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- import ArcType from "./ArcType.js";
- import arrayFill from "./arrayFill.js";
- import BoundingRectangle from "./BoundingRectangle.js";
- import BoundingSphere from "./BoundingSphere.js";
- import Cartesian2 from "./Cartesian2.js";
- import Cartesian3 from "./Cartesian3.js";
- import Cartographic from "./Cartographic.js";
- import Check from "./Check.js";
- import ComponentDatatype from "./ComponentDatatype.js";
- import defaultValue from "./defaultValue.js";
- import defined from "./defined.js";
- import DeveloperError from "./DeveloperError.js";
- import Ellipsoid from "./Ellipsoid.js";
- import EllipsoidGeodesic from "./EllipsoidGeodesic.js";
- import EllipsoidTangentPlane from "./EllipsoidTangentPlane.js";
- import Geometry from "./Geometry.js";
- import GeometryAttribute from "./GeometryAttribute.js";
- import GeometryInstance from "./GeometryInstance.js";
- import GeometryOffsetAttribute from "./GeometryOffsetAttribute.js";
- import GeometryPipeline from "./GeometryPipeline.js";
- import IndexDatatype from "./IndexDatatype.js";
- import CesiumMath from "./Math.js";
- import Matrix3 from "./Matrix3.js";
- import PolygonGeometryLibrary from "./PolygonGeometryLibrary.js";
- import PolygonPipeline from "./PolygonPipeline.js";
- import Quaternion from "./Quaternion.js";
- import Rectangle from "./Rectangle.js";
- import VertexFormat from "./VertexFormat.js";
- import WindingOrder from "./WindingOrder.js";
- var scratchCarto1 = new Cartographic();
- var scratchCarto2 = new Cartographic();
- function adjustPosHeightsForNormal(position, p1, p2, ellipsoid) {
- var carto1 = ellipsoid.cartesianToCartographic(position, scratchCarto1);
- var height = carto1.height;
- var p1Carto = ellipsoid.cartesianToCartographic(p1, scratchCarto2);
- p1Carto.height = height;
- ellipsoid.cartographicToCartesian(p1Carto, p1);
- var p2Carto = ellipsoid.cartesianToCartographic(p2, scratchCarto2);
- p2Carto.height = height - 100;
- ellipsoid.cartographicToCartesian(p2Carto, p2);
- }
- var scratchBoundingRectangle = new BoundingRectangle();
- var scratchPosition = new Cartesian3();
- var scratchNormal = new Cartesian3();
- var scratchTangent = new Cartesian3();
- var scratchBitangent = new Cartesian3();
- var p1Scratch = new Cartesian3();
- var p2Scratch = new Cartesian3();
- var scratchPerPosNormal = new Cartesian3();
- var scratchPerPosTangent = new Cartesian3();
- var scratchPerPosBitangent = new Cartesian3();
- var appendTextureCoordinatesOrigin = new Cartesian2();
- var appendTextureCoordinatesCartesian2 = new Cartesian2();
- var appendTextureCoordinatesCartesian3 = new Cartesian3();
- var appendTextureCoordinatesQuaternion = new Quaternion();
- var appendTextureCoordinatesMatrix3 = new Matrix3();
- var tangentMatrixScratch = new Matrix3();
- function computeAttributes(options) {
- var vertexFormat = options.vertexFormat;
- var geometry = options.geometry;
- var shadowVolume = options.shadowVolume;
- var flatPositions = geometry.attributes.position.values;
- var length = flatPositions.length;
- var wall = options.wall;
- var top = options.top || wall;
- var bottom = options.bottom || wall;
- if (
- vertexFormat.st ||
- vertexFormat.normal ||
- vertexFormat.tangent ||
- vertexFormat.bitangent ||
- shadowVolume
- ) {
- // PERFORMANCE_IDEA: Compute before subdivision, then just interpolate during subdivision.
- // PERFORMANCE_IDEA: Compute with createGeometryFromPositions() for fast path when there's no holes.
- var boundingRectangle = options.boundingRectangle;
- var tangentPlane = options.tangentPlane;
- var ellipsoid = options.ellipsoid;
- var stRotation = options.stRotation;
- var perPositionHeight = options.perPositionHeight;
- var origin = appendTextureCoordinatesOrigin;
- origin.x = boundingRectangle.x;
- origin.y = boundingRectangle.y;
- var textureCoordinates = vertexFormat.st
- ? new Float32Array(2 * (length / 3))
- : undefined;
- var normals;
- if (vertexFormat.normal) {
- if (perPositionHeight && top && !wall) {
- normals = geometry.attributes.normal.values;
- } else {
- normals = new Float32Array(length);
- }
- }
- var tangents = vertexFormat.tangent ? new Float32Array(length) : undefined;
- var bitangents = vertexFormat.bitangent
- ? new Float32Array(length)
- : undefined;
- var extrudeNormals = shadowVolume ? new Float32Array(length) : undefined;
- var textureCoordIndex = 0;
- var attrIndex = 0;
- var normal = scratchNormal;
- var tangent = scratchTangent;
- var bitangent = scratchBitangent;
- var recomputeNormal = true;
- var textureMatrix = appendTextureCoordinatesMatrix3;
- var tangentRotationMatrix = tangentMatrixScratch;
- if (stRotation !== 0.0) {
- var rotation = Quaternion.fromAxisAngle(
- tangentPlane._plane.normal,
- stRotation,
- appendTextureCoordinatesQuaternion
- );
- textureMatrix = Matrix3.fromQuaternion(rotation, textureMatrix);
- rotation = Quaternion.fromAxisAngle(
- tangentPlane._plane.normal,
- -stRotation,
- appendTextureCoordinatesQuaternion
- );
- tangentRotationMatrix = Matrix3.fromQuaternion(
- rotation,
- tangentRotationMatrix
- );
- } else {
- textureMatrix = Matrix3.clone(Matrix3.IDENTITY, textureMatrix);
- tangentRotationMatrix = Matrix3.clone(
- Matrix3.IDENTITY,
- tangentRotationMatrix
- );
- }
- var bottomOffset = 0;
- var bottomOffset2 = 0;
- if (top && bottom) {
- bottomOffset = length / 2;
- bottomOffset2 = length / 3;
- length /= 2;
- }
- for (var i = 0; i < length; i += 3) {
- var position = Cartesian3.fromArray(
- flatPositions,
- i,
- appendTextureCoordinatesCartesian3
- );
- if (vertexFormat.st) {
- var p = Matrix3.multiplyByVector(
- textureMatrix,
- position,
- scratchPosition
- );
- p = ellipsoid.scaleToGeodeticSurface(p, p);
- var st = tangentPlane.projectPointOntoPlane(
- p,
- appendTextureCoordinatesCartesian2
- );
- Cartesian2.subtract(st, origin, st);
- var stx = CesiumMath.clamp(st.x / boundingRectangle.width, 0, 1);
- var sty = CesiumMath.clamp(st.y / boundingRectangle.height, 0, 1);
- if (bottom) {
- textureCoordinates[textureCoordIndex + bottomOffset2] = stx;
- textureCoordinates[textureCoordIndex + 1 + bottomOffset2] = sty;
- }
- if (top) {
- textureCoordinates[textureCoordIndex] = stx;
- textureCoordinates[textureCoordIndex + 1] = sty;
- }
- textureCoordIndex += 2;
- }
- if (
- vertexFormat.normal ||
- vertexFormat.tangent ||
- vertexFormat.bitangent ||
- shadowVolume
- ) {
- var attrIndex1 = attrIndex + 1;
- var attrIndex2 = attrIndex + 2;
- if (wall) {
- if (i + 3 < length) {
- var p1 = Cartesian3.fromArray(flatPositions, i + 3, p1Scratch);
- if (recomputeNormal) {
- var p2 = Cartesian3.fromArray(
- flatPositions,
- i + length,
- p2Scratch
- );
- if (perPositionHeight) {
- adjustPosHeightsForNormal(position, p1, p2, ellipsoid);
- }
- Cartesian3.subtract(p1, position, p1);
- Cartesian3.subtract(p2, position, p2);
- normal = Cartesian3.normalize(
- Cartesian3.cross(p2, p1, normal),
- normal
- );
- recomputeNormal = false;
- }
- if (Cartesian3.equalsEpsilon(p1, position, CesiumMath.EPSILON10)) {
- // if we've reached a corner
- recomputeNormal = true;
- }
- }
- if (vertexFormat.tangent || vertexFormat.bitangent) {
- bitangent = ellipsoid.geodeticSurfaceNormal(position, bitangent);
- if (vertexFormat.tangent) {
- tangent = Cartesian3.normalize(
- Cartesian3.cross(bitangent, normal, tangent),
- tangent
- );
- }
- }
- } else {
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
- if (vertexFormat.tangent || vertexFormat.bitangent) {
- if (perPositionHeight) {
- scratchPerPosNormal = Cartesian3.fromArray(
- normals,
- attrIndex,
- scratchPerPosNormal
- );
- scratchPerPosTangent = Cartesian3.cross(
- Cartesian3.UNIT_Z,
- scratchPerPosNormal,
- scratchPerPosTangent
- );
- scratchPerPosTangent = Cartesian3.normalize(
- Matrix3.multiplyByVector(
- tangentRotationMatrix,
- scratchPerPosTangent,
- scratchPerPosTangent
- ),
- scratchPerPosTangent
- );
- if (vertexFormat.bitangent) {
- scratchPerPosBitangent = Cartesian3.normalize(
- Cartesian3.cross(
- scratchPerPosNormal,
- scratchPerPosTangent,
- scratchPerPosBitangent
- ),
- scratchPerPosBitangent
- );
- }
- }
- tangent = Cartesian3.cross(Cartesian3.UNIT_Z, normal, tangent);
- tangent = Cartesian3.normalize(
- Matrix3.multiplyByVector(tangentRotationMatrix, tangent, tangent),
- tangent
- );
- if (vertexFormat.bitangent) {
- bitangent = Cartesian3.normalize(
- Cartesian3.cross(normal, tangent, bitangent),
- bitangent
- );
- }
- }
- }
- if (vertexFormat.normal) {
- if (options.wall) {
- normals[attrIndex + bottomOffset] = normal.x;
- normals[attrIndex1 + bottomOffset] = normal.y;
- normals[attrIndex2 + bottomOffset] = normal.z;
- } else if (bottom) {
- normals[attrIndex + bottomOffset] = -normal.x;
- normals[attrIndex1 + bottomOffset] = -normal.y;
- normals[attrIndex2 + bottomOffset] = -normal.z;
- }
- if ((top && !perPositionHeight) || wall) {
- normals[attrIndex] = normal.x;
- normals[attrIndex1] = normal.y;
- normals[attrIndex2] = normal.z;
- }
- }
- if (shadowVolume) {
- if (wall) {
- normal = ellipsoid.geodeticSurfaceNormal(position, normal);
- }
- extrudeNormals[attrIndex + bottomOffset] = -normal.x;
- extrudeNormals[attrIndex1 + bottomOffset] = -normal.y;
- extrudeNormals[attrIndex2 + bottomOffset] = -normal.z;
- }
- if (vertexFormat.tangent) {
- if (options.wall) {
- tangents[attrIndex + bottomOffset] = tangent.x;
- tangents[attrIndex1 + bottomOffset] = tangent.y;
- tangents[attrIndex2 + bottomOffset] = tangent.z;
- } else if (bottom) {
- tangents[attrIndex + bottomOffset] = -tangent.x;
- tangents[attrIndex1 + bottomOffset] = -tangent.y;
- tangents[attrIndex2 + bottomOffset] = -tangent.z;
- }
- if (top) {
- if (perPositionHeight) {
- tangents[attrIndex] = scratchPerPosTangent.x;
- tangents[attrIndex1] = scratchPerPosTangent.y;
- tangents[attrIndex2] = scratchPerPosTangent.z;
- } else {
- tangents[attrIndex] = tangent.x;
- tangents[attrIndex1] = tangent.y;
- tangents[attrIndex2] = tangent.z;
- }
- }
- }
- if (vertexFormat.bitangent) {
- if (bottom) {
- bitangents[attrIndex + bottomOffset] = bitangent.x;
- bitangents[attrIndex1 + bottomOffset] = bitangent.y;
- bitangents[attrIndex2 + bottomOffset] = bitangent.z;
- }
- if (top) {
- if (perPositionHeight) {
- bitangents[attrIndex] = scratchPerPosBitangent.x;
- bitangents[attrIndex1] = scratchPerPosBitangent.y;
- bitangents[attrIndex2] = scratchPerPosBitangent.z;
- } else {
- bitangents[attrIndex] = bitangent.x;
- bitangents[attrIndex1] = bitangent.y;
- bitangents[attrIndex2] = bitangent.z;
- }
- }
- }
- attrIndex += 3;
- }
- }
- if (vertexFormat.st) {
- geometry.attributes.st = new GeometryAttribute({
- componentDatatype: ComponentDatatype.FLOAT,
- componentsPerAttribute: 2,
- values: textureCoordinates,
- });
- }
- if (vertexFormat.normal) {
- geometry.attributes.normal = new GeometryAttribute({
- componentDatatype: ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: normals,
- });
- }
- if (vertexFormat.tangent) {
- geometry.attributes.tangent = new GeometryAttribute({
- componentDatatype: ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: tangents,
- });
- }
- if (vertexFormat.bitangent) {
- geometry.attributes.bitangent = new GeometryAttribute({
- componentDatatype: ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: bitangents,
- });
- }
- if (shadowVolume) {
- geometry.attributes.extrudeDirection = new GeometryAttribute({
- componentDatatype: ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: extrudeNormals,
- });
- }
- }
- if (options.extrude && defined(options.offsetAttribute)) {
- var size = flatPositions.length / 3;
- var offsetAttribute = new Uint8Array(size);
- if (options.offsetAttribute === GeometryOffsetAttribute.TOP) {
- if ((top && bottom) || wall) {
- offsetAttribute = arrayFill(offsetAttribute, 1, 0, size / 2);
- } else if (top) {
- offsetAttribute = arrayFill(offsetAttribute, 1);
- }
- } else {
- var offsetValue =
- options.offsetAttribute === GeometryOffsetAttribute.NONE ? 0 : 1;
- offsetAttribute = arrayFill(offsetAttribute, offsetValue);
- }
- geometry.attributes.applyOffset = new GeometryAttribute({
- componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
- componentsPerAttribute: 1,
- values: offsetAttribute,
- });
- }
- return geometry;
- }
- var startCartographicScratch = new Cartographic();
- var endCartographicScratch = new Cartographic();
- var idlCross = {
- westOverIDL: 0.0,
- eastOverIDL: 0.0,
- };
- var ellipsoidGeodesic = new EllipsoidGeodesic();
- function computeRectangle(positions, ellipsoid, arcType, granularity, result) {
- result = defaultValue(result, new Rectangle());
- if (!defined(positions) || positions.length < 3) {
- result.west = 0.0;
- result.north = 0.0;
- result.south = 0.0;
- result.east = 0.0;
- return result;
- }
- if (arcType === ArcType.RHUMB) {
- return Rectangle.fromCartesianArray(positions, ellipsoid, result);
- }
- if (!ellipsoidGeodesic.ellipsoid.equals(ellipsoid)) {
- ellipsoidGeodesic = new EllipsoidGeodesic(undefined, undefined, ellipsoid);
- }
- result.west = Number.POSITIVE_INFINITY;
- result.east = Number.NEGATIVE_INFINITY;
- result.south = Number.POSITIVE_INFINITY;
- result.north = Number.NEGATIVE_INFINITY;
- idlCross.westOverIDL = Number.POSITIVE_INFINITY;
- idlCross.eastOverIDL = Number.NEGATIVE_INFINITY;
- var inverseChordLength =
- 1.0 / CesiumMath.chordLength(granularity, ellipsoid.maximumRadius);
- var positionsLength = positions.length;
- var endCartographic = ellipsoid.cartesianToCartographic(
- positions[0],
- endCartographicScratch
- );
- var startCartographic = startCartographicScratch;
- var swap;
- for (var i = 1; i < positionsLength; i++) {
- swap = startCartographic;
- startCartographic = endCartographic;
- endCartographic = ellipsoid.cartesianToCartographic(positions[i], swap);
- ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
- interpolateAndGrowRectangle(
- ellipsoidGeodesic,
- inverseChordLength,
- result,
- idlCross
- );
- }
- swap = startCartographic;
- startCartographic = endCartographic;
- endCartographic = ellipsoid.cartesianToCartographic(positions[0], swap);
- ellipsoidGeodesic.setEndPoints(startCartographic, endCartographic);
- interpolateAndGrowRectangle(
- ellipsoidGeodesic,
- inverseChordLength,
- result,
- idlCross
- );
- if (result.east - result.west > idlCross.eastOverIDL - idlCross.westOverIDL) {
- result.west = idlCross.westOverIDL;
- result.east = idlCross.eastOverIDL;
- if (result.east > CesiumMath.PI) {
- result.east = result.east - CesiumMath.TWO_PI;
- }
- if (result.west > CesiumMath.PI) {
- result.west = result.west - CesiumMath.TWO_PI;
- }
- }
- return result;
- }
- var interpolatedCartographicScratch = new Cartographic();
- function interpolateAndGrowRectangle(
- ellipsoidGeodesic,
- inverseChordLength,
- result,
- idlCross
- ) {
- var segmentLength = ellipsoidGeodesic.surfaceDistance;
- var numPoints = Math.ceil(segmentLength * inverseChordLength);
- var subsegmentDistance =
- numPoints > 0 ? segmentLength / (numPoints - 1) : Number.POSITIVE_INFINITY;
- var interpolationDistance = 0.0;
- for (var i = 0; i < numPoints; i++) {
- var interpolatedCartographic = ellipsoidGeodesic.interpolateUsingSurfaceDistance(
- interpolationDistance,
- interpolatedCartographicScratch
- );
- interpolationDistance += subsegmentDistance;
- var longitude = interpolatedCartographic.longitude;
- var latitude = interpolatedCartographic.latitude;
- result.west = Math.min(result.west, longitude);
- result.east = Math.max(result.east, longitude);
- result.south = Math.min(result.south, latitude);
- result.north = Math.max(result.north, latitude);
- var lonAdjusted =
- longitude >= 0 ? longitude : longitude + CesiumMath.TWO_PI;
- idlCross.westOverIDL = Math.min(idlCross.westOverIDL, lonAdjusted);
- idlCross.eastOverIDL = Math.max(idlCross.eastOverIDL, lonAdjusted);
- }
- }
- var createGeometryFromPositionsExtrudedPositions = [];
- function createGeometryFromPositionsExtruded(
- ellipsoid,
- polygon,
- granularity,
- hierarchy,
- perPositionHeight,
- closeTop,
- closeBottom,
- vertexFormat,
- arcType
- ) {
- var geos = {
- walls: [],
- };
- var i;
- if (closeTop || closeBottom) {
- var topGeo = PolygonGeometryLibrary.createGeometryFromPositions(
- ellipsoid,
- polygon,
- granularity,
- perPositionHeight,
- vertexFormat,
- arcType
- );
- var edgePoints = topGeo.attributes.position.values;
- var indices = topGeo.indices;
- var numPositions;
- var newIndices;
- if (closeTop && closeBottom) {
- var topBottomPositions = edgePoints.concat(edgePoints);
- numPositions = topBottomPositions.length / 3;
- newIndices = IndexDatatype.createTypedArray(
- numPositions,
- indices.length * 2
- );
- newIndices.set(indices);
- var ilength = indices.length;
- var length = numPositions / 2;
- for (i = 0; i < ilength; i += 3) {
- var i0 = newIndices[i] + length;
- var i1 = newIndices[i + 1] + length;
- var i2 = newIndices[i + 2] + length;
- newIndices[i + ilength] = i2;
- newIndices[i + 1 + ilength] = i1;
- newIndices[i + 2 + ilength] = i0;
- }
- topGeo.attributes.position.values = topBottomPositions;
- if (perPositionHeight && vertexFormat.normal) {
- var normals = topGeo.attributes.normal.values;
- topGeo.attributes.normal.values = new Float32Array(
- topBottomPositions.length
- );
- topGeo.attributes.normal.values.set(normals);
- }
- topGeo.indices = newIndices;
- } else if (closeBottom) {
- numPositions = edgePoints.length / 3;
- newIndices = IndexDatatype.createTypedArray(numPositions, indices.length);
- for (i = 0; i < indices.length; i += 3) {
- newIndices[i] = indices[i + 2];
- newIndices[i + 1] = indices[i + 1];
- newIndices[i + 2] = indices[i];
- }
- topGeo.indices = newIndices;
- }
- geos.topAndBottom = new GeometryInstance({
- geometry: topGeo,
- });
- }
- var outerRing = hierarchy.outerRing;
- var tangentPlane = EllipsoidTangentPlane.fromPoints(outerRing, ellipsoid);
- var positions2D = tangentPlane.projectPointsOntoPlane(
- outerRing,
- createGeometryFromPositionsExtrudedPositions
- );
- var windingOrder = PolygonPipeline.computeWindingOrder2D(positions2D);
- if (windingOrder === WindingOrder.CLOCKWISE) {
- outerRing = outerRing.slice().reverse();
- }
- var wallGeo = PolygonGeometryLibrary.computeWallGeometry(
- outerRing,
- ellipsoid,
- granularity,
- perPositionHeight,
- arcType
- );
- geos.walls.push(
- new GeometryInstance({
- geometry: wallGeo,
- })
- );
- var holes = hierarchy.holes;
- for (i = 0; i < holes.length; i++) {
- var hole = holes[i];
- tangentPlane = EllipsoidTangentPlane.fromPoints(hole, ellipsoid);
- positions2D = tangentPlane.projectPointsOntoPlane(
- hole,
- createGeometryFromPositionsExtrudedPositions
- );
- windingOrder = PolygonPipeline.computeWindingOrder2D(positions2D);
- if (windingOrder === WindingOrder.COUNTER_CLOCKWISE) {
- hole = hole.slice().reverse();
- }
- wallGeo = PolygonGeometryLibrary.computeWallGeometry(
- hole,
- ellipsoid,
- granularity,
- perPositionHeight,
- arcType
- );
- geos.walls.push(
- new GeometryInstance({
- geometry: wallGeo,
- })
- );
- }
- return geos;
- }
- /**
- * A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
- *
- * @alias PolygonGeometry
- * @constructor
- *
- * @param {Object} options Object with the following properties:
- * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
- * @param {Number} [options.height=0.0] The distance in meters between the polygon and the ellipsoid surface.
- * @param {Number} [options.extrudedHeight] The distance in meters between the polygon's extruded face and the ellipsoid surface.
- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
- * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
- * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
- * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
- * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
- * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
- * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
- *
- * @see PolygonGeometry#createGeometry
- * @see PolygonGeometry#fromPositions
- *
- * @demo {@link https://sandcastle.cesium.com/index.html?src=Polygon.html|Cesium Sandcastle Polygon Demo}
- *
- * @example
- * // 1. create a polygon from points
- * var polygon = new Cesium.PolygonGeometry({
- * polygonHierarchy : new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -72.0, 40.0,
- * -70.0, 35.0,
- * -75.0, 30.0,
- * -70.0, 30.0,
- * -68.0, 40.0
- * ])
- * )
- * });
- * var geometry = Cesium.PolygonGeometry.createGeometry(polygon);
- *
- * // 2. create a nested polygon with holes
- * var polygonWithHole = new Cesium.PolygonGeometry({
- * polygonHierarchy : new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -109.0, 30.0,
- * -95.0, 30.0,
- * -95.0, 40.0,
- * -109.0, 40.0
- * ]),
- * [new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -107.0, 31.0,
- * -107.0, 39.0,
- * -97.0, 39.0,
- * -97.0, 31.0
- * ]),
- * [new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -105.0, 33.0,
- * -99.0, 33.0,
- * -99.0, 37.0,
- * -105.0, 37.0
- * ]),
- * [new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -103.0, 34.0,
- * -101.0, 34.0,
- * -101.0, 36.0,
- * -103.0, 36.0
- * ])
- * )]
- * )]
- * )]
- * )
- * });
- * var geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);
- *
- * // 3. create extruded polygon
- * var extrudedPolygon = new Cesium.PolygonGeometry({
- * polygonHierarchy : new Cesium.PolygonHierarchy(
- * Cesium.Cartesian3.fromDegreesArray([
- * -72.0, 40.0,
- * -70.0, 35.0,
- * -75.0, 30.0,
- * -70.0, 30.0,
- * -68.0, 40.0
- * ])
- * ),
- * extrudedHeight: 300000
- * });
- * var geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);
- */
- function PolygonGeometry(options) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("options", options);
- Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
- if (
- defined(options.perPositionHeight) &&
- options.perPositionHeight &&
- defined(options.height)
- ) {
- throw new DeveloperError(
- "Cannot use both options.perPositionHeight and options.height"
- );
- }
- if (
- defined(options.arcType) &&
- options.arcType !== ArcType.GEODESIC &&
- options.arcType !== ArcType.RHUMB
- ) {
- throw new DeveloperError(
- "Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
- );
- }
- //>>includeEnd('debug');
- var polygonHierarchy = options.polygonHierarchy;
- var vertexFormat = defaultValue(options.vertexFormat, VertexFormat.DEFAULT);
- var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
- var granularity = defaultValue(
- options.granularity,
- CesiumMath.RADIANS_PER_DEGREE
- );
- var stRotation = defaultValue(options.stRotation, 0.0);
- var perPositionHeight = defaultValue(options.perPositionHeight, false);
- var perPositionHeightExtrude =
- perPositionHeight && defined(options.extrudedHeight);
- var height = defaultValue(options.height, 0.0);
- var extrudedHeight = defaultValue(options.extrudedHeight, height);
- if (!perPositionHeightExtrude) {
- var h = Math.max(height, extrudedHeight);
- extrudedHeight = Math.min(height, extrudedHeight);
- height = h;
- }
- this._vertexFormat = VertexFormat.clone(vertexFormat);
- this._ellipsoid = Ellipsoid.clone(ellipsoid);
- this._granularity = granularity;
- this._stRotation = stRotation;
- this._height = height;
- this._extrudedHeight = extrudedHeight;
- this._closeTop = defaultValue(options.closeTop, true);
- this._closeBottom = defaultValue(options.closeBottom, true);
- this._polygonHierarchy = polygonHierarchy;
- this._perPositionHeight = perPositionHeight;
- this._perPositionHeightExtrude = perPositionHeightExtrude;
- this._shadowVolume = defaultValue(options.shadowVolume, false);
- this._workerName = "createPolygonGeometry";
- this._offsetAttribute = options.offsetAttribute;
- this._arcType = defaultValue(options.arcType, ArcType.GEODESIC);
- this._rectangle = undefined;
- this._textureCoordinateRotationPoints = undefined;
- /**
- * The number of elements used to pack the object into an array.
- * @type {Number}
- */
- this.packedLength =
- PolygonGeometryLibrary.computeHierarchyPackedLength(polygonHierarchy) +
- Ellipsoid.packedLength +
- VertexFormat.packedLength +
- 12;
- }
- /**
- * A description of a polygon from an array of positions. Polygon geometry can be rendered with both {@link Primitive} and {@link GroundPrimitive}.
- *
- * @param {Object} options Object with the following properties:
- * @param {Cartesian3[]} options.positions An array of positions that defined the corner points of the polygon.
- * @param {Number} [options.height=0.0] The height of the polygon.
- * @param {Number} [options.extrudedHeight] The height of the polygon extrusion.
- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
- * @param {Number} [options.stRotation=0.0] The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
- * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
- * @param {Boolean} [options.perPositionHeight=false] Use the height of options.positions for each position instead of using options.height to determine the height.
- * @param {Boolean} [options.closeTop=true] When false, leaves off the top of an extruded polygon open.
- * @param {Boolean} [options.closeBottom=true] When false, leaves off the bottom of an extruded polygon open.
- * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
- * @returns {PolygonGeometry}
- *
- *
- * @example
- * // create a polygon from points
- * var polygon = Cesium.PolygonGeometry.fromPositions({
- * positions : Cesium.Cartesian3.fromDegreesArray([
- * -72.0, 40.0,
- * -70.0, 35.0,
- * -75.0, 30.0,
- * -70.0, 30.0,
- * -68.0, 40.0
- * ])
- * });
- * var geometry = Cesium.PolygonGeometry.createGeometry(polygon);
- *
- * @see PolygonGeometry#createGeometry
- */
- PolygonGeometry.fromPositions = function (options) {
- options = defaultValue(options, defaultValue.EMPTY_OBJECT);
- //>>includeStart('debug', pragmas.debug);
- Check.defined("options.positions", options.positions);
- //>>includeEnd('debug');
- var newOptions = {
- polygonHierarchy: {
- positions: options.positions,
- },
- height: options.height,
- extrudedHeight: options.extrudedHeight,
- vertexFormat: options.vertexFormat,
- stRotation: options.stRotation,
- ellipsoid: options.ellipsoid,
- granularity: options.granularity,
- perPositionHeight: options.perPositionHeight,
- closeTop: options.closeTop,
- closeBottom: options.closeBottom,
- offsetAttribute: options.offsetAttribute,
- arcType: options.arcType,
- };
- return new PolygonGeometry(newOptions);
- };
- /**
- * Stores the provided instance into the provided array.
- *
- * @param {PolygonGeometry} value The value to pack.
- * @param {Number[]} array The array to pack into.
- * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
- *
- * @returns {Number[]} The array that was packed into
- */
- PolygonGeometry.pack = function (value, array, startingIndex) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("value", value);
- Check.defined("array", array);
- //>>includeEnd('debug');
- startingIndex = defaultValue(startingIndex, 0);
- startingIndex = PolygonGeometryLibrary.packPolygonHierarchy(
- value._polygonHierarchy,
- array,
- startingIndex
- );
- Ellipsoid.pack(value._ellipsoid, array, startingIndex);
- startingIndex += Ellipsoid.packedLength;
- VertexFormat.pack(value._vertexFormat, array, startingIndex);
- startingIndex += VertexFormat.packedLength;
- array[startingIndex++] = value._height;
- array[startingIndex++] = value._extrudedHeight;
- array[startingIndex++] = value._granularity;
- array[startingIndex++] = value._stRotation;
- array[startingIndex++] = value._perPositionHeightExtrude ? 1.0 : 0.0;
- array[startingIndex++] = value._perPositionHeight ? 1.0 : 0.0;
- array[startingIndex++] = value._closeTop ? 1.0 : 0.0;
- array[startingIndex++] = value._closeBottom ? 1.0 : 0.0;
- array[startingIndex++] = value._shadowVolume ? 1.0 : 0.0;
- array[startingIndex++] = defaultValue(value._offsetAttribute, -1);
- array[startingIndex++] = value._arcType;
- array[startingIndex] = value.packedLength;
- return array;
- };
- var scratchEllipsoid = Ellipsoid.clone(Ellipsoid.UNIT_SPHERE);
- var scratchVertexFormat = new VertexFormat();
- //Only used to avoid inability to default construct.
- var dummyOptions = {
- polygonHierarchy: {},
- };
- /**
- * Retrieves an instance from a packed array.
- *
- * @param {Number[]} array The packed array.
- * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
- * @param {PolygonGeometry} [result] The object into which to store the result.
- */
- PolygonGeometry.unpack = function (array, startingIndex, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.defined("array", array);
- //>>includeEnd('debug');
- startingIndex = defaultValue(startingIndex, 0);
- var polygonHierarchy = PolygonGeometryLibrary.unpackPolygonHierarchy(
- array,
- startingIndex
- );
- startingIndex = polygonHierarchy.startingIndex;
- delete polygonHierarchy.startingIndex;
- var ellipsoid = Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
- startingIndex += Ellipsoid.packedLength;
- var vertexFormat = VertexFormat.unpack(
- array,
- startingIndex,
- scratchVertexFormat
- );
- startingIndex += VertexFormat.packedLength;
- var height = array[startingIndex++];
- var extrudedHeight = array[startingIndex++];
- var granularity = array[startingIndex++];
- var stRotation = array[startingIndex++];
- var perPositionHeightExtrude = array[startingIndex++] === 1.0;
- var perPositionHeight = array[startingIndex++] === 1.0;
- var closeTop = array[startingIndex++] === 1.0;
- var closeBottom = array[startingIndex++] === 1.0;
- var shadowVolume = array[startingIndex++] === 1.0;
- var offsetAttribute = array[startingIndex++];
- var arcType = array[startingIndex++];
- var packedLength = array[startingIndex];
- if (!defined(result)) {
- result = new PolygonGeometry(dummyOptions);
- }
- result._polygonHierarchy = polygonHierarchy;
- result._ellipsoid = Ellipsoid.clone(ellipsoid, result._ellipsoid);
- result._vertexFormat = VertexFormat.clone(vertexFormat, result._vertexFormat);
- result._height = height;
- result._extrudedHeight = extrudedHeight;
- result._granularity = granularity;
- result._stRotation = stRotation;
- result._perPositionHeightExtrude = perPositionHeightExtrude;
- result._perPositionHeight = perPositionHeight;
- result._closeTop = closeTop;
- result._closeBottom = closeBottom;
- result._shadowVolume = shadowVolume;
- result._offsetAttribute =
- offsetAttribute === -1 ? undefined : offsetAttribute;
- result._arcType = arcType;
- result.packedLength = packedLength;
- return result;
- };
- /**
- * Returns the bounding rectangle given the provided options
- *
- * @param {Object} options Object with the following properties:
- * @param {PolygonHierarchy} options.polygonHierarchy A polygon hierarchy that can include holes.
- * @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions sampled.
- * @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polygon edges must follow. Valid options are {@link ArcType.GEODESIC} and {@link ArcType.RHUMB}.
- * @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
- * @param {Rectangle} [result] An object in which to store the result.
- *
- * @returns {Rectangle} The result rectangle
- */
- PolygonGeometry.computeRectangle = function (options, result) {
- //>>includeStart('debug', pragmas.debug);
- Check.typeOf.object("options", options);
- Check.typeOf.object("options.polygonHierarchy", options.polygonHierarchy);
- //>>includeEnd('debug');
- var granularity = defaultValue(
- options.granularity,
- CesiumMath.RADIANS_PER_DEGREE
- );
- var arcType = defaultValue(options.arcType, ArcType.GEODESIC);
- //>>includeStart('debug', pragmas.debug);
- if (arcType !== ArcType.GEODESIC && arcType !== ArcType.RHUMB) {
- throw new DeveloperError(
- "Invalid arcType. Valid options are ArcType.GEODESIC and ArcType.RHUMB."
- );
- }
- //>>includeEnd('debug');
- var polygonHierarchy = options.polygonHierarchy;
- var ellipsoid = defaultValue(options.ellipsoid, Ellipsoid.WGS84);
- return computeRectangle(
- polygonHierarchy.positions,
- ellipsoid,
- arcType,
- granularity,
- result
- );
- };
- /**
- * Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
- *
- * @param {PolygonGeometry} polygonGeometry A description of the polygon.
- * @returns {Geometry|undefined} The computed vertices and indices.
- */
- PolygonGeometry.createGeometry = function (polygonGeometry) {
- var vertexFormat = polygonGeometry._vertexFormat;
- var ellipsoid = polygonGeometry._ellipsoid;
- var granularity = polygonGeometry._granularity;
- var stRotation = polygonGeometry._stRotation;
- var polygonHierarchy = polygonGeometry._polygonHierarchy;
- var perPositionHeight = polygonGeometry._perPositionHeight;
- var closeTop = polygonGeometry._closeTop;
- var closeBottom = polygonGeometry._closeBottom;
- var arcType = polygonGeometry._arcType;
- var outerPositions = polygonHierarchy.positions;
- if (outerPositions.length < 3) {
- return;
- }
- var tangentPlane = EllipsoidTangentPlane.fromPoints(
- outerPositions,
- ellipsoid
- );
- var results = PolygonGeometryLibrary.polygonsFromHierarchy(
- polygonHierarchy,
- tangentPlane.projectPointsOntoPlane.bind(tangentPlane),
- !perPositionHeight,
- ellipsoid
- );
- var hierarchy = results.hierarchy;
- var polygons = results.polygons;
- if (hierarchy.length === 0) {
- return;
- }
- outerPositions = hierarchy[0].outerRing;
- var boundingRectangle = PolygonGeometryLibrary.computeBoundingRectangle(
- tangentPlane.plane.normal,
- tangentPlane.projectPointOntoPlane.bind(tangentPlane),
- outerPositions,
- stRotation,
- scratchBoundingRectangle
- );
- var geometries = [];
- var height = polygonGeometry._height;
- var extrudedHeight = polygonGeometry._extrudedHeight;
- var extrude =
- polygonGeometry._perPositionHeightExtrude ||
- !CesiumMath.equalsEpsilon(height, extrudedHeight, 0, CesiumMath.EPSILON2);
- var options = {
- perPositionHeight: perPositionHeight,
- vertexFormat: vertexFormat,
- geometry: undefined,
- tangentPlane: tangentPlane,
- boundingRectangle: boundingRectangle,
- ellipsoid: ellipsoid,
- stRotation: stRotation,
- bottom: false,
- top: true,
- wall: false,
- extrude: false,
- arcType: arcType,
- };
- var i;
- if (extrude) {
- options.extrude = true;
- options.top = closeTop;
- options.bottom = closeBottom;
- options.shadowVolume = polygonGeometry._shadowVolume;
- options.offsetAttribute = polygonGeometry._offsetAttribute;
- for (i = 0; i < polygons.length; i++) {
- var splitGeometry = createGeometryFromPositionsExtruded(
- ellipsoid,
- polygons[i],
- granularity,
- hierarchy[i],
- perPositionHeight,
- closeTop,
- closeBottom,
- vertexFormat,
- arcType
- );
- var topAndBottom;
- if (closeTop && closeBottom) {
- topAndBottom = splitGeometry.topAndBottom;
- options.geometry = PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
- topAndBottom.geometry,
- height,
- extrudedHeight,
- ellipsoid,
- perPositionHeight
- );
- } else if (closeTop) {
- topAndBottom = splitGeometry.topAndBottom;
- topAndBottom.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
- topAndBottom.geometry.attributes.position.values,
- height,
- ellipsoid,
- !perPositionHeight
- );
- options.geometry = topAndBottom.geometry;
- } else if (closeBottom) {
- topAndBottom = splitGeometry.topAndBottom;
- topAndBottom.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
- topAndBottom.geometry.attributes.position.values,
- extrudedHeight,
- ellipsoid,
- true
- );
- options.geometry = topAndBottom.geometry;
- }
- if (closeTop || closeBottom) {
- options.wall = false;
- topAndBottom.geometry = computeAttributes(options);
- geometries.push(topAndBottom);
- }
- var walls = splitGeometry.walls;
- options.wall = true;
- for (var k = 0; k < walls.length; k++) {
- var wall = walls[k];
- options.geometry = PolygonGeometryLibrary.scaleToGeodeticHeightExtruded(
- wall.geometry,
- height,
- extrudedHeight,
- ellipsoid,
- perPositionHeight
- );
- wall.geometry = computeAttributes(options);
- geometries.push(wall);
- }
- }
- } else {
- for (i = 0; i < polygons.length; i++) {
- var geometryInstance = new GeometryInstance({
- geometry: PolygonGeometryLibrary.createGeometryFromPositions(
- ellipsoid,
- polygons[i],
- granularity,
- perPositionHeight,
- vertexFormat,
- arcType
- ),
- });
- geometryInstance.geometry.attributes.position.values = PolygonPipeline.scaleToGeodeticHeight(
- geometryInstance.geometry.attributes.position.values,
- height,
- ellipsoid,
- !perPositionHeight
- );
- options.geometry = geometryInstance.geometry;
- geometryInstance.geometry = computeAttributes(options);
- if (defined(polygonGeometry._offsetAttribute)) {
- var length =
- geometryInstance.geometry.attributes.position.values.length;
- var applyOffset = new Uint8Array(length / 3);
- var offsetValue =
- polygonGeometry._offsetAttribute === GeometryOffsetAttribute.NONE
- ? 0
- : 1;
- arrayFill(applyOffset, offsetValue);
- geometryInstance.geometry.attributes.applyOffset = new GeometryAttribute(
- {
- componentDatatype: ComponentDatatype.UNSIGNED_BYTE,
- componentsPerAttribute: 1,
- values: applyOffset,
- }
- );
- }
- geometries.push(geometryInstance);
- }
- }
- var geometry = GeometryPipeline.combineInstances(geometries)[0];
- geometry.attributes.position.values = new Float64Array(
- geometry.attributes.position.values
- );
- geometry.indices = IndexDatatype.createTypedArray(
- geometry.attributes.position.values.length / 3,
- geometry.indices
- );
- var attributes = geometry.attributes;
- var boundingSphere = BoundingSphere.fromVertices(attributes.position.values);
- if (!vertexFormat.position) {
- delete attributes.position;
- }
- return new Geometry({
- attributes: attributes,
- indices: geometry.indices,
- primitiveType: geometry.primitiveType,
- boundingSphere: boundingSphere,
- offsetAttribute: polygonGeometry._offsetAttribute,
- });
- };
- /**
- * @private
- */
- PolygonGeometry.createShadowVolume = function (
- polygonGeometry,
- minHeightFunc,
- maxHeightFunc
- ) {
- var granularity = polygonGeometry._granularity;
- var ellipsoid = polygonGeometry._ellipsoid;
- var minHeight = minHeightFunc(granularity, ellipsoid);
- var maxHeight = maxHeightFunc(granularity, ellipsoid);
- return new PolygonGeometry({
- polygonHierarchy: polygonGeometry._polygonHierarchy,
- ellipsoid: ellipsoid,
- stRotation: polygonGeometry._stRotation,
- granularity: granularity,
- perPositionHeight: false,
- extrudedHeight: minHeight,
- height: maxHeight,
- vertexFormat: VertexFormat.POSITION_ONLY,
- shadowVolume: true,
- arcType: polygonGeometry._arcType,
- });
- };
- function textureCoordinateRotationPoints(polygonGeometry) {
- var stRotation = -polygonGeometry._stRotation;
- if (stRotation === 0.0) {
- return [0, 0, 0, 1, 1, 0];
- }
- var ellipsoid = polygonGeometry._ellipsoid;
- var positions = polygonGeometry._polygonHierarchy.positions;
- var boundingRectangle = polygonGeometry.rectangle;
- return Geometry._textureCoordinateRotationPoints(
- positions,
- stRotation,
- ellipsoid,
- boundingRectangle
- );
- }
- Object.defineProperties(PolygonGeometry.prototype, {
- /**
- * @private
- */
- rectangle: {
- get: function () {
- if (!defined(this._rectangle)) {
- var positions = this._polygonHierarchy.positions;
- this._rectangle = computeRectangle(
- positions,
- this._ellipsoid,
- this._arcType,
- this._granularity
- );
- }
- return this._rectangle;
- },
- },
- /**
- * For remapping texture coordinates when rendering PolygonGeometries as GroundPrimitives.
- * @private
- */
- textureCoordinateRotationPoints: {
- get: function () {
- if (!defined(this._textureCoordinateRotationPoints)) {
- this._textureCoordinateRotationPoints = textureCoordinateRotationPoints(
- this
- );
- }
- return this._textureCoordinateRotationPoints;
- },
- },
- });
- export default PolygonGeometry;
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