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- import CompressedTextureBuffer from "../Core/CompressedTextureBuffer.js";
- import defined from "../Core/defined.js";
- import PixelFormat from "../Core/PixelFormat.js";
- import RuntimeError from "../Core/RuntimeError.js";
- import crunch from "../ThirdParty/crunch.js";
- import createTaskProcessorWorker from "./createTaskProcessorWorker.js";
- // Modified from texture-tester
- // See:
- // https://github.com/toji/texture-tester/blob/master/js/webgl-texture-util.js
- // http://toji.github.io/texture-tester/
- /**
- * @license
- *
- * Copyright (c) 2014, Brandon Jones. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- // Taken from crnlib.h
- var CRN_FORMAT = {
- cCRNFmtInvalid: -1,
- cCRNFmtDXT1: 0,
- // cCRNFmtDXT3 is not currently supported when writing to CRN - only DDS.
- cCRNFmtDXT3: 1,
- cCRNFmtDXT5: 2,
- // Crunch supports more formats than this, but we can't use them here.
- };
- // Mapping of Crunch formats to DXT formats.
- var DXT_FORMAT_MAP = {};
- DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT1] = PixelFormat.RGB_DXT1;
- DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT3] = PixelFormat.RGBA_DXT3;
- DXT_FORMAT_MAP[CRN_FORMAT.cCRNFmtDXT5] = PixelFormat.RGBA_DXT5;
- var dst;
- var dxtData;
- var cachedDstSize = 0;
- // Copy an array of bytes into or out of the emscripten heap.
- function arrayBufferCopy(src, dst, dstByteOffset, numBytes) {
- var i;
- var dst32Offset = dstByteOffset / 4;
- var tail = numBytes % 4;
- var src32 = new Uint32Array(src.buffer, 0, (numBytes - tail) / 4);
- var dst32 = new Uint32Array(dst.buffer);
- for (i = 0; i < src32.length; i++) {
- dst32[dst32Offset + i] = src32[i];
- }
- for (i = numBytes - tail; i < numBytes; i++) {
- dst[dstByteOffset + i] = src[i];
- }
- }
- /**
- * @private
- */
- function transcodeCRNToDXT(arrayBuffer, transferableObjects) {
- // Copy the contents of the arrayBuffer into emscriptens heap.
- var srcSize = arrayBuffer.byteLength;
- var bytes = new Uint8Array(arrayBuffer);
- var src = crunch._malloc(srcSize);
- arrayBufferCopy(bytes, crunch.HEAPU8, src, srcSize);
- // Determine what type of compressed data the file contains.
- var crnFormat = crunch._crn_get_dxt_format(src, srcSize);
- var format = DXT_FORMAT_MAP[crnFormat];
- if (!defined(format)) {
- throw new RuntimeError("Unsupported compressed format.");
- }
- // Gather basic metrics about the DXT data.
- var levels = crunch._crn_get_levels(src, srcSize);
- var width = crunch._crn_get_width(src, srcSize);
- var height = crunch._crn_get_height(src, srcSize);
- // Determine the size of the decoded DXT data.
- var dstSize = 0;
- var i;
- for (i = 0; i < levels; ++i) {
- dstSize += PixelFormat.compressedTextureSizeInBytes(
- format,
- width >> i,
- height >> i
- );
- }
- // Allocate enough space on the emscripten heap to hold the decoded DXT data
- // or reuse the existing allocation if a previous call to this function has
- // already acquired a large enough buffer.
- if (cachedDstSize < dstSize) {
- if (defined(dst)) {
- crunch._free(dst);
- }
- dst = crunch._malloc(dstSize);
- dxtData = new Uint8Array(crunch.HEAPU8.buffer, dst, dstSize);
- cachedDstSize = dstSize;
- }
- // Decompress the DXT data from the Crunch file into the allocated space.
- crunch._crn_decompress(src, srcSize, dst, dstSize, 0, levels);
- // Release the crunch file data from the emscripten heap.
- crunch._free(src);
- // Mipmaps are unsupported, so copy the level 0 texture
- // When mipmaps are supported, a copy will still be necessary as dxtData is a view on the heap.
- var length = PixelFormat.compressedTextureSizeInBytes(format, width, height);
- // Get a copy of the 0th mip level. dxtData will exceed length when there are more mip levels.
- // Equivalent to dxtData.slice(0, length), which is not supported in IE11
- var level0DXTDataView = dxtData.subarray(0, length);
- var level0DXTData = new Uint8Array(length);
- level0DXTData.set(level0DXTDataView, 0);
- transferableObjects.push(level0DXTData.buffer);
- return new CompressedTextureBuffer(format, width, height, level0DXTData);
- }
- export default createTaskProcessorWorker(transcodeCRNToDXT);
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