switch_up.Designer.cs 2.2 KB

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  1. namespace IntelligentControlForsx.MyControls
  2. {
  3. partial class SwitchUp
  4. {
  5. /// <summary>
  6. /// 必需的设计器变量。
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// 清理所有正在使用的资源。
  11. /// </summary>
  12. /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region 组件设计器生成的代码
  22. /// <summary>
  23. /// 设计器支持所需的方法 - 不要修改
  24. /// 使用代码编辑器修改此方法的内容。
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.pictureBox1 = new System.Windows.Forms.PictureBox();
  29. ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
  30. this.SuspendLayout();
  31. //
  32. // pictureBox1
  33. //
  34. this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
  35. this.pictureBox1.Image = global::IntelligentControlForsx.Properties.Resources.kaiguan_Kai_fw;
  36. this.pictureBox1.Location = new System.Drawing.Point(0, 0);
  37. this.pictureBox1.Name = "pictureBox1";
  38. this.pictureBox1.Size = new System.Drawing.Size(16, 39);
  39. this.pictureBox1.TabIndex = 0;
  40. this.pictureBox1.TabStop = false;
  41. this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click);
  42. //
  43. // SwitchUp
  44. //
  45. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
  46. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  47. this.Controls.Add(this.pictureBox1);
  48. this.Name = "SwitchUp";
  49. this.Size = new System.Drawing.Size(16, 39);
  50. ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
  51. this.ResumeLayout(false);
  52. }
  53. #endregion
  54. private System.Windows.Forms.PictureBox pictureBox1;
  55. }
  56. }