createVectorTilePoints.js 2.8 KB

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  1. /* This file is automatically rebuilt by the Cesium build process. */
  2. define(['./when-e6985d2a', './Check-24cae389', './Math-392d0035', './Cartesian2-a5d6dde9', './AttributeCompression-114c6354', './createTaskProcessorWorker'], function (when, Check, _Math, Cartesian2, AttributeCompression, createTaskProcessorWorker) { 'use strict';
  3. var maxShort = 32767;
  4. var scratchBVCartographic = new Cartesian2.Cartographic();
  5. var scratchEncodedPosition = new Cartesian2.Cartesian3();
  6. var scratchRectangle = new Cartesian2.Rectangle();
  7. var scratchEllipsoid = new Cartesian2.Ellipsoid();
  8. var scratchMinMaxHeights = {
  9. min: undefined,
  10. max: undefined,
  11. };
  12. function unpackBuffer(packedBuffer) {
  13. packedBuffer = new Float64Array(packedBuffer);
  14. var offset = 0;
  15. scratchMinMaxHeights.min = packedBuffer[offset++];
  16. scratchMinMaxHeights.max = packedBuffer[offset++];
  17. Cartesian2.Rectangle.unpack(packedBuffer, offset, scratchRectangle);
  18. offset += Cartesian2.Rectangle.packedLength;
  19. Cartesian2.Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
  20. }
  21. function createVectorTilePoints(parameters, transferableObjects) {
  22. var positions = new Uint16Array(parameters.positions);
  23. unpackBuffer(parameters.packedBuffer);
  24. var rectangle = scratchRectangle;
  25. var ellipsoid = scratchEllipsoid;
  26. var minimumHeight = scratchMinMaxHeights.min;
  27. var maximumHeight = scratchMinMaxHeights.max;
  28. var positionsLength = positions.length / 3;
  29. var uBuffer = positions.subarray(0, positionsLength);
  30. var vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
  31. var heightBuffer = positions.subarray(
  32. 2 * positionsLength,
  33. 3 * positionsLength
  34. );
  35. AttributeCompression.AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
  36. var decoded = new Float64Array(positions.length);
  37. for (var i = 0; i < positionsLength; ++i) {
  38. var u = uBuffer[i];
  39. var v = vBuffer[i];
  40. var h = heightBuffer[i];
  41. var lon = _Math.CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
  42. var lat = _Math.CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
  43. var alt = _Math.CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
  44. var cartographic = Cartesian2.Cartographic.fromRadians(
  45. lon,
  46. lat,
  47. alt,
  48. scratchBVCartographic
  49. );
  50. var decodedPosition = ellipsoid.cartographicToCartesian(
  51. cartographic,
  52. scratchEncodedPosition
  53. );
  54. Cartesian2.Cartesian3.pack(decodedPosition, decoded, i * 3);
  55. }
  56. transferableObjects.push(decoded.buffer);
  57. return {
  58. positions: decoded.buffer,
  59. };
  60. }
  61. var createVectorTilePoints$1 = createTaskProcessorWorker(createVectorTilePoints);
  62. return createVectorTilePoints$1;
  63. });