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- import defined from "../Core/defined.js";
- /**
- * @private
- */
- function Cesium3DTileStyleEngine() {
- this._style = undefined; // The style provided by the user
- this._styleDirty = false; // true when the style is reassigned
- this._lastStyleTime = 0; // The "time" when the last style was assigned
- }
- Object.defineProperties(Cesium3DTileStyleEngine.prototype, {
- style: {
- get: function () {
- return this._style;
- },
- set: function (value) {
- this._style = value;
- this._styleDirty = true;
- },
- },
- });
- Cesium3DTileStyleEngine.prototype.makeDirty = function () {
- this._styleDirty = true;
- };
- Cesium3DTileStyleEngine.prototype.applyStyle = function (tileset, passOptions) {
- if (!tileset.ready) {
- return;
- }
- if (defined(this._style) && !this._style.ready) {
- return;
- }
- var styleDirty = this._styleDirty;
- if (passOptions.isRender) {
- // Don't reset until the render pass
- this._styleDirty = false;
- }
- if (styleDirty) {
- // Increase "time", so the style is applied to all visible tiles
- ++this._lastStyleTime;
- }
- var lastStyleTime = this._lastStyleTime;
- var statistics = tileset._statistics;
- // If a new style was assigned, loop through all the visible tiles; otherwise, loop through
- // only the tiles that are newly visible, i.e., they are visible this frame, but were not
- // visible last frame. In many cases, the newly selected tiles list will be short or empty.
- var tiles = styleDirty
- ? tileset._selectedTiles
- : tileset._selectedTilesToStyle;
- // PERFORMANCE_IDEA: does mouse-over picking basically trash this? We need to style on
- // pick, for example, because a feature's show may be false.
- var length = tiles.length;
- for (var i = 0; i < length; ++i) {
- var tile = tiles[i];
- if (tile.lastStyleTime !== lastStyleTime) {
- // Apply the style to this tile if it wasn't already applied because:
- // 1) the user assigned a new style to the tileset
- // 2) this tile is now visible, but it wasn't visible when the style was first assigned
- var content = tile.content;
- tile.lastStyleTime = lastStyleTime;
- content.applyStyle(this._style);
- statistics.numberOfFeaturesStyled += content.featuresLength;
- ++statistics.numberOfTilesStyled;
- }
- }
- };
- export default Cesium3DTileStyleEngine;
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