i < l; i++) {
- defineProp.call(this, i);
- }
- }
- };
- /**
- * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
- *
- * @param {string} id
- * The id of the cue that should be searched for.
- *
- * @return {TextTrackCue|null}
- * A single cue or null if none was found.
- */
- TextTrackCueList.prototype.getCueById = function getCueById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var cue = this[i];
- if (cue.id === id) {
- result = cue;
- break;
- }
- }
- return result;
- };
- return TextTrackCueList;
- }();
- exports['default'] = TextTrackCueList;
- },{"78":78,"94":94}],68:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-display.js
- */
- var darkGray = '#222';
- var lightGray = '#ccc';
- var fontMap = {
- monospace: 'monospace',
- sansSerif: 'sans-serif',
- serif: 'serif',
- monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
- monospaceSerif: '"Courier New", monospace',
- proportionalSansSerif: 'sans-serif',
- proportionalSerif: 'serif',
- casual: '"Comic Sans MS", Impact, fantasy',
- script: '"Monotype Corsiva", cursive',
- smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
- };
- /**
- * Construct an rgba color from a given hex color code.
- *
- * @param {number} color
- * Hex number for color, like #f0e.
- *
- * @param {number} opacity
- * Value for opacity, 0.0 - 1.0.
- *
- * @return {string}
- * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
- *
- * @private
- */
- function constructColor(color, opacity) {
- return 'rgba(' +
- // color looks like "#f0e"
- parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
- }
- /**
- * Try to update the style of a DOM element. Some style changes will throw an error,
- * particularly in IE8. Those should be noops.
- *
- * @param {Element} el
- * The DOM element to be styled.
- *
- * @param {string} style
- * The CSS property on the element that should be styled.
- *
- * @param {string} rule
- * The style rule that should be applied to the property.
- */
- function tryUpdateStyle(el, style, rule) {
- try {
- el.style[style] = rule;
- } catch (e) {
- // Satisfies linter.
- return;
- }
- }
- /**
- * The component for displaying text track cues.
- *
- * @extends Component
- */
- var TextTrackDisplay = function (_Component) {
- _inherits(TextTrackDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when `TextTrackDisplay` is ready.
- */
- function TextTrackDisplay(player, options, ready) {
- _classCallCheck(this, TextTrackDisplay);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
- player.on('loadstart', Fn.bind(_this, _this.toggleDisplay));
- player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay));
- // This used to be called during player init, but was causing an error
- // if a track should show by default and the display hadn't loaded yet.
- // Should probably be moved to an external track loader when we support
- // tracks that don't need a display.
- player.ready(Fn.bind(_this, function () {
- if (player.tech_ && player.tech_.featuresNativeTextTracks) {
- this.hide();
- return;
- }
- player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
- var tracks = this.options_.playerOptions.tracks || [];
- for (var i = 0; i < tracks.length; i++) {
- this.player_.addRemoteTextTrack(tracks[i], true);
- }
- var modes = { captions: 1, subtitles: 1 };
- var trackList = this.player_.textTracks();
- var firstDesc = void 0;
- var firstCaptions = void 0;
- if (trackList) {
- for (var _i = 0; _i < trackList.length; _i++) {
- var track = trackList[_i];
- if (track['default']) {
- if (track.kind === 'descriptions' && !firstDesc) {
- firstDesc = track;
- } else if (track.kind in modes && !firstCaptions) {
- firstCaptions = track;
- }
- }
- }
- // We want to show the first default track but captions and subtitles
- // take precedence over descriptions.
- // So, display the first default captions or subtitles track
- // and otherwise the first default descriptions track.
- if (firstCaptions) {
- firstCaptions.mode = 'showing';
- } else if (firstDesc) {
- firstDesc.mode = 'showing';
- }
- }
- }));
- return _this;
- }
- /**
- * Turn display of {@link TextTrack}'s from the current state into the other state.
- * There are only two states:
- * - 'shown'
- * - 'hidden'
- *
- * @listens Player#loadstart
- */
- TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
- if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
- this.hide();
- } else {
- this.show();
- }
- };
- /**
- * Create the {@link Component}'s DOM element.
- *
- * @return {Element}
- * The element that was created.
- */
- TextTrackDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-text-track-display'
- }, {
- 'aria-live': 'off',
- 'aria-atomic': 'true'
- });
- };
- /**
- * Clear all displayed {@link TextTrack}s.
- */
- TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
- if (typeof _window2['default'].WebVTT === 'function') {
- _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_);
- }
- };
- /**
- * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
- * a {@link Player#fullscreenchange} is fired.
- *
- * @listens Player#texttrackchange
- * @listens Player#fullscreenchange
- */
- TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
- var tracks = this.player_.textTracks();
- this.clearDisplay();
- if (!tracks) {
- return;
- }
- // Track display prioritization model: if multiple tracks are 'showing',
- // display the first 'subtitles' or 'captions' track which is 'showing',
- // otherwise display the first 'descriptions' track which is 'showing'
- var descriptionsTrack = null;
- var captionsSubtitlesTrack = null;
- var i = tracks.length;
- while (i--) {
- var track = tracks[i];
- if (track.mode === 'showing') {
- if (track.kind === 'descriptions') {
- descriptionsTrack = track;
- } else {
- captionsSubtitlesTrack = track;
- }
- }
- }
- if (captionsSubtitlesTrack) {
- if (this.getAttribute('aria-live') !== 'off') {
- this.setAttribute('aria-live', 'off');
- }
- this.updateForTrack(captionsSubtitlesTrack);
- } else if (descriptionsTrack) {
- if (this.getAttribute('aria-live') !== 'assertive') {
- this.setAttribute('aria-live', 'assertive');
- }
- this.updateForTrack(descriptionsTrack);
- }
- };
- /**
- * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}.
- *
- * @param {TextTrack} track
- * Text track object to be added to the list.
- */
- TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
- if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) {
- return;
- }
- var overrides = this.player_.textTrackSettings.getValues();
- var cues = [];
- for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) {
- cues.push(track.activeCues[_i2]);
- }
- _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_);
- var i = cues.length;
- while (i--) {
- var cue = cues[i];
- if (!cue) {
- continue;
- }
- var cueDiv = cue.displayState;
- if (overrides.color) {
- cueDiv.firstChild.style.color = overrides.color;
- }
- if (overrides.textOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
- }
- if (overrides.backgroundColor) {
- cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
- }
- if (overrides.backgroundOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
- }
- if (overrides.windowColor) {
- if (overrides.windowOpacity) {
- tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
- } else {
- cueDiv.style.backgroundColor = overrides.windowColor;
- }
- }
- if (overrides.edgeStyle) {
- if (overrides.edgeStyle === 'dropshadow') {
- cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
- } else if (overrides.edgeStyle === 'raised') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
- } else if (overrides.edgeStyle === 'depressed') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
- } else if (overrides.edgeStyle === 'uniform') {
- cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
- }
- }
- if (overrides.fontPercent && overrides.fontPercent !== 1) {
- var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize);
- cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
- cueDiv.style.height = 'auto';
- cueDiv.style.top = 'auto';
- cueDiv.style.bottom = '2px';
- }
- if (overrides.fontFamily && overrides.fontFamily !== 'default') {
- if (overrides.fontFamily === 'small-caps') {
- cueDiv.firstChild.style.fontVariant = 'small-caps';
- } else {
- cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
- }
- }
- }
- };
- return TextTrackDisplay;
- }(_component2['default']);
- _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
- exports['default'] = TextTrackDisplay;
- },{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- /**
- * @file text-track-list-converter.js Utilities for capturing text track state and
- * re-creating tracks based on a capture.
- *
- * @module text-track-list-converter
- */
- /**
- * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
- * represents the {@link TextTrack}'s state.
- *
- * @param {TextTrack} track
- * The text track to query.
- *
- * @return {Object}
- * A serializable javascript representation of the TextTrack.
- * @private
- */
- var trackToJson_ = function trackToJson_(track) {
- var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
- if (track[prop]) {
- acc[prop] = track[prop];
- }
- return acc;
- }, {
- cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
- return {
- startTime: cue.startTime,
- endTime: cue.endTime,
- text: cue.text,
- id: cue.id
- };
- })
- });
- return ret;
- };
- /**
- * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
- * state of all {@link TextTrack}s currently configured. The return array is compatible with
- * {@link text-track-list-converter:jsonToTextTracks}.
- *
- * @param {Tech} tech
- * The tech object to query
- *
- * @return {Array}
- * A serializable javascript representation of the {@link Tech}s
- * {@link TextTrackList}.
- */
- var textTracksToJson = function textTracksToJson(tech) {
- var trackEls = tech.$$('track');
- var trackObjs = Array.prototype.map.call(trackEls, function (t) {
- return t.track;
- });
- var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
- var json = trackToJson_(trackEl.track);
- if (trackEl.src) {
- json.src = trackEl.src;
- }
- return json;
- });
- return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
- return trackObjs.indexOf(track) === -1;
- }).map(trackToJson_));
- };
- /**
- * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
- * object {@link TextTrack} representations.
- *
- * @param {Array} json
- * An array of `TextTrack` representation objects, like those that would be
- * produced by `textTracksToJson`.
- *
- * @param {Tech} tech
- * The `Tech` to create the `TextTrack`s on.
- */
- var jsonToTextTracks = function jsonToTextTracks(json, tech) {
- json.forEach(function (track) {
- var addedTrack = tech.addRemoteTextTrack(track).track;
- if (!track.src && track.cues) {
- track.cues.forEach(function (cue) {
- return addedTrack.addCue(cue);
- });
- }
- });
- return tech.textTracks();
- };
- exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
- },{}],70:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackList = _dereq_(74);
- var _trackList2 = _interopRequireDefault(_trackList);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-list.js
- */
- /**
- * The current list of {@link TextTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
- * @extends TrackList
- */
- var TextTrackList = function (_TrackList) {
- _inherits(TextTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {TextTrack[]} [tracks=[]]
- * A list of `TextTrack` to instantiate the list with.
- */
- function TextTrackList() {
- var _this, _ret;
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- _classCallCheck(this, TextTrackList);
- var list = void 0;
- // IE8 forces us to implement inheritance ourselves
- // as it does not support Object.defineProperty properly
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in _trackList2['default'].prototype) {
- if (prop !== 'constructor') {
- list[prop] = _trackList2['default'].prototype[prop];
- }
- }
- for (var _prop in TextTrackList.prototype) {
- if (_prop !== 'constructor') {
- list[_prop] = TextTrackList.prototype[_prop];
- }
- }
- }
- list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
- /**
- * Add a {@link TextTrack} to the `TextTrackList`
- *
- * @param {TextTrack} track
- * The text track to add to the list.
- *
- * @fires TrackList#addtrack
- * @private
- */
- TextTrackList.prototype.addTrack_ = function addTrack_(track) {
- _TrackList.prototype.addTrack_.call(this, track);
- /**
- * @listens TextTrack#modechange
- * @fires TrackList#change
- */
- track.addEventListener('modechange', Fn.bind(this, function () {
- this.trigger('change');
- }));
- };
- return TextTrackList;
- }(_trackList2['default']);
- exports['default'] = TextTrackList;
- },{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _dom = _dereq_(81);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _obj = _dereq_(88);
- var Obj = _interopRequireWildcard(_obj);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-settings.js
- */
- var LOCAL_STORAGE_KEY = 'vjs-text-track-settings';
- var COLOR_BLACK = ['#000', 'Black'];
- var COLOR_BLUE = ['#00F', 'Blue'];
- var COLOR_CYAN = ['#0FF', 'Cyan'];
- var COLOR_GREEN = ['#0F0', 'Green'];
- var COLOR_MAGENTA = ['#F0F', 'Magenta'];
- var COLOR_RED = ['#F00', 'Red'];
- var COLOR_WHITE = ['#FFF', 'White'];
- var COLOR_YELLOW = ['#FF0', 'Yellow'];
- var OPACITY_OPAQUE = ['1', 'Opaque'];
- var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
- var OPACITY_TRANS = ['0', 'Transparent'];
- // Configuration for the various <select> elements in the DOM of this component.
- //
- // Possible keys include:
- //
- // `default`:
- // The default option index. Only needs to be provided if not zero.
- // `parser`:
- // A function which is used to parse the value from the selected option in
- // a customized way.
- // `selector`:
- // The selector used to find the associated <select> element.
- var selectConfigs = {
- backgroundColor: {
- selector: '.vjs-bg-color > select',
- id: 'captions-background-color-%s',
- label: 'Color',
- options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- backgroundOpacity: {
- selector: '.vjs-bg-opacity > select',
- id: 'captions-background-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS]
- },
- color: {
- selector: '.vjs-fg-color > select',
- id: 'captions-foreground-color-%s',
- label: 'Color',
- options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- edgeStyle: {
- selector: '.vjs-edge-style > select',
- id: '%s',
- label: 'Text Edge Style',
- options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']]
- },
- fontFamily: {
- selector: '.vjs-font-family > select',
- id: 'captions-font-family-%s',
- label: 'Font Family',
- options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']]
- },
- fontPercent: {
- selector: '.vjs-font-percent > select',
- id: 'captions-font-size-%s',
- label: 'Font Size',
- options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']],
- 'default': 2,
- parser: function parser(v) {
- return v === '1.00' ? null : Number(v);
- }
- },
- textOpacity: {
- selector: '.vjs-text-opacity > select',
- id: 'captions-foreground-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI]
- },
- // Options for this object are defined below.
- windowColor: {
- selector: '.vjs-window-color > select',
- id: 'captions-window-color-%s',
- label: 'Color'
- },
- // Options for this object are defined below.
- windowOpacity: {
- selector: '.vjs-window-opacity > select',
- id: 'captions-window-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE]
- }
- };
- selectConfigs.windowColor.options = selectConfigs.backgroundColor.options;
- /**
- * Get the actual value of an option.
- *
- * @param {string} value
- * The value to get
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function parseOptionValue(value, parser) {
- if (parser) {
- value = parser(value);
- }
- if (value && value !== 'none') {
- return value;
- }
- }
- /**
- * Gets the value of the selected <option> element within a <select> element.
- *
- * @param {Element} el
- * the element to look in
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function getSelectedOptionValue(el, parser) {
- var value = el.options[el.options.selectedIndex].value;
- return parseOptionValue(value, parser);
- }
- /**
- * Sets the selected <option> element within a <select> element based on a
- * given value.
- *
- * @param {Element} el
- * The element to look in.
- *
- * @param {string} value
- * the property to look on.
- *
- * @param {Function} [parser]
- * Optional function to adjust the value before comparing.
- *
- * @private
- */
- function setSelectedOption(el, value, parser) {
- if (!value) {
- return;
- }
- for (var i = 0; i < el.options.length; i++) {
- if (parseOptionValue(el.options[i].value, parser) === value) {
- el.selectedIndex = i;
- break;
- }
- }
- }
- /**
- * Manipulate Text Tracks settings.
- *
- * @extends Component
- */
- var TextTrackSettings = function (_Component) {
- _inherits(TextTrackSettings, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackSettings(player, options) {
- _classCallCheck(this, TextTrackSettings);
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
- _this.setDefaults();
- _this.hide();
- _this.updateDisplay = Fn.bind(_this, _this.updateDisplay);
- // Grab `persistTextTrackSettings` from the player options if not passed in child options
- if (options.persistTextTrackSettings === undefined) {
- _this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings;
- }
- _this.on(_this.$('.vjs-done-button'), 'click', function () {
- _this.saveSettings();
- _this.hide();
- });
- _this.on(_this.$('.vjs-default-button'), 'click', function () {
- _this.setDefaults();
- _this.updateDisplay();
- });
- Obj.each(selectConfigs, function (config) {
- _this.on(_this.$(config.selector), 'change', _this.updateDisplay);
- });
- if (_this.options_.persistTextTrackSettings) {
- _this.restoreSettings();
- }
- return _this;
- }
- /**
- * Create a <select> element with configured options.
- *
- * @param {string} key
- * Configuration key to use during creation.
- *
- * @return {Element}
- * The DOM element that gets created.
- * @private
- */
- TextTrackSettings.prototype.createElSelect_ = function createElSelect_(key) {
- var _this2 = this;
- var config = selectConfigs[key];
- var id = config.id.replace('%s', this.id_);
- return [(0, _dom.createEl)('label', {
- className: 'vjs-label',
- textContent: config.label
- }, {
- 'for': id
- }), (0, _dom.createEl)('select', { id: id }, undefined, config.options.map(function (o) {
- return (0, _dom.createEl)('option', {
- textContent: _this2.localize(o[1]),
- value: o[0]
- });
- }))];
- };
- /**
- * Create foreground color element for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- TextTrackSettings.prototype.createElFgColor_ = function createElFgColor_() {
- var legend = (0, _dom.createEl)('legend', {
- textContent: this.localize('Text')
- });
- var select = this.createElSelect_('color');
- var opacity = (0, _dom.createEl)('span', {
- className: 'vjs-text-opacity vjs-opacity'
- }, undefined, this.createElSelect_('textOpacity'));
- return (0, _dom.createEl)('fieldset', {
- className: 'vjs-fg-color vjs-tracksetting'
- }, undefined, [legend].concat(select, opacity));
- };
- /**
- * Create background color element for the component
- *
- * @return {Element}
- * The element that was created
- *
- * @private
- */
- TextTrackSettings.prototype.createElBgColor_ = function createElBgColor_() {
- var legend = (0, _dom.createEl)('legend', {
- textContent: this.localize('Background')
- });
- var select = this.createElSelect_('backgroundColor');
- var opacity = (0, _dom.createEl)('span', {
- className: 'vjs-bg-opacity vjs-opacity'
- }, undefined, this.createElSelect_('backgroundOpacity'));
- return (0, _dom.createEl)('fieldset', {
- className: 'vjs-bg-color vjs-tracksetting'
- }, undefined, [legend].concat(select, opacity));
- };
- /**
- * Create window color element for the component
- *
- * @return {Element}
- * The element that was created
- *
- * @private
- */
- TextTrackSettings.prototype.createElWinColor_ = function createElWinColor_() {
- var legend = (0, _dom.createEl)('legend', {
- textContent: this.localize('Window')
- });
- var select = this.createElSelect_('windowColor');
- var opacity = (0, _dom.createEl)('span', {
- className: 'vjs-window-opacity vjs-opacity'
- }, undefined, this.createElSelect_('windowOpacity'));
- return (0, _dom.createEl)('fieldset', {
- className: 'vjs-window-color vjs-tracksetting'
- }, undefined, [legend].concat(select, opacity));
- };
- /**
- * Create color elements for the component
- *
- * @return {Element}
- * The element that was created
- *
- * @private
- */
- TextTrackSettings.prototype.createElColors_ = function createElColors_() {
- return (0, _dom.createEl)('div', {
- className: 'vjs-tracksettings-colors'
- }, undefined, [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()]);
- };
- /**
- * Create font elements for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- TextTrackSettings.prototype.createElFont_ = function createElFont_() {
- var fontPercent = (0, _dom.createEl)('div', {
- className: 'vjs-font-percent vjs-tracksetting'
- }, undefined, this.createElSelect_('fontPercent'));
- var edgeStyle = (0, _dom.createEl)('div', {
- className: 'vjs-edge-style vjs-tracksetting'
- }, undefined, this.createElSelect_('edgeStyle'));
- var fontFamily = (0, _dom.createEl)('div', {
- className: 'vjs-font-family vjs-tracksetting'
- }, undefined, this.createElSelect_('fontFamily'));
- return (0, _dom.createEl)('div', {
- className: 'vjs-tracksettings-font'
- }, undefined, [fontPercent, edgeStyle, fontFamily]);
- };
- /**
- * Create controls for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- TextTrackSettings.prototype.createElControls_ = function createElControls_() {
- var defaultsButton = (0, _dom.createEl)('button', {
- className: 'vjs-default-button',
- textContent: this.localize('Defaults')
- });
- var doneButton = (0, _dom.createEl)('button', {
- className: 'vjs-done-button',
- textContent: 'Done'
- });
- return (0, _dom.createEl)('div', {
- className: 'vjs-tracksettings-controls'
- }, undefined, [defaultsButton, doneButton]);
- };
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- TextTrackSettings.prototype.createEl = function createEl() {
- var settings = (0, _dom.createEl)('div', {
- className: 'vjs-tracksettings'
- }, undefined, [this.createElColors_(), this.createElFont_(), this.createElControls_()]);
- var heading = (0, _dom.createEl)('div', {
- className: 'vjs-control-text',
- id: 'TTsettingsDialogLabel-' + this.id_,
- textContent: 'Caption Settings Dialog'
- }, {
- 'aria-level': '1',
- 'role': 'heading'
- });
- var description = (0, _dom.createEl)('div', {
- className: 'vjs-control-text',
- id: 'TTsettingsDialogDescription-' + this.id_,
- textContent: 'Beginning of dialog window. Escape will cancel and close the window.'
- });
- var doc = (0, _dom.createEl)('div', undefined, {
- role: 'document'
- }, [heading, description, settings]);
- return (0, _dom.createEl)('div', {
- className: 'vjs-caption-settings vjs-modal-overlay',
- tabIndex: -1
- }, {
- 'role': 'dialog',
- 'aria-labelledby': heading.id,
- 'aria-describedby': description.id
- }, doc);
- };
- /**
- * Gets an object of text track settings (or null).
- *
- * @return {Object}
- * An object with config values parsed from the DOM or localStorage.
- */
- TextTrackSettings.prototype.getValues = function getValues() {
- var _this3 = this;
- return Obj.reduce(selectConfigs, function (accum, config, key) {
- var value = getSelectedOptionValue(_this3.$(config.selector), config.parser);
- if (value !== undefined) {
- accum[key] = value;
- }
- return accum;
- }, {});
- };
- /**
- * Sets text track settings from an object of values.
- *
- * @param {Object} values
- * An object with config values parsed from the DOM or localStorage.
- */
- TextTrackSettings.prototype.setValues = function setValues(values) {
- var _this4 = this;
- Obj.each(selectConfigs, function (config, key) {
- setSelectedOption(_this4.$(config.selector), values[key], config.parser);
- });
- };
- /**
- * Sets all <select> elements to their default values.
- */
- TextTrackSettings.prototype.setDefaults = function setDefaults() {
- var _this5 = this;
- Obj.each(selectConfigs, function (config) {
- var index = config.hasOwnProperty('default') ? config['default'] : 0;
- _this5.$(config.selector).selectedIndex = index;
- });
- };
- /**
- * Restore texttrack settings from localStorage
- */
- TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
- var values = void 0;
- try {
- values = JSON.parse(_window2['default'].localStorage.getItem(LOCAL_STORAGE_KEY));
- } catch (err) {
- _log2['default'].warn(err);
- }
- if (values) {
- this.setValues(values);
- }
- };
- /**
- * Save text track settings to localStorage
- */
- TextTrackSettings.prototype.saveSettings = function saveSettings() {
- if (!this.options_.persistTextTrackSettings) {
- return;
- }
- var values = this.getValues();
- try {
- if (Object.keys(values).length) {
- _window2['default'].localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(values));
- } else {
- _window2['default'].localStorage.removeItem(LOCAL_STORAGE_KEY);
- }
- } catch (err) {
- _log2['default'].warn(err);
- }
- };
- /**
- * Update display of text track settings
- */
- TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
- var ttDisplay = this.player_.getChild('textTrackDisplay');
- if (ttDisplay) {
- ttDisplay.updateDisplay();
- }
- };
- return TextTrackSettings;
- }(_component2['default']);
- _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);
- exports['default'] = TextTrackSettings;
- },{"5":5,"81":81,"83":83,"86":86,"88":88,"95":95}],72:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _textTrackCueList = _dereq_(67);
- var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _trackEnums = _dereq_(73);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _track = _dereq_(75);
- var _track2 = _interopRequireDefault(_track);
- var _url = _dereq_(92);
- var _xhr = _dereq_(105);
- var _xhr2 = _interopRequireDefault(_xhr);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track.js
- */
- /**
- * Takes a webvtt file contents and parses it into cues
- *
- * @param {string} srcContent
- * webVTT file contents
- *
- * @param {TextTrack} track
- * TextTrack to add cues to. Cues come from the srcContent.
- *
- * @private
- */
- var parseCues = function parseCues(srcContent, track) {
- var parser = new _window2['default'].WebVTT.Parser(_window2['default'], _window2['default'].vttjs, _window2['default'].WebVTT.StringDecoder());
- var errors = [];
- parser.oncue = function (cue) {
- track.addCue(cue);
- };
- parser.onparsingerror = function (error) {
- errors.push(error);
- };
- parser.onflush = function () {
- track.trigger({
- type: 'loadeddata',
- target: track
- });
- };
- parser.parse(srcContent);
- if (errors.length > 0) {
- if (_window2['default'].console && _window2['default'].console.groupCollapsed) {
- _window2['default'].console.groupCollapsed('Text Track parsing errors for ' + track.src);
- }
- errors.forEach(function (error) {
- return _log2['default'].error(error);
- });
- if (_window2['default'].console && _window2['default'].console.groupEnd) {
- _window2['default'].console.groupEnd();
- }
- }
- parser.flush();
- };
- /**
- * Load a `TextTrack` from a specifed url.
- *
- * @param {string} src
- * Url to load track from.
- *
- * @param {TextTrack} track
- * Track to add cues to. Comes from the content at the end of `url`.
- *
- * @private
- */
- var loadTrack = function loadTrack(src, track) {
- var opts = {
- uri: src
- };
- var crossOrigin = (0, _url.isCrossOrigin)(src);
- if (crossOrigin) {
- opts.cors = crossOrigin;
- }
- (0, _xhr2['default'])(opts, Fn.bind(this, function (err, response, responseBody) {
- if (err) {
- return _log2['default'].error(err, response);
- }
- track.loaded_ = true;
- // Make sure that vttjs has loaded, otherwise, wait till it finished loading
- // NOTE: this is only used for the alt/video.novtt.js build
- if (typeof _window2['default'].WebVTT !== 'function') {
- if (track.tech_) {
- (function () {
- var loadHandler = function loadHandler() {
- return parseCues(responseBody, track);
- };
- track.tech_.on('vttjsloaded', loadHandler);
- track.tech_.on('vttjserror', function () {
- _log2['default'].error('vttjs failed to load, stopping trying to process ' + track.src);
- track.tech_.off('vttjsloaded', loadHandler);
- });
- })();
- }
- } else {
- parseCues(responseBody, track);
- }
- }));
- };
- /**
- * A representation of a single `TextTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack}
- * @extends Track
- */
- var TextTrack = function (_Track) {
- _inherits(TextTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this TextTrack.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * vesion of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function TextTrack() {
- var _this, _ret2;
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- _classCallCheck(this, TextTrack);
- if (!options.tech) {
- throw new Error('A tech was not provided.');
- }
- var settings = (0, _mergeOptions2['default'])(options, {
- kind: _trackEnums.TextTrackKind[options.kind] || 'subtitles',
- language: options.language || options.srclang || ''
- });
- var mode = _trackEnums.TextTrackMode[settings.mode] || 'disabled';
- var default_ = settings['default'];
- if (settings.kind === 'metadata' || settings.kind === 'chapters') {
- mode = 'hidden';
- }
- // on IE8 this will be a document element
- // for every other browser this will be a normal object
- var tt = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
- tt.tech_ = settings.tech;
- if (browser.IS_IE8) {
- for (var prop in TextTrack.prototype) {
- if (prop !== 'constructor') {
- tt[prop] = TextTrack.prototype[prop];
- }
- }
- }
- tt.cues_ = [];
- tt.activeCues_ = [];
- var cues = new _textTrackCueList2['default'](tt.cues_);
- var activeCues = new _textTrackCueList2['default'](tt.activeCues_);
- var changed = false;
- var timeupdateHandler = Fn.bind(tt, function () {
- // Accessing this.activeCues for the side-effects of updating itself
- // due to it's nature as a getter function. Do not remove or cues will
- // stop updating!
- /* eslint-disable no-unused-expressions */
- this.activeCues;
- /* eslint-enable no-unused-expressions */
- if (changed) {
- this.trigger('cuechange');
- changed = false;
- }
- });
- if (mode !== 'disabled') {
- tt.tech_.on('timeupdate', timeupdateHandler);
- }
- /**
- * @member {boolean} default
- * If this track was set to be on or off by default. Cannot be changed after
- * creation.
- *
- * @readonly
- */
- Object.defineProperty(tt, 'default', {
- get: function get() {
- return default_;
- },
- set: function set() {}
- });
- /**
- * @member {string} mode
- * Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will
- * not be set if setting to an invalid mode.
- *
- * @fires TextTrack#modechange
- */
- Object.defineProperty(tt, 'mode', {
- get: function get() {
- return mode;
- },
- set: function set(newMode) {
- if (!_trackEnums.TextTrackMode[newMode]) {
- return;
- }
- mode = newMode;
- if (mode === 'showing') {
- this.tech_.on('timeupdate', timeupdateHandler);
- }
- /**
- * An event that fires when mode changes on this track. This allows
- * the TextTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec!
- *
- * @event TextTrack#modechange
- * @type {EventTarget~Event}
- */
- this.trigger('modechange');
- }
- });
- /**
- * @member {TextTrackCueList} cues
- * The text track cue list for this TextTrack.
- */
- Object.defineProperty(tt, 'cues', {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
- return cues;
- },
- set: function set() {}
- });
- /**
- * @member {TextTrackCueList} activeCues
- * The list text track cues that are currently active for this TextTrack.
- */
- Object.defineProperty(tt, 'activeCues', {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
- // nothing to do
- if (this.cues.length === 0) {
- return activeCues;
- }
- var ct = this.tech_.currentTime();
- var active = [];
- for (var i = 0, l = this.cues.length; i < l; i++) {
- var cue = this.cues[i];
- if (cue.startTime <= ct && cue.endTime >= ct) {
- active.push(cue);
- } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
- active.push(cue);
- }
- }
- changed = false;
- if (active.length !== this.activeCues_.length) {
- changed = true;
- } else {
- for (var _i = 0; _i < active.length; _i++) {
- if (this.activeCues_.indexOf(active[_i]) === -1) {
- changed = true;
- }
- }
- }
- this.activeCues_ = active;
- activeCues.setCues_(this.activeCues_);
- return activeCues;
- },
- set: function set() {}
- });
- if (settings.src) {
- tt.src = settings.src;
- loadTrack(settings.src, tt);
- } else {
- tt.loaded_ = true;
- }
- return _ret2 = tt, _possibleConstructorReturn(_this, _ret2);
- }
- /**
- * Add a cue to the internal list of cues.
- *
- * @param {TextTrack~Cue} cue
- * The cue to add to our internal list
- */
- TextTrack.prototype.addCue = function addCue(cue) {
- var tracks = this.tech_.textTracks();
- if (tracks) {
- for (var i = 0; i < tracks.length; i++) {
- if (tracks[i] !== this) {
- tracks[i].removeCue(cue);
- }
- }
- }
- this.cues_.push(cue);
- this.cues.setCues_(this.cues_);
- };
- /**
- * Remove a cue from our internal list
- *
- * @param {TextTrack~Cue} removeCue
- * The cue to remove from our internal list
- */
- TextTrack.prototype.removeCue = function removeCue(_removeCue) {
- var removed = false;
- for (var i = 0, l = this.cues_.length; i < l; i++) {
- var cue = this.cues_[i];
- if (cue === _removeCue) {
- this.cues_.splice(i, 1);
- removed = true;
- }
- }
- if (removed) {
- this.cues.setCues_(this.cues_);
- }
- };
- return TextTrack;
- }(_track2['default']);
- /**
- * cuechange - One or more cues in the track have become active or stopped being active.
- */
- TextTrack.prototype.allowedEvents_ = {
- cuechange: 'cuechange'
- };
- exports['default'] = TextTrack;
- },{"105":105,"67":67,"73":73,"75":75,"78":78,"83":83,"86":86,"87":87,"92":92,"95":95}],73:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- /**
- * @file track-kinds.js
- */
- /**
- * All possible `VideoTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
- * @typedef VideoTrack~Kind
- * @enum
- */
- var VideoTrackKind = exports.VideoTrackKind = {
- alternative: 'alternative',
- captions: 'captions',
- main: 'main',
- sign: 'sign',
- subtitles: 'subtitles',
- commentary: 'commentary'
- };
- /**
- * All possible `AudioTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
- * @typedef AudioTrack~Kind
- * @enum
- */
- var AudioTrackKind = exports.AudioTrackKind = {
- 'alternative': 'alternative',
- 'descriptions': 'descriptions',
- 'main': 'main',
- 'main-desc': 'main-desc',
- 'translation': 'translation',
- 'commentary': 'commentary'
- };
- /**
- * All possible `TextTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind
- * @typedef TextTrack~Kind
- * @enum
- */
- var TextTrackKind = exports.TextTrackKind = {
- subtitles: 'subtitles',
- captions: 'captions',
- descriptions: 'descriptions',
- chapters: 'chapters',
- metadata: 'metadata'
- };
- /**
- * All possible `TextTrackMode`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
- * @typedef TextTrack~Mode
- * @enum
- */
- var TextTrackMode = exports.TextTrackMode = {
- disabled: 'disabled',
- hidden: 'hidden',
- showing: 'showing'
- };
- },{}],74:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _eventTarget = _dereq_(42);
- var _eventTarget2 = _interopRequireDefault(_eventTarget);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file track-list.js
- */
- /**
- * Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and
- * {@link VideoTrackList}
- *
- * @extends EventTarget
- */
- var TrackList = function (_EventTarget) {
- _inherits(TrackList, _EventTarget);
- /**
- * Create an instance of this class
- *
- * @param {Track[]} tracks
- * A list of tracks to initialize the list with.
- *
- * @param {Object} [list]
- * The child object with inheritance done manually for ie8.
- *
- * @abstract
- */
- function TrackList() {
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- var _ret;
- var list = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
- _classCallCheck(this, TrackList);
- var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
- if (!list) {
- list = _this; // eslint-disable-line
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in TrackList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = TrackList.prototype[prop];
- }
- }
- }
- }
- list.tracks_ = [];
- /**
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- */
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.tracks_.length;
- }
- });
- for (var i = 0; i < tracks.length; i++) {
- list.addTrack_(tracks[i]);
- }
- // must return the object, as for ie8 it will not be this
- // but a reference to a document object
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
- /**
- * Add a {@link Track} to the `TrackList`
- *
- * @param {Track} track
- * The audio, video, or text track to add to the list.
- *
- * @fires TrackList#addtrack
- * @private
- */
- TrackList.prototype.addTrack_ = function addTrack_(track) {
- var index = this.tracks_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.tracks_[index];
- }
- });
- }
- // Do not add duplicate tracks
- if (this.tracks_.indexOf(track) === -1) {
- this.tracks_.push(track);
- /**
- * Triggered when a track is added to a track list.
- *
- * @event TrackList#addtrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was added.
- */
- this.trigger({
- track: track,
- type: 'addtrack'
- });
- }
- };
- /**
- * Remove a {@link Track} from the `TrackList`
- *
- * @param {Track} track
- * The audio, video, or text track to remove from the list.
- *
- * @fires TrackList#removetrack
- * @private
- */
- TrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
- var track = void 0;
- for (var i = 0, l = this.length; i < l; i++) {
- if (this[i] === rtrack) {
- track = this[i];
- if (track.off) {
- track.off();
- }
- this.tracks_.splice(i, 1);
- break;
- }
- }
- if (!track) {
- return;
- }
- /**
- * Triggered when a track is removed from track list.
- *
- * @event TrackList#removetrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was removed.
- */
- this.trigger({
- track: track,
- type: 'removetrack'
- });
- };
- /**
- * Get a Track from the TrackList by a tracks id
- *
- * @param {String} id - the id of the track to get
- * @method getTrackById
- * @return {Track}
- * @private
- */
- TrackList.prototype.getTrackById = function getTrackById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var track = this[i];
- if (track.id === id) {
- result = track;
- break;
- }
- }
- return result;
- };
- return TrackList;
- }(_eventTarget2['default']);
- /**
- * Triggered when a different track is selected/enabled.
- *
- * @event TrackList#change
- * @type {EventTarget~Event}
- */
- /**
- * Events that can be called with on + eventName. See {@link EventHandler}.
- *
- * @property {Object} TrackList#allowedEvents_
- * @private
- */
- TrackList.prototype.allowedEvents_ = {
- change: 'change',
- addtrack: 'addtrack',
- removetrack: 'removetrack'
- };
- // emulate attribute EventHandler support to allow for feature detection
- for (var event in TrackList.prototype.allowedEvents_) {
- TrackList.prototype['on' + event] = null;
- }
- exports['default'] = TrackList;
- },{"42":42,"78":78,"94":94}],75:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _guid = _dereq_(85);
- var Guid = _interopRequireWildcard(_guid);
- var _eventTarget = _dereq_(42);
- var _eventTarget2 = _interopRequireDefault(_eventTarget);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file track.js
- */
- /**
- * A Track class that contains all of the common functionality for {@link AudioTrack},
- * {@link VideoTrack}, and {@link TextTrack}.
- *
- * > Note: This class should not be used directly
- *
- * @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html}
- * @extends EventTarget
- * @abstract
- */
- var Track = function (_EventTarget) {
- _inherits(Track, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid kind for the track type you are creating.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @abstract
- */
- function Track() {
- var _ret;
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- _classCallCheck(this, Track);
- var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
- var track = _this; // eslint-disable-line
- if (browser.IS_IE8) {
- track = _document2['default'].createElement('custom');
- for (var prop in Track.prototype) {
- if (prop !== 'constructor') {
- track[prop] = Track.prototype[prop];
- }
- }
- }
- var trackProps = {
- id: options.id || 'vjs_track_' + Guid.newGUID(),
- kind: options.kind || '',
- label: options.label || '',
- language: options.language || ''
- };
- /**
- * @member {string} id
- * The id of this track. Cannot be changed after creation.
- *
- * @readonly
- */
- /**
- * @member {string} kind
- * The kind of track that this is. Cannot be changed after creation.
- *
- * @readonly
- */
- /**
- * @member {string} label
- * The label of this track. Cannot be changed after creation.
- *
- * @readonly
- */
- /**
- * @member {string} language
- * The two letter language code for this track. Cannot be changed after
- * creation.
- *
- * @readonly
- */
- var _loop = function _loop(key) {
- Object.defineProperty(track, key, {
- get: function get() {
- return trackProps[key];
- },
- set: function set() {}
- });
- };
- for (var key in trackProps) {
- _loop(key);
- }
- return _ret = track, _possibleConstructorReturn(_this, _ret);
- }
- return Track;
- }(_eventTarget2['default']);
- exports['default'] = Track;
- },{"42":42,"78":78,"85":85,"94":94}],76:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackList = _dereq_(74);
- var _trackList2 = _interopRequireDefault(_trackList);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file video-track-list.js
- */
- /**
- * Un-select all other {@link VideoTrack}s that are selected.
- *
- * @param {VideoTrackList} list
- * list to work on
- *
- * @param {VideoTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (track.id === list[i].id) {
- continue;
- }
- // another video track is enabled, disable it
- list[i].selected = false;
- }
- };
- /**
- * The current list of {@link VideoTrack} for a video.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist}
- * @extends TrackList
- */
- var VideoTrackList = function (_TrackList) {
- _inherits(VideoTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {VideoTrack[]} [tracks=[]]
- * A list of `VideoTrack` to instantiate the list with.
- */
- function VideoTrackList() {
- var _this, _ret;
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
- _classCallCheck(this, VideoTrackList);
- var list = void 0;
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].selected) {
- disableOthers(tracks, tracks[i]);
- break;
- }
- }
- // IE8 forces us to implement inheritance ourselves
- // as it does not support Object.defineProperty properly
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in _trackList2['default'].prototype) {
- if (prop !== 'constructor') {
- list[prop] = _trackList2['default'].prototype[prop];
- }
- }
- for (var _prop in VideoTrackList.prototype) {
- if (_prop !== 'constructor') {
- list[_prop] = VideoTrackList.prototype[_prop];
- }
- }
- }
- list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
- list.changing_ = false;
- /**
- * @member {number} VideoTrackList#selectedIndex
- * The current index of the selected {@link VideoTrack`}.
- */
- Object.defineProperty(list, 'selectedIndex', {
- get: function get() {
- for (var _i = 0; _i < this.length; _i++) {
- if (this[_i].selected) {
- return _i;
- }
- }
- return -1;
- },
- set: function set() {}
- });
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
- /**
- * Add a {@link VideoTrack} to the `VideoTrackList`.
- *
- * @param {VideoTrack} track
- * The VideoTrack to add to the list
- *
- * @fires TrackList#addtrack
- * @private
- */
- VideoTrackList.prototype.addTrack_ = function addTrack_(track) {
- var _this2 = this;
- if (track.selected) {
- disableOthers(this, track);
- }
- _TrackList.prototype.addTrack_.call(this, track);
- // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- /**
- * @listens VideoTrack#selectedchange
- * @fires TrackList#change
- */
- track.addEventListener('selectedchange', function () {
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- });
- };
- /**
- * Add a {@link VideoTrack} to the `VideoTrackList`.
- *
- * @param {VideoTrack} track
- * The VideoTrack to add to the list
- *
- * @fires TrackList#addtrack
- */
- VideoTrackList.prototype.addTrack = function addTrack(track) {
- this.addTrack_(track);
- };
- /**
- * Remove a {@link VideoTrack} to the `VideoTrackList`.
- *
- * @param {VideoTrack} track
- * The VideoTrack to remove from the list.
- *
- * @fires TrackList#removetrack
- */
- VideoTrackList.prototype.removeTrack = function removeTrack(track) {
- _TrackList.prototype.removeTrack_.call(this, track);
- };
- return VideoTrackList;
- }(_trackList2['default']);
- exports['default'] = VideoTrackList;
- },{"74":74,"78":78,"94":94}],77:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _trackEnums = _dereq_(73);
- var _track = _dereq_(75);
- var _track2 = _interopRequireDefault(_track);
- var _mergeOptions = _dereq_(87);
- var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
- function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
- /**
- * A representation of a single `VideoTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack}
- * @extends Track
- */
- var VideoTrack = function (_Track) {
- _inherits(VideoTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid {@link VideoTrack~Kind}
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.selected]
- * If this track is the one that is currently playing.
- */
- function VideoTrack() {
- var _this, _ret;
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- _classCallCheck(this, VideoTrack);
- var settings = (0, _mergeOptions2['default'])(options, {
- kind: _trackEnums.VideoTrackKind[options.kind] || ''
- });
- // on IE8 this will be a document element
- // for every other browser this will be a normal object
- var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
- var selected = false;
- if (browser.IS_IE8) {
- for (var prop in VideoTrack.prototype) {
- if (prop !== 'constructor') {
- track[prop] = VideoTrack.prototype[prop];
- }
- }
- }
- /**
- * @member {boolean} selected
- * If this `VideoTrack` is selected or not. When setting this will
- * fire {@link VideoTrack#selectedchange} if the state of selected changed.
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(track, 'selected', {
- get: function get() {
- return selected;
- },
- set: function set(newSelected) {
- // an invalid or unchanged value
- if (typeof newSelected !== 'boolean' || newSelected === selected) {
- return;
- }
- selected = newSelected;
- /**
- * An event that fires when selected changes on this track. This allows
- * the VideoTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event VideoTrack#selectedchange
- * @type {EventTarget~Event}
- */
- this.trigger('selectedchange');
- }
- });
- // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.selected) {
- track.selected = settings.selected;
- }
- return _ret = track, _possibleConstructorReturn(_this, _ret);
- }
- return VideoTrack;
- }(_track2['default']);
- exports['default'] = VideoTrack;
- },{"73":73,"75":75,"78":78,"87":87}],78:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.BACKGROUND_SIZE_SUPPORTED = exports.TOUCH_ENABLED = exports.IS_ANY_SAFARI = exports.IS_SAFARI = exports.IE_VERSION = exports.IS_IE8 = exports.IS_CHROME = exports.IS_EDGE = exports.IS_FIREFOX = exports.IS_NATIVE_ANDROID = exports.IS_OLD_ANDROID = exports.ANDROID_VERSION = exports.IS_ANDROID = exports.IOS_VERSION = exports.IS_IOS = exports.IS_IPOD = exports.IS_IPHONE = exports.IS_IPAD = undefined;
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- /**
- * @file browser.js
- * @module browser
- */
- var USER_AGENT = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
- var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
- var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
- /*
- * Device is an iPhone
- *
- * @type {Boolean}
- * @constant
- * @private
- */
- var IS_IPAD = exports.IS_IPAD = /iPad/i.test(USER_AGENT);
- // The Facebook app's UIWebView identifies as both an iPhone and iPad, so
- // to identify iPhones, we need to exclude iPads.
- // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
- var IS_IPHONE = exports.IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
- var IS_IPOD = exports.IS_IPOD = /iPod/i.test(USER_AGENT);
- var IS_IOS = exports.IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
- var IOS_VERSION = exports.IOS_VERSION = function () {
- var match = USER_AGENT.match(/OS (\d+)_/i);
- if (match && match[1]) {
- return match[1];
- }
- return null;
- }();
- var IS_ANDROID = exports.IS_ANDROID = /Android/i.test(USER_AGENT);
- var ANDROID_VERSION = exports.ANDROID_VERSION = function () {
- // This matches Android Major.Minor.Patch versions
- // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
- var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
- if (!match) {
- return null;
- }
- var major = match[1] && parseFloat(match[1]);
- var minor = match[2] && parseFloat(match[2]);
- if (major && minor) {
- return parseFloat(match[1] + '.' + match[2]);
- } else if (major) {
- return major;
- }
- return null;
- }();
- // Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
- var IS_OLD_ANDROID = exports.IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
- var IS_NATIVE_ANDROID = exports.IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
- var IS_FIREFOX = exports.IS_FIREFOX = /Firefox/i.test(USER_AGENT);
- var IS_EDGE = exports.IS_EDGE = /Edge/i.test(USER_AGENT);
- var IS_CHROME = exports.IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT);
- var IS_IE8 = exports.IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
- var IE_VERSION = exports.IE_VERSION = function (result) {
- return result && parseFloat(result[1]);
- }(/MSIE\s(\d+)\.\d/.exec(USER_AGENT));
- var IS_SAFARI = exports.IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
- var IS_ANY_SAFARI = exports.IS_ANY_SAFARI = IS_SAFARI || IS_IOS;
- var TOUCH_ENABLED = exports.TOUCH_ENABLED = Dom.isReal() && ('ontouchstart' in _window2['default'] || _window2['default'].DocumentTouch && _window2['default'].document instanceof _window2['default'].DocumentTouch);
- var BACKGROUND_SIZE_SUPPORTED = exports.BACKGROUND_SIZE_SUPPORTED = Dom.isReal() && 'backgroundSize' in _window2['default'].document.createElement('video').style;
- },{"81":81,"95":95}],79:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.bufferedPercent = bufferedPercent;
- var _timeRanges = _dereq_(90);
- /**
- * Compute the percentage of the media that has been buffered.
- *
- * @param {TimeRange} buffered
- * The current `TimeRange` object representing buffered time ranges
- *
- * @param {number} duration
- * Total duration of the media
- *
- * @return {number}
- * Percent buffered of the total duration in decimal form.
- */
- function bufferedPercent(buffered, duration) {
- var bufferedDuration = 0;
- var start = void 0;
- var end = void 0;
- if (!duration) {
- return 0;
- }
- if (!buffered || !buffered.length) {
- buffered = (0, _timeRanges.createTimeRange)(0, 0);
- }
- for (var i = 0; i < buffered.length; i++) {
- start = buffered.start(i);
- end = buffered.end(i);
- // buffered end can be bigger than duration by a very small fraction
- if (end > duration) {
- end = duration;
- }
- bufferedDuration += end - start;
- }
- return bufferedDuration / duration;
- } /**
- * @file buffer.js
- * @module buffer
- */
- },{"90":90}],80:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports['default'] = computedStyle;
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * A safe getComputedStyle with an IE8 fallback.
- *
- * This is needed because in Firefox, if the player is loaded in an iframe with
- * `display:none`, then `getComputedStyle` returns `null`, so, we do a null-check to
- * make sure that the player doesn't break in these cases.
- *
- * @param {Element} el
- * The element you want the computed style of
- *
- * @param {string} prop
- * The property name you want
- *
- * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
- */
- function computedStyle(el, prop) {
- if (!el || !prop) {
- return '';
- }
- if (typeof _window2['default'].getComputedStyle === 'function') {
- var cs = _window2['default'].getComputedStyle(el);
- return cs ? cs[prop] : '';
- }
- return el.currentStyle[prop] || '';
- } /**
- * @file computed-style.js
- * @module computed-style
- */
- },{"95":95}],81:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.$$ = exports.$ = undefined;
- var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);
- exports.isReal = isReal;
- exports.isEl = isEl;
- exports.getEl = getEl;
- exports.createEl = createEl;
- exports.textContent = textContent;
- exports.insertElFirst = insertElFirst;
- exports.getElData = getElData;
- exports.hasElData = hasElData;
- exports.removeElData = removeElData;
- exports.hasElClass = hasElClass;
- exports.addElClass = addElClass;
- exports.removeElClass = removeElClass;
- exports.toggleElClass = toggleElClass;
- exports.setElAttributes = setElAttributes;
- exports.getElAttributes = getElAttributes;
- exports.getAttribute = getAttribute;
- exports.setAttribute = setAttribute;
- exports.removeAttribute = removeAttribute;
- exports.blockTextSelection = blockTextSelection;
- exports.unblockTextSelection = unblockTextSelection;
- exports.findElPosition = findElPosition;
- exports.getPointerPosition = getPointerPosition;
- exports.isTextNode = isTextNode;
- exports.emptyEl = emptyEl;
- exports.normalizeContent = normalizeContent;
- exports.appendContent = appendContent;
- exports.insertContent = insertContent;
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _guid = _dereq_(85);
- var Guid = _interopRequireWildcard(_guid);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _tsml = _dereq_(98);
- var _tsml2 = _interopRequireDefault(_tsml);
- var _obj = _dereq_(88);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } /**
- * @file dom.js
- * @module dom
- */
- /**
- * Detect if a value is a string with any non-whitespace characters.
- *
- * @param {string} str
- * The string to check
- *
- * @return {boolean}
- * - True if the string is non-blank
- * - False otherwise
- *
- */
- function isNonBlankString(str) {
- return typeof str === 'string' && /\S/.test(str);
- }
- /**
- * Throws an error if the passed string has whitespace. This is used by
- * class methods to be relatively consistent with the classList API.
- *
- * @param {string} str
- * The string to check for whitespace.
- *
- * @throws {Error}
- * Throws an error if there is whitespace in the string.
- *
- */
- function throwIfWhitespace(str) {
- if (/\s/.test(str)) {
- throw new Error('class has illegal whitespace characters');
- }
- }
- /**
- * Produce a regular expression for matching a className within an elements className.
- *
- * @param {string} className
- * The className to generate the RegExp for.
- *
- * @return {RegExp}
- * The RegExp that will check for a specific `className` in an elements
- * className.
- */
- function classRegExp(className) {
- return new RegExp('(^|\\s)' + className + '($|\\s)');
- }
- /**
- * Whether the current DOM interface appears to be real.
- *
- * @return {Boolean}
- */
- function isReal() {
- return (
- // Both document and window will never be undefined thanks to `global`.
- _document2['default'] === _window2['default'].document &&
- // In IE < 9, DOM methods return "object" as their type, so all we can
- // confidently check is that it exists.
- typeof _document2['default'].createElement !== 'undefined'
- );
- }
- /**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @param {Mixed} value
- * The thing to check
- *
- * @return {boolean}
- * - True if it is a DOM element
- * - False otherwise
- */
- function isEl(value) {
- return (0, _obj.isObject)(value) && value.nodeType === 1;
- }
- /**
- * Creates functions to query the DOM using a given method.
- *
- * @param {string} method
- * The method to create the query with.
- *
- * @return {Function}
- * The query method
- */
- function createQuerier(method) {
- return function (selector, context) {
- if (!isNonBlankString(selector)) {
- return _document2['default'][method](null);
- }
- if (isNonBlankString(context)) {
- context = _document2['default'].querySelector(context);
- }
- var ctx = isEl(context) ? context : _document2['default'];
- return ctx[method] && ctx[method](selector);
- };
- }
- /**
- * Shorthand for document.getElementById()
- * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
- *
- * @param {string} id
- * The id of the element to get
- *
- * @return {Element|null}
- * Element with supplied ID or null if there wasn't one.
- */
- function getEl(id) {
- if (id.indexOf('#') === 0) {
- id = id.slice(1);
- }
- return _document2['default'].getElementById(id);
- }
- /**
- * Creates an element and applies properties.
- *
- * @param {string} [tagName='div']
- * Name of tag to be created.
- *
- * @param {Object} [properties={}]
- * Element properties to be applied.
- *
- * @param {Object} [attributes={}]
- * Element attributes to be applied.
- *
- * @param {String|Element|TextNode|Array|Function} [content]
- * Contents for the element (see: {@link dom:normalizeContent})
- *
- * @return {Element}
- * The element that was created.
- */
- function createEl() {
- var tagName = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
- var properties = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
- var content = arguments[3];
- var el = _document2['default'].createElement(tagName);
- Object.getOwnPropertyNames(properties).forEach(function (propName) {
- var val = properties[propName];
- // See #2176
- // We originally were accepting both properties and attributes in the
- // same object, but that doesn't work so well.
- if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
- _log2['default'].warn((0, _tsml2['default'])(_templateObject, propName, val));
- el.setAttribute(propName, val);
- // Handle textContent since it's not supported everywhere and we have a
- // method for it.
- } else if (propName === 'textContent') {
- textContent(el, val);
- } else {
- el[propName] = val;
- }
- });
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- el.setAttribute(attrName, attributes[attrName]);
- });
- if (content) {
- appendContent(el, content);
- }
- return el;
- }
- /**
- * Injects text into an element, replacing any existing contents entirely.
- *
- * @param {Element} el
- * The element to add text content into
- *
- * @param {string} text
- * The text content to add.
- *
- * @return {Element}
- * The element with added text content.
- */
- function textContent(el, text) {
- if (typeof el.textContent === 'undefined') {
- el.innerText = text;
- } else {
- el.textContent = text;
- }
- return el;
- }
- /**
- * Insert an element as the first child node of another
- *
- * @param {Element} child
- * Element to insert
- *
- * @param {Element} parent
- * Element to insert child into
- *
- */
- function insertElFirst(child, parent) {
- if (parent.firstChild) {
- parent.insertBefore(child, parent.firstChild);
- } else {
- parent.appendChild(child);
- }
- }
- /**
- * Element Data Store. Allows for binding data to an element without putting it directly on the element.
- * Ex. Event listeners are stored here.
- * (also from jsninja.com, slightly modified and updated for closure compiler)
- *
- * @type {Object}
- * @private
- */
- var elData = {};
- /*
- * Unique attribute name to store an element's guid in
- *
- * @type {string}
- * @constant
- * @private
- */
- var elIdAttr = 'vdata' + new Date().getTime();
- /**
- * Returns the cache object where data for an element is stored
- *
- * @param {Element} el
- * Element to store data for.
- *
- * @return {Object}
- * The cache object for that el that was passed in.
- */
- function getElData(el) {
- var id = el[elIdAttr];
- if (!id) {
- id = el[elIdAttr] = Guid.newGUID();
- }
- if (!elData[id]) {
- elData[id] = {};
- }
- return elData[id];
- }
- /**
- * Returns whether or not an element has cached data
- *
- * @param {Element} el
- * Check if this element has cached data.
- *
- * @return {boolean}
- * - True if the DOM element has cached data.
- * - False otherwise.
- */
- function hasElData(el) {
- var id = el[elIdAttr];
- if (!id) {
- return false;
- }
- return !!Object.getOwnPropertyNames(elData[id]).length;
- }
- /**
- * Delete data for the element from the cache and the guid attr from getElementById
- *
- * @param {Element} el
- * Remove cached data for this element.
- */
- function removeElData(el) {
- var id = el[elIdAttr];
- if (!id) {
- return;
- }
- // Remove all stored data
- delete elData[id];
- // Remove the elIdAttr property from the DOM node
- try {
- delete el[elIdAttr];
- } catch (e) {
- if (el.removeAttribute) {
- el.removeAttribute(elIdAttr);
- } else {
- // IE doesn't appear to support removeAttribute on the document element
- el[elIdAttr] = null;
- }
- }
- }
- /**
- * Check if an element has a CSS class
- *
- * @param {Element} element
- * Element to check
- *
- * @param {string} classToCheck
- * Class name to check for
- *
- * @return {boolean}
- * - True if the element had the class
- * - False otherwise.
- *
- * @throws {Error}
- * Throws an error if `classToCheck` has white space.
- */
- function hasElClass(element, classToCheck) {
- throwIfWhitespace(classToCheck);
- if (element.classList) {
- return element.classList.contains(classToCheck);
- }
- return classRegExp(classToCheck).test(element.className);
- }
- /**
- * Add a CSS class name to an element
- *
- * @param {Element} element
- * Element to add class name to.
- *
- * @param {string} classToAdd
- * Class name to add.
- *
- * @return {Element}
- * The dom element with the added class name.
- */
- function addElClass(element, classToAdd) {
- if (element.classList) {
- element.classList.add(classToAdd);
- // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
- // in the case of classList not being supported.
- } else if (!hasElClass(element, classToAdd)) {
- element.className = (element.className + ' ' + classToAdd).trim();
- }
- return element;
- }
- /**
- * Remove a CSS class name from an element
- *
- * @param {Element} element
- * Element to remove a class name from.
- *
- * @param {string} classToRemove
- * Class name to remove
- *
- * @return {Element}
- * The dom element with class name removed.
- */
- function removeElClass(element, classToRemove) {
- if (element.classList) {
- element.classList.remove(classToRemove);
- } else {
- throwIfWhitespace(classToRemove);
- element.className = element.className.split(/\s+/).filter(function (c) {
- return c !== classToRemove;
- }).join(' ');
- }
- return element;
- }
- /**
- * The callback definition for toggleElClass.
- *
- * @callback Dom~PredicateCallback
- * @param {Element} element
- * The DOM element of the Component.
- *
- * @param {string} classToToggle
- * The `className` that wants to be toggled
- *
- * @return {boolean|undefined}
- * - If true the `classToToggle` will get added to `element`.
- * - If false the `classToToggle` will get removed from `element`.
- * - If undefined this callback will be ignored
- */
- /**
- * Adds or removes a CSS class name on an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @param {Element} element
- * The element to toggle a class name on.
- *
- * @param {string} classToToggle
- * The class that should be toggled
- *
- * @param {boolean|PredicateCallback} [predicate]
- * See the return value for {@link Dom~PredicateCallback}
- *
- * @return {Element}
- * The element with a class that has been toggled.
- */
- function toggleElClass(element, classToToggle, predicate) {
- // This CANNOT use `classList` internally because IE does not support the
- // second parameter to the `classList.toggle()` method! Which is fine because
- // `classList` will be used by the add/remove functions.
- var has = hasElClass(element, classToToggle);
- if (typeof predicate === 'function') {
- predicate = predicate(element, classToToggle);
- }
- if (typeof predicate !== 'boolean') {
- predicate = !has;
- }
- // If the necessary class operation matches the current state of the
- // element, no action is required.
- if (predicate === has) {
- return;
- }
- if (predicate) {
- addElClass(element, classToToggle);
- } else {
- removeElClass(element, classToToggle);
- }
- return element;
- }
- /**
- * Apply attributes to an HTML element.
- *
- * @param {Element} el
- * Element to add attributes to.
- *
- * @param {Object} [attributes]
- * Attributes to be applied.
- */
- function setElAttributes(el, attributes) {
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- var attrValue = attributes[attrName];
- if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
- el.removeAttribute(attrName);
- } else {
- el.setAttribute(attrName, attrValue === true ? '' : attrValue);
- }
- });
- }
- /**
- * Get an element's attribute values, as defined on the HTML tag
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute (which shouldn't be used with HTML)
- * This will return true or false for boolean attributes.
- *
- * @param {Element} tag
- * Element from which to get tag attributes.
- *
- * @return {Object}
- * All attributes of the element.
- */
- function getElAttributes(tag) {
- var obj = {};
- // known boolean attributes
- // we can check for matching boolean properties, but older browsers
- // won't know about HTML5 boolean attributes that we still read from
- var knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';
- if (tag && tag.attributes && tag.attributes.length > 0) {
- var attrs = tag.attributes;
- for (var i = attrs.length - 1; i >= 0; i--) {
- var attrName = attrs[i].name;
- var attrVal = attrs[i].value;
- // check for known booleans
- // the matching element property will return a value for typeof
- if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
- // the value of an included boolean attribute is typically an empty
- // string ('') which would equal false if we just check for a false value.
- // we also don't want support bad code like autoplay='false'
- attrVal = attrVal !== null ? true : false;
- }
- obj[attrName] = attrVal;
- }
- }
- return obj;
- }
- /**
- * Get the value of an element's attribute
- *
- * @param {Element} el
- * A DOM element
- *
- * @param {string} attribute
- * Attribute to get the value of
- *
- * @return {string}
- * value of the attribute
- */
- function getAttribute(el, attribute) {
- return el.getAttribute(attribute);
- }
- /**
- * Set the value of an element's attribute
- *
- * @param {Element} el
- * A DOM element
- *
- * @param {string} attribute
- * Attribute to set
- *
- * @param {string} value
- * Value to set the attribute to
- */
- function setAttribute(el, attribute, value) {
- el.setAttribute(attribute, value);
- }
- /**
- * Remove an element's attribute
- *
- * @param {Element} el
- * A DOM element
- *
- * @param {string} attribute
- * Attribute to remove
- */
- function removeAttribute(el, attribute) {
- el.removeAttribute(attribute);
- }
- /**
- * Attempt to block the ability to select text while dragging controls
- */
- function blockTextSelection() {
- _document2['default'].body.focus();
- _document2['default'].onselectstart = function () {
- return false;
- };
- }
- /**
- * Turn off text selection blocking
- */
- function unblockTextSelection() {
- _document2['default'].onselectstart = function () {
- return true;
- };
- }
- /**
- * The postion of a DOM element on the page.
- *
- * @typedef {Object} Dom~Position
- *
- * @property {number} left
- * Pixels to the left
- *
- * @property {number} top
- * Pixels on top
- */
- /**
- * Offset Left.
- * getBoundingClientRect technique from
- * John Resig
- *
- * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
- *
- * @param {Element} el
- * Element from which to get offset
- *
- * @return {Dom~Position}
- * The position of the element that was passed in.
- */
- function findElPosition(el) {
- var box = void 0;
- if (el.getBoundingClientRect && el.parentNode) {
- box = el.getBoundingClientRect();
- }
- if (!box) {
- return {
- left: 0,
- top: 0
- };
- }
- var docEl = _document2['default'].documentElement;
- var body = _document2['default'].body;
- var clientLeft = docEl.clientLeft || body.clientLeft || 0;
- var scrollLeft = _window2['default'].pageXOffset || body.scrollLeft;
- var left = box.left + scrollLeft - clientLeft;
- var clientTop = docEl.clientTop || body.clientTop || 0;
- var scrollTop = _window2['default'].pageYOffset || body.scrollTop;
- var top = box.top + scrollTop - clientTop;
- // Android sometimes returns slightly off decimal values, so need to round
- return {
- left: Math.round(left),
- top: Math.round(top)
- };
- }
- /**
- * x and y coordinates for a dom element or mouse pointer
- *
- * @typedef {Object} Dom~Coordinates
- *
- * @property {number} x
- * x coordinate in pixels
- *
- * @property {number} y
- * y coordinate in pixels
- */
- /**
- * Get pointer position in element
- * Returns an object with x and y coordinates.
- * The base on the coordinates are the bottom left of the element.
- *
- * @param {Element} el
- * Element on which to get the pointer position on
- *
- * @param {EventTarget~Event} event
- * Event object
- *
- * @return {Dom~Coordinates}
- * A Coordinates object corresponding to the mouse position.
- *
- */
- function getPointerPosition(el, event) {
- var position = {};
- var box = findElPosition(el);
- var boxW = el.offsetWidth;
- var boxH = el.offsetHeight;
- var boxY = box.top;
- var boxX = box.left;
- var pageY = event.pageY;
- var pageX = event.pageX;
- if (event.changedTouches) {
- pageX = event.changedTouches[0].pageX;
- pageY = event.changedTouches[0].pageY;
- }
- position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
- position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
- return position;
- }
- /**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @param {Mixed} value
- * Check if this value is a text node.
- *
- * @return {boolean}
- * - True if it is a text node
- * - False otherwise
- */
- function isTextNode(value) {
- return (0, _obj.isObject)(value) && value.nodeType === 3;
- }
- /**
- * Empties the contents of an element.
- *
- * @param {Element} el
- * The element to empty children from
- *
- * @return {Element}
- * The element with no children
- */
- function emptyEl(el) {
- while (el.firstChild) {
- el.removeChild(el.firstChild);
- }
- return el;
- }
- /**
- * Normalizes content for eventual insertion into the DOM.
- *
- * This allows a wide range of content definition methods, but protects
- * from falling into the trap of simply writing to `innerHTML`, which is
- * an XSS concern.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * @param {String|Element|TextNode|Array|Function} content
- * - String: Normalized into a text node.
- * - Element/TextNode: Passed through.
- * - Array: A one-dimensional array of strings, elements, nodes, or functions
- * (which return single strings, elements, or nodes).
- * - Function: If the sole argument, is expected to produce a string, element,
- * node, or array as defined above.
- *
- * @return {Array}
- * All of the content that was passed in normalized.
- */
- function normalizeContent(content) {
- // First, invoke content if it is a function. If it produces an array,
- // that needs to happen before normalization.
- if (typeof content === 'function') {
- content = content();
- }
- // Next up, normalize to an array, so one or many items can be normalized,
- // filtered, and returned.
- return (Array.isArray(content) ? content : [content]).map(function (value) {
- // First, invoke value if it is a function to produce a new value,
- // which will be subsequently normalized to a Node of some kind.
- if (typeof value === 'function') {
- value = value();
- }
- if (isEl(value) || isTextNode(value)) {
- return value;
- }
- if (typeof value === 'string' && /\S/.test(value)) {
- return _document2['default'].createTextNode(value);
- }
- }).filter(function (value) {
- return value;
- });
- }
- /**
- * Normalizes and appends content to an element.
- *
- * @param {Element} el
- * Element to append normalized content to.
- *
- *
- * @param {String|Element|TextNode|Array|Function} content
- * See the `content` argument of {@link dom:normalizeContent}
- *
- * @return {Element}
- * The element with appended normalized content.
- */
- function appendContent(el, content) {
- normalizeContent(content).forEach(function (node) {
- return el.appendChild(node);
- });
- return el;
- }
- /**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * @param {Element} el
- * Element to insert normalized content into.
- *
- * @param {String|Element|TextNode|Array|Function} content
- * See the `content` argument of {@link dom:normalizeContent}
- *
- * @return {Element}
- * The element with inserted normalized content.
- *
- */
- function insertContent(el, content) {
- return appendContent(emptyEl(el), content);
- }
- /**
- * Finds a single DOM element matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {Element|null}
- * The element that was found or null.
- */
- var $ = exports.$ = createQuerier('querySelector');
- /**
- * Finds a all DOM elements matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {NodeList}
- * A element list of elements that were found. Will be empty if none were found.
- *
- */
- var $$ = exports.$$ = createQuerier('querySelectorAll');
- },{"85":85,"86":86,"88":88,"94":94,"95":95,"98":98}],82:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.fixEvent = fixEvent;
- exports.on = on;
- exports.off = off;
- exports.trigger = trigger;
- exports.one = one;
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _guid = _dereq_(85);
- var Guid = _interopRequireWildcard(_guid);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- /**
- * Clean up the listener cache and dispatchers
- *
- * @param {Element|Object} elem
- * Element to clean up
- *
- * @param {string} type
- * Type of event to clean up
- */
- function _cleanUpEvents(elem, type) {
- var data = Dom.getElData(elem);
- // Remove the events of a particular type if there are none left
- if (data.handlers[type].length === 0) {
- delete data.handlers[type];
- // data.handlers[type] = null;
- // Setting to null was causing an error with data.handlers
- // Remove the meta-handler from the element
- if (elem.removeEventListener) {
- elem.removeEventListener(type, data.dispatcher, false);
- } else if (elem.detachEvent) {
- elem.detachEvent('on' + type, data.dispatcher);
- }
- }
- // Remove the events object if there are no types left
- if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
- delete data.handlers;
- delete data.dispatcher;
- delete data.disabled;
- }
- // Finally remove the element data if there is no data left
- if (Object.getOwnPropertyNames(data).length === 0) {
- Dom.removeElData(elem);
- }
- }
- /**
- * Loops through an array of event types and calls the requested method for each type.
- *
- * @param {Function} fn
- * The event method we want to use.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} callback
- * Event listener.
- */
- /**
- * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
- * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
- * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
- * robust as jquery's, so there's probably some differences.
- *
- * @module events
- */
- function _handleMultipleEvents(fn, elem, types, callback) {
- types.forEach(function (type) {
- // Call the event method for each one of the types
- fn(elem, type, callback);
- });
- }
- /**
- * Fix a native event to have standard property values
- *
- * @param {Object} event
- * Event object to fix.
- *
- * @return {Object}
- * Fixed event object.
- */
- function fixEvent(event) {
- function returnTrue() {
- return true;
- }
- function returnFalse() {
- return false;
- }
- // Test if fixing up is needed
- // Used to check if !event.stopPropagation instead of isPropagationStopped
- // But native events return true for stopPropagation, but don't have
- // other expected methods like isPropagationStopped. Seems to be a problem
- // with the Javascript Ninja code. So we're just overriding all events now.
- if (!event || !event.isPropagationStopped) {
- (function () {
- var old = event || _window2['default'].event;
- event = {};
- // Clone the old object so that we can modify the values event = {};
- // IE8 Doesn't like when you mess with native event properties
- // Firefox returns false for event.hasOwnProperty('type') and other props
- // which makes copying more difficult.
- // TODO: Probably best to create a whitelist of event props
- for (var key in old) {
- // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
- // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
- // and webkitMovementX/Y
- if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
- // Chrome 32+ warns if you try to copy deprecated returnValue, but
- // we still want to if preventDefault isn't supported (IE8).
- if (!(key === 'returnValue' && old.preventDefault)) {
- event[key] = old[key];
- }
- }
- }
- // The event occurred on this element
- if (!event.target) {
- event.target = event.srcElement || _document2['default'];
- }
- // Handle which other element the event is related to
- if (!event.relatedTarget) {
- event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
- }
- // Stop the default browser action
- event.preventDefault = function () {
- if (old.preventDefault) {
- old.preventDefault();
- }
- event.returnValue = false;
- old.returnValue = false;
- event.defaultPrevented = true;
- };
- event.defaultPrevented = false;
- // Stop the event from bubbling
- event.stopPropagation = function () {
- if (old.stopPropagation) {
- old.stopPropagation();
- }
- event.cancelBubble = true;
- old.cancelBubble = true;
- event.isPropagationStopped = returnTrue;
- };
- event.isPropagationStopped = returnFalse;
- // Stop the event from bubbling and executing other handlers
- event.stopImmediatePropagation = function () {
- if (old.stopImmediatePropagation) {
- old.stopImmediatePropagation();
- }
- event.isImmediatePropagationStopped = returnTrue;
- event.stopPropagation();
- };
- event.isImmediatePropagationStopped = returnFalse;
- // Handle mouse position
- if (event.clientX !== null && event.clientX !== undefined) {
- var doc = _document2['default'].documentElement;
- var body = _document2['default'].body;
- event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
- event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
- }
- // Handle key presses
- event.which = event.charCode || event.keyCode;
- // Fix button for mouse clicks:
- // 0 == left; 1 == middle; 2 == right
- if (event.button !== null && event.button !== undefined) {
- // The following is disabled because it does not pass videojs-standard
- // and... yikes.
- /* eslint-disable */
- event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
- /* eslint-enable */
- }
- })();
- }
- // Returns fixed-up instance
- return event;
- }
- /**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string|string[]} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} fn
- * Event listener.
- */
- function on(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(on, elem, type, fn);
- }
- var data = Dom.getElData(elem);
- // We need a place to store all our handler data
- if (!data.handlers) {
- data.handlers = {};
- }
- if (!data.handlers[type]) {
- data.handlers[type] = [];
- }
- if (!fn.guid) {
- fn.guid = Guid.newGUID();
- }
- data.handlers[type].push(fn);
- if (!data.dispatcher) {
- data.disabled = false;
- data.dispatcher = function (event, hash) {
- if (data.disabled) {
- return;
- }
- event = fixEvent(event);
- var handlers = data.handlers[event.type];
- if (handlers) {
- // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
- var handlersCopy = handlers.slice(0);
- for (var m = 0, n = handlersCopy.length; m < n; m++) {
- if (event.isImmediatePropagationStopped()) {
- break;
- } else {
- try {
- handlersCopy[m].call(elem, event, hash);
- } catch (e) {
- _log2['default'].error(e);
- }
- }
- }
- }
- };
- }
- if (data.handlers[type].length === 1) {
- if (elem.addEventListener) {
- elem.addEventListener(type, data.dispatcher, false);
- } else if (elem.attachEvent) {
- elem.attachEvent('on' + type, data.dispatcher);
- }
- }
- }
- /**
- * Removes event listeners from an element
- *
- * @param {Element|Object} elem
- * Object to remove listeners from.
- *
- * @param {string|string[]} [type]
- * Type of listener to remove. Don't include to remove all events from element.
- *
- * @param {EventTarget~EventListener} [fn]
- * Specific listener to remove. Don't include to remove listeners for an event
- * type.
- */
- function off(elem, type, fn) {
- // Don't want to add a cache object through getElData if not needed
- if (!Dom.hasElData(elem)) {
- return;
- }
- var data = Dom.getElData(elem);
- // If no events exist, nothing to unbind
- if (!data.handlers) {
- return;
- }
- if (Array.isArray(type)) {
- return _handleMultipleEvents(off, elem, type, fn);
- }
- // Utility function
- var removeType = function removeType(t) {
- data.handlers[t] = [];
- _cleanUpEvents(elem, t);
- };
- // Are we removing all bound events?
- if (!type) {
- for (var t in data.handlers) {
- removeType(t);
- }
- return;
- }
- var handlers = data.handlers[type];
- // If no handlers exist, nothing to unbind
- if (!handlers) {
- return;
- }
- // If no listener was provided, remove all listeners for type
- if (!fn) {
- removeType(type);
- return;
- }
- // We're only removing a single handler
- if (fn.guid) {
- for (var n = 0; n < handlers.length; n++) {
- if (handlers[n].guid === fn.guid) {
- handlers.splice(n--, 1);
- }
- }
- }
- _cleanUpEvents(elem, type);
- }
- /**
- * Trigger an event for an element
- *
- * @param {Element|Object} elem
- * Element to trigger an event on
- *
- * @param {EventTarget~Event|string} event
- * A string (the type) or an event object with a type attribute
- *
- * @param {Object} [hash]
- * data hash to pass along with the event
- *
- * @return {boolean|undefined}
- * - Returns the opposite of `defaultPrevented` if default was prevented
- * - Otherwise returns undefined
- */
- function trigger(elem, event, hash) {
- // Fetches element data and a reference to the parent (for bubbling).
- // Don't want to add a data object to cache for every parent,
- // so checking hasElData first.
- var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
- var parent = elem.parentNode || elem.ownerDocument;
- // type = event.type || event,
- // handler;
- // If an event name was passed as a string, creates an event out of it
- if (typeof event === 'string') {
- event = { type: event, target: elem };
- }
- // Normalizes the event properties.
- event = fixEvent(event);
- // If the passed element has a dispatcher, executes the established handlers.
- if (elemData.dispatcher) {
- elemData.dispatcher.call(elem, event, hash);
- }
- // Unless explicitly stopped or the event does not bubble (e.g. media events)
- // recursively calls this function to bubble the event up the DOM.
- if (parent && !event.isPropagationStopped() && event.bubbles === true) {
- trigger.call(null, parent, event, hash);
- // If at the top of the DOM, triggers the default action unless disabled.
- } else if (!parent && !event.defaultPrevented) {
- var targetData = Dom.getElData(event.target);
- // Checks if the target has a default action for this event.
- if (event.target[event.type]) {
- // Temporarily disables event dispatching on the target as we have already executed the handler.
- targetData.disabled = true;
- // Executes the default action.
- if (typeof event.target[event.type] === 'function') {
- event.target[event.type]();
- }
- // Re-enables event dispatching.
- targetData.disabled = false;
- }
- }
- // Inform the triggerer if the default was prevented by returning false
- return !event.defaultPrevented;
- }
- /**
- * Trigger a listener only once for an event
- *
- * @param {Element|Object} elem
- * Element or object to bind to.
- *
- * @param {string|string[]} type
- * Name/type of event
- *
- * @param {Event~EventListener} fn
- * Event Listener function
- */
- function one(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(one, elem, type, fn);
- }
- var func = function func() {
- off(elem, type, func);
- fn.apply(this, arguments);
- };
- // copy the guid to the new function so it can removed using the original function's ID
- func.guid = fn.guid = fn.guid || Guid.newGUID();
- on(elem, type, func);
- }
- },{"81":81,"85":85,"86":86,"94":94,"95":95}],83:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.throttle = exports.bind = undefined;
- var _guid = _dereq_(85);
- /**
- * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
- * It also stores a unique id on the function so it can be easily removed from events.
- *
- * @param {Mixed} context
- * The object to bind as scope.
- *
- * @param {Function} fn
- * The function to be bound to a scope.
- *
- * @param {number} [uid]
- * An optional unique ID for the function to be set
- *
- * @return {Function}
- * The new function that will be bound into the context given
- */
- var bind = exports.bind = function bind(context, fn, uid) {
- // Make sure the function has a unique ID
- if (!fn.guid) {
- fn.guid = (0, _guid.newGUID)();
- }
- // Create the new function that changes the context
- var bound = function bound() {
- return fn.apply(context, arguments);
- };
- // Allow for the ability to individualize this function
- // Needed in the case where multiple objects might share the same prototype
- // IF both items add an event listener with the same function, then you try to remove just one
- // it will remove both because they both have the same guid.
- // when using this, you need to use the bind method when you remove the listener as well.
- // currently used in text tracks
- bound.guid = uid ? uid + '_' + fn.guid : fn.guid;
- return bound;
- };
- /**
- * Wraps the given function, `fn`, with a new function that only invokes `fn`
- * at most once per every `wait` milliseconds.
- *
- * @param {Function} fn
- * The function to be throttled.
- *
- * @param {Number} wait
- * The number of milliseconds by which to throttle.
- *
- * @return {Function}
- */
- /**
- * @file fn.js
- * @module fn
- */
- var throttle = exports.throttle = function throttle(fn, wait) {
- var last = Date.now();
- var throttled = function throttled() {
- var now = Date.now();
- if (now - last >= wait) {
- fn.apply(undefined, arguments);
- last = now;
- }
- };
- return throttled;
- };
- },{"85":85}],84:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- /**
- * @file format-time.js
- * @module Format-time
- */
- /**
- * Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in seconds)
- * will force a number of leading zeros to cover the length of the guide.
- *
- * @param {number} seconds
- * Number of seconds to be turned into a string
- *
- * @param {number} guide
- * Number (in seconds) to model the string after
- *
- * @return {string}
- * Time formatted as H:MM:SS or M:SS
- */
- function formatTime(seconds) {
- var guide = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : seconds;
- seconds = seconds < 0 ? 0 : seconds;
- var s = Math.floor(seconds % 60);
- var m = Math.floor(seconds / 60 % 60);
- var h = Math.floor(seconds / 3600);
- var gm = Math.floor(guide / 60 % 60);
- var gh = Math.floor(guide / 3600);
- // handle invalid times
- if (isNaN(seconds) || seconds === Infinity) {
- // '-' is false for all relational operators (e.g. <, >=) so this setting
- // will add the minimum number of fields specified by the guide
- h = m = s = '-';
- }
- // Check if we need to show hours
- h = h > 0 || gh > 0 ? h + ':' : '';
- // If hours are showing, we may need to add a leading zero.
- // Always show at least one digit of minutes.
- m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';
- // Check if leading zero is need for seconds
- s = s < 10 ? '0' + s : s;
- return h + m + s;
- }
- exports['default'] = formatTime;
- },{}],85:[function(_dereq_,module,exports){
- "use strict";
- exports.__esModule = true;
- exports.newGUID = newGUID;
- /**
- * @file guid.js
- * @module guid
- */
- /**
- * Unique ID for an element or function
- * @type {Number}
- */
- var _guid = 1;
- /**
- * Get a unique auto-incrementing ID by number that has not been returned before.
- *
- * @return {number}
- * A new unique ID.
- */
- function newGUID() {
- return _guid++;
- }
- },{}],86:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.logByType = undefined;
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _browser = _dereq_(78);
- var _obj = _dereq_(88);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- var log = void 0;
- /**
- * Log messages to the console and history based on the type of message
- *
- * @param {string} type
- * The name of the console method to use.
- *
- * @param {Array} args
- * The arguments to be passed to the matching console method.
- *
- * @param {boolean} [stringify]
- * By default, only old IEs should get console argument stringification,
- * but this is exposed as a parameter to facilitate testing.
- */
- /**
- * @file log.js
- * @module log
- */
- var logByType = exports.logByType = function logByType(type, args) {
- var stringify = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : !!_browser.IE_VERSION && _browser.IE_VERSION < 11;
- if (type !== 'log') {
- // add the type to the front of the message when it's not "log"
- args.unshift(type.toUpperCase() + ':');
- }
- // add to history
- log.history.push(args);
- // add console prefix after adding to history
- args.unshift('VIDEOJS:');
- // If there's no console then don't try to output messages, but they will
- // still be stored in `log.history`.
- //
- // Was setting these once outside of this function, but containing them
- // in the function makes it easier to test cases where console doesn't exist
- // when the module is executed.
- var fn = _window2['default'].console && _window2['default'].console[type];
- // Bail out if there's no console.
- if (!fn) {
- return;
- }
- // IEs previous to 11 log objects uselessly as "[object Object]"; so, JSONify
- // objects and arrays for those less-capable browsers.
- if (stringify) {
- args = args.map(function (a) {
- if ((0, _obj.isObject)(a) || Array.isArray(a)) {
- try {
- return JSON.stringify(a);
- } catch (x) {
- return String(a);
- }
- }
- // Cast to string before joining, so we get null and undefined explicitly
- // included in output (as we would in a modern console).
- return String(a);
- }).join(' ');
- }
- // Old IE versions do not allow .apply() for console methods (they are
- // reported as objects rather than functions).
- if (!fn.apply) {
- fn(args);
- } else {
- fn[Array.isArray(args) ? 'apply' : 'call'](_window2['default'].console, args);
- }
- };
- /**
- * Log plain debug messages
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged.
- */
- log = function log() {
- for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- logByType('log', args);
- };
- /**
- * Keep a history of log messages
- *
- * @type {Array}
- */
- log.history = [];
- /**
- * Log error messages
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as an error
- */
- log.error = function () {
- for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- return logByType('error', args);
- };
- /**
- * Log warning messages
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as a warning.
- */
- log.warn = function () {
- for (var _len3 = arguments.length, args = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
- args[_key3] = arguments[_key3];
- }
- return logByType('warn', args);
- };
- exports['default'] = log;
- },{"78":78,"88":88,"95":95}],87:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports['default'] = mergeOptions;
- var _obj = _dereq_(88);
- /**
- * Deep-merge one or more options objects, recursively merging **only** plain
- * object properties.
- *
- * @param {Object[]} sources
- * One or more objects to merge into a new object.
- *
- * @returns {Object}
- * A new object that is the merged result of all sources.
- */
- function mergeOptions() {
- var result = {};
- for (var _len = arguments.length, sources = Array(_len), _key = 0; _key < _len; _key++) {
- sources[_key] = arguments[_key];
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- (0, _obj.each)(source, function (value, key) {
- if (!(0, _obj.isPlain)(value)) {
- result[key] = value;
- return;
- }
- if (!(0, _obj.isPlain)(result[key])) {
- result[key] = {};
- }
- result[key] = mergeOptions(result[key], value);
- });
- });
- return result;
- } /**
- * @file merge-options.js
- * @module merge-options
- */
- },{"88":88}],88:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
- exports.each = each;
- exports.reduce = reduce;
- exports.assign = assign;
- exports.isObject = isObject;
- exports.isPlain = isPlain;
- /**
- * @file obj.js
- * @module obj
- */
- /**
- * @callback obj:EachCallback
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- */
- /**
- * @callback obj:ReduceCallback
- *
- * @param {Mixed} accum
- * The value that is accumulating over the reduce loop.
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- *
- * @return {Mixed}
- * The new accumulated value.
- */
- var toString = Object.prototype.toString;
- /**
- * Array-like iteration for objects.
- *
- * @param {Object} object
- * The object to iterate over
- *
- * @param {obj:EachCallback} fn
- * The callback function which is called for each key in the object.
- */
- function each(object, fn) {
- Object.keys(object).forEach(function (key) {
- return fn(object[key], key);
- });
- }
- /**
- * Array-like reduce for objects.
- *
- * @param {Object} object
- * The Object that you want to reduce.
- *
- * @param {Function} fn
- * A callback function which is called for each key in the object. It
- * receives the accumulated value and the per-iteration value and key
- * as arguments.
- *
- * @param {Mixed} [initial = 0]
- * Starting value
- *
- * @return {Mixed}
- * The final accumulated value.
- */
- function reduce(object, fn) {
- var initial = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
- return Object.keys(object).reduce(function (accum, key) {
- return fn(accum, object[key], key);
- }, initial);
- }
- /**
- * Object.assign-style object shallow merge/extend.
- *
- * @param {Object} target
- * @param {Object} ...sources
- * @return {Object}
- */
- function assign(target) {
- for (var _len = arguments.length, sources = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
- sources[_key - 1] = arguments[_key];
- }
- if (Object.assign) {
- return Object.assign.apply(Object, [target].concat(sources));
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- each(source, function (value, key) {
- target[key] = value;
- });
- });
- return target;
- }
- /**
- * Returns whether a value is an object of any kind - including DOM nodes,
- * arrays, regular expressions, etc. Not functions, though.
- *
- * This avoids the gotcha where using `typeof` on a `null` value
- * results in `'object'`.
- *
- * @param {Object} value
- * @return {Boolean}
- */
- function isObject(value) {
- return !!value && (typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object';
- }
- /**
- * Returns whether an object appears to be a "plain" object - that is, a
- * direct instance of `Object`.
- *
- * @param {Object} value
- * @return {Boolean}
- */
- function isPlain(value) {
- return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
- }
- },{}],89:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.setTextContent = exports.createStyleElement = undefined;
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * Create a DOM syle element given a className for it.
- *
- * @param {string} className
- * The className to add to the created style element.
- *
- * @return {Element}
- * The element that was created.
- */
- var createStyleElement = exports.createStyleElement = function createStyleElement(className) {
- var style = _document2['default'].createElement('style');
- style.className = className;
- return style;
- };
- /**
- * Add text to a DOM element.
- *
- * @param {Element} el
- * The Element to add text content to.
- *
- * @param {string} content
- * The text to add to the element.
- */
- /**
- * @file stylesheet.js
- * @module stylesheet
- */
- var setTextContent = exports.setTextContent = function setTextContent(el, content) {
- if (el.styleSheet) {
- el.styleSheet.cssText = content;
- } else {
- el.textContent = content;
- }
- };
- },{"94":94}],90:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.createTimeRange = undefined;
- exports.createTimeRanges = createTimeRanges;
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * Returns the time for the specified index at the start or end
- * of a TimeRange object.
- *
- * @function time-ranges:indexFunction
- *
- * @param {number} [index=0]
- * The range number to return the time for.
- *
- * @return {number}
- * The time that offset at the specified index.
- *
- * @depricated index must be set to a value, in the future this will throw an error.
- */
- /**
- * An object that contains ranges of time for various reasons.
- *
- * @typedef {Object} TimeRange
- *
- * @property {number} length
- * The number of time ranges represented by this Object
- *
- * @property {time-ranges:indexFunction} start
- * Returns the time offset at which a specified time range begins.
- *
- * @property {time-ranges:indexFunction} end
- * Returns the time offset at which a specified time range begins.
- *
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges
- */
- /**
- * Check if any of the time ranges are over the maximum index.
- *
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {number} index
- * The index to check
- *
- * @param {number} maxIndex
- * The maximum possible index
- *
- * @throws {Error} if the timeRanges provided are over the maxIndex
- */
- function rangeCheck(fnName, index, maxIndex) {
- if (index < 0 || index > maxIndex) {
- throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
- }
- }
- /**
- * Check if any of the time ranges are over the maximum index.
- *
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {string} valueIndex
- * The proprety that should be used to get the time. should be 'start' or 'end'
- *
- * @param {Array} ranges
- * An array of time ranges
- *
- * @param {Array} [rangeIndex=0]
- * The index to start the search at
- *
- * @return {number}
- * The time that offset at the specified index.
- *
- *
- * @depricated rangeIndex must be set to a value, in the future this will throw an error.
- * @throws {Error} if rangeIndex is more than the length of ranges
- */
- /**
- * @file time-ranges.js
- * @module time-ranges
- */
- function getRange(fnName, valueIndex, ranges, rangeIndex) {
- if (rangeIndex === undefined) {
- _log2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
- rangeIndex = 0;
- }
- rangeCheck(fnName, rangeIndex, ranges.length - 1);
- return ranges[rangeIndex][valueIndex];
- }
- /**
- * Create a time range object givent ranges of time.
- *
- * @param {Array} [ranges]
- * An array of time ranges.
- */
- function createTimeRangesObj(ranges) {
- if (ranges === undefined || ranges.length === 0) {
- return {
- length: 0,
- start: function start() {
- throw new Error('This TimeRanges object is empty');
- },
- end: function end() {
- throw new Error('This TimeRanges object is empty');
- }
- };
- }
- return {
- length: ranges.length,
- start: getRange.bind(null, 'start', 0, ranges),
- end: getRange.bind(null, 'end', 1, ranges)
- };
- }
- /**
- * Should create a fake `TimeRange` object which mimics an HTML5 time range instance.
- *
- * @param {number|Array} start
- * The start of a single range or an array of ranges
- *
- * @param {number} end
- * The end of a single range.
- *
- * @private
- */
- function createTimeRanges(start, end) {
- if (Array.isArray(start)) {
- return createTimeRangesObj(start);
- } else if (start === undefined || end === undefined) {
- return createTimeRangesObj();
- }
- return createTimeRangesObj([[start, end]]);
- }
- exports.createTimeRange = createTimeRanges;
- },{"86":86}],91:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- /**
- * @file to-title-case.js
- * @module to-title-case
- */
- /**
- * Uppercase the first letter of a string.
- *
- * @param {string} string
- * String to be uppercased
- *
- * @return {string}
- * The string with an uppercased first letter
- */
- function toTitleCase(string) {
- if (typeof string !== 'string') {
- return string;
- }
- return string.charAt(0).toUpperCase() + string.slice(1);
- }
- exports['default'] = toTitleCase;
- },{}],92:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- exports.isCrossOrigin = exports.getFileExtension = exports.getAbsoluteURL = exports.parseUrl = undefined;
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- /**
- * @typedef {Object} url:URLObject
- *
- * @property {string} protocol
- * The protocol of the url that was parsed.
- *
- * @property {string} hostname
- * The hostname of the url that was parsed.
- *
- * @property {string} port
- * The port of the url that was parsed.
- *
- * @property {string} pathname
- * The pathname of the url that was parsed.
- *
- * @property {string} search
- * The search query of the url that was parsed.
- *
- * @property {string} hash
- * The hash of the url that was parsed.
- *
- * @property {string} host
- * The host of the url that was parsed.
- */
- /**
- * Resolve and parse the elements of a URL.
- *
- * @param {String} url
- * The url to parse
- *
- * @return {url:URLObject}
- * An object of url details
- */
- /**
- * @file url.js
- * @module url
- */
- var parseUrl = exports.parseUrl = function parseUrl(url) {
- var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];
- // add the url to an anchor and let the browser parse the URL
- var a = _document2['default'].createElement('a');
- a.href = url;
- // IE8 (and 9?) Fix
- // ie8 doesn't parse the URL correctly until the anchor is actually
- // added to the body, and an innerHTML is needed to trigger the parsing
- var addToBody = a.host === '' && a.protocol !== 'file:';
- var div = void 0;
- if (addToBody) {
- div = _document2['default'].createElement('div');
- div.innerHTML = '<a href="' + url + '"></a>';
- a = div.firstChild;
- // prevent the div from affecting layout
- div.setAttribute('style', 'display:none; position:absolute;');
- _document2['default'].body.appendChild(div);
- }
- // Copy the specific URL properties to a new object
- // This is also needed for IE8 because the anchor loses its
- // properties when it's removed from the dom
- var details = {};
- for (var i = 0; i < props.length; i++) {
- details[props[i]] = a[props[i]];
- }
- // IE9 adds the port to the host property unlike everyone else. If
- // a port identifier is added for standard ports, strip it.
- if (details.protocol === 'http:') {
- details.host = details.host.replace(/:80$/, '');
- }
- if (details.protocol === 'https:') {
- details.host = details.host.replace(/:443$/, '');
- }
- if (addToBody) {
- _document2['default'].body.removeChild(div);
- }
- return details;
- };
- /**
- * Get absolute version of relative URL. Used to tell flash correct URL.
- *
- *
- * @param {string} url
- * URL to make absolute
- *
- * @return {string}
- * Absolute URL
- *
- * @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
- */
- var getAbsoluteURL = exports.getAbsoluteURL = function getAbsoluteURL(url) {
- // Check if absolute URL
- if (!url.match(/^https?:\/\//)) {
- // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
- var div = _document2['default'].createElement('div');
- div.innerHTML = '<a href="' + url + '">x</a>';
- url = div.firstChild.href;
- }
- return url;
- };
- /**
- * Returns the extension of the passed file name. It will return an empty string
- * if passed an invalid path.
- *
- * @param {string} path
- * The fileName path like '/path/to/file.mp4'
- *
- * @returns {string}
- * The extension in lower case or an empty string if no
- * extension could be found.
- */
- var getFileExtension = exports.getFileExtension = function getFileExtension(path) {
- if (typeof path === 'string') {
- var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
- var pathParts = splitPathRe.exec(path);
- if (pathParts) {
- return pathParts.pop().toLowerCase();
- }
- }
- return '';
- };
- /**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @param {string} url
- * The url to check.
- *
- * @return {boolean}
- * Whether it is a cross domain request or not.
- */
- var isCrossOrigin = exports.isCrossOrigin = function isCrossOrigin(url) {
- var winLoc = _window2['default'].location;
- var urlInfo = parseUrl(url);
- // IE8 protocol relative urls will return ':' for protocol
- var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;
- // Check if url is for another domain/origin
- // IE8 doesn't know location.origin, so we won't rely on it here
- var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
- return crossOrigin;
- };
- },{"94":94,"95":95}],93:[function(_dereq_,module,exports){
- 'use strict';
- exports.__esModule = true;
- var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; /**
- * @file video.js
- * @module videojs
- */
- /* global define */
- // Include the built-in techs
- var _window = _dereq_(95);
- var _window2 = _interopRequireDefault(_window);
- var _document = _dereq_(94);
- var _document2 = _interopRequireDefault(_document);
- var _setup = _dereq_(56);
- var setup = _interopRequireWildcard(_setup);
- var _stylesheet = _dereq_(89);
- var stylesheet = _interopRequireWildcard(_stylesheet);
- var _component = _dereq_(5);
- var _component2 = _interopRequireDefault(_component);
- var _eventTarget = _dereq_(42);
- var _eventTarget2 = _interopRequireDefault(_eventTarget);
- var _events = _dereq_(82);
- var Events = _interopRequireWildcard(_events);
- var _player = _dereq_(51);
- var _player2 = _interopRequireDefault(_player);
- var _plugins = _dereq_(52);
- var _plugins2 = _interopRequireDefault(_plugins);
- var _mergeOptions2 = _dereq_(87);
- var _mergeOptions3 = _interopRequireDefault(_mergeOptions2);
- var _fn = _dereq_(83);
- var Fn = _interopRequireWildcard(_fn);
- var _textTrack = _dereq_(72);
- var _textTrack2 = _interopRequireDefault(_textTrack);
- var _audioTrack = _dereq_(64);
- var _audioTrack2 = _interopRequireDefault(_audioTrack);
- var _videoTrack = _dereq_(77);
- var _videoTrack2 = _interopRequireDefault(_videoTrack);
- var _timeRanges = _dereq_(90);
- var _formatTime = _dereq_(84);
- var _formatTime2 = _interopRequireDefault(_formatTime);
- var _log = _dereq_(86);
- var _log2 = _interopRequireDefault(_log);
- var _dom = _dereq_(81);
- var Dom = _interopRequireWildcard(_dom);
- var _browser = _dereq_(78);
- var browser = _interopRequireWildcard(_browser);
- var _url = _dereq_(92);
- var Url = _interopRequireWildcard(_url);
- var _obj = _dereq_(88);
- var _computedStyle = _dereq_(80);
- var _computedStyle2 = _interopRequireDefault(_computedStyle);
- var _extend = _dereq_(43);
- var _extend2 = _interopRequireDefault(_extend);
- var _xhr = _dereq_(105);
- var _xhr2 = _interopRequireDefault(_xhr);
- var _tech = _dereq_(62);
- var _tech2 = _interopRequireDefault(_tech);
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
- // HTML5 Element Shim for IE8
- if (typeof HTMLVideoElement === 'undefined' && Dom.isReal()) {
- _document2['default'].createElement('video');
- _document2['default'].createElement('audio');
- _document2['default'].createElement('track');
- }
- /**
- * Doubles as the main function for users to create a player instance and also
- * the main library object.
- * The `videojs` function can be used to initialize or retrieve a player.
- *
- * @param {string|Element} id
- * Video element or video element ID
- *
- * @param {Object} [options]
- * Optional options object for config/settings
- *
- * @param {Component~ReadyCallback} [ready]
- * Optional ready callback
- *
- * @return {Player}
- * A player instance
- *
- * @mixes videojs
- */
- function videojs(id, options, ready) {
- var tag = void 0;
- // Allow for element or ID to be passed in
- // String ID
- if (typeof id === 'string') {
- // Adjust for jQuery ID syntax
- if (id.indexOf('#') === 0) {
- id = id.slice(1);
- }
- // If a player instance has already been created for this ID return it.
- if (videojs.getPlayers()[id]) {
- // If options or ready funtion are passed, warn
- if (options) {
- _log2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
- }
- if (ready) {
- videojs.getPlayers()[id].ready(ready);
- }
- return videojs.getPlayers()[id];
- }
- // Otherwise get element for ID
- tag = Dom.getEl(id);
- // ID is a media element
- } else {
- tag = id;
- }
- // Check for a useable element
- // re: nodeName, could be a box div also
- if (!tag || !tag.nodeName) {
- throw new TypeError('The element or ID supplied is not valid. (videojs)');
- }
- // Element may have a player attr referring to an already created player instance.
- // If so return that otherwise set up a new player below
- if (tag.player || _player2['default'].players[tag.playerId]) {
- return tag.player || _player2['default'].players[tag.playerId];
- }
- options = options || {};
- videojs.hooks('beforesetup').forEach(function (hookFunction) {
- var opts = hookFunction(tag, (0, _mergeOptions3['default'])(options));
- if (!(0, _obj.isObject)(opts) || Array.isArray(opts)) {
- _log2['default'].error('please return an object in beforesetup hooks');
- return;
- }
- options = (0, _mergeOptions3['default'])(options, opts);
- });
- var PlayerComponent = _component2['default'].getComponent('Player');
- // If not, set up a new player
- var player = new PlayerComponent(tag, options, ready);
- videojs.hooks('setup').forEach(function (hookFunction) {
- return hookFunction(player);
- });
- return player;
- }
- /**
- * An Object that contains lifecycle hooks as keys which point to an array
- * of functions that are run when a lifecycle is triggered
- */
- videojs.hooks_ = {};
- /**
- * Get a list of hooks for a specific lifecycle
- *
- * @param {string} type
- * the lifecyle to get hooks from
- *
- * @param {Function} [fn]
- * Optionally add a hook to the lifecycle that your are getting.
- *
- * @return {Array}
- * an array of hooks, or an empty array if there are none.
- */
- videojs.hooks = function (type, fn) {
- videojs.hooks_[type] = videojs.hooks_[type] || [];
- if (fn) {
- videojs.hooks_[type] = videojs.hooks_[type].concat(fn);
- }
- return videojs.hooks_[type];
- };
- /**
- * Add a function hook to a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle to hook the function to.
- *
- * @param {Function|Function[]}
- * The function or array of functions to attach.
- */
- videojs.hook = function (type, fn) {
- videojs.hooks(type, fn);
- };
- /**
- * Remove a hook from a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle that the function hooked to
- *
- * @param {Function} fn
- * The hooked function to remove
- *
- * @return {boolean}
- * The function that was removed or undef
- */
- videojs.removeHook = function (type, fn) {
- var index = videojs.hooks(type).indexOf(fn);
- if (index <= -1) {
- return false;
- }
- videojs.hooks_[type] = videojs.hooks_[type].slice();
- videojs.hooks_[type].splice(index, 1);
- return true;
- };
- // Add default styles
- if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true && Dom.isReal()) {
- var style = Dom.$('.vjs-styles-defaults');
- if (!style) {
- style = stylesheet.createStyleElement('vjs-styles-defaults');
- var head = Dom.$('head');
- if (head) {
- head.insertBefore(style, head.firstChild);
- }
- stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ');
- }
- }
- // Run Auto-load players
- // You have to wait at least once in case this script is loaded after your
- // video in the DOM (weird behavior only with minified version)
- setup.autoSetupTimeout(1, videojs);
- /**
- * Current software version. Follows semver.
- *
- * @type {string}
- */
- videojs.VERSION = '5.16.0';
- /**
- * The global options object. These are the settings that take effect
- * if no overrides are specified when the player is created.
- *
- * @type {Object}
- */
- videojs.options = _player2['default'].prototype.options_;
- /**
- * Get an object with the currently created players, keyed by player ID
- *
- * @return {Object}
- * The created players
- */
- videojs.getPlayers = function () {
- return _player2['default'].players;
- };
- /**
- * Expose players object.
- *
- * @memberOf videojs
- * @property {Object} players
- */
- videojs.players = _player2['default'].players;
- /**
- * Get a component class object by name
- *
- * @borrows Component.getComponent as videojs.getComponent
- */
- videojs.getComponent = _component2['default'].getComponent;
- /**
- * Register a component so it can referred to by name. Used when adding to other
- * components, either through addChild `component.addChild('myComponent')` or through
- * default children options `{ children: ['myComponent'] }`.
- *
- * > NOTE: You could also just initialize the component before adding.
- * `component.addChild(new MyComponent());`
- *
- * @param {string} name
- * The class name of the component
- *
- * @param {Component} comp
- * The component class
- *
- * @return {Component}
- * The newly registered component
- */
- videojs.registerComponent = function (name, comp) {
- if (_tech2['default'].isTech(comp)) {
- _log2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');
- }
- _component2['default'].registerComponent.call(_component2['default'], name, comp);
- };
- /**
- * Get a Tech class object by name
- *
- * @borrows Tech.getTech as videojs.getTech
- */
- videojs.getTech = _tech2['default'].getTech;
- /**
- * Register a Tech so it can referred to by name.
- * This is used in the tech order for the player.
- *
- * @borrows Tech.registerTech as videojs.registerTech
- */
- videojs.registerTech = _tech2['default'].registerTech;
- /**
- * A suite of browser and device tests from {@link browser}.
- *
- * @type {Object}
- * @private
- */
- videojs.browser = browser;
- /**
- * Whether or not the browser supports touch events. Included for backward
- * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
- * instead going forward.
- *
- * @deprecated since version 5.0
- * @type {boolean}
- */
- videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;
- /**
- * Subclass an existing class
- * Mimics ES6 subclassing with the `extend` keyword
- *
- * @borrows extend:extendFn as videojs.extend
- */
- videojs.extend = _extend2['default'];
- /**
- * Merge two options objects recursively
- * Performs a deep merge like lodash.merge but **only merges plain objects**
- * (not arrays, elements, anything else)
- * Other values will be copied directly from the second object.
- *
- * @borrows merge-options:mergeOptions as videojs.mergeOptions
- */
- videojs.mergeOptions = _mergeOptions3['default'];
- /**
- * Change the context (this) of a function
- *
- * > NOTE: as of v5.0 we require an ES5 shim, so you should use the native
- * `function() {}.bind(newContext);` instead of this.
- *
- * @borrows fn:bind as videojs.bind
- */
- videojs.bind = Fn.bind;
- /**
- * Create a Video.js player plugin.
- * Plugins are only initialized when options for the plugin are included
- * in the player options, or the plugin function on the player instance is
- * called.
- *
- * @borrows plugin:plugin as videojs.plugin
- */
- videojs.plugin = _plugins2['default'];
- /**
- * Adding languages so that they're available to all players.
- * Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });`
- *
- * @param {string} code
- * The language code or dictionary property
- *
- * @param {Object} data
- * The data values to be translated
- *
- * @return {Object}
- * The resulting language dictionary object
- */
- videojs.addLanguage = function (code, data) {
- var _mergeOptions;
- code = ('' + code).toLowerCase();
- videojs.options.languages = (0, _mergeOptions3['default'])(videojs.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions));
- return videojs.options.languages[code];
- };
- /**
- * Log messages
- *
- * @borrows log:log as videojs.log
- */
- videojs.log = _log2['default'];
- /**
- * Creates an emulated TimeRange object.
- *
- * @borrows time-ranges:createTimeRanges as videojs.createTimeRange
- */
- /**
- * @borrows time-ranges:createTimeRanges as videojs.createTimeRanges
- */
- videojs.createTimeRange = videojs.createTimeRanges = _timeRanges.createTimeRanges;
- /**
- * Format seconds as a time string, H:MM:SS or M:SS
- * Supplying a guide (in seconds) will force a number of leading zeros
- * to cover the length of the guide
- *
- * @borrows format-time:formatTime as videojs.formatTime
- */
- videojs.formatTime = _formatTime2['default'];
- /**
- * Resolve and parse the elements of a URL
- *
- * @borrows url:parseUrl as videojs.parseUrl
- */
- videojs.parseUrl = Url.parseUrl;
- /**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @borrows url:isCrossOrigin as videojs.isCrossOrigin
- */
- videojs.isCrossOrigin = Url.isCrossOrigin;
- /**
- * Event target class.
- *
- * @borrows EventTarget as videojs.EventTarget
- */
- videojs.EventTarget = _eventTarget2['default'];
- /**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @borrows events:on as videojs.on
- */
- videojs.on = Events.on;
- /**
- * Trigger a listener only once for an event
- *
- * @borrows events:one as videojs.one
- */
- videojs.one = Events.one;
- /**
- * Removes event listeners from an element
- *
- * @borrows events:off as videojs.off
- */
- videojs.off = Events.off;
- /**
- * Trigger an event for an element
- *
- * @borrows events:trigger as videojs.trigger
- */
- videojs.trigger = Events.trigger;
- /**
- * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
- *
- * @param {Object} options
- * settings for the request.
- *
- * @return {XMLHttpRequest|XDomainRequest}
- * The request object.
- *
- * @see https://github.com/Raynos/xhr
- */
- videojs.xhr = _xhr2['default'];
- /**
- * TextTrack class
- *
- * @borrows TextTrack as videojs.TextTrack
- */
- videojs.TextTrack = _textTrack2['default'];
- /**
- * export the AudioTrack class so that source handlers can create
- * AudioTracks and then add them to the players AudioTrackList
- *
- * @borrows AudioTrack as videojs.AudioTrack
- */
- videojs.AudioTrack = _audioTrack2['default'];
- /**
- * export the VideoTrack class so that source handlers can create
- * VideoTracks and then add them to the players VideoTrackList
- *
- * @borrows VideoTrack as videojs.VideoTrack
- */
- videojs.VideoTrack = _videoTrack2['default'];
- /**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @borrows dom:isEl as videojs.isEl
- */
- videojs.isEl = Dom.isEl;
- /**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @borrows dom:isTextNode as videojs.isTextNode
- */
- videojs.isTextNode = Dom.isTextNode;
- /**
- * Creates an element and applies properties.
- *
- * @borrows dom:createEl as videojs.createEl
- */
- videojs.createEl = Dom.createEl;
- /**
- * Check if an element has a CSS class
- *
- * @borrows dom:hasElClass as videojs.hasClass
- */
- videojs.hasClass = Dom.hasElClass;
- /**
- * Add a CSS class name to an element
- *
- * @borrows dom:addElClass as videojs.addClass
- */
- videojs.addClass = Dom.addElClass;
- /**
- * Remove a CSS class name from an element
- *
- * @borrows dom:removeElClass as videojs.removeClass
- */
- videojs.removeClass = Dom.removeElClass;
- /**
- * Adds or removes a CSS class name on an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @borrows dom:toggleElClass as videojs.toggleClass
- */
- videojs.toggleClass = Dom.toggleElClass;
- /**
- * Apply attributes to an HTML element.
- *
- * @borrows dom:setElAttributes as videojs.setAttribute
- */
- videojs.setAttributes = Dom.setElAttributes;
- /**
- * Get an element's attribute values, as defined on the HTML tag
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute (which shouldn't be used with HTML)
- * This will return true or false for boolean attributes.
- *
- * @borrows dom:getElAttributes as videojs.getAttributes
- */
- videojs.getAttributes = Dom.getElAttributes;
- /**
- * Empties the contents of an element.
- *
- * @borrows dom:emptyEl as videojs.emptyEl
- */
- videojs.emptyEl = Dom.emptyEl;
- /**
- * Normalizes and appends content to an element.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * - String
- * Normalized into a text node.
- *
- * - Element, TextNode
- * Passed through.
- *
- * - Array
- * A one-dimensional array of strings, elements, nodes, or functions (which
- * return single strings, elements, or nodes).
- *
- * - Function
- * If the sole argument, is expected to produce a string, element,
- * node, or array.
- *
- * @borrows dom:appendContents as videojs.appendContet
- */
- videojs.appendContent = Dom.appendContent;
- /**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * - String
- * Normalized into a text node.
- *
- * - Element, TextNode
- * Passed through.
- *
- * - Array
- * A one-dimensional array of strings, elements, nodes, or functions (which
- * return single strings, elements, or nodes).
- *
- * - Function
- * If the sole argument, is expected to produce a string, element,
- * node, or array.
- *
- * @borrows dom:insertContent as videojs.insertContent
- */
- videojs.insertContent = Dom.insertContent;
- /**
- * A safe getComputedStyle with an IE8 fallback.
- *
- * This is because in Firefox, if the player is loaded in an iframe with `display:none`,
- * then `getComputedStyle` returns `null`, so, we do a null-check to make sure
- * that the player doesn't break in these cases.
- * See https://bugzilla.mozilla.org/show_bug.cgi?id=548397 for more details.
- *
- * @borrows computed-style:computedStyle as videojs.computedStyle
- */
- videojs.computedStyle = _computedStyle2['default'];
- /*
- * Custom Universal Module Definition (UMD)
- *
- * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
- * still support requirejs and browserify. This also needs to be closure
- * compiler compatible, so string keys are used.
- */
- if (typeof define === 'function' && define.amd) {
- define('videojs', [], function () {
- return videojs;
- });
- // checking that module is an object too because of umdjs/umd#35
- } else if ((typeof exports === 'undefined' ? 'undefined' : _typeof(exports)) === 'object' && (typeof module === 'undefined' ? 'undefined' : _typeof(module)) === 'object') {
- module.exports = videojs;
- }
- exports['default'] = videojs;
- },{"105":105,"42":42,"43":43,"5":5,"51":51,"52":52,"56":56,"62":62,"64":64,"72":72,"77":77,"78":78,"80":80,"81":81,"82":82,"83":83,"84":84,"86":86,"87":87,"88":88,"89":89,"90":90,"92":92,"94":94,"95":95}],94:[function(_dereq_,module,exports){
- (function (global){
- var topLevel = typeof global !== 'undefined' ? global :
- typeof window !== 'undefined' ? window : {}
- var minDoc = _dereq_(96);
- if (typeof document !== 'undefined') {
- module.exports = document;
- } else {
- var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];
- if (!doccy) {
- doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
- }
- module.exports = doccy;
- }
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{"96":96}],95:[function(_dereq_,module,exports){
- (function (global){
- if (typeof window !== "undefined") {
- module.exports = window;
- } else if (typeof global !== "undefined") {
- module.exports = global;
- } else if (typeof self !== "undefined"){
- module.exports = self;
- } else {
- module.exports = {};
- }
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{}],96:[function(_dereq_,module,exports){
- },{}],97:[function(_dereq_,module,exports){
- module.exports = SafeParseTuple
- function SafeParseTuple(obj, reviver) {
- var json
- var error = null
- try {
- json = JSON.parse(obj, reviver)
- } catch (err) {
- error = err
- }
- return [error, json]
- }
- },{}],98:[function(_dereq_,module,exports){
- function clean (s) {
- return s.replace(/\n\r?\s*/g, '')
- }
- module.exports = function tsml (sa) {
- var s = ''
- , i = 0
- for (; i < arguments.length; i++)
- s += clean(sa[i]) + (arguments[i + 1] || '')
- return s
- }
- },{}],99:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- // Default exports for Node. Export the extended versions of VTTCue and
- // VTTRegion in Node since we likely want the capability to convert back and
- // forth between JSON. If we don't then it's not that big of a deal since we're
- // off browser.
- module.exports = {
- WebVTT: _dereq_(100).WebVTT,
- VTTCue: _dereq_(101).VTTCue,
- VTTRegion: _dereq_(103).VTTRegion
- };
- },{"100":100,"101":101,"103":103}],100:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
- (function(global) {
- var _objCreate = Object.create || (function() {
- function F() {}
- return function(o) {
- if (arguments.length !== 1) {
- throw new Error('Object.create shim only accepts one parameter.');
- }
- F.prototype = o;
- return new F();
- };
- })();
- // Creates a new ParserError object from an errorData object. The errorData
- // object should have default code and message properties. The default message
- // property can be overriden by passing in a message parameter.
- // See ParsingError.Errors below for acceptable errors.
- function ParsingError(errorData, message) {
- this.name = "ParsingError";
- this.code = errorData.code;
- this.message = message || errorData.message;
- }
- ParsingError.prototype = _objCreate(Error.prototype);
- ParsingError.prototype.constructor = ParsingError;
- // ParsingError metadata for acceptable ParsingErrors.
- ParsingError.Errors = {
- BadSignature: {
- code: 0,
- message: "Malformed WebVTT signature."
- },
- BadTimeStamp: {
- code: 1,
- message: "Malformed time stamp."
- }
- };
- // Try to parse input as a time stamp.
- function parseTimeStamp(input) {
- function computeSeconds(h, m, s, f) {
- return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
- }
- var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
- if (!m) {
- return null;
- }
- if (m[3]) {
- // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
- return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
- } else if (m[1] > 59) {
- // Timestamp takes the form of [hours]:[minutes].[milliseconds]
- // First position is hours as it's over 59.
- return computeSeconds(m[1], m[2], 0, m[4]);
- } else {
- // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
- return computeSeconds(0, m[1], m[2], m[4]);
- }
- }
- // A settings object holds key/value pairs and will ignore anything but the first
- // assignment to a specific key.
- function Settings() {
- this.values = _objCreate(null);
- }
- Settings.prototype = {
- // Only accept the first assignment to any key.
- set: function(k, v) {
- if (!this.get(k) && v !== "") {
- this.values[k] = v;
- }
- },
- // Return the value for a key, or a default value.
- // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
- // a number of possible default values as properties where 'defaultKey' is
- // the key of the property that will be chosen; otherwise it's assumed to be
- // a single value.
- get: function(k, dflt, defaultKey) {
- if (defaultKey) {
- return this.has(k) ? this.values[k] : dflt[defaultKey];
- }
- return this.has(k) ? this.values[k] : dflt;
- },
- // Check whether we have a value for a key.
- has: function(k) {
- return k in this.values;
- },
- // Accept a setting if its one of the given alternatives.
- alt: function(k, v, a) {
- for (var n = 0; n < a.length; ++n) {
- if (v === a[n]) {
- this.set(k, v);
- break;
- }
- }
- },
- // Accept a setting if its a valid (signed) integer.
- integer: function(k, v) {
- if (/^-?\d+$/.test(v)) { // integer
- this.set(k, parseInt(v, 10));
- }
- },
- // Accept a setting if its a valid percentage.
- percent: function(k, v) {
- var m;
- if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
- v = parseFloat(v);
- if (v >= 0 && v <= 100) {
- this.set(k, v);
- return true;
- }
- }
- return false;
- }
- };
- // Helper function to parse input into groups separated by 'groupDelim', and
- // interprete each group as a key/value pair separated by 'keyValueDelim'.
- function parseOptions(input, callback, keyValueDelim, groupDelim) {
- var groups = groupDelim ? input.split(groupDelim) : [input];
- for (var i in groups) {
- if (typeof groups[i] !== "string") {
- continue;
- }
- var kv = groups[i].split(keyValueDelim);
- if (kv.length !== 2) {
- continue;
- }
- var k = kv[0];
- var v = kv[1];
- callback(k, v);
- }
- }
- function parseCue(input, cue, regionList) {
- // Remember the original input if we need to throw an error.
- var oInput = input;
- // 4.1 WebVTT timestamp
- function consumeTimeStamp() {
- var ts = parseTimeStamp(input);
- if (ts === null) {
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed timestamp: " + oInput);
- }
- // Remove time stamp from input.
- input = input.replace(/^[^\sa-zA-Z-]+/, "");
- return ts;
- }
- // 4.4.2 WebVTT cue settings
- function consumeCueSettings(input, cue) {
- var settings = new Settings();
- parseOptions(input, function (k, v) {
- switch (k) {
- case "region":
- // Find the last region we parsed with the same region id.
- for (var i = regionList.length - 1; i >= 0; i--) {
- if (regionList[i].id === v) {
- settings.set(k, regionList[i].region);
- break;
- }
- }
- break;
- case "vertical":
- settings.alt(k, v, ["rl", "lr"]);
- break;
- case "line":
- var vals = v.split(","),
- vals0 = vals[0];
- settings.integer(k, vals0);
- settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
- settings.alt(k, vals0, ["auto"]);
- if (vals.length === 2) {
- settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "position":
- vals = v.split(",");
- settings.percent(k, vals[0]);
- if (vals.length === 2) {
- settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "size":
- settings.percent(k, v);
- break;
- case "align":
- settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
- break;
- }
- }, /:/, /\s/);
- // Apply default values for any missing fields.
- cue.region = settings.get("region", null);
- cue.vertical = settings.get("vertical", "");
- cue.line = settings.get("line", "auto");
- cue.lineAlign = settings.get("lineAlign", "start");
- cue.snapToLines = settings.get("snapToLines", true);
- cue.size = settings.get("size", 100);
- cue.align = settings.get("align", "middle");
- cue.position = settings.get("position", {
- start: 0,
- left: 0,
- middle: 50,
- end: 100,
- right: 100
- }, cue.align);
- cue.positionAlign = settings.get("positionAlign", {
- start: "start",
- left: "start",
- middle: "middle",
- end: "end",
- right: "end"
- }, cue.align);
- }
- function skipWhitespace() {
- input = input.replace(/^\s+/, "");
- }
- // 4.1 WebVTT cue timings.
- skipWhitespace();
- cue.startTime = consumeTimeStamp(); // (1) collect cue start time
- skipWhitespace();
- if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->"
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed time stamp (time stamps must be separated by '-->'): " +
- oInput);
- }
- input = input.substr(3);
- skipWhitespace();
- cue.endTime = consumeTimeStamp(); // (5) collect cue end time
- // 4.1 WebVTT cue settings list.
- skipWhitespace();
- consumeCueSettings(input, cue);
- }
- var ESCAPE = {
- "&": "&",
- "<": "<",
- ">": ">",
- "‎": "\u200e",
- "‏": "\u200f",
- " ": "\u00a0"
- };
- var TAG_NAME = {
- c: "span",
- i: "i",
- b: "b",
- u: "u",
- ruby: "ruby",
- rt: "rt",
- v: "span",
- lang: "span"
- };
- var TAG_ANNOTATION = {
- v: "title",
- lang: "lang"
- };
- var NEEDS_PARENT = {
- rt: "ruby"
- };
- // Parse content into a document fragment.
- function parseContent(window, input) {
- function nextToken() {
- // Check for end-of-string.
- if (!input) {
- return null;
- }
- // Consume 'n' characters from the input.
- function consume(result) {
- input = input.substr(result.length);
- return result;
- }
- var m = input.match(/^([^<]*)(<[^>]+>?)?/);
- // If there is some text before the next tag, return it, otherwise return
- // the tag.
- return consume(m[1] ? m[1] : m[2]);
- }
- // Unescape a string 's'.
- function unescape1(e) {
- return ESCAPE[e];
- }
- function unescape(s) {
- while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
- s = s.replace(m[0], unescape1);
- }
- return s;
- }
- function shouldAdd(current, element) {
- return !NEEDS_PARENT[element.localName] ||
- NEEDS_PARENT[element.localName] === current.localName;
- }
- // Create an element for this tag.
- function createElement(type, annotation) {
- var tagName = TAG_NAME[type];
- if (!tagName) {
- return null;
- }
- var element = window.document.createElement(tagName);
- element.localName = tagName;
- var name = TAG_ANNOTATION[type];
- if (name && annotation) {
- element[name] = annotation.trim();
- }
- return element;
- }
- var rootDiv = window.document.createElement("div"),
- current = rootDiv,
- t,
- tagStack = [];
- while ((t = nextToken()) !== null) {
- if (t[0] === '<') {
- if (t[1] === "/") {
- // If the closing tag matches, move back up to the parent node.
- if (tagStack.length &&
- tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
- tagStack.pop();
- current = current.parentNode;
- }
- // Otherwise just ignore the end tag.
- continue;
- }
- var ts = parseTimeStamp(t.substr(1, t.length - 2));
- var node;
- if (ts) {
- // Timestamps are lead nodes as well.
- node = window.document.createProcessingInstruction("timestamp", ts);
- current.appendChild(node);
- continue;
- }
- var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
- // If we can't parse the tag, skip to the next tag.
- if (!m) {
- continue;
- }
- // Try to construct an element, and ignore the tag if we couldn't.
- node = createElement(m[1], m[3]);
- if (!node) {
- continue;
- }
- // Determine if the tag should be added based on the context of where it
- // is placed in the cuetext.
- if (!shouldAdd(current, node)) {
- continue;
- }
- // Set the class list (as a list of classes, separated by space).
- if (m[2]) {
- node.className = m[2].substr(1).replace('.', ' ');
- }
- // Append the node to the current node, and enter the scope of the new
- // node.
- tagStack.push(m[1]);
- current.appendChild(node);
- current = node;
- continue;
- }
- // Text nodes are leaf nodes.
- current.appendChild(window.document.createTextNode(unescape(t)));
- }
- return rootDiv;
- }
- // This is a list of all the Unicode characters that have a strong
- // right-to-left category. What this means is that these characters are
- // written right-to-left for sure. It was generated by pulling all the strong
- // right-to-left characters out of the Unicode data table. That table can
- // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
- var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,
- 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,
- 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,
- 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,
- 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,
- 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,
- 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,
- 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,
- 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,
- 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,
- 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,
- 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,
- 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,
- 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,
- 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,
- 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,
- 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,
- 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,
- 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,
- 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,
- 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,
- 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,
- 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,
- 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,
- 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,
- 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,
- 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,
- 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,
- 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,
- 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,
- 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,
- 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,
- 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,
- 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,
- 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,
- 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,
- 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,
- 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,
- 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,
- 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,
- 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,
- 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,
- 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,
- 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,
- 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,
- 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,
- 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,
- 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,
- 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,
- 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,
- 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,
- 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,
- 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,
- 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,
- 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,
- 0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,
- 0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,
- 0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,
- 0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,
- 0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,
- 0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,
- 0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,
- 0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,
- 0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,
- 0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,
- 0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,
- 0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,
- 0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,
- 0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,
- 0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,
- 0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,
- 0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,
- 0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,
- 0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,
- 0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,
- 0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,
- 0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,
- 0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,
- 0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,
- 0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,
- 0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,
- 0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,
- 0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,
- 0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,
- 0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,
- 0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,
- 0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,
- 0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,
- 0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,
- 0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,
- 0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,
- 0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,
- 0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,
- 0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,
- 0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,
- 0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,
- 0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,
- 0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,
- 0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,
- 0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,
- 0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,
- 0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,
- 0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04,
- 0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D,
- 0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16,
- 0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F,
- 0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28,
- 0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31,
- 0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A,
- 0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55,
- 0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E,
- 0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67,
- 0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70,
- 0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79,
- 0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82,
- 0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B,
- 0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96,
- 0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F,
- 0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8,
- 0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1,
- 0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA,
- 0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3,
- 0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4,
- 0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70,
- 0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A,
- 0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83,
- 0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C,
- 0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95,
- 0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E,
- 0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7,
- 0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0,
- 0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9,
- 0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2,
- 0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB,
- 0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4,
- 0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD,
- 0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6,
- 0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF,
- 0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8,
- 0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803,
- 0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E,
- 0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816,
- 0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E,
- 0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826,
- 0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E,
- 0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837,
- 0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 0x10844,
- 0x10845, 0x10846, 0x10847, 0x10848, 0x10849, 0x1084A, 0x1084B, 0x1084C,
- 0x1084D, 0x1084E, 0x1084F, 0x10850, 0x10851, 0x10852, 0x10853, 0x10854,
- 0x10855, 0x10857, 0x10858, 0x10859, 0x1085A, 0x1085B, 0x1085C, 0x1085D,
- 0x1085E, 0x1085F, 0x10900, 0x10901, 0x10902, 0x10903, 0x10904, 0x10905,
- 0x10906, 0x10907, 0x10908, 0x10909, 0x1090A, 0x1090B, 0x1090C, 0x1090D,
- 0x1090E, 0x1090F, 0x10910, 0x10911, 0x10912, 0x10913, 0x10914, 0x10915,
- 0x10916, 0x10917, 0x10918, 0x10919, 0x1091A, 0x1091B, 0x10920, 0x10921,
- 0x10922, 0x10923, 0x10924, 0x10925, 0x10926, 0x10927, 0x10928, 0x10929,
- 0x1092A, 0x1092B, 0x1092C, 0x1092D, 0x1092E, 0x1092F, 0x10930, 0x10931,
- 0x10932, 0x10933, 0x10934, 0x10935, 0x10936, 0x10937, 0x10938, 0x10939,
- 0x1093F, 0x10980, 0x10981, 0x10982, 0x10983, 0x10984, 0x10985, 0x10986,
- 0x10987, 0x10988, 0x10989, 0x1098A, 0x1098B, 0x1098C, 0x1098D, 0x1098E,
- 0x1098F, 0x10990, 0x10991, 0x10992, 0x10993, 0x10994, 0x10995, 0x10996,
- 0x10997, 0x10998, 0x10999, 0x1099A, 0x1099B, 0x1099C, 0x1099D, 0x1099E,
- 0x1099F, 0x109A0, 0x109A1, 0x109A2, 0x109A3, 0x109A4, 0x109A5, 0x109A6,
- 0x109A7, 0x109A8, 0x109A9, 0x109AA, 0x109AB, 0x109AC, 0x109AD, 0x109AE,
- 0x109AF, 0x109B0, 0x109B1, 0x109B2, 0x109B3, 0x109B4, 0x109B5, 0x109B6,
- 0x109B7, 0x109BE, 0x109BF, 0x10A00, 0x10A10, 0x10A11, 0x10A12, 0x10A13,
- 0x10A15, 0x10A16, 0x10A17, 0x10A19, 0x10A1A, 0x10A1B, 0x10A1C, 0x10A1D,
- 0x10A1E, 0x10A1F, 0x10A20, 0x10A21, 0x10A22, 0x10A23, 0x10A24, 0x10A25,
- 0x10A26, 0x10A27, 0x10A28, 0x10A29, 0x10A2A, 0x10A2B, 0x10A2C, 0x10A2D,
- 0x10A2E, 0x10A2F, 0x10A30, 0x10A31, 0x10A32, 0x10A33, 0x10A40, 0x10A41,
- 0x10A42, 0x10A43, 0x10A44, 0x10A45, 0x10A46, 0x10A47, 0x10A50, 0x10A51,
- 0x10A52, 0x10A53, 0x10A54, 0x10A55, 0x10A56, 0x10A57, 0x10A58, 0x10A60,
- 0x10A61, 0x10A62, 0x10A63, 0x10A64, 0x10A65, 0x10A66, 0x10A67, 0x10A68,
- 0x10A69, 0x10A6A, 0x10A6B, 0x10A6C, 0x10A6D, 0x10A6E, 0x10A6F, 0x10A70,
- 0x10A71, 0x10A72, 0x10A73, 0x10A74, 0x10A75, 0x10A76, 0x10A77, 0x10A78,
- 0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00,
- 0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08,
- 0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10,
- 0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18,
- 0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20,
- 0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28,
- 0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30,
- 0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42,
- 0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A,
- 0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52,
- 0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C,
- 0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64,
- 0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C,
- 0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79,
- 0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01,
- 0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09,
- 0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11,
- 0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19,
- 0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21,
- 0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29,
- 0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31,
- 0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39,
- 0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41,
- 0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00,
- 0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09,
- 0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11,
- 0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19,
- 0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22,
- 0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E,
- 0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37,
- 0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E,
- 0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D,
- 0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A,
- 0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,
- 0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,
- 0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,
- 0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,
- 0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,
- 0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,
- 0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,
- 0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,
- 0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];
- function determineBidi(cueDiv) {
- var nodeStack = [],
- text = "",
- charCode;
- if (!cueDiv || !cueDiv.childNodes) {
- return "ltr";
- }
- function pushNodes(nodeStack, node) {
- for (var i = node.childNodes.length - 1; i >= 0; i--) {
- nodeStack.push(node.childNodes[i]);
- }
- }
- function nextTextNode(nodeStack) {
- if (!nodeStack || !nodeStack.length) {
- return null;
- }
- var node = nodeStack.pop(),
- text = node.textContent || node.innerText;
- if (text) {
- // TODO: This should match all unicode type B characters (paragraph
- // separator characters). See issue #115.
- var m = text.match(/^.*(\n|\r)/);
- if (m) {
- nodeStack.length = 0;
- return m[0];
- }
- return text;
- }
- if (node.tagName === "ruby") {
- return nextTextNode(nodeStack);
- }
- if (node.childNodes) {
- pushNodes(nodeStack, node);
- return nextTextNode(nodeStack);
- }
- }
- pushNodes(nodeStack, cueDiv);
- while ((text = nextTextNode(nodeStack))) {
- for (var i = 0; i < text.length; i++) {
- charCode = text.charCodeAt(i);
- for (var j = 0; j < strongRTLChars.length; j++) {
- if (strongRTLChars[j] === charCode) {
- return "rtl";
- }
- }
- }
- }
- return "ltr";
- }
- function computeLinePos(cue) {
- if (typeof cue.line === "number" &&
- (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
- return cue.line;
- }
- if (!cue.track || !cue.track.textTrackList ||
- !cue.track.textTrackList.mediaElement) {
- return -1;
- }
- var track = cue.track,
- trackList = track.textTrackList,
- count = 0;
- for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
- if (trackList[i].mode === "showing") {
- count++;
- }
- }
- return ++count * -1;
- }
- function StyleBox() {
- }
- // Apply styles to a div. If there is no div passed then it defaults to the
- // div on 'this'.
- StyleBox.prototype.applyStyles = function(styles, div) {
- div = div || this.div;
- for (var prop in styles) {
- if (styles.hasOwnProperty(prop)) {
- div.style[prop] = styles[prop];
- }
- }
- };
- StyleBox.prototype.formatStyle = function(val, unit) {
- return val === 0 ? 0 : val + unit;
- };
- // Constructs the computed display state of the cue (a div). Places the div
- // into the overlay which should be a block level element (usually a div).
- function CueStyleBox(window, cue, styleOptions) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- var color = "rgba(255, 255, 255, 1)";
- var backgroundColor = "rgba(0, 0, 0, 0.8)";
- if (isIE8) {
- color = "rgb(255, 255, 255)";
- backgroundColor = "rgb(0, 0, 0)";
- }
- StyleBox.call(this);
- this.cue = cue;
- // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
- // have inline positioning and will function as the cue background box.
- this.cueDiv = parseContent(window, cue.text);
- var styles = {
- color: color,
- backgroundColor: backgroundColor,
- position: "relative",
- left: 0,
- right: 0,
- top: 0,
- bottom: 0,
- display: "inline"
- };
- if (!isIE8) {
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl";
- styles.unicodeBidi = "plaintext";
- }
- this.applyStyles(styles, this.cueDiv);
- // Create an absolutely positioned div that will be used to position the cue
- // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
- // mirrors of them except "middle" which is "center" in CSS.
- this.div = window.document.createElement("div");
- styles = {
- textAlign: cue.align === "middle" ? "center" : cue.align,
- font: styleOptions.font,
- whiteSpace: "pre-line",
- position: "absolute"
- };
- if (!isIE8) {
- styles.direction = determineBidi(this.cueDiv);
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl".
- stylesunicodeBidi = "plaintext";
- }
- this.applyStyles(styles);
- this.div.appendChild(this.cueDiv);
- // Calculate the distance from the reference edge of the viewport to the text
- // position of the cue box. The reference edge will be resolved later when
- // the box orientation styles are applied.
- var textPos = 0;
- switch (cue.positionAlign) {
- case "start":
- textPos = cue.position;
- break;
- case "middle":
- textPos = cue.position - (cue.size / 2);
- break;
- case "end":
- textPos = cue.position - cue.size;
- break;
- }
- // Horizontal box orientation; textPos is the distance from the left edge of the
- // area to the left edge of the box and cue.size is the distance extending to
- // the right from there.
- if (cue.vertical === "") {
- this.applyStyles({
- left: this.formatStyle(textPos, "%"),
- width: this.formatStyle(cue.size, "%")
- });
- // Vertical box orientation; textPos is the distance from the top edge of the
- // area to the top edge of the box and cue.size is the height extending
- // downwards from there.
- } else {
- this.applyStyles({
- top: this.formatStyle(textPos, "%"),
- height: this.formatStyle(cue.size, "%")
- });
- }
- this.move = function(box) {
- this.applyStyles({
- top: this.formatStyle(box.top, "px"),
- bottom: this.formatStyle(box.bottom, "px"),
- left: this.formatStyle(box.left, "px"),
- right: this.formatStyle(box.right, "px"),
- height: this.formatStyle(box.height, "px"),
- width: this.formatStyle(box.width, "px")
- });
- };
- }
- CueStyleBox.prototype = _objCreate(StyleBox.prototype);
- CueStyleBox.prototype.constructor = CueStyleBox;
- // Represents the co-ordinates of an Element in a way that we can easily
- // compute things with such as if it overlaps or intersects with another Element.
- // Can initialize it with either a StyleBox or another BoxPosition.
- function BoxPosition(obj) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
- // was passed in and we need to copy the results of 'getBoundingClientRect'
- // as the object returned is readonly. All co-ordinate values are in reference
- // to the viewport origin (top left).
- var lh, height, width, top;
- if (obj.div) {
- height = obj.div.offsetHeight;
- width = obj.div.offsetWidth;
- top = obj.div.offsetTop;
- var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
- rects.getClientRects && rects.getClientRects();
- obj = obj.div.getBoundingClientRect();
- // In certain cases the outter div will be slightly larger then the sum of
- // the inner div's lines. This could be due to bold text, etc, on some platforms.
- // In this case we should get the average line height and use that. This will
- // result in the desired behaviour.
- lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
- : 0;
- }
- this.left = obj.left;
- this.right = obj.right;
- this.top = obj.top || top;
- this.height = obj.height || height;
- this.bottom = obj.bottom || (top + (obj.height || height));
- this.width = obj.width || width;
- this.lineHeight = lh !== undefined ? lh : obj.lineHeight;
- if (isIE8 && !this.lineHeight) {
- this.lineHeight = 13;
- }
- }
- // Move the box along a particular axis. Optionally pass in an amount to move
- // the box. If no amount is passed then the default is the line height of the
- // box.
- BoxPosition.prototype.move = function(axis, toMove) {
- toMove = toMove !== undefined ? toMove : this.lineHeight;
- switch (axis) {
- case "+x":
- this.left += toMove;
- this.right += toMove;
- break;
- case "-x":
- this.left -= toMove;
- this.right -= toMove;
- break;
- case "+y":
- this.top += toMove;
- this.bottom += toMove;
- break;
- case "-y":
- this.top -= toMove;
- this.bottom -= toMove;
- break;
- }
- };
- // Check if this box overlaps another box, b2.
- BoxPosition.prototype.overlaps = function(b2) {
- return this.left < b2.right &&
- this.right > b2.left &&
- this.top < b2.bottom &&
- this.bottom > b2.top;
- };
- // Check if this box overlaps any other boxes in boxes.
- BoxPosition.prototype.overlapsAny = function(boxes) {
- for (var i = 0; i < boxes.length; i++) {
- if (this.overlaps(boxes[i])) {
- return true;
- }
- }
- return false;
- };
- // Check if this box is within another box.
- BoxPosition.prototype.within = function(container) {
- return this.top >= container.top &&
- this.bottom <= container.bottom &&
- this.left >= container.left &&
- this.right <= container.right;
- };
- // Check if this box is entirely within the container or it is overlapping
- // on the edge opposite of the axis direction passed. For example, if "+x" is
- // passed and the box is overlapping on the left edge of the container, then
- // return true.
- BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {
- switch (axis) {
- case "+x":
- return this.left < container.left;
- case "-x":
- return this.right > container.right;
- case "+y":
- return this.top < container.top;
- case "-y":
- return this.bottom > container.bottom;
- }
- };
- // Find the percentage of the area that this box is overlapping with another
- // box.
- BoxPosition.prototype.intersectPercentage = function(b2) {
- var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
- y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
- intersectArea = x * y;
- return intersectArea / (this.height * this.width);
- };
- // Convert the positions from this box to CSS compatible positions using
- // the reference container's positions. This has to be done because this
- // box's positions are in reference to the viewport origin, whereas, CSS
- // values are in referecne to their respective edges.
- BoxPosition.prototype.toCSSCompatValues = function(reference) {
- return {
- top: this.top - reference.top,
- bottom: reference.bottom - this.bottom,
- left: this.left - reference.left,
- right: reference.right - this.right,
- height: this.height,
- width: this.width
- };
- };
- // Get an object that represents the box's position without anything extra.
- // Can pass a StyleBox, HTMLElement, or another BoxPositon.
- BoxPosition.getSimpleBoxPosition = function(obj) {
- var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
- var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
- var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;
- obj = obj.div ? obj.div.getBoundingClientRect() :
- obj.tagName ? obj.getBoundingClientRect() : obj;
- var ret = {
- left: obj.left,
- right: obj.right,
- top: obj.top || top,
- height: obj.height || height,
- bottom: obj.bottom || (top + (obj.height || height)),
- width: obj.width || width
- };
- return ret;
- };
- // Move a StyleBox to its specified, or next best, position. The containerBox
- // is the box that contains the StyleBox, such as a div. boxPositions are
- // a list of other boxes that the styleBox can't overlap with.
- function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {
- // Find the best position for a cue box, b, on the video. The axis parameter
- // is a list of axis, the order of which, it will move the box along. For example:
- // Passing ["+x", "-x"] will move the box first along the x axis in the positive
- // direction. If it doesn't find a good position for it there it will then move
- // it along the x axis in the negative direction.
- function findBestPosition(b, axis) {
- var bestPosition,
- specifiedPosition = new BoxPosition(b),
- percentage = 1; // Highest possible so the first thing we get is better.
- for (var i = 0; i < axis.length; i++) {
- while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
- (b.within(containerBox) && b.overlapsAny(boxPositions))) {
- b.move(axis[i]);
- }
- // We found a spot where we aren't overlapping anything. This is our
- // best position.
- if (b.within(containerBox)) {
- return b;
- }
- var p = b.intersectPercentage(containerBox);
- // If we're outside the container box less then we were on our last try
- // then remember this position as the best position.
- if (percentage > p) {
- bestPosition = new BoxPosition(b);
- percentage = p;
- }
- // Reset the box position to the specified position.
- b = new BoxPosition(specifiedPosition);
- }
- return bestPosition || specifiedPosition;
- }
- var boxPosition = new BoxPosition(styleBox),
- cue = styleBox.cue,
- linePos = computeLinePos(cue),
- axis = [];
- // If we have a line number to align the cue to.
- if (cue.snapToLines) {
- var size;
- switch (cue.vertical) {
- case "":
- axis = [ "+y", "-y" ];
- size = "height";
- break;
- case "rl":
- axis = [ "+x", "-x" ];
- size = "width";
- break;
- case "lr":
- axis = [ "-x", "+x" ];
- size = "width";
- break;
- }
- var step = boxPosition.lineHeight,
- position = step * Math.round(linePos),
- maxPosition = containerBox[size] + step,
- initialAxis = axis[0];
- // If the specified intial position is greater then the max position then
- // clamp the box to the amount of steps it would take for the box to
- // reach the max position.
- if (Math.abs(position) > maxPosition) {
- position = position < 0 ? -1 : 1;
- position *= Math.ceil(maxPosition / step) * step;
- }
- // If computed line position returns negative then line numbers are
- // relative to the bottom of the video instead of the top. Therefore, we
- // need to increase our initial position by the length or width of the
- // video, depending on the writing direction, and reverse our axis directions.
- if (linePos < 0) {
- position += cue.vertical === "" ? containerBox.height : containerBox.width;
- axis = axis.reverse();
- }
- // Move the box to the specified position. This may not be its best
- // position.
- boxPosition.move(initialAxis, position);
- } else {
- // If we have a percentage line value for the cue.
- var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;
- switch (cue.lineAlign) {
- case "middle":
- linePos -= (calculatedPercentage / 2);
- break;
- case "end":
- linePos -= calculatedPercentage;
- break;
- }
- // Apply initial line position to the cue box.
- switch (cue.vertical) {
- case "":
- styleBox.applyStyles({
- top: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "rl":
- styleBox.applyStyles({
- left: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "lr":
- styleBox.applyStyles({
- right: styleBox.formatStyle(linePos, "%")
- });
- break;
- }
- axis = [ "+y", "-x", "+x", "-y" ];
- // Get the box position again after we've applied the specified positioning
- // to it.
- boxPosition = new BoxPosition(styleBox);
- }
- var bestPosition = findBestPosition(boxPosition, axis);
- styleBox.move(bestPosition.toCSSCompatValues(containerBox));
- }
- function WebVTT() {
- // Nothing
- }
- // Helper to allow strings to be decoded instead of the default binary utf8 data.
- WebVTT.StringDecoder = function() {
- return {
- decode: function(data) {
- if (!data) {
- return "";
- }
- if (typeof data !== "string") {
- throw new Error("Error - expected string data.");
- }
- return decodeURIComponent(encodeURIComponent(data));
- }
- };
- };
- WebVTT.convertCueToDOMTree = function(window, cuetext) {
- if (!window || !cuetext) {
- return null;
- }
- return parseContent(window, cuetext);
- };
- var FONT_SIZE_PERCENT = 0.05;
- var FONT_STYLE = "sans-serif";
- var CUE_BACKGROUND_PADDING = "1.5%";
- // Runs the processing model over the cues and regions passed to it.
- // @param overlay A block level element (usually a div) that the computed cues
- // and regions will be placed into.
- WebVTT.processCues = function(window, cues, overlay) {
- if (!window || !cues || !overlay) {
- return null;
- }
- // Remove all previous children.
- while (overlay.firstChild) {
- overlay.removeChild(overlay.firstChild);
- }
- var paddedOverlay = window.document.createElement("div");
- paddedOverlay.style.position = "absolute";
- paddedOverlay.style.left = "0";
- paddedOverlay.style.right = "0";
- paddedOverlay.style.top = "0";
- paddedOverlay.style.bottom = "0";
- paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
- overlay.appendChild(paddedOverlay);
- // Determine if we need to compute the display states of the cues. This could
- // be the case if a cue's state has been changed since the last computation or
- // if it has not been computed yet.
- function shouldCompute(cues) {
- for (var i = 0; i < cues.length; i++) {
- if (cues[i].hasBeenReset || !cues[i].displayState) {
- return true;
- }
- }
- return false;
- }
- // We don't need to recompute the cues' display states. Just reuse them.
- if (!shouldCompute(cues)) {
- for (var i = 0; i < cues.length; i++) {
- paddedOverlay.appendChild(cues[i].displayState);
- }
- return;
- }
- var boxPositions = [],
- containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
- fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
- var styleOptions = {
- font: fontSize + "px " + FONT_STYLE
- };
- (function() {
- var styleBox, cue;
- for (var i = 0; i < cues.length; i++) {
- cue = cues[i];
- // Compute the intial position and styles of the cue div.
- styleBox = new CueStyleBox(window, cue, styleOptions);
- paddedOverlay.appendChild(styleBox.div);
- // Move the cue div to it's correct line position.
- moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);
- // Remember the computed div so that we don't have to recompute it later
- // if we don't have too.
- cue.displayState = styleBox.div;
- boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
- }
- })();
- };
- WebVTT.Parser = function(window, vttjs, decoder) {
- if (!decoder) {
- decoder = vttjs;
- vttjs = {};
- }
- if (!vttjs) {
- vttjs = {};
- }
- this.window = window;
- this.vttjs = vttjs;
- this.state = "INITIAL";
- this.buffer = "";
- this.decoder = decoder || new TextDecoder("utf8");
- this.regionList = [];
- };
- WebVTT.Parser.prototype = {
- // If the error is a ParsingError then report it to the consumer if
- // possible. If it's not a ParsingError then throw it like normal.
- reportOrThrowError: function(e) {
- if (e instanceof ParsingError) {
- this.onparsingerror && this.onparsingerror(e);
- } else {
- throw e;
- }
- },
- parse: function (data) {
- var self = this;
- // If there is no data then we won't decode it, but will just try to parse
- // whatever is in buffer already. This may occur in circumstances, for
- // example when flush() is called.
- if (data) {
- // Try to decode the data that we received.
- self.buffer += self.decoder.decode(data, {stream: true});
- }
- function collectNextLine() {
- var buffer = self.buffer;
- var pos = 0;
- while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
- ++pos;
- }
- var line = buffer.substr(0, pos);
- // Advance the buffer early in case we fail below.
- if (buffer[pos] === '\r') {
- ++pos;
- }
- if (buffer[pos] === '\n') {
- ++pos;
- }
- self.buffer = buffer.substr(pos);
- return line;
- }
- // 3.4 WebVTT region and WebVTT region settings syntax
- function parseRegion(input) {
- var settings = new Settings();
- parseOptions(input, function (k, v) {
- switch (k) {
- case "id":
- settings.set(k, v);
- break;
- case "width":
- settings.percent(k, v);
- break;
- case "lines":
- settings.integer(k, v);
- break;
- case "regionanchor":
- case "viewportanchor":
- var xy = v.split(',');
- if (xy.length !== 2) {
- break;
- }
- // We have to make sure both x and y parse, so use a temporary
- // settings object here.
- var anchor = new Settings();
- anchor.percent("x", xy[0]);
- anchor.percent("y", xy[1]);
- if (!anchor.has("x") || !anchor.has("y")) {
- break;
- }
- settings.set(k + "X", anchor.get("x"));
- settings.set(k + "Y", anchor.get("y"));
- break;
- case "scroll":
- settings.alt(k, v, ["up"]);
- break;
- }
- }, /=/, /\s/);
- // Create the region, using default values for any values that were not
- // specified.
- if (settings.has("id")) {
- var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
- region.width = settings.get("width", 100);
- region.lines = settings.get("lines", 3);
- region.regionAnchorX = settings.get("regionanchorX", 0);
- region.regionAnchorY = settings.get("regionanchorY", 100);
- region.viewportAnchorX = settings.get("viewportanchorX", 0);
- region.viewportAnchorY = settings.get("viewportanchorY", 100);
- region.scroll = settings.get("scroll", "");
- // Register the region.
- self.onregion && self.onregion(region);
- // Remember the VTTRegion for later in case we parse any VTTCues that
- // reference it.
- self.regionList.push({
- id: settings.get("id"),
- region: region
- });
- }
- }
- // 3.2 WebVTT metadata header syntax
- function parseHeader(input) {
- parseOptions(input, function (k, v) {
- switch (k) {
- case "Region":
- // 3.3 WebVTT region metadata header syntax
- parseRegion(v);
- break;
- }
- }, /:/);
- }
- // 5.1 WebVTT file parsing.
- try {
- var line;
- if (self.state === "INITIAL") {
- // We can't start parsing until we have the first line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
- line = collectNextLine();
- var m = line.match(/^WEBVTT([ \t].*)?$/);
- if (!m || !m[0]) {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
- self.state = "HEADER";
- }
- var alreadyCollectedLine = false;
- while (self.buffer) {
- // We can't parse a line until we have the full line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
- if (!alreadyCollectedLine) {
- line = collectNextLine();
- } else {
- alreadyCollectedLine = false;
- }
- switch (self.state) {
- case "HEADER":
- // 13-18 - Allow a header (metadata) under the WEBVTT line.
- if (/:/.test(line)) {
- parseHeader(line);
- } else if (!line) {
- // An empty line terminates the header and starts the body (cues).
- self.state = "ID";
- }
- continue;
- case "NOTE":
- // Ignore NOTE blocks.
- if (!line) {
- self.state = "ID";
- }
- continue;
- case "ID":
- // Check for the start of NOTE blocks.
- if (/^NOTE($|[ \t])/.test(line)) {
- self.state = "NOTE";
- break;
- }
- // 19-29 - Allow any number of line terminators, then initialize new cue values.
- if (!line) {
- continue;
- }
- self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
- self.state = "CUE";
- // 30-39 - Check if self line contains an optional identifier or timing data.
- if (line.indexOf("-->") === -1) {
- self.cue.id = line;
- continue;
- }
- // Process line as start of a cue.
- /*falls through*/
- case "CUE":
- // 40 - Collect cue timings and settings.
- try {
- parseCue(line, self.cue, self.regionList);
- } catch (e) {
- self.reportOrThrowError(e);
- // In case of an error ignore rest of the cue.
- self.cue = null;
- self.state = "BADCUE";
- continue;
- }
- self.state = "CUETEXT";
- continue;
- case "CUETEXT":
- var hasSubstring = line.indexOf("-->") !== -1;
- // 34 - If we have an empty line then report the cue.
- // 35 - If we have the special substring '-->' then report the cue,
- // but do not collect the line as we need to process the current
- // one as a new cue.
- if (!line || hasSubstring && (alreadyCollectedLine = true)) {
- // We are done parsing self cue.
- self.oncue && self.oncue(self.cue);
- self.cue = null;
- self.state = "ID";
- continue;
- }
- if (self.cue.text) {
- self.cue.text += "\n";
- }
- self.cue.text += line;
- continue;
- case "BADCUE": // BADCUE
- // 54-62 - Collect and discard the remaining cue.
- if (!line) {
- self.state = "ID";
- }
- continue;
- }
- }
- } catch (e) {
- self.reportOrThrowError(e);
- // If we are currently parsing a cue, report what we have.
- if (self.state === "CUETEXT" && self.cue && self.oncue) {
- self.oncue(self.cue);
- }
- self.cue = null;
- // Enter BADWEBVTT state if header was not parsed correctly otherwise
- // another exception occurred so enter BADCUE state.
- self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
- }
- return this;
- },
- flush: function () {
- var self = this;
- try {
- // Finish decoding the stream.
- self.buffer += self.decoder.decode();
- // Synthesize the end of the current cue or region.
- if (self.cue || self.state === "HEADER") {
- self.buffer += "\n\n";
- self.parse();
- }
- // If we've flushed, parsed, and we're still on the INITIAL state then
- // that means we don't have enough of the stream to parse the first
- // line.
- if (self.state === "INITIAL") {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
- } catch(e) {
- self.reportOrThrowError(e);
- }
- self.onflush && self.onflush();
- return this;
- }
- };
- global.WebVTT = WebVTT;
- }(this, (this.vttjs || {})));
- },{}],101:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- // If we're in Node.js then require VTTCue so we can extend it, otherwise assume
- // VTTCue is on the global.
- if (typeof module !== "undefined" && module.exports) {
- this.VTTCue = this.VTTCue || _dereq_(102).VTTCue;
- }
- // Extend VTTCue with methods to convert to JSON, from JSON, and construct a
- // VTTCue from an options object. The primary purpose of this is for use in the
- // vtt.js test suite (for testing only properties that we care about). It's also
- // useful if you need to work with VTTCues in JSON format.
- (function(root) {
- root.VTTCue.prototype.toJSON = function() {
- var cue = {},
- self = this;
- // Filter out getCueAsHTML as it's a function and hasBeenReset and displayState as
- // they're only used when running the processing model algorithm.
- Object.keys(this).forEach(function(key) {
- if (key !== "getCueAsHTML" && key !== "hasBeenReset" && key !== "displayState") {
- cue[key] = self[key];
- }
- });
- return cue;
- };
- root.VTTCue.create = function(options) {
- if (!options.hasOwnProperty("startTime") || !options.hasOwnProperty("endTime") ||
- !options.hasOwnProperty("text")) {
- throw new Error("You must at least have start time, end time, and text.");
- }
- var cue = new root.VTTCue(options.startTime, options.endTime, options.text);
- for (var key in options) {
- if (cue.hasOwnProperty(key)) {
- cue[key] = options[key];
- }
- }
- return cue;
- };
- root.VTTCue.fromJSON = function(json) {
- return this.create(JSON.parse(json));
- };
- }(this));
- },{"102":102}],102:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- (function(root, vttjs) {
- var autoKeyword = "auto";
- var directionSetting = {
- "": true,
- "lr": true,
- "rl": true
- };
- var alignSetting = {
- "start": true,
- "middle": true,
- "end": true,
- "left": true,
- "right": true
- };
- function findDirectionSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var dir = directionSetting[value.toLowerCase()];
- return dir ? value.toLowerCase() : false;
- }
- function findAlignSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var align = alignSetting[value.toLowerCase()];
- return align ? value.toLowerCase() : false;
- }
- function extend(obj) {
- var i = 1;
- for (; i < arguments.length; i++) {
- var cobj = arguments[i];
- for (var p in cobj) {
- obj[p] = cobj[p];
- }
- }
- return obj;
- }
- function VTTCue(startTime, endTime, text) {
- var cue = this;
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- var baseObj = {};
- if (isIE8) {
- cue = document.createElement('custom');
- } else {
- baseObj.enumerable = true;
- }
- /**
- * Shim implementation specific properties. These properties are not in
- * the spec.
- */
- // Lets us know when the VTTCue's data has changed in such a way that we need
- // to recompute its display state. This lets us compute its display state
- // lazily.
- cue.hasBeenReset = false;
- /**
- * VTTCue and TextTrackCue properties
- * http://dev.w3.org/html5/webvtt/#vttcue-interface
- */
- var _id = "";
- var _pauseOnExit = false;
- var _startTime = startTime;
- var _endTime = endTime;
- var _text = text;
- var _region = null;
- var _vertical = "";
- var _snapToLines = true;
- var _line = "auto";
- var _lineAlign = "start";
- var _position = 50;
- var _positionAlign = "middle";
- var _size = 50;
- var _align = "middle";
- Object.defineProperty(cue,
- "id", extend({}, baseObj, {
- get: function() {
- return _id;
- },
- set: function(value) {
- _id = "" + value;
- }
- }));
- Object.defineProperty(cue,
- "pauseOnExit", extend({}, baseObj, {
- get: function() {
- return _pauseOnExit;
- },
- set: function(value) {
- _pauseOnExit = !!value;
- }
- }));
- Object.defineProperty(cue,
- "startTime", extend({}, baseObj, {
- get: function() {
- return _startTime;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("Start time must be set to a number.");
- }
- _startTime = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "endTime", extend({}, baseObj, {
- get: function() {
- return _endTime;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("End time must be set to a number.");
- }
- _endTime = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "text", extend({}, baseObj, {
- get: function() {
- return _text;
- },
- set: function(value) {
- _text = "" + value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "region", extend({}, baseObj, {
- get: function() {
- return _region;
- },
- set: function(value) {
- _region = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "vertical", extend({}, baseObj, {
- get: function() {
- return _vertical;
- },
- set: function(value) {
- var setting = findDirectionSetting(value);
- // Have to check for false because the setting an be an empty string.
- if (setting === false) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _vertical = setting;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "snapToLines", extend({}, baseObj, {
- get: function() {
- return _snapToLines;
- },
- set: function(value) {
- _snapToLines = !!value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "line", extend({}, baseObj, {
- get: function() {
- return _line;
- },
- set: function(value) {
- if (typeof value !== "number" && value !== autoKeyword) {
- throw new SyntaxError("An invalid number or illegal string was specified.");
- }
- _line = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "lineAlign", extend({}, baseObj, {
- get: function() {
- return _lineAlign;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _lineAlign = setting;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "position", extend({}, baseObj, {
- get: function() {
- return _position;
- },
- set: function(value) {
- if (value < 0 || value > 100) {
- throw new Error("Position must be between 0 and 100.");
- }
- _position = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "positionAlign", extend({}, baseObj, {
- get: function() {
- return _positionAlign;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _positionAlign = setting;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "size", extend({}, baseObj, {
- get: function() {
- return _size;
- },
- set: function(value) {
- if (value < 0 || value > 100) {
- throw new Error("Size must be between 0 and 100.");
- }
- _size = value;
- this.hasBeenReset = true;
- }
- }));
- Object.defineProperty(cue,
- "align", extend({}, baseObj, {
- get: function() {
- return _align;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _align = setting;
- this.hasBeenReset = true;
- }
- }));
- /**
- * Other <track> spec defined properties
- */
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state
- cue.displayState = undefined;
- if (isIE8) {
- return cue;
- }
- }
- /**
- * VTTCue methods
- */
- VTTCue.prototype.getCueAsHTML = function() {
- // Assume WebVTT.convertCueToDOMTree is on the global.
- return WebVTT.convertCueToDOMTree(window, this.text);
- };
- root.VTTCue = root.VTTCue || VTTCue;
- vttjs.VTTCue = VTTCue;
- }(this, (this.vttjs || {})));
- },{}],103:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- // If we're in Node.js then require VTTRegion so we can extend it, otherwise assume
- // VTTRegion is on the global.
- if (typeof module !== "undefined" && module.exports) {
- this.VTTRegion = _dereq_(104).VTTRegion;
- }
- // Extend VTTRegion with methods to convert to JSON, from JSON, and construct a
- // VTTRegion from an options object. The primary purpose of this is for use in the
- // vtt.js test suite. It's also useful if you need to work with VTTRegions in
- // JSON format.
- (function(root) {
- root.VTTRegion.create = function(options) {
- var region = new root.VTTRegion();
- for (var key in options) {
- if (region.hasOwnProperty(key)) {
- region[key] = options[key];
- }
- }
- return region;
- };
- root.VTTRegion.fromJSON = function(json) {
- return this.create(JSON.parse(json));
- };
- }(this));
- },{"104":104}],104:[function(_dereq_,module,exports){
- /**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- (function(root, vttjs) {
- var scrollSetting = {
- "": true,
- "up": true
- };
- function findScrollSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var scroll = scrollSetting[value.toLowerCase()];
- return scroll ? value.toLowerCase() : false;
- }
- function isValidPercentValue(value) {
- return typeof value === "number" && (value >= 0 && value <= 100);
- }
- // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface
- function VTTRegion() {
- var _width = 100;
- var _lines = 3;
- var _regionAnchorX = 0;
- var _regionAnchorY = 100;
- var _viewportAnchorX = 0;
- var _viewportAnchorY = 100;
- var _scroll = "";
- Object.defineProperties(this, {
- "width": {
- enumerable: true,
- get: function() {
- return _width;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("Width must be between 0 and 100.");
- }
- _width = value;
- }
- },
- "lines": {
- enumerable: true,
- get: function() {
- return _lines;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("Lines must be set to a number.");
- }
- _lines = value;
- }
- },
- "regionAnchorY": {
- enumerable: true,
- get: function() {
- return _regionAnchorY;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("RegionAnchorX must be between 0 and 100.");
- }
- _regionAnchorY = value;
- }
- },
- "regionAnchorX": {
- enumerable: true,
- get: function() {
- return _regionAnchorX;
- },
- set: function(value) {
- if(!isValidPercentValue(value)) {
- throw new Error("RegionAnchorY must be between 0 and 100.");
- }
- _regionAnchorX = value;
- }
- },
- "viewportAnchorY": {
- enumerable: true,
- get: function() {
- return _viewportAnchorY;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("ViewportAnchorY must be between 0 and 100.");
- }
- _viewportAnchorY = value;
- }
- },
- "viewportAnchorX": {
- enumerable: true,
- get: function() {
- return _viewportAnchorX;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("ViewportAnchorX must be between 0 and 100.");
- }
- _viewportAnchorX = value;
- }
- },
- "scroll": {
- enumerable: true,
- get: function() {
- return _scroll;
- },
- set: function(value) {
- var setting = findScrollSetting(value);
- // Have to check for false as an empty string is a legal value.
- if (setting === false) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _scroll = setting;
- }
- }
- });
- }
- root.VTTRegion = root.VTTRegion || VTTRegion;
- vttjs.VTTRegion = VTTRegion;
- }(this, (this.vttjs || {})));
- },{}],105:[function(_dereq_,module,exports){
- "use strict";
- var window = _dereq_(95)
- var isFunction = _dereq_(106)
- var parseHeaders = _dereq_(109)
- var xtend = _dereq_(110)
- module.exports = createXHR
- createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
- createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest
- forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {
- createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {
- options = initParams(uri, options, callback)
- options.method = method.toUpperCase()
- return _createXHR(options)
- }
- })
- function forEachArray(array, iterator) {
- for (var i = 0; i < array.length; i++) {
- iterator(array[i])
- }
- }
- function isEmpty(obj){
- for(var i in obj){
- if(obj.hasOwnProperty(i)) return false
- }
- return true
- }
- function initParams(uri, options, callback) {
- var params = uri
- if (isFunction(options)) {
- callback = options
- if (typeof uri === "string") {
- params = {uri:uri}
- }
- } else {
- params = xtend(options, {uri: uri})
- }
- params.callback = callback
- return params
- }
- function createXHR(uri, options, callback) {
- options = initParams(uri, options, callback)
- return _createXHR(options)
- }
- function _createXHR(options) {
- if(typeof options.callback === "undefined"){
- throw new Error("callback argument missing")
- }
- var called = false
- var callback = function cbOnce(err, response, body){
- if(!called){
- called = true
- options.callback(err, response, body)
- }
- }
- function readystatechange() {
- if (xhr.readyState === 4) {
- loadFunc()
- }
- }
- function getBody() {
- // Chrome with requestType=blob throws errors arround when even testing access to responseText
- var body = undefined
- if (xhr.response) {
- body = xhr.response
- } else {
- body = xhr.responseText || getXml(xhr)
- }
- if (isJson) {
- try {
- body = JSON.parse(body)
- } catch (e) {}
- }
- return body
- }
- var failureResponse = {
- body: undefined,
- headers: {},
- statusCode: 0,
- method: method,
- url: uri,
- rawRequest: xhr
- }
- function errorFunc(evt) {
- clearTimeout(timeoutTimer)
- if(!(evt instanceof Error)){
- evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
- }
- evt.statusCode = 0
- return callback(evt, failureResponse)
- }
- // will load the data & process the response in a special response object
- function loadFunc() {
- if (aborted) return
- var status
- clearTimeout(timeoutTimer)
- if(options.useXDR && xhr.status===undefined) {
- //IE8 CORS GET successful response doesn't have a status field, but body is fine
- status = 200
- } else {
- status = (xhr.status === 1223 ? 204 : xhr.status)
- }
- var response = failureResponse
- var err = null
- if (status !== 0){
- response = {
- body: getBody(),
- statusCode: status,
- method: method,
- headers: {},
- url: uri,
- rawRequest: xhr
- }
- if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
- response.headers = parseHeaders(xhr.getAllResponseHeaders())
- }
- } else {
- err = new Error("Internal XMLHttpRequest Error")
- }
- return callback(err, response, response.body)
- }
- var xhr = options.xhr || null
- if (!xhr) {
- if (options.cors || options.useXDR) {
- xhr = new createXHR.XDomainRequest()
- }else{
- xhr = new createXHR.XMLHttpRequest()
- }
- }
- var key
- var aborted
- var uri = xhr.url = options.uri || options.url
- var method = xhr.method = options.method || "GET"
- var body = options.body || options.data || null
- var headers = xhr.headers = options.headers || {}
- var sync = !!options.sync
- var isJson = false
- var timeoutTimer
- if ("json" in options) {
- isJson = true
- headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
- if (method !== "GET" && method !== "HEAD") {
- headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
- body = JSON.stringify(options.json)
- }
- }
- xhr.onreadystatechange = readystatechange
- xhr.onload = loadFunc
- xhr.onerror = errorFunc
- // IE9 must have onprogress be set to a unique function.
- xhr.onprogress = function () {
- // IE must die
- }
- xhr.ontimeout = errorFunc
- xhr.open(method, uri, !sync, options.username, options.password)
- //has to be after open
- if(!sync) {
- xhr.withCredentials = !!options.withCredentials
- }
- // Cannot set timeout with sync request
- // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
- // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
- if (!sync && options.timeout > 0 ) {
- timeoutTimer = setTimeout(function(){
- aborted=true//IE9 may still call readystatechange
- xhr.abort("timeout")
- var e = new Error("XMLHttpRequest timeout")
- e.code = "ETIMEDOUT"
- errorFunc(e)
- }, options.timeout )
- }
- if (xhr.setRequestHeader) {
- for(key in headers){
- if(headers.hasOwnProperty(key)){
- xhr.setRequestHeader(key, headers[key])
- }
- }
- } else if (options.headers && !isEmpty(options.headers)) {
- throw new Error("Headers cannot be set on an XDomainRequest object")
- }
- if ("responseType" in options) {
- xhr.responseType = options.responseType
- }
- if ("beforeSend" in options &&
- typeof options.beforeSend === "function"
- ) {
- options.beforeSend(xhr)
- }
- xhr.send(body)
- return xhr
- }
- function getXml(xhr) {
- if (xhr.responseType === "document") {
- return xhr.responseXML
- }
- var firefoxBugTakenEffect = xhr.status === 204 && xhr.responseXML && xhr.responseXML.documentElement.nodeName === "parsererror"
- if (xhr.responseType === "" && !firefoxBugTakenEffect) {
- return xhr.responseXML
- }
- return null
- }
- function noop() {}
- },{"106":106,"109":109,"110":110,"95":95}],106:[function(_dereq_,module,exports){
- module.exports = isFunction
- var toString = Object.prototype.toString
- function isFunction (fn) {
- var string = toString.call(fn)
- return string === '[object Function]' ||
- (typeof fn === 'function' && string !== '[object RegExp]') ||
- (typeof window !== 'undefined' &&
- // IE8 and below
- (fn === window.setTimeout ||
- fn === window.alert ||
- fn === window.confirm ||
- fn === window.prompt))
- };
- },{}],107:[function(_dereq_,module,exports){
- var isFunction = _dereq_(106)
- module.exports = forEach
- var toString = Object.prototype.toString
- var hasOwnProperty = Object.prototype.hasOwnProperty
- function forEach(list, iterator, context) {
- if (!isFunction(iterator)) {
- throw new TypeError('iterator must be a function')
- }
- if (arguments.length < 3) {
- context = this
- }
-
- if (toString.call(list) === '[object Array]')
- forEachArray(list, iterator, context)
- else if (typeof list === 'string')
- forEachString(list, iterator, context)
- else
- forEachObject(list, iterator, context)
- }
- function forEachArray(array, iterator, context) {
- for (var i = 0, len = array.length; i < len; i++) {
- if (hasOwnProperty.call(array, i)) {
- iterator.call(context, array[i], i, array)
- }
- }
- }
- function forEachString(string, iterator, context) {
- for (var i = 0, len = string.length; i < len; i++) {
- // no such thing as a sparse string.
- iterator.call(context, string.charAt(i), i, string)
- }
- }
- function forEachObject(object, iterator, context) {
- for (var k in object) {
- if (hasOwnProperty.call(object, k)) {
- iterator.call(context, object[k], k, object)
- }
- }
- }
- },{"106":106}],108:[function(_dereq_,module,exports){
- exports = module.exports = trim;
- function trim(str){
- return str.replace(/^\s*|\s*$/g, '');
- }
- exports.left = function(str){
- return str.replace(/^\s*/, '');
- };
- exports.right = function(str){
- return str.replace(/\s*$/, '');
- };
- },{}],109:[function(_dereq_,module,exports){
- var trim = _dereq_(108)
- , forEach = _dereq_(107)
- , isArray = function(arg) {
- return Object.prototype.toString.call(arg) === '[object Array]';
- }
- module.exports = function (headers) {
- if (!headers)
- return {}
- var result = {}
- forEach(
- trim(headers).split('\n')
- , function (row) {
- var index = row.indexOf(':')
- , key = trim(row.slice(0, index)).toLowerCase()
- , value = trim(row.slice(index + 1))
- if (typeof(result[key]) === 'undefined') {
- result[key] = value
- } else if (isArray(result[key])) {
- result[key].push(value)
- } else {
- result[key] = [ result[key], value ]
- }
- }
- )
- return result
- }
- },{"107":107,"108":108}],110:[function(_dereq_,module,exports){
- module.exports = extend
- var hasOwnProperty = Object.prototype.hasOwnProperty;
- function extend() {
- var target = {}
- for (var i = 0; i < arguments.length; i++) {
- var source = arguments[i]
- for (var key in source) {
- if (hasOwnProperty.call(source, key)) {
- target[key] = source[key]
- }
- }
- }
- return target
- }
- },{}]},{},[93])(93)
- });
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