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- import AttributeCompression from "../Core/AttributeCompression.js";
- import Cartesian3 from "../Core/Cartesian3.js";
- import Cartographic from "../Core/Cartographic.js";
- import Ellipsoid from "../Core/Ellipsoid.js";
- import IndexDatatype from "../Core/IndexDatatype.js";
- import CesiumMath from "../Core/Math.js";
- import Rectangle from "../Core/Rectangle.js";
- import createTaskProcessorWorker from "./createTaskProcessorWorker.js";
- var maxShort = 32767;
- var scratchBVCartographic = new Cartographic();
- var scratchEncodedPosition = new Cartesian3();
- function decodePositions(
- positions,
- rectangle,
- minimumHeight,
- maximumHeight,
- ellipsoid
- ) {
- var positionsLength = positions.length / 3;
- var uBuffer = positions.subarray(0, positionsLength);
- var vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
- var heightBuffer = positions.subarray(
- 2 * positionsLength,
- 3 * positionsLength
- );
- AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
- var decoded = new Float64Array(positions.length);
- for (var i = 0; i < positionsLength; ++i) {
- var u = uBuffer[i];
- var v = vBuffer[i];
- var h = heightBuffer[i];
- var lon = CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
- var lat = CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
- var alt = CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
- var cartographic = Cartographic.fromRadians(
- lon,
- lat,
- alt,
- scratchBVCartographic
- );
- var decodedPosition = ellipsoid.cartographicToCartesian(
- cartographic,
- scratchEncodedPosition
- );
- Cartesian3.pack(decodedPosition, decoded, i * 3);
- }
- return decoded;
- }
- var scratchRectangle = new Rectangle();
- var scratchEllipsoid = new Ellipsoid();
- var scratchCenter = new Cartesian3();
- var scratchMinMaxHeights = {
- min: undefined,
- max: undefined,
- };
- function unpackBuffer(packedBuffer) {
- packedBuffer = new Float64Array(packedBuffer);
- var offset = 0;
- scratchMinMaxHeights.min = packedBuffer[offset++];
- scratchMinMaxHeights.max = packedBuffer[offset++];
- Rectangle.unpack(packedBuffer, offset, scratchRectangle);
- offset += Rectangle.packedLength;
- Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
- offset += Ellipsoid.packedLength;
- Cartesian3.unpack(packedBuffer, offset, scratchCenter);
- }
- var scratchP0 = new Cartesian3();
- var scratchP1 = new Cartesian3();
- var scratchPrev = new Cartesian3();
- var scratchCur = new Cartesian3();
- var scratchNext = new Cartesian3();
- function createVectorTilePolylines(parameters, transferableObjects) {
- var encodedPositions = new Uint16Array(parameters.positions);
- var widths = new Uint16Array(parameters.widths);
- var counts = new Uint32Array(parameters.counts);
- var batchIds = new Uint16Array(parameters.batchIds);
- unpackBuffer(parameters.packedBuffer);
- var rectangle = scratchRectangle;
- var ellipsoid = scratchEllipsoid;
- var center = scratchCenter;
- var minimumHeight = scratchMinMaxHeights.min;
- var maximumHeight = scratchMinMaxHeights.max;
- var positions = decodePositions(
- encodedPositions,
- rectangle,
- minimumHeight,
- maximumHeight,
- ellipsoid
- );
- var positionsLength = positions.length / 3;
- var size = positionsLength * 4 - 4;
- var curPositions = new Float32Array(size * 3);
- var prevPositions = new Float32Array(size * 3);
- var nextPositions = new Float32Array(size * 3);
- var expandAndWidth = new Float32Array(size * 2);
- var vertexBatchIds = new Uint16Array(size);
- var positionIndex = 0;
- var expandAndWidthIndex = 0;
- var batchIdIndex = 0;
- var i;
- var offset = 0;
- var length = counts.length;
- for (i = 0; i < length; ++i) {
- var count = counts[i];
- var width = widths[i];
- var batchId = batchIds[i];
- for (var j = 0; j < count; ++j) {
- var previous;
- if (j === 0) {
- var p0 = Cartesian3.unpack(positions, offset * 3, scratchP0);
- var p1 = Cartesian3.unpack(positions, (offset + 1) * 3, scratchP1);
- previous = Cartesian3.subtract(p0, p1, scratchPrev);
- Cartesian3.add(p0, previous, previous);
- } else {
- previous = Cartesian3.unpack(
- positions,
- (offset + j - 1) * 3,
- scratchPrev
- );
- }
- var current = Cartesian3.unpack(positions, (offset + j) * 3, scratchCur);
- var next;
- if (j === count - 1) {
- var p2 = Cartesian3.unpack(
- positions,
- (offset + count - 1) * 3,
- scratchP0
- );
- var p3 = Cartesian3.unpack(
- positions,
- (offset + count - 2) * 3,
- scratchP1
- );
- next = Cartesian3.subtract(p2, p3, scratchNext);
- Cartesian3.add(p2, next, next);
- } else {
- next = Cartesian3.unpack(positions, (offset + j + 1) * 3, scratchNext);
- }
- Cartesian3.subtract(previous, center, previous);
- Cartesian3.subtract(current, center, current);
- Cartesian3.subtract(next, center, next);
- var startK = j === 0 ? 2 : 0;
- var endK = j === count - 1 ? 2 : 4;
- for (var k = startK; k < endK; ++k) {
- Cartesian3.pack(current, curPositions, positionIndex);
- Cartesian3.pack(previous, prevPositions, positionIndex);
- Cartesian3.pack(next, nextPositions, positionIndex);
- positionIndex += 3;
- var direction = k - 2 < 0 ? -1.0 : 1.0;
- expandAndWidth[expandAndWidthIndex++] = 2 * (k % 2) - 1;
- expandAndWidth[expandAndWidthIndex++] = direction * width;
- vertexBatchIds[batchIdIndex++] = batchId;
- }
- }
- offset += count;
- }
- var indices = IndexDatatype.createTypedArray(size, positionsLength * 6 - 6);
- var index = 0;
- var indicesIndex = 0;
- length = positionsLength - 1;
- for (i = 0; i < length; ++i) {
- indices[indicesIndex++] = index;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 1;
- indices[indicesIndex++] = index + 2;
- indices[indicesIndex++] = index + 3;
- index += 4;
- }
- transferableObjects.push(
- curPositions.buffer,
- prevPositions.buffer,
- nextPositions.buffer
- );
- transferableObjects.push(
- expandAndWidth.buffer,
- vertexBatchIds.buffer,
- indices.buffer
- );
- return {
- indexDatatype:
- indices.BYTES_PER_ELEMENT === 2
- ? IndexDatatype.UNSIGNED_SHORT
- : IndexDatatype.UNSIGNED_INT,
- currentPositions: curPositions.buffer,
- previousPositions: prevPositions.buffer,
- nextPositions: nextPositions.buffer,
- expandAndWidth: expandAndWidth.buffer,
- batchIds: vertexBatchIds.buffer,
- indices: indices.buffer,
- };
- }
- export default createTaskProcessorWorker(createVectorTilePolylines);
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