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- define(['./when-54c2dc71', './Check-6c0211bc', './Math-1124a290', './Cartesian2-33d2657c', './Transforms-8be64844', './RuntimeError-2109023a', './WebGLConstants-76bb35d1', './ComponentDatatype-a26dd044', './GeometryAttribute-e9a8b203', './GeometryAttributes-4fcfcf40', './IndexDatatype-25023891', './IntersectionTests-afc38163', './Plane-fa30fc46', './VertexFormat-4d8b817a', './arrayRemoveDuplicates-0263f42c', './EllipsoidRhumbLine-5f1492e5', './EllipsoidGeodesic-0f41968b', './PolylinePipeline-25d1e129', './WallGeometryLibrary-1431b81f'], function (when, Check, _Math, Cartesian2, Transforms, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, GeometryAttributes, IndexDatatype, IntersectionTests, Plane, VertexFormat, arrayRemoveDuplicates, EllipsoidRhumbLine, EllipsoidGeodesic, PolylinePipeline, WallGeometryLibrary) { 'use strict';
- var scratchCartesian3Position1 = new Cartesian2.Cartesian3();
- var scratchCartesian3Position2 = new Cartesian2.Cartesian3();
- var scratchCartesian3Position4 = new Cartesian2.Cartesian3();
- var scratchCartesian3Position5 = new Cartesian2.Cartesian3();
- var scratchBitangent = new Cartesian2.Cartesian3();
- var scratchTangent = new Cartesian2.Cartesian3();
- var scratchNormal = new Cartesian2.Cartesian3();
-
- function WallGeometry(options) {
- options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
- var wallPositions = options.positions;
- var maximumHeights = options.maximumHeights;
- var minimumHeights = options.minimumHeights;
-
- if (!when.defined(wallPositions)) {
- throw new Check.DeveloperError("options.positions is required.");
- }
- if (
- when.defined(maximumHeights) &&
- maximumHeights.length !== wallPositions.length
- ) {
- throw new Check.DeveloperError(
- "options.positions and options.maximumHeights must have the same length."
- );
- }
- if (
- when.defined(minimumHeights) &&
- minimumHeights.length !== wallPositions.length
- ) {
- throw new Check.DeveloperError(
- "options.positions and options.minimumHeights must have the same length."
- );
- }
-
- var vertexFormat = when.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);
- var granularity = when.defaultValue(
- options.granularity,
- _Math.CesiumMath.RADIANS_PER_DEGREE
- );
- var ellipsoid = when.defaultValue(options.ellipsoid, Cartesian2.Ellipsoid.WGS84);
- this._positions = wallPositions;
- this._minimumHeights = minimumHeights;
- this._maximumHeights = maximumHeights;
- this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);
- this._granularity = granularity;
- this._ellipsoid = Cartesian2.Ellipsoid.clone(ellipsoid);
- this._workerName = "createWallGeometry";
- var numComponents = 1 + wallPositions.length * Cartesian2.Cartesian3.packedLength + 2;
- if (when.defined(minimumHeights)) {
- numComponents += minimumHeights.length;
- }
- if (when.defined(maximumHeights)) {
- numComponents += maximumHeights.length;
- }
-
- this.packedLength =
- numComponents + Cartesian2.Ellipsoid.packedLength + VertexFormat.VertexFormat.packedLength + 1;
- }
-
- WallGeometry.pack = function (value, array, startingIndex) {
-
- if (!when.defined(value)) {
- throw new Check.DeveloperError("value is required");
- }
- if (!when.defined(array)) {
- throw new Check.DeveloperError("array is required");
- }
-
- startingIndex = when.defaultValue(startingIndex, 0);
- var i;
- var positions = value._positions;
- var length = positions.length;
- array[startingIndex++] = length;
- for (i = 0; i < length; ++i, startingIndex += Cartesian2.Cartesian3.packedLength) {
- Cartesian2.Cartesian3.pack(positions[i], array, startingIndex);
- }
- var minimumHeights = value._minimumHeights;
- length = when.defined(minimumHeights) ? minimumHeights.length : 0;
- array[startingIndex++] = length;
- if (when.defined(minimumHeights)) {
- for (i = 0; i < length; ++i) {
- array[startingIndex++] = minimumHeights[i];
- }
- }
- var maximumHeights = value._maximumHeights;
- length = when.defined(maximumHeights) ? maximumHeights.length : 0;
- array[startingIndex++] = length;
- if (when.defined(maximumHeights)) {
- for (i = 0; i < length; ++i) {
- array[startingIndex++] = maximumHeights[i];
- }
- }
- Cartesian2.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
- startingIndex += Cartesian2.Ellipsoid.packedLength;
- VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
- startingIndex += VertexFormat.VertexFormat.packedLength;
- array[startingIndex] = value._granularity;
- return array;
- };
- var scratchEllipsoid = Cartesian2.Ellipsoid.clone(Cartesian2.Ellipsoid.UNIT_SPHERE);
- var scratchVertexFormat = new VertexFormat.VertexFormat();
- var scratchOptions = {
- positions: undefined,
- minimumHeights: undefined,
- maximumHeights: undefined,
- ellipsoid: scratchEllipsoid,
- vertexFormat: scratchVertexFormat,
- granularity: undefined,
- };
-
- WallGeometry.unpack = function (array, startingIndex, result) {
-
- if (!when.defined(array)) {
- throw new Check.DeveloperError("array is required");
- }
-
- startingIndex = when.defaultValue(startingIndex, 0);
- var i;
- var length = array[startingIndex++];
- var positions = new Array(length);
- for (i = 0; i < length; ++i, startingIndex += Cartesian2.Cartesian3.packedLength) {
- positions[i] = Cartesian2.Cartesian3.unpack(array, startingIndex);
- }
- length = array[startingIndex++];
- var minimumHeights;
- if (length > 0) {
- minimumHeights = new Array(length);
- for (i = 0; i < length; ++i) {
- minimumHeights[i] = array[startingIndex++];
- }
- }
- length = array[startingIndex++];
- var maximumHeights;
- if (length > 0) {
- maximumHeights = new Array(length);
- for (i = 0; i < length; ++i) {
- maximumHeights[i] = array[startingIndex++];
- }
- }
- var ellipsoid = Cartesian2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
- startingIndex += Cartesian2.Ellipsoid.packedLength;
- var vertexFormat = VertexFormat.VertexFormat.unpack(
- array,
- startingIndex,
- scratchVertexFormat
- );
- startingIndex += VertexFormat.VertexFormat.packedLength;
- var granularity = array[startingIndex];
- if (!when.defined(result)) {
- scratchOptions.positions = positions;
- scratchOptions.minimumHeights = minimumHeights;
- scratchOptions.maximumHeights = maximumHeights;
- scratchOptions.granularity = granularity;
- return new WallGeometry(scratchOptions);
- }
- result._positions = positions;
- result._minimumHeights = minimumHeights;
- result._maximumHeights = maximumHeights;
- result._ellipsoid = Cartesian2.Ellipsoid.clone(ellipsoid, result._ellipsoid);
- result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
- result._granularity = granularity;
- return result;
- };
-
- WallGeometry.fromConstantHeights = function (options) {
- options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
- var positions = options.positions;
-
- if (!when.defined(positions)) {
- throw new Check.DeveloperError("options.positions is required.");
- }
-
- var minHeights;
- var maxHeights;
- var min = options.minimumHeight;
- var max = options.maximumHeight;
- var doMin = when.defined(min);
- var doMax = when.defined(max);
- if (doMin || doMax) {
- var length = positions.length;
- minHeights = doMin ? new Array(length) : undefined;
- maxHeights = doMax ? new Array(length) : undefined;
- for (var i = 0; i < length; ++i) {
- if (doMin) {
- minHeights[i] = min;
- }
- if (doMax) {
- maxHeights[i] = max;
- }
- }
- }
- var newOptions = {
- positions: positions,
- maximumHeights: maxHeights,
- minimumHeights: minHeights,
- ellipsoid: options.ellipsoid,
- vertexFormat: options.vertexFormat,
- };
- return new WallGeometry(newOptions);
- };
-
- WallGeometry.createGeometry = function (wallGeometry) {
- var wallPositions = wallGeometry._positions;
- var minimumHeights = wallGeometry._minimumHeights;
- var maximumHeights = wallGeometry._maximumHeights;
- var vertexFormat = wallGeometry._vertexFormat;
- var granularity = wallGeometry._granularity;
- var ellipsoid = wallGeometry._ellipsoid;
- var pos = WallGeometryLibrary.WallGeometryLibrary.computePositions(
- ellipsoid,
- wallPositions,
- maximumHeights,
- minimumHeights,
- granularity,
- true
- );
- if (!when.defined(pos)) {
- return;
- }
- var bottomPositions = pos.bottomPositions;
- var topPositions = pos.topPositions;
- var numCorners = pos.numCorners;
- var length = topPositions.length;
- var size = length * 2;
- var positions = vertexFormat.position ? new Float64Array(size) : undefined;
- var normals = vertexFormat.normal ? new Float32Array(size) : undefined;
- var tangents = vertexFormat.tangent ? new Float32Array(size) : undefined;
- var bitangents = vertexFormat.bitangent ? new Float32Array(size) : undefined;
- var textureCoordinates = vertexFormat.st
- ? new Float32Array((size / 3) * 2)
- : undefined;
- var positionIndex = 0;
- var normalIndex = 0;
- var bitangentIndex = 0;
- var tangentIndex = 0;
- var stIndex = 0;
-
-
- var normal = scratchNormal;
- var tangent = scratchTangent;
- var bitangent = scratchBitangent;
- var recomputeNormal = true;
- length /= 3;
- var i;
- var s = 0;
- var ds = 1 / (length - numCorners - 1);
- for (i = 0; i < length; ++i) {
- var i3 = i * 3;
- var topPosition = Cartesian2.Cartesian3.fromArray(
- topPositions,
- i3,
- scratchCartesian3Position1
- );
- var bottomPosition = Cartesian2.Cartesian3.fromArray(
- bottomPositions,
- i3,
- scratchCartesian3Position2
- );
- if (vertexFormat.position) {
-
- positions[positionIndex++] = bottomPosition.x;
- positions[positionIndex++] = bottomPosition.y;
- positions[positionIndex++] = bottomPosition.z;
-
- positions[positionIndex++] = topPosition.x;
- positions[positionIndex++] = topPosition.y;
- positions[positionIndex++] = topPosition.z;
- }
- if (vertexFormat.st) {
- textureCoordinates[stIndex++] = s;
- textureCoordinates[stIndex++] = 0.0;
- textureCoordinates[stIndex++] = s;
- textureCoordinates[stIndex++] = 1.0;
- }
- if (vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
- var nextTop = Cartesian2.Cartesian3.clone(
- Cartesian2.Cartesian3.ZERO,
- scratchCartesian3Position5
- );
- var groundPosition = Cartesian2.Cartesian3.subtract(
- topPosition,
- ellipsoid.geodeticSurfaceNormal(
- topPosition,
- scratchCartesian3Position2
- ),
- scratchCartesian3Position2
- );
- if (i + 1 < length) {
- nextTop = Cartesian2.Cartesian3.fromArray(
- topPositions,
- i3 + 3,
- scratchCartesian3Position5
- );
- }
- if (recomputeNormal) {
- var scalednextPosition = Cartesian2.Cartesian3.subtract(
- nextTop,
- topPosition,
- scratchCartesian3Position4
- );
- var scaledGroundPosition = Cartesian2.Cartesian3.subtract(
- groundPosition,
- topPosition,
- scratchCartesian3Position1
- );
- normal = Cartesian2.Cartesian3.normalize(
- Cartesian2.Cartesian3.cross(scaledGroundPosition, scalednextPosition, normal),
- normal
- );
- recomputeNormal = false;
- }
- if (
- Cartesian2.Cartesian3.equalsEpsilon(topPosition, nextTop, _Math.CesiumMath.EPSILON10)
- ) {
- recomputeNormal = true;
- } else {
- s += ds;
- if (vertexFormat.tangent) {
- tangent = Cartesian2.Cartesian3.normalize(
- Cartesian2.Cartesian3.subtract(nextTop, topPosition, tangent),
- tangent
- );
- }
- if (vertexFormat.bitangent) {
- bitangent = Cartesian2.Cartesian3.normalize(
- Cartesian2.Cartesian3.cross(normal, tangent, bitangent),
- bitangent
- );
- }
- }
- if (vertexFormat.normal) {
- normals[normalIndex++] = normal.x;
- normals[normalIndex++] = normal.y;
- normals[normalIndex++] = normal.z;
- normals[normalIndex++] = normal.x;
- normals[normalIndex++] = normal.y;
- normals[normalIndex++] = normal.z;
- }
- if (vertexFormat.tangent) {
- tangents[tangentIndex++] = tangent.x;
- tangents[tangentIndex++] = tangent.y;
- tangents[tangentIndex++] = tangent.z;
- tangents[tangentIndex++] = tangent.x;
- tangents[tangentIndex++] = tangent.y;
- tangents[tangentIndex++] = tangent.z;
- }
- if (vertexFormat.bitangent) {
- bitangents[bitangentIndex++] = bitangent.x;
- bitangents[bitangentIndex++] = bitangent.y;
- bitangents[bitangentIndex++] = bitangent.z;
- bitangents[bitangentIndex++] = bitangent.x;
- bitangents[bitangentIndex++] = bitangent.y;
- bitangents[bitangentIndex++] = bitangent.z;
- }
- }
- }
- var attributes = new GeometryAttributes.GeometryAttributes();
- if (vertexFormat.position) {
- attributes.position = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
- componentsPerAttribute: 3,
- values: positions,
- });
- }
- if (vertexFormat.normal) {
- attributes.normal = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: normals,
- });
- }
- if (vertexFormat.tangent) {
- attributes.tangent = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: tangents,
- });
- }
- if (vertexFormat.bitangent) {
- attributes.bitangent = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 3,
- values: bitangents,
- });
- }
- if (vertexFormat.st) {
- attributes.st = new GeometryAttribute.GeometryAttribute({
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
- componentsPerAttribute: 2,
- values: textureCoordinates,
- });
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
- var numVertices = size / 3;
- size -= 6 * (numCorners + 1);
- var indices = IndexDatatype.IndexDatatype.createTypedArray(numVertices, size);
- var edgeIndex = 0;
- for (i = 0; i < numVertices - 2; i += 2) {
- var LL = i;
- var LR = i + 2;
- var pl = Cartesian2.Cartesian3.fromArray(
- positions,
- LL * 3,
- scratchCartesian3Position1
- );
- var pr = Cartesian2.Cartesian3.fromArray(
- positions,
- LR * 3,
- scratchCartesian3Position2
- );
- if (Cartesian2.Cartesian3.equalsEpsilon(pl, pr, _Math.CesiumMath.EPSILON10)) {
- continue;
- }
- var UL = i + 1;
- var UR = i + 3;
- indices[edgeIndex++] = UL;
- indices[edgeIndex++] = LL;
- indices[edgeIndex++] = UR;
- indices[edgeIndex++] = UR;
- indices[edgeIndex++] = LL;
- indices[edgeIndex++] = LR;
- }
- return new GeometryAttribute.Geometry({
- attributes: attributes,
- indices: indices,
- primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
- boundingSphere: new Transforms.BoundingSphere.fromVertices(positions),
- });
- };
- function createWallGeometry(wallGeometry, offset) {
- if (when.defined(offset)) {
- wallGeometry = WallGeometry.unpack(wallGeometry, offset);
- }
- wallGeometry._ellipsoid = Cartesian2.Ellipsoid.clone(wallGeometry._ellipsoid);
- return WallGeometry.createGeometry(wallGeometry);
- }
- return createWallGeometry;
- });
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